public final class ES3
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
static int |
ACTIVE_ATTRIBUTE_MAX_LENGTH
Shaders
|
static int |
ACTIVE_ATTRIBUTES
Shaders
|
static int |
ACTIVE_PROGRAM_EXT |
static int |
ACTIVE_TEXTURE
TextureUnit
|
static int |
ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
OpenGL ES 3.0
|
static int |
ACTIVE_UNIFORM_BLOCKS
OpenGL ES 3.0
|
static int |
ACTIVE_UNIFORM_MAX_LENGTH
Shaders
|
static int |
ACTIVE_UNIFORMS
Shaders
|
static int |
ALIASED_LINE_WIDTH_RANGE
GetPName
|
static int |
ALIASED_POINT_SIZE_RANGE
GetPName
|
static int |
ALL_SHADER_BITS_EXT |
static int |
ALPHA
PixelFormat
|
static int |
ALPHA_BITS
GL_SCISSOR_TEST
|
static int |
ALREADY_SIGNALED
OpenGL ES 3.0
|
static int |
ALWAYS
StencilFunction
|
static int |
ANY_SAMPLES_PASSED
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
ANY_SAMPLES_PASSED_CONSERVATIVE
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
APPLE_copy_texture_levels
glext.h
|
static int |
APPLE_rgb_422
glext.h
|
static int |
APPLE_texture_format_BGRA8888
glext.h
|
static int |
ARRAY_BUFFER
Buffer Objects
|
static int |
ARRAY_BUFFER_BINDING
Buffer Objects
|
static int |
ATTACHED_SHADERS
Shaders
|
static int |
BACK
CullFaceMode
|
static int |
BGRA |
static int |
BGRA_EXT |
static int |
BGRA_IMG |
static int |
BGRA8_EXT |
static int |
BLEND
EnableCap
|
static int |
BLEND_COLOR
Separate Blend Functions
|
static int |
BLEND_DST_ALPHA
Separate Blend Functions
|
static int |
BLEND_DST_RGB
Separate Blend Functions
|
static int |
BLEND_EQUATION
BlendEquationSeparate
|
static int |
BLEND_EQUATION_ALPHA |
static int |
BLEND_EQUATION_RGB
same as BLEND_EQUATION
|
static int |
BLEND_SRC_ALPHA
Separate Blend Functions
|
static int |
BLEND_SRC_RGB
Separate Blend Functions
|
static int |
BLUE
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
BLUE_BITS
GL_SCISSOR_TEST
|
static int |
BOOL
Uniform Types
|
static int |
BOOL_VEC2
Uniform Types
|
static int |
BOOL_VEC3
Uniform Types
|
static int |
BOOL_VEC4
Uniform Types
|
static int |
BUFFER_ACCESS_FLAGS
OpenGL ES 3.0
|
static int |
BUFFER_MAP_LENGTH
OpenGL ES 3.0
|
static int |
BUFFER_MAP_OFFSET
OpenGL ES 3.0
|
static int |
BUFFER_MAP_POINTER
OpenGL ES 3.0
|
static int |
BUFFER_MAPPED
OpenGL ES 3.0
|
static int |
BUFFER_OBJECT_EXT |
static int |
BUFFER_SIZE
Buffer Objects
|
static int |
BUFFER_USAGE
Buffer Objects
|
static int |
BYTE
DataType
|
static int |
CCW
FrontFaceDirection
|
static int |
CLAMP_TO_EDGE
TextureWrapMode
|
static int |
COLOR
OpenGL ES 3.0
|
static int |
COLOR_ATTACHMENT0
Framebuffer Object.
|
static int |
COLOR_ATTACHMENT1
OpenGL ES 3.0
|
static int |
COLOR_ATTACHMENT10
OpenGL ES 3.0
|
static int |
COLOR_ATTACHMENT11
OpenGL ES 3.0
|
static int |
COLOR_ATTACHMENT12
OpenGL ES 3.0
|
static int |
COLOR_ATTACHMENT13
OpenGL ES 3.0
|
static int |
COLOR_ATTACHMENT14
OpenGL ES 3.0
|
static int |
COLOR_ATTACHMENT15
OpenGL ES 3.0
|
static int |
COLOR_ATTACHMENT2
OpenGL ES 3.0
|
static int |
COLOR_ATTACHMENT3
OpenGL ES 3.0
|
static int |
COLOR_ATTACHMENT4
OpenGL ES 3.0
|
static int |
COLOR_ATTACHMENT5
OpenGL ES 3.0
|
static int |
COLOR_ATTACHMENT6
OpenGL ES 3.0
|
static int |
COLOR_ATTACHMENT7
OpenGL ES 3.0
|
static int |
COLOR_ATTACHMENT8
OpenGL ES 3.0
|
static int |
COLOR_ATTACHMENT9
OpenGL ES 3.0
|
static int |
COLOR_BUFFER_BIT
ClearBufferMask
|
static int |
COLOR_CLEAR_VALUE
GL_SCISSOR_TEST
|
static int |
COLOR_WRITEMASK
GL_SCISSOR_TEST
|
static int |
COMPARE_REF_TO_TEXTURE
OpenGL ES 3.0
|
static int |
COMPARE_REF_TO_TEXTURE_EXT |
static int |
COMPILE_STATUS
Shader Source
|
static int |
COMPRESSED_R11_EAC
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
COMPRESSED_RG11_EAC
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
COMPRESSED_RGB_PVRTC_2BPPV1_IMG |
static int |
COMPRESSED_RGB_PVRTC_4BPPV1_IMG |
static int |
COMPRESSED_RGB8_ETC2
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
COMPRESSED_RGBA_PVRTC_2BPPV1_IMG |
static int |
COMPRESSED_RGBA_PVRTC_4BPPV1_IMG |
static int |
COMPRESSED_RGBA8_ETC2_EAC
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
COMPRESSED_SIGNED_R11_EAC
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
COMPRESSED_SIGNED_RG11_EAC
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT |
static int |
COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT |
static int |
COMPRESSED_SRGB_PVRTC_2BPPV1_EXT |
static int |
COMPRESSED_SRGB_PVRTC_4BPPV1_EXT |
static int |
COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
COMPRESSED_SRGB8_ETC2
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
COMPRESSED_TEXTURE_FORMATS
GetTextureParameter
GL_TEXTURE_MAG_FILTER
GL_TEXTURE_MIN_FILTER
GL_TEXTURE_WRAP_S
GL_TEXTURE_WRAP_T
|
static int |
CONDITION_SATISFIED
OpenGL ES 3.0
|
static int |
CONSTANT_ALPHA
Separate Blend Functions
|
static int |
CONSTANT_COLOR
Separate Blend Functions
|
static int |
COPY_READ_BUFFER
OpenGL ES 3.0
|
static int |
COPY_READ_BUFFER_BINDING
OpenGL ES 3.0
|
static int |
COPY_WRITE_BUFFER
OpenGL ES 3.0
|
static int |
COPY_WRITE_BUFFER_BINDING
OpenGL ES 3.0
|
static int |
CULL_FACE
EnableCap
|
static int |
CULL_FACE_MODE
GetPName
|
static int |
CURRENT_PROGRAM
Shaders
|
static int |
CURRENT_QUERY
OpenGL ES 3.0
|
static int |
CURRENT_VERTEX_ATTRIB
Buffer Objects
|
static int |
CW
FrontFaceDirection
|
static int |
DECR
StencilOp
GL_ZERO
|
static int |
DECR_WRAP
StencilOp
GL_ZERO
|
static int |
DELETE_STATUS
Shaders
|
static int |
DEPTH
OpenGL ES 3.0
|
static int |
DEPTH_ATTACHMENT
Framebuffer Object.
|
static int |
DEPTH_BITS
GL_SCISSOR_TEST
|
static int |
DEPTH_BUFFER_BIT
ClearBufferMask
|
static int |
DEPTH_CLEAR_VALUE
GetPName
|
static int |
DEPTH_COMPONENT
PixelFormat
|
static int |
DEPTH_COMPONENT16
Framebuffer Object.
