public final class OpenGLES
extends java.lang.Object
| Modifier and Type | Method and Description |
|---|---|
static void |
EAGLGetVersion(org.moe.natj.general.ptr.IntPtr major,
org.moe.natj.general.ptr.IntPtr minor)
EAGL Functions
|
static void |
glActiveShaderProgramEXT(int pipeline,
int program) |
static void |
glActiveTexture(int texture)
-------------------------------------------------------------------------
Entrypoint definitions
-----------------------------------------------------------------------
|
static void |
glAlphaFunc(int func,
float ref) |
static void |
glAlphaFuncx(int func,
int ref) |
static void |
glAttachShader(int program,
int shader) |
static void |
glBeginQuery(int target,
int id) |
static void |
glBeginQueryEXT(int target,
int id) |
static void |
glBeginTransformFeedback(int primitiveMode) |
static void |
glBindAttribLocation(int program,
int index,
java.lang.String name) |
static void |
glBindBuffer(int target,
int buffer) |
static void |
glBindBufferBase(int target,
int index,
int buffer) |
static void |
glBindBufferRange(int target,
int index,
int buffer,
long offset,
long size) |
static void |
glBindFramebuffer(int target,
int framebuffer) |
static void |
glBindFramebufferOES(int target,
int framebuffer) |
static void |
glBindProgramPipelineEXT(int pipeline) |
static void |
glBindRenderbuffer(int target,
int renderbuffer) |
static void |
glBindRenderbufferOES(int target,
int renderbuffer) |
static void |
glBindSampler(int unit,
int sampler) |
static void |
glBindTexture(int target,
int texture) |
static void |
glBindTransformFeedback(int target,
int id) |
static void |
glBindVertexArray(int array) |
static void |
glBindVertexArrayOES(int array) |
static void |
glBlendColor(float red,
float green,
float blue,
float alpha) |
static void |
glBlendEquation(int mode) |
static void |
glBlendEquationOES(int mode) |
static void |
glBlendEquationSeparate(int modeRGB,
int modeAlpha) |
static void |
glBlendEquationSeparateOES(int modeRGB,
int modeAlpha) |
static void |
glBlendFunc(int sfactor,
int dfactor) |
static void |
glBlendFuncSeparate(int srcRGB,
int dstRGB,
int srcAlpha,
int dstAlpha) |
static void |
glBlendFuncSeparateOES(int srcRGB,
int dstRGB,
int srcAlpha,
int dstAlpha) |
static void |
glBlitFramebuffer(int srcX0,
int srcY0,
int srcX1,
int srcY1,
int dstX0,
int dstY0,
int dstX1,
int dstY1,
int mask,
int filter) |
static void |
glBufferData(int target,
long size,
org.moe.natj.general.ptr.ConstVoidPtr data,
int usage) |
static void |
glBufferSubData(int target,
long offset,
long size,
org.moe.natj.general.ptr.ConstVoidPtr data) |
static int |
glCheckFramebufferStatus(int target) |
static int |
glCheckFramebufferStatusOES(int target) |
static void |
glClear(int mask) |
static void |
glClearBufferfi(int buffer,
int drawbuffer,
float depth,
int stencil) |
static void |
glClearBufferfv(int buffer,
int drawbuffer,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glClearBufferiv(int buffer,
int drawbuffer,
org.moe.natj.general.ptr.ConstIntPtr value) |
static void |
glClearBufferuiv(int buffer,
int drawbuffer,
org.moe.natj.general.ptr.ConstIntPtr value) |
static void |
glClearColor(float red,
float green,
float blue,
float alpha) |
static void |
glClearColorx(int red,
int green,
int blue,
int alpha) |
static void |
glClearDepthf(float depth) |
static void |
glClearDepthx(int depth) |
static void |
glClearStencil(int s) |
static void |
glClientActiveTexture(int texture) |
static int |
glClientWaitSync(GLsync sync,
int flags,
long timeout) |
static int |
glClientWaitSyncAPPLE(GLsync sync,
int flags,
long timeout) |
static void |
glClipPlanef(int plane,
org.moe.natj.general.ptr.ConstFloatPtr equation) |
static void |
glClipPlanex(int plane,
org.moe.natj.general.ptr.ConstIntPtr equation) |
static void |
glColor4f(float red,
float green,
float blue,
float alpha) |
static void |
glColor4ub(byte red,
byte green,
byte blue,
byte alpha) |
static void |
glColor4x(int red,
int green,
int blue,
int alpha) |
static void |
glColorMask(byte red,
byte green,
byte blue,
byte alpha) |
static void |
glColorPointer(int size,
int type,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr pointer) |
static void |
glCompileShader(int shader) |
static void |
glCompressedTexImage2D(int target,
int level,
int internalformat,
int width,
int height,
int border,
int imageSize,
org.moe.natj.general.ptr.ConstVoidPtr data) |
static void |
glCompressedTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int imageSize,
org.moe.natj.general.ptr.ConstVoidPtr data) |
static void |
glCompressedTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int imageSize,
org.moe.natj.general.ptr.ConstVoidPtr data) |
static void |
glCompressedTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int imageSize,
org.moe.natj.general.ptr.ConstVoidPtr data) |
static void |
glCopyBufferSubData(int readTarget,
int writeTarget,
long readOffset,
long writeOffset,
long size) |
static void |
glCopyTexImage2D(int target,
int level,
int internalformat,
int x,
int y,
int width,
int height,
int border) |
static void |
glCopyTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int x,
int y,
int width,
int height) |
static void |
glCopyTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int x,
int y,
int width,
int height) |
static void |
glCopyTextureLevelsAPPLE(int destinationTexture,
int sourceTexture,
int sourceBaseLevel,
int sourceLevelCount) |
static int |
glCreateProgram() |
static int |
glCreateShader(int type) |
static int |
glCreateShaderProgramvEXT(int type,
int count,
java.lang.String[] strings) |
static void |
glCullFace(int mode) |
static void |
glCurrentPaletteMatrixOES(int matrixpaletteindex)
OES extension functions
OES_matrix_palette
|
static void |
glDeleteBuffers(int n,
org.moe.natj.general.ptr.ConstIntPtr buffers) |
static void |
glDeleteFramebuffers(int n,
org.moe.natj.general.ptr.ConstIntPtr framebuffers) |
static void |
glDeleteFramebuffersOES(int n,
org.moe.natj.general.ptr.ConstIntPtr framebuffers) |
static void |
glDeleteProgram(int program) |
static void |
glDeleteProgramPipelinesEXT(int n,
