public class SKLightNode extends SKNode
SKNode.Block_enumerateChildNodesWithNameUsingBlock, SKNode.Block_runActionCompletionNSObject.Function_instanceMethodForSelector_ret, NSObject.Function_methodForSelector_retUIResponderStandardEditActions.Block_updateTextAttributesWithConversionHandler| Modifier | Constructor and Description |
|---|---|
protected |
SKLightNode(org.moe.natj.general.Pointer peer) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
_supportsSecureCoding()
This property must return YES on all classes that allow secure coding.
|
static boolean |
accessInstanceVariablesDirectly() |
static SKLightNode |
alloc() |
static SKLightNode |
allocWithZone(org.moe.natj.general.ptr.VoidPtr zone) |
UIColor |
ambientColor()
Ambient color of the light source, defaults to black.
|
static boolean |
automaticallyNotifiesObserversForKey(java.lang.String key) |
static void |
cancelPreviousPerformRequestsWithTarget(java.lang.Object aTarget) |
static void |
cancelPreviousPerformRequestsWithTargetSelectorObject(java.lang.Object aTarget,
org.moe.natj.objc.SEL aSelector,
java.lang.Object anArgument) |
int |
categoryBitMask()
The category of the light, which determines the group(s) a light belongs to.
|
static NSArray<java.lang.String> |
classFallbacksForKeyedArchiver() |
static org.moe.natj.objc.Class |
classForKeyedUnarchiver() |
static void |
clearTextInputContextIdentifier(java.lang.String identifier) |
static java.lang.String |
debugDescription_static() |
static java.lang.String |
description_static() |
double |
falloff()
Falloff in intensity of the light over distance, defaults to 1.
|
static long |
hash_static() |
SKLightNode |
init() |
SKLightNode |
initWithCoder(NSCoder aDecoder)
NS_DESIGNATED_INITIALIZER
|
static NSObject.Function_instanceMethodForSelector_ret |
instanceMethodForSelector(org.moe.natj.objc.SEL aSelector) |
static NSMethodSignature |
instanceMethodSignatureForSelector(org.moe.natj.objc.SEL aSelector) |
static boolean |
instancesRespondToSelector(org.moe.natj.objc.SEL aSelector) |
boolean |
isEnabled()
Enables or disables lighting contribution from this light node.
|
static boolean |
isSubclassOfClass(org.moe.natj.objc.Class aClass) |
static NSSet<java.lang.String> |
keyPathsForValuesAffectingValueForKey(java.lang.String key) |
UIColor |
lightColor()
Diffuse and Specular color of the light source, defaults to opaque white.
|
static SKLightNode |
new_objc() |
static SKLightNode |
node() |
static SKLightNode |
nodeWithFileNamed(java.lang.String filename) |
static SKLightNode |
nodeWithFileNamedSecurelyWithClassesAndError(java.lang.String filename,
NSSet<? extends org.moe.natj.objc.Class> classes,
org.moe.natj.general.ptr.Ptr<NSError> error) |
static NSArray<? extends GKPolygonObstacle> |
obstaclesFromNodeBounds(NSArray<? extends SKNode> nodes) |
static NSArray<? extends GKPolygonObstacle> |
obstaclesFromNodePhysicsBodies(NSArray<? extends SKNode> nodes) |
static NSArray<? extends GKPolygonObstacle> |
obstaclesFromSpriteTexturesAccuracy(NSArray<? extends SKNode> sprites,
float accuracy) |
static boolean |
resolveClassMethod(org.moe.natj.objc.SEL sel) |
static boolean |
resolveInstanceMethod(org.moe.natj.objc.SEL sel) |
void |
setAmbientColor(UIColor value)
Ambient color of the light source, defaults to black.
|
void |
setCategoryBitMask(int value)
The category of the light, which determines the group(s) a light belongs to.
|
void |
setEnabled(boolean value)
Enables or disables lighting contribution from this light node.
|
void |
setFalloff(double value)
Falloff in intensity of the light over distance, defaults to 1.
|
void |
setLightColor(UIColor value)
Diffuse and Specular color of the light source, defaults to opaque white.
|
void |
setShadowColor(UIColor value)
Color of the shadow casted on occluded objects, defaults to half opacity black.
