public final class PHASECullOption
extends java.lang.Object
Cull option.
Determines what the engine should do when a sound asset becomes cullable. [@constant] PHASECullOptionTerminate If cullable, the sound asset will stop. Note that this can occur before or during playback. [@constant] PHASECullOptionSleepWakeAtZero If cullable, the sound asset will be put to sleep. Upon waking, start playback at the beginning. [@constant] PHASECullOptionSleepWakeAtRandomOffset If cullable, the sound asset will be put to sleep. Upon waking, start playback at random offset. [@constant] PHASECullOptionSleepWakeAtRealtimeOffset If cullable, the sound asset will be put to sleep. Upon waking, start playback at realtime offset. [@constant] PHASECullOptionDoNotCull If cullable, continue playback, even if the sound is inaudible.
| Modifier and Type | Field and Description |
|---|---|
static long |
DoNotCull |
static long |
SleepWakeAtRandomOffset |
static long |
SleepWakeAtRealtimeOffset |
static long |
SleepWakeAtZero |
static long |
Terminate |
public static final long Terminate
public static final long SleepWakeAtZero
public static final long SleepWakeAtRandomOffset
public static final long SleepWakeAtRealtimeOffset
public static final long DoNotCull