org.moe.natj.general.ptr.ConstIntPtr pipelines) |
static void |
glDeleteQueries(int n,
org.moe.natj.general.ptr.ConstIntPtr ids) |
static void |
glDeleteQueriesEXT(int n,
org.moe.natj.general.ptr.ConstIntPtr ids) |
static void |
glDeleteRenderbuffers(int n,
org.moe.natj.general.ptr.ConstIntPtr renderbuffers) |
static void |
glDeleteRenderbuffersOES(int n,
org.moe.natj.general.ptr.ConstIntPtr renderbuffers) |
static void |
glDeleteSamplers(int count,
org.moe.natj.general.ptr.ConstIntPtr samplers) |
static void |
glDeleteShader(int shader) |
static void |
glDeleteSync(GLsync sync) |
static void |
glDeleteSyncAPPLE(GLsync sync) |
static void |
glDeleteTextures(int n,
org.moe.natj.general.ptr.ConstIntPtr textures) |
static void |
glDeleteTransformFeedbacks(int n,
org.moe.natj.general.ptr.ConstIntPtr ids) |
static void |
glDeleteVertexArrays(int n,
org.moe.natj.general.ptr.ConstIntPtr arrays) |
static void |
glDeleteVertexArraysOES(int n,
org.moe.natj.general.ptr.ConstIntPtr arrays) |
static void |
glDepthFunc(int func) |
static void |
glDepthMask(byte flag) |
static void |
glDepthRangef(float zNear,
float zFar) |
static void |
glDepthRangex(int zNear,
int zFar) |
static void |
glDetachShader(int program,
int shader) |
static void |
glDisable(int cap) |
static void |
glDisableClientState(int array) |
static void |
glDisableVertexAttribArray(int index) |
static void |
glDiscardFramebufferEXT(int target,
int numAttachments,
org.moe.natj.general.ptr.ConstIntPtr attachments) |
static void |
glDrawArrays(int mode,
int first,
int count) |
static void |
glDrawArraysInstanced(int mode,
int first,
int count,
int instancecount) |
static void |
glDrawArraysInstancedEXT(int mode,
int first,
int count,
int instanceCount) |
static void |
glDrawBuffers(int n,
org.moe.natj.general.ptr.ConstIntPtr bufs) |
static void |
glDrawElements(int mode,
int count,
int type,
org.moe.natj.general.ptr.ConstVoidPtr indices) |
static void |
glDrawElementsInstanced(int mode,
int count,
int type,
org.moe.natj.general.ptr.ConstVoidPtr indices,
int instancecount) |
static void |
glDrawElementsInstancedEXT(int mode,
int count,
int type,
org.moe.natj.general.ptr.ConstVoidPtr indices,
int instanceCount) |
static void |
glDrawRangeElements(int mode,
int start,
int end,
int count,
int type,
org.moe.natj.general.ptr.ConstVoidPtr indices) |
static void |
glDrawTexfOES(float x,
float y,
float z,
float width,
float height) |
static void |
glDrawTexfvOES(org.moe.natj.general.ptr.ConstFloatPtr coords) |
static void |
glDrawTexiOES(int x,
int y,
int z,
int width,
int height) |
static void |
glDrawTexivOES(org.moe.natj.general.ptr.ConstIntPtr coords) |
static void |
glDrawTexsOES(short x,
short y,
short z,
short width,
short height)
OES_draw_texture
|
static void |
glDrawTexsvOES(org.moe.natj.general.ptr.ConstShortPtr coords) |
static void |
glDrawTexxOES(int x,
int y,
int z,
int width,
int height) |
static void |
glDrawTexxvOES(org.moe.natj.general.ptr.ConstIntPtr coords) |
static void |
glEnable(int cap) |
static void |
glEnableClientState(int array) |
static void |
glEnableVertexAttribArray(int index) |
static void |
glEndQuery(int target) |
static void |
glEndQueryEXT(int target) |
static void |
glEndTransformFeedback() |
static GLsync |
glFenceSync(int condition,
int flags) |
static GLsync |
glFenceSyncAPPLE(int condition,
int flags) |
static void |
glFinish() |
static void |
glFlush() |
static void |
glFlushMappedBufferRange(int target,
long offset,
long length) |
static void |
glFlushMappedBufferRangeEXT(int target,
long offset,
long length) |
static void |
glFogf(int pname,
float param) |
static void |
glFogfv(int pname,
org.moe.natj.general.ptr.ConstFloatPtr params) |
static void |
glFogx(int pname,
int param) |
static void |
glFogxv(int pname,
org.moe.natj.general.ptr.ConstIntPtr params) |
static void |
glFramebufferRenderbuffer(int target,
int attachment,
int renderbuffertarget,
int renderbuffer) |
static void |
glFramebufferRenderbufferOES(int target,
int attachment,
int renderbuffertarget,
int renderbuffer) |
static void |
glFramebufferTexture2D(int target,
int attachment,
int textarget,
int texture,
int level) |
static void |
glFramebufferTexture2DOES(int target,
int attachment,
int textarget,
int texture,
int level) |
static void |
glFramebufferTextureLayer(int target,
int attachment,
int texture,
int level,
int layer) |
static void |
glFrontFace(int mode) |
static void |
glFrustumf(float left,
float right,
float bottom,
float top,
float zNear,
float zFar) |
static void |
glFrustumx(int left,
int right,
int bottom,
int top,
int zNear,
int zFar) |
static void |
glGenBuffers(int n,
org.moe.natj.general.ptr.IntPtr buffers) |
static void |
glGenerateMipmap(int target) |
static void |
glGenerateMipmapOES(int target) |
static void |
glGenFramebuffers(int n,
org.moe.natj.general.ptr.IntPtr framebuffers) |
static void |
glGenFramebuffersOES(int n,
org.moe.natj.general.ptr.IntPtr framebuffers) |
static void |
glGenProgramPipelinesEXT(int n,
org.moe.natj.general.ptr.IntPtr pipelines) |
static void |
glGenQueries(int n,
org.moe.natj.general.ptr.IntPtr ids) |
static void |
glGenQueriesEXT(int n,
org.moe.natj.general.ptr.IntPtr ids) |
static void |
glGenRenderbuffers(int n,
org.moe.natj.general.ptr.IntPtr renderbuffers) |
static void |
glGenRenderbuffersOES(int n,
org.moe.natj.general.ptr.IntPtr renderbuffers) |
static void |
glGenSamplers(int count,
org.moe.natj.general.ptr.IntPtr samplers) |
static void |
glGenTextures(int n,
org.moe.natj.general.ptr.IntPtr textures) |
static void |
glGenTransformFeedbacks(int n,
org.moe.natj.general.ptr.IntPtr ids) |
static void |
glGenVertexArrays(int n,
org.moe.natj.general.ptr.IntPtr arrays) |
static void |
glGenVertexArraysOES(int n,
org.moe.natj.general.ptr.IntPtr arrays) |
static void |
glGetActiveAttrib(int program,
int index,
int bufsize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.IntPtr size,
org.moe.natj.general.ptr.IntPtr type,
org.moe.natj.general.ptr.BytePtr name) |
static void |
glGetActiveUniform(int program,
int index,
int bufsize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.IntPtr size,
