Interface CfnContainerFleet.GameSessionCreationLimitPolicyProperty
- All Superinterfaces:
software.amazon.jsii.JsiiSerializable
- All Known Implementing Classes:
CfnContainerFleet.GameSessionCreationLimitPolicyProperty.Jsii$Proxy
- Enclosing class:
CfnContainerFleet
@Stability(Stable)
public static interface CfnContainerFleet.GameSessionCreationLimitPolicyProperty
extends software.amazon.jsii.JsiiSerializable
A policy that limits the number of game sessions a player can create on the same fleet.
This optional policy gives game owners control over how players can consume available game server resources. A resource creation policy makes the following statement: "An individual player can create a maximum number of new game sessions within a specified time period".
The policy is evaluated when a player tries to create a new game session. For example, assume you have a policy of 10 new game sessions and a time period of 60 minutes. On receiving a CreateGameSession request, Amazon GameLift checks that the player (identified by CreatorId) has created fewer than 10 game sessions in the past 60 minutes.
Example:
// The code below shows an example of how to instantiate this type.
// The values are placeholders you should change.
import software.amazon.awscdk.services.gamelift.*;
GameSessionCreationLimitPolicyProperty gameSessionCreationLimitPolicyProperty = GameSessionCreationLimitPolicyProperty.builder()
.newGameSessionsPerCreator(123)
.policyPeriodInMinutes(123)
.build();
- See Also:
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Nested Class Summary
Nested ClassesModifier and TypeInterfaceDescriptionstatic final classA builder forCfnContainerFleet.GameSessionCreationLimitPolicyPropertystatic final classAn implementation forCfnContainerFleet.GameSessionCreationLimitPolicyProperty -
Method Summary
Methods inherited from interface software.amazon.jsii.JsiiSerializable
$jsii$toJson
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Method Details
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getNewGameSessionsPerCreator
The maximum number of game sessions that an individual can create during the policy period.- See Also:
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getPolicyPeriodInMinutes
The time span used in evaluating the resource creation limit policy.- See Also:
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builder
@Stability(Stable) static CfnContainerFleet.GameSessionCreationLimitPolicyProperty.Builder builder()
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