|
static int |
DEPTH_COMPONENT24
OpenGL ES 3.0
|
static int |
DEPTH_COMPONENT32F
OpenGL ES 3.0
|
static int |
DEPTH_FUNC
GetPName
|
static int |
DEPTH_RANGE
GetPName
|
static int |
DEPTH_STENCIL
OpenGL ES 3.0
|
static int |
DEPTH_STENCIL_ATTACHMENT
OpenGL ES 3.0
|
static int |
DEPTH_TEST
EnableCap
|
static int |
DEPTH_WRITEMASK
GetPName
|
static int |
DEPTH24_STENCIL8
OpenGL ES 3.0
|
static int |
DEPTH32F_STENCIL8
OpenGL ES 3.0
|
static int |
DITHER
EnableCap
|
static int |
DONT_CARE
HintMode
|
static int |
DRAW_BUFFER0
OpenGL ES 3.0
|
static int |
DRAW_BUFFER1
OpenGL ES 3.0
|
static int |
DRAW_BUFFER10
OpenGL ES 3.0
|
static int |
DRAW_BUFFER11
OpenGL ES 3.0
|
static int |
DRAW_BUFFER12
OpenGL ES 3.0
|
static int |
DRAW_BUFFER13
OpenGL ES 3.0
|
static int |
DRAW_BUFFER14
OpenGL ES 3.0
|
static int |
DRAW_BUFFER15
OpenGL ES 3.0
|
static int |
DRAW_BUFFER2
OpenGL ES 3.0
|
static int |
DRAW_BUFFER3
OpenGL ES 3.0
|
static int |
DRAW_BUFFER4
OpenGL ES 3.0
|
static int |
DRAW_BUFFER5
OpenGL ES 3.0
|
static int |
DRAW_BUFFER6
OpenGL ES 3.0
|
static int |
DRAW_BUFFER7
OpenGL ES 3.0
|
static int |
DRAW_BUFFER8
OpenGL ES 3.0
|
static int |
DRAW_BUFFER9
OpenGL ES 3.0
|
static int |
DRAW_FRAMEBUFFER
OpenGL ES 3.0
|
static int |
DRAW_FRAMEBUFFER_BINDING
OpenGL ES 3.0
|
static int |
DST_ALPHA
BlendingFactorDest
|
static int |
DST_COLOR
BlendingFactorSrc
GL_ZERO
GL_ONE
|
static int |
DYNAMIC_COPY
OpenGL ES 3.0
|
static int |
DYNAMIC_DRAW
Buffer Objects
|
static int |
DYNAMIC_READ
OpenGL ES 3.0
|
static int |
ELEMENT_ARRAY_BUFFER
Buffer Objects
|
static int |
ELEMENT_ARRAY_BUFFER_BINDING
Buffer Objects
|
static int |
EQUAL
StencilFunction
|
static int |
ES_VERSION_2_0
OpenGL ES core versions
|
static int |
ES_VERSION_3_0
OpenGL ES core versions
|
static int |
EXT_color_buffer_half_float
glext.h
|
static int |
EXT_debug_label
glext.h
|
static int |
EXT_debug_marker
glext.h
|
static int |
EXT_pvrtc_sRGB
glext.h
|
static int |
EXT_read_format_bgra
glext.h
|
static int |
EXT_separate_shader_objects
glext.h
|
static int |
EXT_shader_framebuffer_fetch
glext.h
|
static int |
EXT_shader_texture_lod
glext.h
|
static int |
EXT_shadow_samplers
glext.h
|
static int |
EXT_texture_filter_anisotropic
_ES3_GL_EXT_shader_framebuffer_fetch = GL_EXT_shader_framebuffer_fetch,
|
static int |
EXTENSIONS
StringName
|
static int |
FALSE
Boolean
|
static int |
FASTEST
HintMode
|
static int |
FIXED
DataType
|
static int |
FLOAT
DataType
|
static int |
FLOAT_32_UNSIGNED_INT_24_8_REV
OpenGL ES 3.0
|
static int |
FLOAT_MAT2
Uniform Types
|
static int |
FLOAT_MAT2x3
OpenGL ES 3.0
|
static int |
FLOAT_MAT2x4
OpenGL ES 3.0
|
static int |
FLOAT_MAT3
Uniform Types
|
static int |
FLOAT_MAT3x2
OpenGL ES 3.0
|
static int |
FLOAT_MAT3x4
OpenGL ES 3.0
|
static int |
FLOAT_MAT4
Uniform Types
|
static int |
FLOAT_MAT4x2
OpenGL ES 3.0
|
static int |
FLOAT_MAT4x3
OpenGL ES 3.0
|
static int |
FLOAT_VEC2
Uniform Types
|
static int |
FLOAT_VEC3
Uniform Types
|
static int |
FLOAT_VEC4
Uniform Types
|
static int |
FRAGMENT_SHADER
Shaders
|
static int |
FRAGMENT_SHADER_BIT_EXT |
static int |
FRAGMENT_SHADER_DERIVATIVE_HINT
OpenGL ES 3.0
|
static int |
FRAGMENT_SHADER_DERIVATIVE_HINT_OES |
static int |
FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT |
static int |
FRAMEBUFFER
Framebuffer Object.
|
static int |
FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
OpenGL ES 3.0
|
static int |
FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
OpenGL ES 3.0
|
static int |
FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
OpenGL ES 3.0
|
static int |
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
OpenGL ES 3.0
|
static int |
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT |
static int |
FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
OpenGL ES 3.0
|
static int |
FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
OpenGL ES 3.0
|
static int |
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
Framebuffer Object.
|
static int |
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
Framebuffer Object.
|
static int |
FRAMEBUFFER_ATTACHMENT_RED_SIZE
OpenGL ES 3.0
|
static int |
FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
OpenGL ES 3.0
|
static int |
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
Framebuffer Object.
|
static int |
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
OpenGL ES 3.0
|
static int |
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
Framebuffer Object.
|
static int |
FRAMEBUFFER_BINDING
Framebuffer Object.
|
static int |
FRAMEBUFFER_COMPLETE
Framebuffer Object.
|
static int |
FRAMEBUFFER_DEFAULT
OpenGL ES 3.0
|
static int |
FRAMEBUFFER_INCOMPLETE_ATTACHMENT
Framebuffer Object.
|
static int |
FRAMEBUFFER_INCOMPLETE_DIMENSIONS
Framebuffer Object.
|
static int |
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
Framebuffer Object.
|
static int |
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
OpenGL ES 3.0
|
static int |
FRAMEBUFFER_UNDEFINED
OpenGL ES 3.0
|
static int |
FRAMEBUFFER_UNSUPPORTED
Framebuffer Object.
|
static int |
FRONT
CullFaceMode
|
static int |
FRONT_AND_BACK
CullFaceMode
|
static int |
FRONT_FACE
GetPName
|
static int |
FUNC_ADD
BlendEquationSeparate
|
static int |
FUNC_REVERSE_SUBTRACT
BlendSubtract
|
static int |
FUNC_SUBTRACT
BlendSubtract
|
static int |
GENERATE_MIPMAP_HINT
HintTarget
|
static int |
GEQUAL
StencilFunction
|
static int |
GREATER
StencilFunction
|
static int |
GREEN
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
GREEN_BITS
GL_SCISSOR_TEST
|
static int |
HALF_FLOAT
OpenGL ES 3.0
|
static int |
HIGH_FLOAT
Shader Precision-Specified Types
|
static int |
HIGH_INT
Shader Precision-Specified Types
|
static int |
IMG_read_format
_ES3_GL_EXT_shader_framebuffer_fetch = GL_EXT_shader_framebuffer_fetch,
|
static int |
IMG_texture_compression_pvrtc
_ES3_GL_EXT_shader_framebuffer_fetch = GL_EXT_shader_framebuffer_fetch,
|
static int |
IMPLEMENTATION_COLOR_READ_FORMAT
Read Format
|
static int |
IMPLEMENTATION_COLOR_READ_TYPE
Read Format
|
static int |
INCR
StencilOp
GL_ZERO
|
static int |
INCR_WRAP
StencilOp
GL_ZERO
|
static int |
INFO_LOG_LENGTH
Shader Source
|
static int |
INT
DataType
|
static int |
INT_2_10_10_10_REV
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
INT_SAMPLER_2D
OpenGL ES 3.0
|
static int |
INT_SAMPLER_2D_ARRAY
OpenGL ES 3.0
|
static int |
INT_SAMPLER_3D
OpenGL ES 3.0
|
static int |
INT_SAMPLER_CUBE
OpenGL ES 3.0
|
static int |
INT_VEC2
Uniform Types
|
static int |
INT_VEC3
Uniform Types
|
static int |
INT_VEC4
Uniform Types
|
static int |
INTERLEAVED_ATTRIBS
OpenGL ES 3.0
|
static int |
INVALID_ENUM
ErrorCode
|
static int |
INVALID_FRAMEBUFFER_OPERATION
Framebuffer Object.
|
static int |
INVALID_INDEX
OpenGL ES 3.0
|
static int |
INVALID_OPERATION
ErrorCode
|
static int |
INVALID_VALUE
ErrorCode
|
static int |
INVERT
StencilOp
GL_ZERO
|
static int |
KEEP
StencilOp
GL_ZERO
|
static int |
LEQUAL
StencilFunction
|
static int |
LESS
StencilFunction
|
static int |
LINE_LOOP
BeginMode
|
static int |
LINE_STRIP
BeginMode
|
static int |
LINE_WIDTH
GetPName
|
static int |
LINEAR
TextureMagFilter
|
static int |
LINEAR_MIPMAP_LINEAR
TextureMinFilter
GL_NEAREST
GL_LINEAR
|
static int |
LINEAR_MIPMAP_NEAREST
TextureMinFilter
GL_NEAREST
GL_LINEAR
|
static int |
LINES
BeginMode
|
static int |
LINK_STATUS
Shaders
|
static int |
LOW_FLOAT
Shader Precision-Specified Types
|
static int |
LOW_INT
Shader Precision-Specified Types
|
static int |
LUMINANCE
PixelFormat
|
static int |
LUMINANCE_ALPHA
PixelFormat
|
static int |
MAJOR_VERSION
OpenGL ES 3.0
|
static int |
MAP_FLUSH_EXPLICIT_BIT
OpenGL ES 3.0
|
static int |
MAP_INVALIDATE_BUFFER_BIT
OpenGL ES 3.0
|
static int |
MAP_INVALIDATE_RANGE_BIT
OpenGL ES 3.0
|
static int |
MAP_READ_BIT
OpenGL ES 3.0
|
static int |
MAP_UNSYNCHRONIZED_BIT
OpenGL ES 3.0
|
static int |
MAP_WRITE_BIT
OpenGL ES 3.0
|
static int |
MAX
OpenGL ES 3.0
|
static int |
MAX_3D_TEXTURE_SIZE
OpenGL ES 3.0
|
static int |
MAX_ARRAY_TEXTURE_LAYERS
OpenGL ES 3.0
|
static int |
MAX_COLOR_ATTACHMENTS
OpenGL ES 3.0
|
static int |
MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
OpenGL ES 3.0
|
static int |
MAX_COMBINED_TEXTURE_IMAGE_UNITS
Shaders
|
static int |
MAX_COMBINED_UNIFORM_BLOCKS
OpenGL ES 3.0
|
static int |
MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
OpenGL ES 3.0
|
static int |
MAX_CUBE_MAP_TEXTURE_SIZE
TextureTarget
GL_TEXTURE_2D
|
static int |
MAX_DRAW_BUFFERS
OpenGL ES 3.0
|
static int |
MAX_ELEMENT_INDEX
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
MAX_ELEMENTS_INDICES
OpenGL ES 3.0
|
static int |
MAX_ELEMENTS_VERTICES
OpenGL ES 3.0
|
static int |
MAX_FRAGMENT_INPUT_COMPONENTS
OpenGL ES 3.0
|
static int |
MAX_FRAGMENT_UNIFORM_BLOCKS
OpenGL ES 3.0
|
static int |
MAX_FRAGMENT_UNIFORM_COMPONENTS
OpenGL ES 3.0
|
static int |
MAX_FRAGMENT_UNIFORM_VECTORS
Shaders
|
static int |
MAX_PROGRAM_TEXEL_OFFSET
OpenGL ES 3.0
|
static int |
MAX_RENDERBUFFER_SIZE
Framebuffer Object.