org.moe.natj.general.ptr.IntPtr type,
org.moe.natj.general.ptr.BytePtr name) |
static void |
glGetActiveUniformBlockiv(int program,
int uniformBlockIndex,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetActiveUniformBlockName(int program,
int uniformBlockIndex,
int bufSize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.BytePtr uniformBlockName) |
static void |
glGetActiveUniformsiv(int program,
int uniformCount,
org.moe.natj.general.ptr.ConstIntPtr uniformIndices,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetAttachedShaders(int program,
int maxcount,
org.moe.natj.general.ptr.IntPtr count,
org.moe.natj.general.ptr.IntPtr shaders) |
static int |
glGetAttribLocation(int program,
java.lang.String name) |
static void |
glGetBooleanv(int pname,
org.moe.natj.general.ptr.BytePtr params) |
static void |
glGetBufferParameteri64v(int target,
int pname,
org.moe.natj.general.ptr.LongPtr params) |
static void |
glGetBufferParameteriv(int target,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetBufferPointerv(int target,
int pname,
org.moe.natj.general.ptr.Ptr<org.moe.natj.general.ptr.VoidPtr> params) |
static void |
glGetBufferPointervOES(int target,
int pname,
org.moe.natj.general.ptr.Ptr<org.moe.natj.general.ptr.VoidPtr> params) |
static void |
glGetClipPlanef(int pname,
org.moe.natj.general.ptr.FloatPtr equation) |
static int |
glGetError() |
static void |
glGetFixedv(int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetFloatv(int pname,
org.moe.natj.general.ptr.FloatPtr params) |
static int |
glGetFragDataLocation(int program,
java.lang.String name) |
static void |
glGetFramebufferAttachmentParameteriv(int target,
int attachment,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetFramebufferAttachmentParameterivOES(int target,
int attachment,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetInteger64i_v(int target,
int index,
org.moe.natj.general.ptr.LongPtr data) |
static void |
glGetInteger64v(int pname,
org.moe.natj.general.ptr.LongPtr params) |
static void |
glGetInteger64vAPPLE(int pname,
org.moe.natj.general.ptr.LongPtr params) |
static void |
glGetIntegeri_v(int target,
int index,
org.moe.natj.general.ptr.IntPtr data) |
static void |
glGetIntegerv(int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetInternalformativ(int target,
int internalformat,
int pname,
int bufSize,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetLightfv(int light,
int pname,
org.moe.natj.general.ptr.FloatPtr params) |
static void |
glGetLightxv(int light,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetMaterialfv(int face,
int pname,
org.moe.natj.general.ptr.FloatPtr params) |
static void |
glGetMaterialxv(int face,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetObjectLabelEXT(int type,
int object,
int bufSize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.BytePtr label) |
static void |
glGetPointerv(int pname,
org.moe.natj.general.ptr.Ptr<org.moe.natj.general.ptr.VoidPtr> params) |
static void |
glGetProgramBinary(int program,
int bufSize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.IntPtr binaryFormat,
org.moe.natj.general.ptr.VoidPtr binary) |
static void |
glGetProgramInfoLog(int program,
int bufsize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.BytePtr infolog) |
static void |
glGetProgramiv(int program,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetProgramPipelineInfoLogEXT(int pipeline,
int bufSize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.BytePtr infoLog) |
static void |
glGetProgramPipelineivEXT(int pipeline,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetQueryiv(int target,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetQueryivEXT(int target,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetQueryObjectuiv(int id,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetQueryObjectuivEXT(int id,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetRenderbufferParameteriv(int target,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetRenderbufferParameterivOES(int target,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetSamplerParameterfv(int sampler,
int pname,
org.moe.natj.general.ptr.FloatPtr params) |
static void |
glGetSamplerParameteriv(int sampler,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetShaderInfoLog(int shader,
int bufsize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.BytePtr infolog) |
static void |
glGetShaderiv(int shader,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetShaderPrecisionFormat(int shadertype,
int precisiontype,
org.moe.natj.general.ptr.IntPtr range,
org.moe.natj.general.ptr.IntPtr precision) |
static void |
glGetShaderSource(int shader,
int bufsize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.BytePtr source) |
static java.lang.String |
glGetString(int name) |
static java.lang.String |
glGetStringi(int name,
int index) |
static void |
glGetSynciv(GLsync sync,
int pname,
int bufSize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.IntPtr values) |
static void |
glGetSyncivAPPLE(GLsync sync,
int pname,
int bufSize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.IntPtr values) |
static void |
glGetTexEnvfv(int env,
int pname,
org.moe.natj.general.ptr.FloatPtr params) |
static void |
glGetTexEnviv(int env,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetTexEnvxv(int env,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetTexParameterfv(int target,
int pname,
org.moe.natj.general.ptr.FloatPtr params) |
static void |
glGetTexParameteriv(int target,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetTexParameterxv(int target,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetTransformFeedbackVarying(int program,
int index,
int bufSize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.IntPtr size,
org.moe.natj.general.ptr.IntPtr type,
org.moe.natj.general.ptr.BytePtr name) |
static int |
glGetUniformBlockIndex(int program,
java.lang.String uniformBlockName) |
static void |
glGetUniformfv(int program,
int location,
org.moe.natj.general.ptr.FloatPtr params) |