|
static void |
setVersion_static(long aVersion) |
UIColor |
shadowColor()
Color of the shadow casted on occluded objects, defaults to half opacity black.
|
static org.moe.natj.objc.Class |
superclass_static() |
static boolean |
supportsSecureCoding() |
static long |
version_static() |
actionForKey, addChild, alpha, attributeValues, calculateAccumulatedFrame, canBecomeFocused, childNodeWithName, children, constraints, containsPoint, convertPointFromNode, convertPointToNode, copyWithZone, didHintFocusMovement, didUpdateFocusInContextWithAnimationCoordinator, encodeWithCoder, entity, enumerateChildNodesWithNameUsingBlock, focusBehavior, focusEffect, focusGroupIdentifier, focusGroupPriority, focusItemContainer, frame, hasActions, inParentHierarchy, insertChildAtIndex, intersectsNode, isEqualToNode, isHidden, isPaused, isTransparentFocusItem, isUserInteractionEnabled, moveToParent, name, nodeAtPoint, nodesAtPoint, objectForKeyedSubscript, parent, parentFocusEnvironment, physicsBody, position, preferredFocusedView, preferredFocusEnvironments, reachConstraints, removeActionForKey, removeAllActions, removeAllChildren, removeChildrenInArray, removeFromParent, runAction, runActionCompletion, runActionWithKey, scene, setAlpha, setAttributeValues, setConstraints, setEntity_unsafe, setEntity, setFocusBehavior, setHidden, setName, setNeedsFocusUpdate, setPaused, setPhysicsBody, setPosition, setReachConstraints, setScale, setSpeed, setUserData, setUserInteractionEnabled, setValueForAttributeNamed, setXScale, setYScale, setZPosition, setZRotation, shouldUpdateFocusInContext, speed, updateFocusIfNeeded, userData, valueForAttributeNamed, xScale, yScale, zPosition, zRotationactivityItemsConfiguration, becomeFirstResponder, buildMenuWithBuilder, canBecomeFirstResponder, canPasteItemProviders, canPerformActionWithSender, canResignFirstResponder, captureTextFromCamera, copy, cut, decreaseSize, delete, editingInteractionConfiguration, increaseSize, inputAccessoryView, inputAccessoryViewController, inputAssistantItem, inputView, inputViewController, isFirstResponder, keyCommands, makeTextWritingDirectionLeftToRight, makeTextWritingDirectionRightToLeft, motionBeganWithEvent, motionCancelledWithEvent, motionEndedWithEvent, nextResponder, paste, pasteAndGo, pasteAndMatchStyle, pasteAndSearch, pasteConfiguration, pasteItemProviders, pressesBeganWithEvent, pressesCancelledWithEvent, pressesChangedWithEvent, pressesEndedWithEvent, print, reloadInputViews, remoteControlReceivedWithEvent, resignFirstResponder, restoreUserActivityState, select, selectAll, setActivityItemsConfiguration, setPasteConfiguration, setUserActivity, targetForActionWithSender, textInputContextIdentifier, textInputMode, toggleBoldface, toggleItalics, toggleUnderline, touchesBeganWithEvent, touchesCancelledWithEvent, touchesEndedWithEvent, touchesEstimatedPropertiesUpdated, touchesMovedWithEvent, undoManager, updateTextAttributesWithConversionHandler, updateUserActivityState, userActivity, validateCommandaccessibilityActivate, accessibilityActivationPoint, accessibilityAssistiveTechnologyFocusedIdentifiers, accessibilityAttributedHint, accessibilityAttributedLabel, accessibilityAttributedUserInputLabels, accessibilityAttributedValue, accessibilityContainerType, accessibilityCustomActions, accessibilityCustomRotors, accessibilityDecrement, accessibilityDragSourceDescriptors, accessibilityDropPointDescriptors, accessibilityElementAtIndex, accessibilityElementCount, accessibilityElementDidBecomeFocused, accessibilityElementDidLoseFocus, accessibilityElementIsFocused, accessibilityElements, accessibilityElementsHidden, accessibilityFrame, accessibilityHint, accessibilityIncrement, accessibilityLabel, accessibilityLanguage, accessibilityNavigationStyle, accessibilityPath, accessibilityPerformEscape, accessibilityPerformMagicTap, accessibilityRespondsToUserInteraction, accessibilityScroll, accessibilityTextualContext, accessibilityTraits, accessibilityUserInputLabels, accessibilityValue, accessibilityViewIsModal, addObserverForKeyPathOptionsContext, attemptRecoveryFromErrorOptionIndex, attemptRecoveryFromErrorOptionIndexDelegateDidRecoverSelectorContextInfo, autoContentAccessingProxy, awakeAfterUsingCoder, awakeFromNib, class_objc, classForCoder, classForKeyedArchiver, copy, dealloc, debugDescription, description, dictionaryWithValuesForKeys, didChangeValueForKey, didChangeValueForKeyWithSetMutationUsingObjects, didChangeValuesAtIndexesForKey, doesNotRecognizeSelector, fileManagerShouldProceedAfterError, fileManagerWillProcessPath, finalize_objc, forwardingTargetForSelector, forwardInvocation, hash, indexOfAccessibilityElement, isAccessibilityElement, isEqual, isKindOfClass, isMemberOfClass, isProxy, methodForSelector, methodSignatureForSelector, mutableArrayValueForKey, mutableArrayValueForKeyPath, mutableCopy, mutableOrderedSetValueForKey, mutableOrderedSetValueForKeyPath, mutableSetValueForKey, mutableSetValueForKeyPath, observationInfo, observeValueForKeyPathOfObjectChangeContext, performSelector, performSelectorInBackgroundWithObject, performSelectorOnMainThreadWithObjectWaitUntilDone, performSelectorOnMainThreadWithObjectWaitUntilDoneModes, performSelectorOnThreadWithObjectWaitUntilDone, performSelectorOnThreadWithObjectWaitUntilDoneModes, performSelectorWithObject, performSelectorWithObjectAfterDelay, performSelectorWithObjectAfterDelayInModes, performSelectorWithObjectWithObject, prepareForInterfaceBuilder, provideImageDataBytesPerRowOrigin_Size_UserInfo, removeObserverForKeyPath, removeObserverForKeyPathContext, replacementObjectForCoder, replacementObjectForKeyedArchiver, respondsToSelector, self, setAccessibilityActivationPoint, setAccessibilityAttributedHint, setAccessibilityAttributedLabel, setAccessibilityAttributedUserInputLabels, setAccessibilityAttributedValue, setAccessibilityContainerType, setAccessibilityCustomActions, setAccessibilityCustomRotors, setAccessibilityDragSourceDescriptors, setAccessibilityDropPointDescriptors, setAccessibilityElements, setAccessibilityElementsHidden, setAccessibilityFrame, setAccessibilityHint, setAccessibilityLabel, setAccessibilityLanguage, setAccessibilityNavigationStyle, setAccessibilityPath, setAccessibilityRespondsToUserInteraction, setAccessibilityTextualContext, setAccessibilityTraits, setAccessibilityUserInputLabels, setAccessibilityValue, setAccessibilityViewIsModal, setIsAccessibilityElement, setNilValueForKey, setObservationInfo, setShouldGroupAccessibilityChildren, setValueForKey, setValueForKeyPath, setValueForUndefinedKey, setValuesForKeysWithDictionary, shouldGroupAccessibilityChildren, superclass, validateValueForKeyError, validateValueForKeyPathError, valueForKey, valueForKeyPath, valueForUndefinedKey, willChangeValueForKey, willChangeValueForKeyWithSetMutationUsingObjects, willChangeValuesAtIndexesForKeypublic static boolean accessInstanceVariablesDirectly()
public static SKLightNode alloc()
public static SKLightNode allocWithZone(org.moe.natj.general.ptr.VoidPtr zone)
public static boolean automaticallyNotifiesObserversForKey(java.lang.String key)
public static void cancelPreviousPerformRequestsWithTarget(java.lang.Object aTarget)
public static void cancelPreviousPerformRequestsWithTargetSelectorObject(java.lang.Object aTarget,
org.moe.natj.objc.SEL aSelector,
java.lang.Object anArgument)
public static NSArray<java.lang.String> classFallbacksForKeyedArchiver()
public static org.moe.natj.objc.Class classForKeyedUnarchiver()
public static void clearTextInputContextIdentifier(java.lang.String identifier)
public static java.lang.String debugDescription_static()
public static java.lang.String description_static()
public static long hash_static()
public static NSObject.Function_instanceMethodForSelector_ret instanceMethodForSelector(org.moe.natj.objc.SEL aSelector)
public static NSMethodSignature instanceMethodSignatureForSelector(org.moe.natj.objc.SEL aSelector)
public static boolean instancesRespondToSelector(org.moe.natj.objc.SEL aSelector)