|
static int |
MAX_SAMPLES
OpenGL ES 3.0
|
static int |
MAX_SERVER_WAIT_TIMEOUT
OpenGL ES 3.0
|
static int |
MAX_TEXTURE_IMAGE_UNITS
Shaders
|
static int |
MAX_TEXTURE_LOD_BIAS
OpenGL ES 3.0
|
static int |
MAX_TEXTURE_MAX_ANISOTROPY_EXT |
static int |
MAX_TEXTURE_SIZE
GL_SCISSOR_TEST
|
static int |
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
OpenGL ES 3.0
|
static int |
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
OpenGL ES 3.0
|
static int |
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
OpenGL ES 3.0
|
static int |
MAX_UNIFORM_BLOCK_SIZE
OpenGL ES 3.0
|
static int |
MAX_UNIFORM_BUFFER_BINDINGS
OpenGL ES 3.0
|
static int |
MAX_VARYING_COMPONENTS
OpenGL ES 3.0
|
static int |
MAX_VARYING_VECTORS
Shaders
|
static int |
MAX_VERTEX_ATTRIBS
Shaders
|
static int |
MAX_VERTEX_OUTPUT_COMPONENTS
OpenGL ES 3.0
|
static int |
MAX_VERTEX_TEXTURE_IMAGE_UNITS
Shaders
|
static int |
MAX_VERTEX_UNIFORM_BLOCKS
OpenGL ES 3.0
|
static int |
MAX_VERTEX_UNIFORM_COMPONENTS
OpenGL ES 3.0
|
static int |
MAX_VERTEX_UNIFORM_VECTORS
Shaders
|
static int |
MAX_VIEWPORT_DIMS
GL_SCISSOR_TEST
|
static int |
MEDIUM_FLOAT
Shader Precision-Specified Types
|
static int |
MEDIUM_INT
Shader Precision-Specified Types
|
static int |
MIN
OpenGL ES 3.0
|
static int |
MIN_PROGRAM_TEXEL_OFFSET
OpenGL ES 3.0
|
static int |
MINOR_VERSION
OpenGL ES 3.0
|
static int |
MIRRORED_REPEAT
TextureWrapMode
|
static int |
NEAREST
TextureMagFilter
|
static int |
NEAREST_MIPMAP_LINEAR
TextureMinFilter
GL_NEAREST
GL_LINEAR
|
static int |
NEAREST_MIPMAP_NEAREST
TextureMinFilter
GL_NEAREST
GL_LINEAR
|
static int |
NEVER
StencilFunction
|
static int |
NICEST
HintMode
|
static int |
NO_ERROR
ErrorCode
|
static int |
NONE
Framebuffer Object.
|
static int |
NOTEQUAL
StencilFunction
|
static int |
NUM_COMPRESSED_TEXTURE_FORMATS
GetTextureParameter
GL_TEXTURE_MAG_FILTER
GL_TEXTURE_MIN_FILTER
GL_TEXTURE_WRAP_S
GL_TEXTURE_WRAP_T
|
static int |
NUM_EXTENSIONS
OpenGL ES 3.0
|
static int |
NUM_PROGRAM_BINARY_FORMATS
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
NUM_SAMPLE_COUNTS
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
NUM_SHADER_BINARY_FORMATS
Shader Binary
|
static int |
OBJECT_TYPE
OpenGL ES 3.0
|
static int |
OES_standard_derivatives
_ES3_GL_EXT_shader_framebuffer_fetch = GL_EXT_shader_framebuffer_fetch,
|
static int |
ONE
BlendingFactorDest
|
static int |
ONE_MINUS_CONSTANT_ALPHA
Separate Blend Functions
|
static int |
ONE_MINUS_CONSTANT_COLOR
Separate Blend Functions
|
static int |
ONE_MINUS_DST_ALPHA
BlendingFactorDest
|
static int |
ONE_MINUS_DST_COLOR
BlendingFactorSrc
GL_ZERO
GL_ONE
|
static int |
ONE_MINUS_SRC_ALPHA
BlendingFactorDest
|
static int |
ONE_MINUS_SRC_COLOR
BlendingFactorDest
|
static int |
OUT_OF_MEMORY
ErrorCode
|
static int |
PACK_ALIGNMENT
GL_SCISSOR_TEST
|
static int |
PACK_ROW_LENGTH
OpenGL ES 3.0
|
static int |
PACK_SKIP_PIXELS
OpenGL ES 3.0
|
static int |
PACK_SKIP_ROWS
OpenGL ES 3.0
|
static int |
PIXEL_PACK_BUFFER
OpenGL ES 3.0
|
static int |
PIXEL_PACK_BUFFER_BINDING
OpenGL ES 3.0
|
static int |
PIXEL_UNPACK_BUFFER
OpenGL ES 3.0
|
static int |
PIXEL_UNPACK_BUFFER_BINDING
OpenGL ES 3.0
|
static int |
POINTS
BeginMode
|
static int |
POLYGON_OFFSET_FACTOR
GL_POLYGON_OFFSET_FILL
|
static int |
POLYGON_OFFSET_FILL
EnableCap
|
static int |
POLYGON_OFFSET_UNITS
GL_SCISSOR_TEST
|
static int |
PRIMITIVE_RESTART_FIXED_INDEX
OpenGL ES 3.0
|
static int |
PROGRAM_BINARY_FORMATS
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
PROGRAM_BINARY_LENGTH
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
PROGRAM_BINARY_RETRIEVABLE_HINT
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
PROGRAM_OBJECT_EXT |
static int |
PROGRAM_PIPELINE_BINDING_EXT |
static int |
PROGRAM_PIPELINE_OBJECT_EXT |
static int |
PROGRAM_SEPARABLE_EXT |
static int |
QUERY_OBJECT_EXT |
static int |
QUERY_RESULT
OpenGL ES 3.0
|
static int |
QUERY_RESULT_AVAILABLE
OpenGL ES 3.0
|
static int |
R11F_G11F_B10F
OpenGL ES 3.0
|
static int |
R16F
OpenGL ES 3.0
|
static int |
R16F_EXT |
static int |
R16I
OpenGL ES 3.0
|
static int |
R16UI
OpenGL ES 3.0
|
static int |
R32F
OpenGL ES 3.0
|
static int |
R32I
OpenGL ES 3.0
|
static int |
R32UI
OpenGL ES 3.0
|
static int |
R8
OpenGL ES 3.0
|
static int |
R8_SNORM
OpenGL ES 3.0
|
static int |
R8I
OpenGL ES 3.0
|
static int |
R8UI
OpenGL ES 3.0
|
static int |
RASTERIZER_DISCARD
OpenGL ES 3.0
|
static int |
READ_BUFFER
OpenGL ES 3.0
|
static int |
READ_FRAMEBUFFER
OpenGL ES 3.0
|
static int |
READ_FRAMEBUFFER_BINDING
OpenGL ES 3.0
|
static int |
RED
OpenGL ES 3.0
|
static int |
RED_BITS
GL_SCISSOR_TEST
|
static int |
RED_INTEGER
OpenGL ES 3.0
|
static int |
RENDERBUFFER
Framebuffer Object.
|
static int |
RENDERBUFFER_ALPHA_SIZE
Framebuffer Object.
|
static int |
RENDERBUFFER_BINDING
Framebuffer Object.
|
static int |
RENDERBUFFER_BLUE_SIZE
Framebuffer Object.
|
static int |
RENDERBUFFER_DEPTH_SIZE
Framebuffer Object.
|
static int |
RENDERBUFFER_GREEN_SIZE
Framebuffer Object.
|
static int |
RENDERBUFFER_HEIGHT
Framebuffer Object.
|
static int |
RENDERBUFFER_INTERNAL_FORMAT
Framebuffer Object.
|
static int |
RENDERBUFFER_RED_SIZE
Framebuffer Object.
|
static int |
RENDERBUFFER_SAMPLES
OpenGL ES 3.0
|
static int |
RENDERBUFFER_STENCIL_SIZE
Framebuffer Object.
|
static int |
RENDERBUFFER_WIDTH
Framebuffer Object.