static void |
glGetUniformIndices(int program,
int uniformCount,
java.lang.String[] uniformNames,
org.moe.natj.general.ptr.IntPtr uniformIndices) |
static void |
glGetUniformiv(int program,
int location,
org.moe.natj.general.ptr.IntPtr params) |
static int |
glGetUniformLocation(int program,
java.lang.String name) |
static void |
glGetUniformuiv(int program,
int location,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetVertexAttribfv(int index,
int pname,
org.moe.natj.general.ptr.FloatPtr params) |
static void |
glGetVertexAttribIiv(int index,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetVertexAttribIuiv(int index,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetVertexAttribiv(int index,
int pname,
org.moe.natj.general.ptr.IntPtr params) |
static void |
glGetVertexAttribPointerv(int index,
int pname,
org.moe.natj.general.ptr.Ptr<org.moe.natj.general.ptr.VoidPtr> pointer) |
static void |
glHint(int target,
int mode) |
static void |
glInsertEventMarkerEXT(int length,
java.lang.String marker) |
static void |
glInvalidateFramebuffer(int target,
int numAttachments,
org.moe.natj.general.ptr.ConstIntPtr attachments) |
static void |
glInvalidateSubFramebuffer(int target,
int numAttachments,
org.moe.natj.general.ptr.ConstIntPtr attachments,
int x,
int y,
int width,
int height) |
static byte |
glIsBuffer(int buffer) |
static byte |
glIsEnabled(int cap) |
static byte |
glIsFramebuffer(int framebuffer) |
static byte |
glIsFramebufferOES(int framebuffer) |
static byte |
glIsProgram(int program) |
static byte |
glIsProgramPipelineEXT(int pipeline) |
static byte |
glIsQuery(int id) |
static byte |
glIsQueryEXT(int id) |
static byte |
glIsRenderbuffer(int renderbuffer) |
static byte |
glIsRenderbufferOES(int renderbuffer) |
static byte |
glIsSampler(int sampler) |
static byte |
glIsShader(int shader) |
static byte |
glIsSync(GLsync sync) |
static byte |
glIsSyncAPPLE(GLsync sync) |
static byte |
glIsTexture(int texture) |
static byte |
glIsTransformFeedback(int id) |
static byte |
glIsVertexArray(int array) |
static byte |
glIsVertexArrayOES(int array) |
static void |
glLabelObjectEXT(int type,
int object,
int length,
java.lang.String label) |
static void |
glLightf(int light,
int pname,
float param) |
static void |
glLightfv(int light,
int pname,
org.moe.natj.general.ptr.ConstFloatPtr params) |
static void |
glLightModelf(int pname,
float param) |
static void |
glLightModelfv(int pname,
org.moe.natj.general.ptr.ConstFloatPtr params) |
static void |
glLightModelx(int pname,
int param) |
static void |
glLightModelxv(int pname,
org.moe.natj.general.ptr.ConstIntPtr params) |
static void |
glLightx(int light,
int pname,
int param) |
static void |
glLightxv(int light,
int pname,
org.moe.natj.general.ptr.ConstIntPtr params) |
static void |
glLineWidth(float width) |
static void |
glLineWidthx(int width) |
static void |
glLinkProgram(int program) |
static void |
glLoadIdentity() |
static void |
glLoadMatrixf(org.moe.natj.general.ptr.ConstFloatPtr m) |
static void |
glLoadMatrixx(org.moe.natj.general.ptr.ConstIntPtr m) |
static void |
glLoadPaletteFromModelViewMatrixOES() |
static void |
glLogicOp(int opcode) |
static org.moe.natj.general.ptr.VoidPtr |
glMapBufferOES(int target,
int access) |
static org.moe.natj.general.ptr.VoidPtr |
glMapBufferRange(int target,
long offset,
long length,
int access) |
static org.moe.natj.general.ptr.VoidPtr |
glMapBufferRangeEXT(int target,
long offset,
long length,
int access) |
static void |
glMaterialf(int face,
int pname,
float param) |
static void |
glMaterialfv(int face,
int pname,
org.moe.natj.general.ptr.ConstFloatPtr params) |
static void |
glMaterialx(int face,
int pname,
int param) |
static void |
glMaterialxv(int face,
int pname,
org.moe.natj.general.ptr.ConstIntPtr params) |
static void |
glMatrixIndexPointerOES(int size,
int type,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr pointer) |
static void |
glMatrixMode(int mode) |
static void |
glMultiTexCoord4f(int target,
float s,
float t,
float r,
float q) |
static void |
glMultiTexCoord4x(int target,
int s,
int t,
int r,
int q) |
static void |
glMultMatrixf(org.moe.natj.general.ptr.ConstFloatPtr m) |
static void |
glMultMatrixx(org.moe.natj.general.ptr.ConstIntPtr m) |
static void |
glNormal3f(float nx,
float ny,
float nz) |
static void |
glNormal3x(int nx,
int ny,
int nz) |
static void |
glNormalPointer(int type,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr pointer) |
static void |
glOrthof(float left,
float right,
float bottom,
float top,
float zNear,
float zFar) |
static void |
glOrthox(int left,
int right,
int bottom,
int top,
int zNear,
int zFar) |
static void |
glPauseTransformFeedback() |
static void |
glPixelStorei(int pname,
int param) |
static void |
glPointParameterf(int pname,
float param) |
static void |
glPointParameterfv(int pname,
org.moe.natj.general.ptr.ConstFloatPtr params) |
static void |
glPointParameterx(int pname,
int param) |
static void |
glPointParameterxv(int pname,
org.moe.natj.general.ptr.ConstIntPtr params) |
static void |
glPointSize(float size) |
static void |
glPointSizePointerOES(int type,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr pointer)
OES_point_size_array
|
static void |
glPointSizex(int size) |
static void |
glPolygonOffset(float factor,
float units) |
static void |
glPolygonOffsetx(int factor,
int units) |
static void |
glPopGroupMarkerEXT() |
static void |
glPopMatrix() |
static void |
glProgramBinary(int program,
int binaryFormat,
org.moe.natj.general.ptr.ConstVoidPtr binary,
int length) |
static void |
glProgramParameteri(int program,
int pname,
int value) |
static void |
glProgramParameteriEXT(int program,
int pname,
int value) |
static void |
glProgramUniform1fEXT(int program,
int location,
float x) |
static void |
glProgramUniform1fvEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glProgramUniform1iEXT(int program,
int location,
int x) |
static void |
glProgramUniform1ivEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value) |
static void |
glProgramUniform1uiEXT(int program,
int location,
int x) |
static void |
glProgramUniform1uivEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value) |
static void |
glProgramUniform2fEXT(int program,
int location,
float x,
float y) |
static void |
glProgramUniform2fvEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glProgramUniform2iEXT(int program,
int location,
int x,
int y) |
static void |
glProgramUniform2ivEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value) |
static void |
glProgramUniform2uiEXT(int program,
int location,
int x,
int y) |
static void |
glProgramUniform2uivEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value) |
static void |
glProgramUniform3fEXT(int program,
int location,
float x,
float y,
float z) |
static void |
glProgramUniform3fvEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glProgramUniform3iEXT(int program,
int location,
int x,
int y,
int z) |
static void |
glProgramUniform3ivEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value) |
static void |
glProgramUniform3uiEXT(int program,
int location,
int x,
int y,
int z) |
static void |
glProgramUniform3uivEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value) |
static void |
glProgramUniform4fEXT(int program,
int location,
float x,
float y,
float z,
float w) |
static void |
glProgramUniform4fvEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glProgramUniform4iEXT(int program,
int location,
int x,
int y,
int z,
int w) |
static void |
glProgramUniform4ivEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value) |
static void |
glProgramUniform4uiEXT(int program,
int location,
int x,
int y,
int z,
int w) |
static void |
glProgramUniform4uivEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value) |
static void |
glProgramUniformMatrix2fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glProgramUniformMatrix2x3fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glProgramUniformMatrix2x4fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glProgramUniformMatrix3fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glProgramUniformMatrix3x2fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glProgramUniformMatrix3x4fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glProgramUniformMatrix4fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glProgramUniformMatrix4x2fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glProgramUniformMatrix4x3fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glPushGroupMarkerEXT(int length,
java.lang.String marker) |
static void |
glPushMatrix() |
static void |
glReadBuffer(int mode)
OpenGL ES 3.0
|
static void |
glReadPixels(int x,
int y,
int width,
int height,
int format,
int type,
org.moe.natj.general.ptr.VoidPtr pixels) |
static void |
glReleaseShaderCompiler() |
static void |
glRenderbufferStorage(int target,
int internalformat,
int width,
int height) |
static void |
glRenderbufferStorageMultisample(int target,
int samples,
int internalformat,
int width,
int height) |
static void |
glRenderbufferStorageMultisampleAPPLE(int target,
int samples,
int internalformat,
int width,
int height) |
static void |
glRenderbufferStorageOES(int target,
int internalformat,
int width,
int height) |
static void |
glResolveMultisampleFramebufferAPPLE() |
static void |
glResumeTransformFeedback() |
static void |
glRotatef(float angle,
float x,
float y,
float z) |
static void |
glRotatex(int angle,
int x,
int y,
int z) |
static void |
glSampleCoverage(float value,
byte invert) |
static void |
glSampleCoveragex(int value,
byte invert) |
static void |
glSamplerParameterf(int sampler,
int pname,
float param) |
static void |
glSamplerParameterfv(int sampler,
int pname,
org.moe.natj.general.ptr.ConstFloatPtr param) |
static void |
glSamplerParameteri(int sampler,
int pname,
int param) |
static void |
glSamplerParameteriv(int sampler,
int pname,
org.moe.natj.general.ptr.ConstIntPtr param) |
static void |
glScalef(float x,
float y,
float z) |
static void |
glScalex(int x,
int y,
int z) |
static void |
glScissor(int x,
int y,
int width,
int height) |
static void |
glShadeModel(int mode) |
static void |
glShaderBinary(int n,
org.moe.natj.general.ptr.ConstIntPtr shaders,
int binaryformat,
org.moe.natj.general.ptr.ConstVoidPtr binary,
int length) |
static void |
glShaderSource(int shader,
int count,
java.lang.String[] string,
org.moe.natj.general.ptr.ConstIntPtr length) |
static void |
glStencilFunc(int func,
int ref,
int mask) |
static void |
glStencilFuncSeparate(int face,
int func,
int ref,
int mask) |
static void |
glStencilMask(int mask) |
static void |
glStencilMaskSeparate(int face,
int mask) |
static void |
glStencilOp(int fail,
int zfail,
int zpass) |
static void |
glStencilOpSeparate(int face,
int fail,
int zfail,
int zpass) |
static void |
glTexCoordPointer(int size,
int type,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr pointer) |
static void |
glTexEnvf(int target,
int pname,
float param) |
static void |
glTexEnvfv(int target,
int pname,
org.moe.natj.general.ptr.ConstFloatPtr params) |
static void |
glTexEnvi(int target,
int pname,
int param) |
static void |
glTexEnviv(int target,
int pname,
org.moe.natj.general.ptr.ConstIntPtr params) |
static void |
glTexEnvx(int target,
int pname,
int param) |
static void |
glTexEnvxv(int target,
int pname,
org.moe.natj.general.ptr.ConstIntPtr params) |
static void |
glTexImage2D(int target,
int level,
int internalformat,
int width,
int height,
int border,
int format,
int type,
org.moe.natj.general.ptr.ConstVoidPtr pixels) |
static void |
glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
org.moe.natj.general.ptr.ConstVoidPtr pixels) |
static void |
glTexParameterf(int target,
int pname,
float param) |
static void |
glTexParameterfv(int target,
int pname,
org.moe.natj.general.ptr.ConstFloatPtr params) |
static void |
glTexParameteri(int target,
int pname,
int param) |
static void |
glTexParameteriv(int target,
int pname,
org.moe.natj.general.ptr.ConstIntPtr params) |
static void |
glTexParameterx(int target,
int pname,
int param) |
static void |
glTexParameterxv(int target,
int pname,
org.moe.natj.general.ptr.ConstIntPtr params) |
