public final class PHASEAssetType
extends java.lang.Object
Asset types.
Determines how assets are loaded into memory and prepared for playback. 'Preparing' an asset for playback may include decompression and/or format conversion, depending on the type of the underlying asset data. [@constant] PHASEAssetTypeResident If the asset is on disk, it is loaded into memory and prepared for playback. If the asset is in memory, it is prepared for playback. [@constant] PHASEAssetTypeStreamed If the asset is on disk, it is streamed from disk into memory and prepared during playback. If the asset is in memory, it is streamed from memory and prepared during playback.
public static final long Resident
public static final long Streamed