|
static int |
RENDERER
StringName
|
static int |
REPEAT
TextureWrapMode
|
static int |
REPLACE
StencilOp
GL_ZERO
|
static int |
RG
OpenGL ES 3.0
|
static int |
RG_INTEGER
OpenGL ES 3.0
|
static int |
RG16F
OpenGL ES 3.0
|
static int |
RG16F_EXT |
static int |
RG16I
OpenGL ES 3.0
|
static int |
RG16UI
OpenGL ES 3.0
|
static int |
RG32F
OpenGL ES 3.0
|
static int |
RG32I
OpenGL ES 3.0
|
static int |
RG32UI
OpenGL ES 3.0
|
static int |
RG8
OpenGL ES 3.0
|
static int |
RG8_SNORM
OpenGL ES 3.0
|
static int |
RG8I
OpenGL ES 3.0
|
static int |
RG8UI
OpenGL ES 3.0
|
static int |
RGB
PixelFormat
|
static int |
RGB_422_APPLE |
static int |
RGB_INTEGER
OpenGL ES 3.0
|
static int |
RGB_RAW_422_APPLE |
static int |
RGB10_A2
OpenGL ES 3.0
|
static int |
RGB10_A2UI
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
RGB16F
OpenGL ES 3.0
|
static int |
RGB16F_EXT |
static int |
RGB16I
OpenGL ES 3.0
|
static int |
RGB16UI
OpenGL ES 3.0
|
static int |
RGB32F
OpenGL ES 3.0
|
static int |
RGB32I
OpenGL ES 3.0
|
static int |
RGB32UI
OpenGL ES 3.0
|
static int |
RGB5_A1
Framebuffer Object.
|
static int |
RGB565
Framebuffer Object.
|
static int |
RGB8
OpenGL ES 3.0
|
static int |
RGB8_SNORM
OpenGL ES 3.0
|
static int |
RGB8I
OpenGL ES 3.0
|
static int |
RGB8UI
OpenGL ES 3.0
|
static int |
RGB9_E5
OpenGL ES 3.0
|
static int |
RGBA
PixelFormat
|
static int |
RGBA_INTEGER
OpenGL ES 3.0
|
static int |
RGBA16F
OpenGL ES 3.0
|
static int |
RGBA16F_EXT |
static int |
RGBA16I
OpenGL ES 3.0
|
static int |
RGBA16UI
OpenGL ES 3.0
|
static int |
RGBA32F
OpenGL ES 3.0
|
static int |
RGBA32I
OpenGL ES 3.0
|
static int |
RGBA32UI
OpenGL ES 3.0
|
static int |
RGBA4
Framebuffer Object.
|
static int |
RGBA8
OpenGL ES 3.0
|
static int |
RGBA8_SNORM
OpenGL ES 3.0
|
static int |
RGBA8I
OpenGL ES 3.0
|
static int |
RGBA8UI
OpenGL ES 3.0
|
static int |
SAMPLE_ALPHA_TO_COVERAGE
EnableCap
|
static int |
SAMPLE_BUFFERS
GL_POLYGON_OFFSET_FILL
|
static int |
SAMPLE_COVERAGE
EnableCap
|
static int |
SAMPLE_COVERAGE_INVERT
GL_POLYGON_OFFSET_FILL
|
static int |
SAMPLE_COVERAGE_VALUE
GL_POLYGON_OFFSET_FILL
|
static int |
SAMPLER |
static int |
SAMPLER_2D
Uniform Types
|
static int |
SAMPLER_2D_ARRAY
OpenGL ES 3.0
|
static int |
SAMPLER_2D_ARRAY_SHADOW
OpenGL ES 3.0
|
static int |
SAMPLER_2D_SHADOW
OpenGL ES 3.0
|
static int |
SAMPLER_2D_SHADOW_EXT |
static int |
SAMPLER_3D
OpenGL ES 3.0
|
static int |
SAMPLER_BINDING
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
SAMPLER_CUBE
Uniform Types
|
static int |
SAMPLER_CUBE_SHADOW
OpenGL ES 3.0
|
static int |
SAMPLES
GL_POLYGON_OFFSET_FILL
|
static int |
SCISSOR_BOX
GetPName
|
static int |
SCISSOR_TEST
EnableCap
|
static int |
SEPARATE_ATTRIBS
OpenGL ES 3.0
|
static int |
SHADER_BINARY_FORMATS
Shader Binary
|
static int |
SHADER_COMPILER
Shader Source
|
static int |
SHADER_OBJECT_EXT |
static int |
SHADER_SOURCE_LENGTH
Shader Source
|
static int |
SHADER_TYPE
Shaders
|
static int |
SHADING_LANGUAGE_VERSION
Shaders
|
static int |
SHORT
DataType
|
static int |
SIGNALED
OpenGL ES 3.0
|
static int |
SIGNED_NORMALIZED
OpenGL ES 3.0
|
static int |
SRC_ALPHA
BlendingFactorDest
|
static int |
SRC_ALPHA_SATURATE
BlendingFactorSrc
GL_ZERO
GL_ONE
|
static int |
SRC_COLOR
BlendingFactorDest
|
static int |
SRGB
OpenGL ES 3.0
|
static int |
SRGB8
OpenGL ES 3.0
|
static int |
SRGB8_ALPHA8
OpenGL ES 3.0
|
static int |
STATIC_COPY
OpenGL ES 3.0
|
static int |
STATIC_DRAW
Buffer Objects
|
static int |
STATIC_READ
OpenGL ES 3.0
|
static int |
STENCIL
OpenGL ES 3.0
|
static int |
STENCIL_ATTACHMENT
Framebuffer Object.
|
static int |
STENCIL_BACK_FAIL
GetPName
|
static int |
STENCIL_BACK_FUNC
GetPName
|
static int |
STENCIL_BACK_PASS_DEPTH_FAIL
GetPName
|
static int |
STENCIL_BACK_PASS_DEPTH_PASS
GetPName
|
static int |
STENCIL_BACK_REF
GetPName
|
static int |
STENCIL_BACK_VALUE_MASK
GetPName
|
static int |
STENCIL_BACK_WRITEMASK
GetPName
|
static int |
STENCIL_BITS
GL_SCISSOR_TEST
|
static int |
STENCIL_BUFFER_BIT
ClearBufferMask
|
static int |
STENCIL_CLEAR_VALUE
GetPName
|
static int |
STENCIL_FAIL
GetPName
|
static int |
STENCIL_FUNC
GetPName
|
static int |
STENCIL_INDEX8
Framebuffer Object.
|
static int |
STENCIL_PASS_DEPTH_FAIL
GetPName
|
static int |
STENCIL_PASS_DEPTH_PASS
GetPName
|
static int |
STENCIL_REF
GetPName
|
static int |
STENCIL_TEST
EnableCap
|
static int |
STENCIL_VALUE_MASK
GetPName
|
static int |
STENCIL_WRITEMASK
GetPName
|
static int |
STREAM_COPY
OpenGL ES 3.0
|
static int |
STREAM_DRAW
Buffer Objects
|
static int |
STREAM_READ
OpenGL ES 3.0
|
static int |
SUBPIXEL_BITS
GL_SCISSOR_TEST
|
static int |
SYNC_CONDITION
OpenGL ES 3.0
|
static int |
SYNC_FENCE
OpenGL ES 3.0
|
static int |
SYNC_FLAGS
OpenGL ES 3.0
|
static int |
SYNC_FLUSH_COMMANDS_BIT
OpenGL ES 3.0
|
static int |
SYNC_GPU_COMMANDS_COMPLETE
OpenGL ES 3.0
|
static int |
SYNC_OBJECT_APPLE |
static int |
SYNC_STATUS
OpenGL ES 3.0
|
static int |
TEXTURE
TextureTarget
GL_TEXTURE_2D
|
static int |
TEXTURE_2D
EnableCap
|
static int |
TEXTURE_2D_ARRAY
OpenGL ES 3.0
|
static int |
TEXTURE_3D
OpenGL ES 3.0
|
static int |
TEXTURE_BASE_LEVEL
OpenGL ES 3.0
|
static int |
TEXTURE_BINDING_2D
GL_POLYGON_OFFSET_FILL
|
static int |
TEXTURE_BINDING_2D_ARRAY
OpenGL ES 3.0
|
static int |
TEXTURE_BINDING_3D
OpenGL ES 3.0
|
static int |
TEXTURE_BINDING_CUBE_MAP
TextureTarget
GL_TEXTURE_2D
|
static int |
TEXTURE_COMPARE_FUNC
OpenGL ES 3.0
|
static int |
TEXTURE_COMPARE_FUNC_EXT |
static int |
TEXTURE_COMPARE_MODE
OpenGL ES 3.0
|
static int |
TEXTURE_COMPARE_MODE_EXT |
static int |
TEXTURE_CUBE_MAP
TextureTarget
GL_TEXTURE_2D
|
static int |
TEXTURE_CUBE_MAP_NEGATIVE_X
TextureTarget
GL_TEXTURE_2D
|
static int |
TEXTURE_CUBE_MAP_NEGATIVE_Y
TextureTarget
GL_TEXTURE_2D
|
static int |
TEXTURE_CUBE_MAP_NEGATIVE_Z
TextureTarget
GL_TEXTURE_2D
|
static int |
TEXTURE_CUBE_MAP_POSITIVE_X
TextureTarget
GL_TEXTURE_2D
|
static int |
TEXTURE_CUBE_MAP_POSITIVE_Y
TextureTarget
GL_TEXTURE_2D
|
static int |
TEXTURE_CUBE_MAP_POSITIVE_Z
TextureTarget
GL_TEXTURE_2D
|
static int |
TEXTURE_IMMUTABLE_FORMAT
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
TEXTURE_IMMUTABLE_LEVELS
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
TEXTURE_MAG_FILTER
TextureParameterName
|
static int |
TEXTURE_MAX_ANISOTROPY_EXT |
static int |
TEXTURE_MAX_LEVEL
OpenGL ES 3.0
|
static int |
TEXTURE_MAX_LOD
OpenGL ES 3.0
|
static int |
TEXTURE_MIN_FILTER
TextureParameterName
|
static int |
TEXTURE_MIN_LOD
OpenGL ES 3.0
|
static int |
TEXTURE_SWIZZLE_A
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
TEXTURE_SWIZZLE_B
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
TEXTURE_SWIZZLE_G
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
TEXTURE_SWIZZLE_R
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
TEXTURE_WRAP_R
OpenGL ES 3.0
|
static int |
TEXTURE_WRAP_S
TextureParameterName
|
static int |
TEXTURE_WRAP_T
TextureParameterName
|
static int |
TEXTURE0
TextureUnit
|
static int |
TEXTURE1
TextureUnit
|
static int |
TEXTURE10
TextureUnit
|
static int |
TEXTURE11
TextureUnit
|
static int |
TEXTURE12
TextureUnit
|
static int |
TEXTURE13
TextureUnit
|
static int |
TEXTURE14
TextureUnit
|
static int |
TEXTURE15
TextureUnit
|
static int |
TEXTURE16
TextureUnit
|
static int |
TEXTURE17
TextureUnit
|
static int |
TEXTURE18
TextureUnit
|
static int |
TEXTURE19
TextureUnit
|
static int |
TEXTURE2
TextureUnit
|
static int |
TEXTURE20
TextureUnit
|
static int |
TEXTURE21
TextureUnit
|
static int |
TEXTURE22
TextureUnit
|
static int |
TEXTURE23
TextureUnit
|
static int |
TEXTURE24
TextureUnit
|
static int |
TEXTURE25
TextureUnit
|
static int |
TEXTURE26
TextureUnit
|
static int |
TEXTURE27
TextureUnit
|
static int |
TEXTURE28
TextureUnit
|
static int |
TEXTURE29
TextureUnit
|
static int |
TEXTURE3
TextureUnit
|
static int |
TEXTURE30
TextureUnit
|
static int |
TEXTURE31
TextureUnit
|
static int |
TEXTURE4
TextureUnit
|
static int |
TEXTURE5
TextureUnit
|
static int |
TEXTURE6
TextureUnit
|
static int |
TEXTURE7
TextureUnit
|
static int |
TEXTURE8
TextureUnit
|
static int |
TEXTURE9
TextureUnit
|
static int |
TIMEOUT_EXPIRED
OpenGL ES 3.0
|
static int |
TRANSFORM_FEEDBACK
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
TRANSFORM_FEEDBACK_ACTIVE
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