static void |
glTexStorage2D(int target,
int levels,
int internalformat,
int width,
int height) |
static void |
glTexStorage2DEXT(int target,
int levels,
int internalformat,
int width,
int height) |
static void |
glTexStorage3D(int target,
int levels,
int internalformat,
int width,
int height,
int depth) |
static void |
glTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int type,
org.moe.natj.general.ptr.ConstVoidPtr pixels) |
static void |
glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
org.moe.natj.general.ptr.ConstVoidPtr pixels) |
static void |
glTransformFeedbackVaryings(int program,
int count,
java.lang.String[] varyings,
int bufferMode) |
static void |
glTranslatef(float x,
float y,
float z) |
static void |
glTranslatex(int x,
int y,
int z) |
static void |
glUniform1f(int location,
float x) |
static void |
glUniform1fv(int location,
int count,
org.moe.natj.general.ptr.ConstFloatPtr v) |
static void |
glUniform1i(int location,
int x) |
static void |
glUniform1iv(int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr v) |
static void |
glUniform1ui(int location,
int v0) |
static void |
glUniform1uiv(int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value) |
static void |
glUniform2f(int location,
float x,
float y) |
static void |
glUniform2fv(int location,
int count,
org.moe.natj.general.ptr.ConstFloatPtr v) |
static void |
glUniform2i(int location,
int x,
int y) |
static void |
glUniform2iv(int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr v) |
static void |
glUniform2ui(int location,
int v0,
int v1) |
static void |
glUniform2uiv(int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value) |
static void |
glUniform3f(int location,
float x,
float y,
float z) |
static void |
glUniform3fv(int location,
int count,
org.moe.natj.general.ptr.ConstFloatPtr v) |
static void |
glUniform3i(int location,
int x,
int y,
int z) |
static void |
glUniform3iv(int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr v) |
static void |
glUniform3ui(int location,
int v0,
int v1,
int v2) |
static void |
glUniform3uiv(int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value) |
static void |
glUniform4f(int location,
float x,
float y,
float z,
float w) |
static void |
glUniform4fv(int location,
int count,
org.moe.natj.general.ptr.ConstFloatPtr v) |
static void |
glUniform4i(int location,
int x,
int y,
int z,
int w) |
static void |
glUniform4iv(int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr v) |
static void |
glUniform4ui(int location,
int v0,
int v1,
int v2,
int v3) |
static void |
glUniform4uiv(int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value) |
static void |
glUniformBlockBinding(int program,
int uniformBlockIndex,
int uniformBlockBinding) |
static void |
glUniformMatrix2fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glUniformMatrix2x3fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glUniformMatrix2x4fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glUniformMatrix3fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glUniformMatrix3x2fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glUniformMatrix3x4fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glUniformMatrix4fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glUniformMatrix4x2fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static void |
glUniformMatrix4x3fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value) |
static byte |
glUnmapBuffer(int target) |
static byte |
glUnmapBufferOES(int target) |
static void |
glUseProgram(int program) |
static void |
glUseProgramStagesEXT(int pipeline,
int stages,
int program) |
static void |
glValidateProgram(int program) |
static void |
glValidateProgramPipelineEXT(int pipeline) |
static void |
glVertexAttrib1f(int indx,
float x) |
static void |
glVertexAttrib1fv(int indx,
org.moe.natj.general.ptr.ConstFloatPtr values) |
static void |
glVertexAttrib2f(int indx,
float x,
float y) |
static void |
glVertexAttrib2fv(int indx,
org.moe.natj.general.ptr.ConstFloatPtr values) |
static void |
glVertexAttrib3f(int indx,
float x,
float y,
float z) |
static void |
glVertexAttrib3fv(int indx,
org.moe.natj.general.ptr.ConstFloatPtr values) |
static void |
glVertexAttrib4f(int indx,
float x,
float y,
float z,
float w) |
static void |
glVertexAttrib4fv(int indx,
org.moe.natj.general.ptr.ConstFloatPtr values) |
static void |
glVertexAttribDivisor(int index,
int divisor) |
static void |
glVertexAttribDivisorEXT(int index,
int divisor) |
static void |
glVertexAttribI4i(int index,
int x,
int y,
int z,
int w) |
static void |
glVertexAttribI4iv(int index,
org.moe.natj.general.ptr.ConstIntPtr v) |
static void |
glVertexAttribI4ui(int index,
int x,
int y,
int z,
int w) |
static void |
glVertexAttribI4uiv(int index,
org.moe.natj.general.ptr.ConstIntPtr v) |
static void |
glVertexAttribIPointer(int index,
int size,
int type,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr pointer) |
static void |
glVertexAttribPointer(int indx,
int size,
int type,
byte normalized,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr ptr) |
static void |
glVertexPointer(int size,
int type,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr pointer) |
static void |
glViewport(int x,
int y,
int width,
int height) |
static void |
glWaitSync(GLsync sync,
int flags,
long timeout) |
static void |
glWaitSyncAPPLE(GLsync sync,
int flags,
long timeout) |
static void |
glWeightPointerOES(int size,
int type,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr pointer) |
static java.lang.String |
kEAGLColorFormatRGB565() |
static java.lang.String |
kEAGLColorFormatRGBA8()
Values for kEAGLDrawablePropertyColorFormat key
|
static java.lang.String |
kEAGLColorFormatSRGBA8() |
static java.lang.String |
kEAGLDrawablePropertyColorFormat() |
static java.lang.String |
kEAGLDrawablePropertyRetainedBacking()
Keys for EAGLDrawable drawableProperties dictionary
kEAGLDrawablePropertyRetainedBacking:
Type: NSNumber (boolean)
Legal Values: True/False
Default Value: False
Description: True if EAGLDrawable contents are retained after a
call to presentRenderbuffer.