public static boolean isSubclassOfClass(org.moe.natj.objc.Class aClass)
public static NSSet<java.lang.String> keyPathsForValuesAffectingValueForKey(java.lang.String key)
public static SKLightNode new_objc()
public static SKLightNode node()
public static SKLightNode nodeWithFileNamed(java.lang.String filename)
public static NSArray<? extends GKPolygonObstacle> obstaclesFromNodeBounds(NSArray<? extends SKNode> nodes)
public static NSArray<? extends GKPolygonObstacle> obstaclesFromNodePhysicsBodies(NSArray<? extends SKNode> nodes)
public static NSArray<? extends GKPolygonObstacle> obstaclesFromSpriteTexturesAccuracy(NSArray<? extends SKNode> sprites, float accuracy)
public static boolean resolveClassMethod(org.moe.natj.objc.SEL sel)
public static boolean resolveInstanceMethod(org.moe.natj.objc.SEL sel)
public static void setVersion_static(long aVersion)
public static org.moe.natj.objc.Class superclass_static()
public static long version_static()
public UIColor ambientColor()
If you had only a single light in the scene with an ambient color of opaque white and a light color of black, it would appear as if the scene was rendered without lighting.
The alpha component of the color is ignored. The color is not affected by falloff or surface normals.
lightColorpublic int categoryBitMask()
SKSpriteNode.lightingBitMask,
SKSpriteNode.shadowCastBitMask,
SKSpriteNode.shadowedBitMaskpublic double falloff()
lightColorpublic SKLightNode init()
public SKLightNode initWithCoder(NSCoder aDecoder)
NSCodinginitWithCoder in interface NSCodinginitWithCoder in class SKNodepublic boolean isEnabled()
Set to YES; sprites using this light will be lit with the ambient color and the light color, with a falloff in intensity according to the falloff property.
Set to NO; this light does not contribute any lighting.
If no lights are active on a sprite it will be drawn normally, as if not lit.
The default value is YES.
lightColor,
falloff,
categoryBitMaskpublic void setEnabled(boolean value)
Set to YES; sprites using this light will be lit with the ambient color and the light color, with a falloff in intensity according to the falloff property.
Set to NO; this light does not contribute any lighting.
If no lights are active on a sprite it will be drawn normally, as if not lit.
The default value is YES.
lightColor,
falloff,
categoryBitMaskpublic UIColor lightColor()
The alpha component of the color is ignored.
If using shaders bind a uniform to this property to use scene based custom lighting.
SKUniform,
falloffpublic void setAmbientColor(UIColor value)
If you had only a single light in the scene with an ambient color of opaque white and a light color of black, it would appear as if the scene was rendered without lighting.
The alpha component of the color is ignored. The color is not affected by falloff or surface normals.
lightColorpublic void setCategoryBitMask(int value)
SKSpriteNode.lightingBitMask,
SKSpriteNode.shadowCastBitMask,
SKSpriteNode.shadowedBitMaskpublic void setFalloff(double value)
lightColorpublic void setLightColor(UIColor value)
The alpha component of the color is ignored.
If using shaders bind a uniform to this property to use scene based custom lighting.
SKUniform,
falloffpublic void setShadowColor(UIColor value)
The alpha component of the color is used for blending with the regions that are in shadow.
SKSpriteNode.shadowCastBitMask,
SKSpriteNode.shadowedBitMaskpublic UIColor shadowColor()
The alpha component of the color is used for blending with the regions that are in shadow.
SKSpriteNode.shadowCastBitMask,
SKSpriteNode.shadowedBitMaskpublic static SKLightNode nodeWithFileNamedSecurelyWithClassesAndError(java.lang.String filename, NSSet<? extends org.moe.natj.objc.Class> classes, org.moe.natj.general.ptr.Ptr<NSError> error)
public static boolean supportsSecureCoding()
public boolean _supportsSecureCoding()
NSSecureCoding_supportsSecureCoding in interface NSSecureCoding_supportsSecureCoding in class SKNode