TRANSFORM_FEEDBACK_BINDING
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
TRANSFORM_FEEDBACK_BUFFER
OpenGL ES 3.0
|
static int |
TRANSFORM_FEEDBACK_BUFFER_BINDING
OpenGL ES 3.0
|
static int |
TRANSFORM_FEEDBACK_BUFFER_MODE
OpenGL ES 3.0
|
static int |
TRANSFORM_FEEDBACK_BUFFER_SIZE
OpenGL ES 3.0
|
static int |
TRANSFORM_FEEDBACK_BUFFER_START
OpenGL ES 3.0
|
static int |
TRANSFORM_FEEDBACK_PAUSED
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
OpenGL ES 3.0
|
static int |
TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
OpenGL ES 3.0
|
static int |
TRANSFORM_FEEDBACK_VARYINGS
OpenGL ES 3.0
|
static int |
TRIANGLE_FAN
BeginMode
|
static int |
TRIANGLE_STRIP
BeginMode
|
static int |
TRIANGLES
BeginMode
|
static int |
TRUE
Boolean
|
static int |
UNIFORM_ARRAY_STRIDE
OpenGL ES 3.0
|
static int |
UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
OpenGL ES 3.0
|
static int |
UNIFORM_BLOCK_ACTIVE_UNIFORMS
OpenGL ES 3.0
|
static int |
UNIFORM_BLOCK_BINDING
OpenGL ES 3.0
|
static int |
UNIFORM_BLOCK_DATA_SIZE
OpenGL ES 3.0
|
static int |
UNIFORM_BLOCK_INDEX
OpenGL ES 3.0
|
static int |
UNIFORM_BLOCK_NAME_LENGTH
OpenGL ES 3.0
|
static int |
UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
OpenGL ES 3.0
|
static int |
UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
OpenGL ES 3.0
|
static int |
UNIFORM_BUFFER
OpenGL ES 3.0
|
static int |
UNIFORM_BUFFER_BINDING
OpenGL ES 3.0
|
static int |
UNIFORM_BUFFER_OFFSET_ALIGNMENT
OpenGL ES 3.0
|
static int |
UNIFORM_BUFFER_SIZE
OpenGL ES 3.0
|
static int |
UNIFORM_BUFFER_START
OpenGL ES 3.0
|
static int |
UNIFORM_IS_ROW_MAJOR
OpenGL ES 3.0
|
static int |
UNIFORM_MATRIX_STRIDE
OpenGL ES 3.0
|
static int |
UNIFORM_NAME_LENGTH
OpenGL ES 3.0
|
static int |
UNIFORM_OFFSET
OpenGL ES 3.0
|
static int |
UNIFORM_SIZE
OpenGL ES 3.0
|
static int |
UNIFORM_TYPE
OpenGL ES 3.0
|
static int |
UNPACK_ALIGNMENT
GL_SCISSOR_TEST
|
static int |
UNPACK_IMAGE_HEIGHT
OpenGL ES 3.0
|
static int |
UNPACK_ROW_LENGTH
OpenGL ES 3.0
|
static int |
UNPACK_SKIP_IMAGES
OpenGL ES 3.0
|
static int |
UNPACK_SKIP_PIXELS
OpenGL ES 3.0
|
static int |
UNPACK_SKIP_ROWS
OpenGL ES 3.0
|
static int |
UNSIGNALED
OpenGL ES 3.0
|
static int |
UNSIGNED_BYTE
DataType
|
static int |
UNSIGNED_INT
DataType
|
static int |
UNSIGNED_INT_10F_11F_11F_REV
OpenGL ES 3.0
|
static int |
UNSIGNED_INT_2_10_10_10_REV
OpenGL ES 3.0
|
static int |
UNSIGNED_INT_24_8
OpenGL ES 3.0
|
static int |
UNSIGNED_INT_5_9_9_9_REV
OpenGL ES 3.0
|
static int |
UNSIGNED_INT_SAMPLER_2D
OpenGL ES 3.0
|
static int |
UNSIGNED_INT_SAMPLER_2D_ARRAY
OpenGL ES 3.0
|
static int |
UNSIGNED_INT_SAMPLER_3D
OpenGL ES 3.0
|
static int |
UNSIGNED_INT_SAMPLER_CUBE
OpenGL ES 3.0
|
static int |
UNSIGNED_INT_VEC2
OpenGL ES 3.0
|
static int |
UNSIGNED_INT_VEC3
OpenGL ES 3.0
|
static int |
UNSIGNED_INT_VEC4
OpenGL ES 3.0
|
static int |
UNSIGNED_NORMALIZED
OpenGL ES 3.0
|
static int |
UNSIGNED_NORMALIZED_EXT |
static int |
UNSIGNED_SHORT
DataType
|
static int |
UNSIGNED_SHORT_1_5_5_5_REV |
static int |
UNSIGNED_SHORT_1_5_5_5_REV_EXT |
static int |
UNSIGNED_SHORT_4_4_4_4
PixelType
GL_UNSIGNED_BYTE
|
static int |
UNSIGNED_SHORT_4_4_4_4_REV |
static int |
UNSIGNED_SHORT_4_4_4_4_REV_EXT |
static int |
UNSIGNED_SHORT_4_4_4_4_REV_IMG |
static int |
UNSIGNED_SHORT_5_5_5_1
PixelType
GL_UNSIGNED_BYTE
|
static int |
UNSIGNED_SHORT_5_6_5
PixelType
GL_UNSIGNED_BYTE
|
static int |
UNSIGNED_SHORT_8_8_APPLE |
static int |
UNSIGNED_SHORT_8_8_REV_APPLE |
static int |
VALIDATE_STATUS
Shaders
|
static int |
VENDOR
StringName
|
static int |
VERSION
StringName
|
static int |
VERTEX_ARRAY_BINDING
OpenGL ES 3.0
|
static int |
VERTEX_ARRAY_OBJECT_EXT |
static int |
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
Vertex Arrays
|
static int |
VERTEX_ATTRIB_ARRAY_DIVISOR
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,
|
static int |
VERTEX_ATTRIB_ARRAY_ENABLED
Vertex Arrays
|
static int |
VERTEX_ATTRIB_ARRAY_INTEGER
OpenGL ES 3.0
|
static int |
VERTEX_ATTRIB_ARRAY_NORMALIZED
Vertex Arrays
|
static int |
VERTEX_ATTRIB_ARRAY_POINTER
Vertex Arrays
|
static int |
VERTEX_ATTRIB_ARRAY_SIZE
Vertex Arrays
|
static int |
VERTEX_ATTRIB_ARRAY_STRIDE
Vertex Arrays
|
static int |
VERTEX_ATTRIB_ARRAY_TYPE
Vertex Arrays
|
static int |
VERTEX_SHADER
Shaders
|
static int |
VERTEX_SHADER_BIT_EXT |
static int |
VIEWPORT
GetPName
|
static int |
WAIT_FAILED
OpenGL ES 3.0
|
static int |
ZERO
BlendingFactorDest
|
public static final int ES_VERSION_3_0
public static final int ES_VERSION_2_0
public static final int DEPTH_BUFFER_BIT
public static final int STENCIL_BUFFER_BIT
public static final int COLOR_BUFFER_BIT
public static final int FALSE
public static final int TRUE
public static final int POINTS
public static final int LINES
public static final int LINE_LOOP
public static final int LINE_STRIP
public static final int TRIANGLES
public static final int TRIANGLE_STRIP
public static final int TRIANGLE_FAN
public static final int ZERO
public static final int ONE
public static final int SRC_COLOR
public static final int ONE_MINUS_SRC_COLOR
public static final int SRC_ALPHA
public static final int ONE_MINUS_SRC_ALPHA
public static final int DST_ALPHA
public static final int ONE_MINUS_DST_ALPHA
public static final int DST_COLOR
public static final int ONE_MINUS_DST_COLOR
public static final int SRC_ALPHA_SATURATE
public static final int FUNC_ADD
public static final int BLEND_EQUATION
public static final int BLEND_EQUATION_RGB
public static final int BLEND_EQUATION_ALPHA
public static final int FUNC_SUBTRACT
public static final int FUNC_REVERSE_SUBTRACT
public static final int BLEND_DST_RGB
public static final int BLEND_SRC_RGB
public static final int BLEND_DST_ALPHA
public static final int BLEND_SRC_ALPHA
public static final int CONSTANT_COLOR
public static final int ONE_MINUS_CONSTANT_COLOR
public static final int CONSTANT_ALPHA
public static final int ONE_MINUS_CONSTANT_ALPHA
public static final int BLEND_COLOR
public static final int ARRAY_BUFFER
public static final int ELEMENT_ARRAY_BUFFER
public static final int ARRAY_BUFFER_BINDING
public static final int ELEMENT_ARRAY_BUFFER_BINDING
public static final int STREAM_DRAW
public static final int STATIC_DRAW
public static final int DYNAMIC_DRAW
public static final int BUFFER_SIZE
public static final int BUFFER_USAGE
public static final int CURRENT_VERTEX_ATTRIB
public static final int FRONT
public static final int BACK
public static final int FRONT_AND_BACK
public static final int TEXTURE_2D
public static final int CULL_FACE
public static final int BLEND
public static final int DITHER
public static final int STENCIL_TEST
public static final int DEPTH_TEST
public static final int SCISSOR_TEST
public static final int POLYGON_OFFSET_FILL
public static final int SAMPLE_ALPHA_TO_COVERAGE
public static final int SAMPLE_COVERAGE
public static final int NO_ERROR
public static final int INVALID_ENUM
public static final int INVALID_VALUE
public static final int INVALID_OPERATION
public static final int OUT_OF_MEMORY
public static final int CW
public static final int CCW
public static final int LINE_WIDTH
public static final int ALIASED_POINT_SIZE_RANGE
public static final int ALIASED_LINE_WIDTH_RANGE
public static final int CULL_FACE_MODE
public static final int FRONT_FACE
public static final int DEPTH_RANGE
public static final int DEPTH_WRITEMASK
public static final int DEPTH_CLEAR_VALUE
public static final int DEPTH_FUNC
public static final int STENCIL_CLEAR_VALUE
public static final int STENCIL_FUNC
public static final int STENCIL_FAIL
public static final int STENCIL_PASS_DEPTH_FAIL
public static final int STENCIL_PASS_DEPTH_PASS
public static final int STENCIL_REF
public static final int STENCIL_VALUE_MASK
public static final int STENCIL_WRITEMASK
public static final int STENCIL_BACK_FUNC
public static final int STENCIL_BACK_FAIL
public static final int STENCIL_BACK_PASS_DEPTH_FAIL
public static final int STENCIL_BACK_PASS_DEPTH_PASS
public static final int STENCIL_BACK_REF
public static final int STENCIL_BACK_VALUE_MASK
public static final int STENCIL_BACK_WRITEMASK
public static final int VIEWPORT
public static final int SCISSOR_BOX
public static final int COLOR_CLEAR_VALUE
public static final int COLOR_WRITEMASK
public static final int UNPACK_ALIGNMENT