|
public static void glAlphaFunc(int func,
float ref)
public static void glClearColor(float red,
float green,
float blue,
float alpha)
public static void glClearDepthf(float depth)
public static void glClipPlanef(int plane,
org.moe.natj.general.ptr.ConstFloatPtr equation)
public static void glColor4f(float red,
float green,
float blue,
float alpha)
public static void glDepthRangef(float zNear,
float zFar)
public static void glFogf(int pname,
float param)
public static void glFogfv(int pname,
org.moe.natj.general.ptr.ConstFloatPtr params)
public static void glFrustumf(float left,
float right,
float bottom,
float top,
float zNear,
float zFar)
public static void glGetClipPlanef(int pname,
org.moe.natj.general.ptr.FloatPtr equation)
public static void glGetFloatv(int pname,
org.moe.natj.general.ptr.FloatPtr params)
public static void glGetLightfv(int light,
int pname,
org.moe.natj.general.ptr.FloatPtr params)
public static void glGetMaterialfv(int face,
int pname,
org.moe.natj.general.ptr.FloatPtr params)
public static void glGetTexEnvfv(int env,
int pname,
org.moe.natj.general.ptr.FloatPtr params)
public static void glGetTexParameterfv(int target,
int pname,
org.moe.natj.general.ptr.FloatPtr params)
public static void glLightModelf(int pname,
float param)
public static void glLightModelfv(int pname,
org.moe.natj.general.ptr.ConstFloatPtr params)
public static void glLightf(int light,
int pname,
float param)
public static void glLightfv(int light,
int pname,
org.moe.natj.general.ptr.ConstFloatPtr params)
public static void glLineWidth(float width)
public static void glLoadMatrixf(org.moe.natj.general.ptr.ConstFloatPtr m)
public static void glMaterialf(int face,
int pname,
float param)
public static void glMaterialfv(int face,
int pname,
org.moe.natj.general.ptr.ConstFloatPtr params)
public static void glMultMatrixf(org.moe.natj.general.ptr.ConstFloatPtr m)
public static void glMultiTexCoord4f(int target,
float s,
float t,
float r,
float q)
public static void glNormal3f(float nx,
float ny,
float nz)
public static void glOrthof(float left,
float right,
float bottom,
float top,
float zNear,
float zFar)
public static void glPointParameterf(int pname,
float param)
public static void glPointParameterfv(int pname,
org.moe.natj.general.ptr.ConstFloatPtr params)
public static void glPointSize(float size)
public static void glPolygonOffset(float factor,
float units)
public static void glRotatef(float angle,
float x,
float y,
float z)
public static void glSampleCoverage(float value,
byte invert)
public static void glScalef(float x,
float y,
float z)
public static void glTexEnvf(int target,
int pname,
float param)
public static void glTexEnvfv(int target,
int pname,
org.moe.natj.general.ptr.ConstFloatPtr params)
public static void glTexParameterf(int target,
int pname,
float param)
public static void glTexParameterfv(int target,
int pname,
org.moe.natj.general.ptr.ConstFloatPtr params)
public static void glTranslatef(float x,
float y,
float z)
public static void glActiveTexture(int texture)
public static void glAlphaFuncx(int func,
int ref)
public static void glBindBuffer(int target,
int buffer)
public static void glBindTexture(int target,
int texture)
public static void glBlendFunc(int sfactor,
int dfactor)
public static void glBufferData(int target,
long size,
org.moe.natj.general.ptr.ConstVoidPtr data,
int usage)
public static void glBufferSubData(int target,
long offset,
long size,
org.moe.natj.general.ptr.ConstVoidPtr data)
public static void glClear(int mask)
public static void glClearColorx(int red,
int green,
int blue,
int alpha)
public static void glClearDepthx(int depth)
public static void glClearStencil(int s)
public static void glClientActiveTexture(int texture)
public static void glClipPlanex(int plane,
org.moe.natj.general.ptr.ConstIntPtr equation)
public static void glColor4ub(byte red,
byte green,
byte blue,
byte alpha)
public static void glColor4x(int red,
int green,
int blue,
int alpha)
public static void glColorMask(byte red,
byte green,
byte blue,
byte alpha)
public static void glColorPointer(int size,
int type,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr pointer)
public static void glCompressedTexImage2D(int target,
int level,
int internalformat,
int width,
int height,
int border,
int imageSize,
org.moe.natj.general.ptr.ConstVoidPtr data)
public static void glCompressedTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int imageSize,
org.moe.natj.general.ptr.ConstVoidPtr data)
public static void glCopyTexImage2D(int target,
int level,
int internalformat,
int x,
int y,
int width,
int height,
int border)
public static void glCopyTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int x,
int y,
int width,
int height)
public static void glCullFace(int mode)
public static void glDeleteBuffers(int n,
org.moe.natj.general.ptr.ConstIntPtr buffers)
public static void glDeleteTextures(int n,
org.moe.natj.general.ptr.ConstIntPtr textures)
public static void glDepthFunc(int func)
public static void glDepthMask(byte flag)
public static void glDepthRangex(int zNear,
int zFar)
public static void glDisable(int cap)
public static void glDisableClientState(int array)
public static void glDrawArrays(int mode,
int first,
int count)
public static void glDrawElements(int mode,
int count,
int type,
org.moe.natj.general.ptr.ConstVoidPtr indices)
public static void glEnable(int cap)
public static void glEnableClientState(int array)
public static void glFinish()
public static void glFlush()
public static void glFogx(int pname,
int param)
public static void glFogxv(int pname,
org.moe.natj.general.ptr.ConstIntPtr params)
public static void glFrontFace(int mode)
public static void glFrustumx(int left,
int right,
int bottom,
int top,
int zNear,
int zFar)
public static void glGenBuffers(int n,
org.moe.natj.general.ptr.IntPtr buffers)
public static void glGenTextures(int n,
org.moe.natj.general.ptr.IntPtr textures)
public static void glGetBooleanv(int pname,
org.moe.natj.general.ptr.BytePtr params)
public static void glGetBufferParameteriv(int target,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static int glGetError()
public static void glGetFixedv(int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetIntegerv(int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetLightxv(int light,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetMaterialxv(int face,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetPointerv(int pname,
org.moe.natj.general.ptr.Ptr<org.moe.natj.general.ptr.VoidPtr> params)
public static java.lang.String glGetString(int name)
public static void glGetTexEnviv(int env,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetTexEnvxv(int env,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetTexParameteriv(int target,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetTexParameterxv(int target,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glHint(int target,
int mode)
public static byte glIsBuffer(int buffer)
public static byte glIsEnabled(int cap)
public static byte glIsTexture(int texture)
public static void glLightModelx(int pname,
int param)
public static void glLightModelxv(int pname,
org.moe.natj.general.ptr.ConstIntPtr params)
public static void glLightx(int light,
int pname,
int param)
public static void glLightxv(int light,
int pname,
org.moe.natj.general.ptr.ConstIntPtr params)
public static void glLineWidthx(int width)
public static void glLoadIdentity()