public static final int PACK_ALIGNMENT
public static final int MAX_TEXTURE_SIZE
public static final int MAX_VIEWPORT_DIMS
public static final int SUBPIXEL_BITS
public static final int RED_BITS
public static final int GREEN_BITS
public static final int BLUE_BITS
public static final int ALPHA_BITS
public static final int DEPTH_BITS
public static final int STENCIL_BITS
public static final int POLYGON_OFFSET_UNITS
public static final int POLYGON_OFFSET_FACTOR
public static final int TEXTURE_BINDING_2D
public static final int SAMPLE_BUFFERS
public static final int SAMPLES
public static final int SAMPLE_COVERAGE_VALUE
public static final int SAMPLE_COVERAGE_INVERT
public static final int NUM_COMPRESSED_TEXTURE_FORMATS
public static final int COMPRESSED_TEXTURE_FORMATS
public static final int DONT_CARE
public static final int FASTEST
public static final int NICEST
public static final int GENERATE_MIPMAP_HINT
public static final int BYTE
public static final int UNSIGNED_BYTE
public static final int SHORT
public static final int UNSIGNED_SHORT
public static final int INT
public static final int UNSIGNED_INT
public static final int FLOAT
public static final int FIXED
public static final int DEPTH_COMPONENT
public static final int ALPHA
public static final int RGB
public static final int RGBA
public static final int LUMINANCE
public static final int LUMINANCE_ALPHA
public static final int UNSIGNED_SHORT_4_4_4_4
public static final int UNSIGNED_SHORT_5_5_5_1
public static final int UNSIGNED_SHORT_5_6_5
public static final int FRAGMENT_SHADER
public static final int VERTEX_SHADER
public static final int MAX_VERTEX_ATTRIBS
public static final int MAX_VERTEX_UNIFORM_VECTORS
public static final int MAX_VARYING_VECTORS
public static final int MAX_COMBINED_TEXTURE_IMAGE_UNITS
public static final int MAX_VERTEX_TEXTURE_IMAGE_UNITS
public static final int MAX_TEXTURE_IMAGE_UNITS
public static final int MAX_FRAGMENT_UNIFORM_VECTORS
public static final int SHADER_TYPE
public static final int DELETE_STATUS
public static final int LINK_STATUS
public static final int VALIDATE_STATUS
public static final int ATTACHED_SHADERS
public static final int ACTIVE_UNIFORMS
public static final int ACTIVE_UNIFORM_MAX_LENGTH
public static final int ACTIVE_ATTRIBUTES
public static final int ACTIVE_ATTRIBUTE_MAX_LENGTH
public static final int SHADING_LANGUAGE_VERSION
public static final int CURRENT_PROGRAM
public static final int NEVER
public static final int LESS
public static final int EQUAL
public static final int LEQUAL
public static final int GREATER
public static final int NOTEQUAL
public static final int GEQUAL
public static final int ALWAYS
public static final int KEEP
public static final int REPLACE
public static final int INCR
public static final int DECR
public static final int INVERT
public static final int INCR_WRAP
public static final int DECR_WRAP
public static final int VENDOR
public static final int RENDERER
public static final int VERSION
public static final int EXTENSIONS
public static final int NEAREST
public static final int LINEAR
public static final int NEAREST_MIPMAP_NEAREST
public static final int LINEAR_MIPMAP_NEAREST
public static final int NEAREST_MIPMAP_LINEAR
public static final int LINEAR_MIPMAP_LINEAR
public static final int TEXTURE_MAG_FILTER
public static final int TEXTURE_MIN_FILTER
public static final int TEXTURE_WRAP_S
public static final int TEXTURE_WRAP_T
public static final int TEXTURE
public static final int TEXTURE_CUBE_MAP
public static final int TEXTURE_BINDING_CUBE_MAP
public static final int TEXTURE_CUBE_MAP_POSITIVE_X
public static final int TEXTURE_CUBE_MAP_NEGATIVE_X
public static final int TEXTURE_CUBE_MAP_POSITIVE_Y
public static final int TEXTURE_CUBE_MAP_NEGATIVE_Y
public static final int TEXTURE_CUBE_MAP_POSITIVE_Z
public static final int TEXTURE_CUBE_MAP_NEGATIVE_Z
public static final int MAX_CUBE_MAP_TEXTURE_SIZE
public static final int TEXTURE0
public static final int TEXTURE1
public static final int TEXTURE2
public static final int TEXTURE3
public static final int TEXTURE4
public static final int TEXTURE5
public static final int TEXTURE6
public static final int TEXTURE7
public static final int TEXTURE8
public static final int TEXTURE9
public static final int TEXTURE10
public static final int TEXTURE11
public static final int TEXTURE12
public static final int TEXTURE13
public static final int TEXTURE14
public static final int TEXTURE15
public static final int TEXTURE16
public static final int TEXTURE17
public static final int TEXTURE18
public static final int TEXTURE19
public static final int TEXTURE20
public static final int TEXTURE21
public static final int TEXTURE22
public static final int TEXTURE23
public static final int TEXTURE24
public static final int TEXTURE25
public static final int TEXTURE26
public static final int TEXTURE27
public static final int TEXTURE28
public static final int TEXTURE29
public static final int TEXTURE30
public static final int TEXTURE31
public static final int ACTIVE_TEXTURE
public static final int REPEAT
public static final int CLAMP_TO_EDGE
public static final int MIRRORED_REPEAT
public static final int FLOAT_VEC2
public static final int FLOAT_VEC3
public static final int FLOAT_VEC4
public static final int INT_VEC2
public static final int INT_VEC3
public static final int INT_VEC4
public static final int BOOL
public static final int BOOL_VEC2
public static final int BOOL_VEC3
public static final int BOOL_VEC4
public static final int FLOAT_MAT2
public static final int FLOAT_MAT3
public static final int FLOAT_MAT4
public static final int SAMPLER_2D
public static final int SAMPLER_CUBE
public static final int VERTEX_ATTRIB_ARRAY_ENABLED
public static final int VERTEX_ATTRIB_ARRAY_SIZE
public static final int VERTEX_ATTRIB_ARRAY_STRIDE
public static final int VERTEX_ATTRIB_ARRAY_TYPE
public static final int VERTEX_ATTRIB_ARRAY_NORMALIZED
public static final int VERTEX_ATTRIB_ARRAY_POINTER
public static final int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
public static final int IMPLEMENTATION_COLOR_READ_TYPE
public static final int IMPLEMENTATION_COLOR_READ_FORMAT
public static final int COMPILE_STATUS
public static final int INFO_LOG_LENGTH
public static final int SHADER_SOURCE_LENGTH
public static final int SHADER_COMPILER
public static final int SHADER_BINARY_FORMATS
public static final int NUM_SHADER_BINARY_FORMATS
public static final int LOW_FLOAT
public static final int MEDIUM_FLOAT
public static final int HIGH_FLOAT
public static final int LOW_INT
public static final int MEDIUM_INT
public static final int HIGH_INT
public static final int FRAMEBUFFER
public static final int RENDERBUFFER
public static final int RGBA4
public static final int RGB5_A1
public static final int RGB565
public static final int DEPTH_COMPONENT16
public static final int STENCIL_INDEX8
public static final int RENDERBUFFER_WIDTH
public static final int RENDERBUFFER_HEIGHT
public static final int RENDERBUFFER_INTERNAL_FORMAT
public static final int RENDERBUFFER_RED_SIZE
public static final int RENDERBUFFER_GREEN_SIZE
public static final int RENDERBUFFER_BLUE_SIZE
public static final int RENDERBUFFER_ALPHA_SIZE
public static final int RENDERBUFFER_DEPTH_SIZE
public static final int RENDERBUFFER_STENCIL_SIZE
public static final int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
public static final int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
public static final int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
public static final int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
public static final int COLOR_ATTACHMENT0
public static final int DEPTH_ATTACHMENT
public static final int STENCIL_ATTACHMENT
public static final int NONE
public static final int FRAMEBUFFER_COMPLETE
public static final int FRAMEBUFFER_INCOMPLETE_ATTACHMENT
public static final int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
public static final int FRAMEBUFFER_INCOMPLETE_DIMENSIONS
public static final int FRAMEBUFFER_UNSUPPORTED
public static final int FRAMEBUFFER_BINDING
public static final int RENDERBUFFER_BINDING
public static final int MAX_RENDERBUFFER_SIZE
public static final int INVALID_FRAMEBUFFER_OPERATION
public static final int READ_BUFFER
public static final int UNPACK_ROW_LENGTH
public static final int UNPACK_SKIP_ROWS
public static final int UNPACK_SKIP_PIXELS
public static final int PACK_ROW_LENGTH
public static final int PACK_SKIP_ROWS
public static final int PACK_SKIP_PIXELS
public static final int COLOR
public static final int DEPTH
public static final int STENCIL
public static final int RED
public static final int RGB8
public static final int RGBA8
public static final int RGB10_A2
public static final int TEXTURE_BINDING_3D
public static final int UNPACK_SKIP_IMAGES
public static final int UNPACK_IMAGE_HEIGHT
public static final int TEXTURE_3D
public static final int TEXTURE_WRAP_R
public static final int MAX_3D_TEXTURE_SIZE
public static final int UNSIGNED_INT_2_10_10_10_REV
public static final int MAX_ELEMENTS_VERTICES
public static final int MAX_ELEMENTS_INDICES
public static final int TEXTURE_MIN_LOD
public static final int TEXTURE_MAX_LOD
public static final int TEXTURE_BASE_LEVEL
public static final int TEXTURE_MAX_LEVEL
public static final int MIN
public static final int MAX
public static final int DEPTH_COMPONENT24
public static final int MAX_TEXTURE_LOD_BIAS
public static final int TEXTURE_COMPARE_MODE
public static final int TEXTURE_COMPARE_FUNC
public static final int CURRENT_QUERY
public static final int QUERY_RESULT
public static final int QUERY_RESULT_AVAILABLE
public static final int BUFFER_MAPPED
public static final int BUFFER_MAP_POINTER
public static final int STREAM_READ
public static final int STREAM_COPY
public static final int STATIC_READ
public static final int STATIC_COPY
public static final int DYNAMIC_READ
public static final int DYNAMIC_COPY
public static final int MAX_DRAW_BUFFERS
public static final int DRAW_BUFFER0
public static final int DRAW_BUFFER1
public static final int DRAW_BUFFER2
public static final int DRAW_BUFFER3
public static final int DRAW_BUFFER4
public static final int DRAW_BUFFER5
public static final int DRAW_BUFFER6
public static final int DRAW_BUFFER7
public static final int DRAW_BUFFER8
public static final int DRAW_BUFFER9
public static final int DRAW_BUFFER10
public static final int DRAW_BUFFER11
public static final int DRAW_BUFFER12
public static final int DRAW_BUFFER13
public static final int DRAW_BUFFER14
public static final int DRAW_BUFFER15
public static final int MAX_FRAGMENT_UNIFORM_COMPONENTS
public static final int MAX_VERTEX_UNIFORM_COMPONENTS
public static final int SAMPLER_3D
public static final int SAMPLER_2D_SHADOW
public static final int FRAGMENT_SHADER_DERIVATIVE_HINT
public static final int PIXEL_PACK_BUFFER
public static final int PIXEL_UNPACK_BUFFER
public static final int PIXEL_PACK_BUFFER_BINDING
public static final int PIXEL_UNPACK_BUFFER_BINDING
public static final int FLOAT_MAT2x3
public static final int FLOAT_MAT2x4
public static final int FLOAT_MAT3x2
public static final int FLOAT_MAT3x4
public static final int FLOAT_MAT4x2
public static final int FLOAT_MAT4x3
public static final int SRGB
public static final int SRGB8
public static final int SRGB8_ALPHA8
public static final int COMPARE_REF_TO_TEXTURE
public static final int MAJOR_VERSION
public static final int MINOR_VERSION
public static final int NUM_EXTENSIONS
public static final int RGBA32F
public static final int RGB32F
public static final int RGBA16F
public static final int RGB16F
public static final int VERTEX_ATTRIB_ARRAY_INTEGER
public static final int MAX_ARRAY_TEXTURE_LAYERS
public static final int MIN_PROGRAM_TEXEL_OFFSET
public static final int MAX_PROGRAM_TEXEL_OFFSET
public static final int MAX_VARYING_COMPONENTS
public static final int TEXTURE_2D_ARRAY
public static final int TEXTURE_BINDING_2D_ARRAY
public static final int R11F_G11F_B10F
public static final int UNSIGNED_INT_10F_11F_11F_REV
public static final int RGB9_E5
public static final int UNSIGNED_INT_5_9_9_9_REV
public static final int TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
public static final int TRANSFORM_FEEDBACK_BUFFER_MODE
public static final int MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
public static final int TRANSFORM_FEEDBACK_VARYINGS
public static final int TRANSFORM_FEEDBACK_BUFFER_START
public static final int TRANSFORM_FEEDBACK_BUFFER_SIZE
public static final int TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
public static final int RASTERIZER_DISCARD
public static final int MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
public static final int MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
public static final int INTERLEAVED_ATTRIBS
public static final int SEPARATE_ATTRIBS
public static final int TRANSFORM_FEEDBACK_BUFFER
public static final int TRANSFORM_FEEDBACK_BUFFER_BINDING
public static final int RGBA32UI
public static final int RGB32UI
public static final int RGBA16UI
public static final int RGB16UI
public static final int RGBA8UI
public static final int RGB8UI
public static final int RGBA32I
public static final int RGB32I
public static final int RGBA16I
public static final int RGB16I
public static final int RGBA8I
public static final int RGB8I
public static final int RED_INTEGER
public static final int RGB_INTEGER
public static final int RGBA_INTEGER
public static final int SAMPLER_2D_ARRAY
public static final int SAMPLER_2D_ARRAY_SHADOW
public static final int SAMPLER_CUBE_SHADOW
public static final int UNSIGNED_INT_VEC2
public static final int UNSIGNED_INT_VEC3
public static final int UNSIGNED_INT_VEC4
public static final int INT_SAMPLER_2D
public static final int INT_SAMPLER_3D
public static final int INT_SAMPLER_CUBE
public static final int INT_SAMPLER_2D_ARRAY
public static final int UNSIGNED_INT_SAMPLER_2D
public static final int UNSIGNED_INT_SAMPLER_3D
public static final int UNSIGNED_INT_SAMPLER_CUBE
public static final int UNSIGNED_INT_SAMPLER_2D_ARRAY
public static final int BUFFER_ACCESS_FLAGS
public static final int BUFFER_MAP_LENGTH
public static final int BUFFER_MAP_OFFSET
public static final int DEPTH_COMPONENT32F
public static final int DEPTH32F_STENCIL8
public static final int FLOAT_32_UNSIGNED_INT_24_8_REV
public static final int FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
public static final int FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
public static final int FRAMEBUFFER_ATTACHMENT_RED_SIZE
public static final int FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
public static final int FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
public static final int FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
public static final int FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
public static final int FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
public static final int FRAMEBUFFER_DEFAULT
public static final int FRAMEBUFFER_UNDEFINED
public static final int DEPTH_STENCIL_ATTACHMENT
public static final int DEPTH_STENCIL
public static final int UNSIGNED_INT_24_8
public static final int DEPTH24_STENCIL8
public static final int UNSIGNED_NORMALIZED
public static final int DRAW_FRAMEBUFFER_BINDING
public static final int READ_FRAMEBUFFER
public static final int DRAW_FRAMEBUFFER
public static final int READ_FRAMEBUFFER_BINDING
public static final int RENDERBUFFER_SAMPLES
public static final int FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
public static final int MAX_COLOR_ATTACHMENTS
public static final int COLOR_ATTACHMENT1
public static final int COLOR_ATTACHMENT2
public static final int COLOR_ATTACHMENT3
public static final int COLOR_ATTACHMENT4
public static final int COLOR_ATTACHMENT5
public static final int COLOR_ATTACHMENT6
public static final int COLOR_ATTACHMENT7
public static final int COLOR_ATTACHMENT8
public static final int COLOR_ATTACHMENT9
public static final int COLOR_ATTACHMENT10
public static final int COLOR_ATTACHMENT11
public static final int COLOR_ATTACHMENT12
public static final int COLOR_ATTACHMENT13
public static final int COLOR_ATTACHMENT14
public static final int COLOR_ATTACHMENT15
public static final int FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
public static final int MAX_SAMPLES
public static final int HALF_FLOAT
public static final int MAP_READ_BIT
public static final int MAP_WRITE_BIT
public static final int MAP_INVALIDATE_RANGE_BIT
public static final int MAP_INVALIDATE_BUFFER_BIT
public static final int MAP_FLUSH_EXPLICIT_BIT
public static final int MAP_UNSYNCHRONIZED_BIT
public static final int RG
public static final int RG_INTEGER
public static final int R8
public static final int RG8
public static final int R16F
public static final int R32F
public static final int RG16F
public static final int RG32F
public static final int R8I
public static final int R8UI
public static final int R16I
public static final int R16UI
public static final int R32I
public static final int R32UI
public static final int RG8I
public static final int RG8UI
public static final int RG16I
public static final int RG16UI
public static final int RG32I
public static final int RG32UI
public static final int VERTEX_ARRAY_BINDING
public static final int R8_SNORM
public static final int RG8_SNORM
public static final int RGB8_SNORM
public static final int RGBA8_SNORM
public static final int SIGNED_NORMALIZED
public static final int PRIMITIVE_RESTART_FIXED_INDEX
public static final int COPY_READ_BUFFER
public static final int COPY_WRITE_BUFFER
public static final int COPY_READ_BUFFER_BINDING
public static final int COPY_WRITE_BUFFER_BINDING
public static final int UNIFORM_BUFFER
public static final int UNIFORM_BUFFER_BINDING
public static final int UNIFORM_BUFFER_START
public static final int UNIFORM_BUFFER_SIZE
public static final int MAX_VERTEX_UNIFORM_BLOCKS
public static final int MAX_FRAGMENT_UNIFORM_BLOCKS
public static final int MAX_COMBINED_UNIFORM_BLOCKS
public static final int MAX_UNIFORM_BUFFER_BINDINGS
public static final int MAX_UNIFORM_BLOCK_SIZE
public static final int MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
public static final int MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
public static final int UNIFORM_BUFFER_OFFSET_ALIGNMENT
public static final int ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
public static final int ACTIVE_UNIFORM_BLOCKS
public static final int UNIFORM_TYPE
public static final int UNIFORM_SIZE
public static final int UNIFORM_NAME_LENGTH
public static final int UNIFORM_BLOCK_INDEX
public static final int UNIFORM_OFFSET
public static final int UNIFORM_ARRAY_STRIDE
public static final int UNIFORM_MATRIX_STRIDE
public static final int UNIFORM_IS_ROW_MAJOR
public static final int UNIFORM_BLOCK_BINDING
public static final int UNIFORM_BLOCK_DATA_SIZE
public static final int UNIFORM_BLOCK_NAME_LENGTH
public static final int UNIFORM_BLOCK_ACTIVE_UNIFORMS
public static final int UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
public static final int UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
public static final int UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
public static final int INVALID_INDEX
public static final int MAX_VERTEX_OUTPUT_COMPONENTS
public static final int MAX_FRAGMENT_INPUT_COMPONENTS
public static final int MAX_SERVER_WAIT_TIMEOUT
public static final int OBJECT_TYPE
public static final int SYNC_CONDITION
public static final int SYNC_STATUS
public static final int SYNC_FLAGS
public static final int SYNC_FENCE
public static final int SYNC_GPU_COMMANDS_COMPLETE
public static final int UNSIGNALED
public static final int SIGNALED
public static final int ALREADY_SIGNALED
public static final int TIMEOUT_EXPIRED
public static final int CONDITION_SATISFIED
public static final int WAIT_FAILED
public static final int SYNC_FLUSH_COMMANDS_BIT
public static final int VERTEX_ATTRIB_ARRAY_DIVISOR
public static final int ANY_SAMPLES_PASSED
public static final int ANY_SAMPLES_PASSED_CONSERVATIVE
public static final int SAMPLER_BINDING
public static final int RGB10_A2UI
public static final int TEXTURE_SWIZZLE_R
public static final int TEXTURE_SWIZZLE_G
public static final int TEXTURE_SWIZZLE_B
public static final int TEXTURE_SWIZZLE_A
public static final int GREEN
public static final int BLUE
public static final int INT_2_10_10_10_REV
public static final int TRANSFORM_FEEDBACK
public static final int TRANSFORM_FEEDBACK_PAUSED
public static final int TRANSFORM_FEEDBACK_ACTIVE
public static final int TRANSFORM_FEEDBACK_BINDING
public static final int PROGRAM_BINARY_RETRIEVABLE_HINT
public static final int PROGRAM_BINARY_LENGTH
public static final int NUM_PROGRAM_BINARY_FORMATS
public static final int PROGRAM_BINARY_FORMATS
public static final int COMPRESSED_R11_EAC
public static final int COMPRESSED_SIGNED_R11_EAC
public static final int COMPRESSED_RG11_EAC
public static final int COMPRESSED_SIGNED_RG11_EAC
public static final int COMPRESSED_RGB8_ETC2
public static final int COMPRESSED_SRGB8_ETC2
public static final int COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
public static final int COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
public static final int COMPRESSED_RGBA8_ETC2_EAC
public static final int COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
public static final int TEXTURE_IMMUTABLE_FORMAT
public static final int MAX_ELEMENT_INDEX
public static final int NUM_SAMPLE_COUNTS
public static final int TEXTURE_IMMUTABLE_LEVELS
public static final int APPLE_copy_texture_levels
public static final int APPLE_rgb_422
public static final int APPLE_texture_format_BGRA8888
public static final int EXT_color_buffer_half_float
public static final int EXT_debug_label
public static final int EXT_debug_marker
public static final int EXT_pvrtc_sRGB
public static final int EXT_read_format_bgra
public static final int EXT_separate_shader_objects
public static final int EXT_shader_framebuffer_fetch
public static final int EXT_shader_texture_lod
public static final int EXT_shadow_samplers
public static final int EXT_texture_filter_anisotropic
public static final int IMG_read_format
public static final int IMG_texture_compression_pvrtc
public static final int OES_standard_derivatives
public static final int RGB_422_APPLE
public static final int UNSIGNED_SHORT_8_8_APPLE
public static final int UNSIGNED_SHORT_8_8_REV_APPLE
public static final int RGB_RAW_422_APPLE
public static final int BGRA_EXT
public static final int BGRA8_EXT
public static final int BGRA
public static final int RGBA16F_EXT
public static final int RGB16F_EXT
public static final int RG16F_EXT
public static final int R16F_EXT
public static final int FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT
public static final int UNSIGNED_NORMALIZED_EXT
public static final int BUFFER_OBJECT_EXT
public static final int SHADER_OBJECT_EXT
public static final int PROGRAM_OBJECT_EXT
public static final int QUERY_OBJECT_EXT
public static final int VERTEX_ARRAY_OBJECT_EXT
public static final int PROGRAM_PIPELINE_OBJECT_EXT
public static final int SYNC_OBJECT_APPLE
public static final int SAMPLER
public static final int COMPRESSED_SRGB_PVRTC_2BPPV1_EXT
public static final int COMPRESSED_SRGB_PVRTC_4BPPV1_EXT
public static final int COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT
public static final int COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT
public static final int UNSIGNED_SHORT_4_4_4_4_REV_EXT
public static final int UNSIGNED_SHORT_1_5_5_5_REV_EXT
public static final int UNSIGNED_SHORT_1_5_5_5_REV
public static final int UNSIGNED_SHORT_4_4_4_4_REV
public static final int VERTEX_SHADER_BIT_EXT
public static final int FRAGMENT_SHADER_BIT_EXT
public static final int ALL_SHADER_BITS_EXT
public static final int PROGRAM_SEPARABLE_EXT
public static final int ACTIVE_PROGRAM_EXT
public static final int PROGRAM_PIPELINE_BINDING_EXT
public static final int FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT
public static final int TEXTURE_COMPARE_MODE_EXT
public static final int TEXTURE_COMPARE_FUNC_EXT
public static final int COMPARE_REF_TO_TEXTURE_EXT
public static final int SAMPLER_2D_SHADOW_EXT
public static final int TEXTURE_MAX_ANISOTROPY_EXT
public static final int MAX_TEXTURE_MAX_ANISOTROPY_EXT
public static final int BGRA_IMG
public static final int UNSIGNED_SHORT_4_4_4_4_REV_IMG
public static final int COMPRESSED_RGB_PVRTC_4BPPV1_IMG
public static final int COMPRESSED_RGB_PVRTC_2BPPV1_IMG
public static final int COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
public static final int COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
public static final int FRAGMENT_SHADER_DERIVATIVE_HINT_OES