public static void glLoadMatrixx(org.moe.natj.general.ptr.ConstIntPtr m)
public static void glLogicOp(int opcode)
public static void glMaterialx(int face,
int pname,
int param)
public static void glMaterialxv(int face,
int pname,
org.moe.natj.general.ptr.ConstIntPtr params)
public static void glMatrixMode(int mode)
public static void glMultMatrixx(org.moe.natj.general.ptr.ConstIntPtr m)
public static void glMultiTexCoord4x(int target,
int s,
int t,
int r,
int q)
public static void glNormal3x(int nx,
int ny,
int nz)
public static void glNormalPointer(int type,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr pointer)
public static void glOrthox(int left,
int right,
int bottom,
int top,
int zNear,
int zFar)
public static void glPixelStorei(int pname,
int param)
public static void glPointParameterx(int pname,
int param)
public static void glPointParameterxv(int pname,
org.moe.natj.general.ptr.ConstIntPtr params)
public static void glPointSizex(int size)
public static void glPolygonOffsetx(int factor,
int units)
public static void glPopMatrix()
public static void glPushMatrix()
public static void glReadPixels(int x,
int y,
int width,
int height,
int format,
int type,
org.moe.natj.general.ptr.VoidPtr pixels)
public static void glRotatex(int angle,
int x,
int y,
int z)
public static void glSampleCoveragex(int value,
byte invert)
public static void glScalex(int x,
int y,
int z)
public static void glScissor(int x,
int y,
int width,
int height)
public static void glShadeModel(int mode)
public static void glStencilFunc(int func,
int ref,
int mask)
public static void glStencilMask(int mask)
public static void glStencilOp(int fail,
int zfail,
int zpass)
public static void glTexCoordPointer(int size,
int type,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr pointer)
public static void glTexEnvi(int target,
int pname,
int param)
public static void glTexEnvx(int target,
int pname,
int param)
public static void glTexEnviv(int target,
int pname,
org.moe.natj.general.ptr.ConstIntPtr params)
public static void glTexEnvxv(int target,
int pname,
org.moe.natj.general.ptr.ConstIntPtr params)
public static void glTexImage2D(int target,
int level,
int internalformat,
int width,
int height,
int border,
int format,
int type,
org.moe.natj.general.ptr.ConstVoidPtr pixels)
public static void glTexParameteri(int target,
int pname,
int param)
public static void glTexParameterx(int target,
int pname,
int param)
public static void glTexParameteriv(int target,
int pname,
org.moe.natj.general.ptr.ConstIntPtr params)
public static void glTexParameterxv(int target,
int pname,
org.moe.natj.general.ptr.ConstIntPtr params)
public static void glTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int type,
org.moe.natj.general.ptr.ConstVoidPtr pixels)
public static void glTranslatex(int x,
int y,
int z)
public static void glVertexPointer(int size,
int type,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr pointer)
public static void glViewport(int x,
int y,
int width,
int height)
public static void glCurrentPaletteMatrixOES(int matrixpaletteindex)
public static void glLoadPaletteFromModelViewMatrixOES()
public static void glMatrixIndexPointerOES(int size,
int type,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr pointer)
public static void glWeightPointerOES(int size,
int type,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr pointer)
public static void glPointSizePointerOES(int type,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr pointer)
public static void glDrawTexsOES(short x,
short y,
short z,
short width,
short height)
public static void glDrawTexiOES(int x,
int y,
int z,
int width,
int height)
public static void glDrawTexxOES(int x,
int y,
int z,
int width,
int height)
public static void glDrawTexsvOES(org.moe.natj.general.ptr.ConstShortPtr coords)
public static void glDrawTexivOES(org.moe.natj.general.ptr.ConstIntPtr coords)
public static void glDrawTexxvOES(org.moe.natj.general.ptr.ConstIntPtr coords)
public static void glDrawTexfOES(float x,
float y,
float z,
float width,
float height)
public static void glDrawTexfvOES(org.moe.natj.general.ptr.ConstFloatPtr coords)
public static void glCopyTextureLevelsAPPLE(int destinationTexture,
int sourceTexture,
int sourceBaseLevel,
int sourceLevelCount)
public static void glRenderbufferStorageMultisampleAPPLE(int target,
int samples,
int internalformat,
int width,
int height)
public static void glResolveMultisampleFramebufferAPPLE()
public static void glLabelObjectEXT(int type,
int object,
int length,
java.lang.String label)
public static void glGetObjectLabelEXT(int type,
int object,
int bufSize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.BytePtr label)
public static void glInsertEventMarkerEXT(int length,
java.lang.String marker)
public static void glPushGroupMarkerEXT(int length,
java.lang.String marker)
public static void glPopGroupMarkerEXT()
public static void glDiscardFramebufferEXT(int target,
int numAttachments,
org.moe.natj.general.ptr.ConstIntPtr attachments)
public static org.moe.natj.general.ptr.VoidPtr glMapBufferRangeEXT(int target,
long offset,
long length,
int access)
public static void glFlushMappedBufferRangeEXT(int target,
long offset,
long length)
public static void glTexStorage2DEXT(int target,
int levels,
int internalformat,
int width,
int height)
public static void glBlendEquationSeparateOES(int modeRGB,
int modeAlpha)
public static void glBlendFuncSeparateOES(int srcRGB,
int dstRGB,
int srcAlpha,
int dstAlpha)
public static void glBlendEquationOES(int mode)
public static byte glIsRenderbufferOES(int renderbuffer)
public static void glBindRenderbufferOES(int target,
int renderbuffer)
public static void glDeleteRenderbuffersOES(int n,
org.moe.natj.general.ptr.ConstIntPtr renderbuffers)
public static void glGenRenderbuffersOES(int n,
org.moe.natj.general.ptr.IntPtr renderbuffers)
public static void glRenderbufferStorageOES(int target,
int internalformat,
int width,
int height)
public static void glGetRenderbufferParameterivOES(int target,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static byte glIsFramebufferOES(int framebuffer)
public static void glBindFramebufferOES(int target,
int framebuffer)
public static void glDeleteFramebuffersOES(int n,
org.moe.natj.general.ptr.ConstIntPtr framebuffers)
public static void glGenFramebuffersOES(int n,
org.moe.natj.general.ptr.IntPtr framebuffers)
public static int glCheckFramebufferStatusOES(int target)
public static void glFramebufferRenderbufferOES(int target,
int attachment,
int renderbuffertarget,
int renderbuffer)
public static void glFramebufferTexture2DOES(int target,
int attachment,
int textarget,
int texture,
int level)
public static void glGetFramebufferAttachmentParameterivOES(int target,
int attachment,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGenerateMipmapOES(int target)
public static void glGetBufferPointervOES(int target,
int pname,
org.moe.natj.general.ptr.Ptr<org.moe.natj.general.ptr.VoidPtr> params)
public static org.moe.natj.general.ptr.VoidPtr glMapBufferOES(int target,
int access)
public static byte glUnmapBufferOES(int target)
public static void glBindVertexArrayOES(int array)
public static void glDeleteVertexArraysOES(int n,
org.moe.natj.general.ptr.ConstIntPtr arrays)
public static void glGenVertexArraysOES(int n,
org.moe.natj.general.ptr.IntPtr arrays)
public static byte glIsVertexArrayOES(int array)
public static void glAttachShader(int program,
int shader)
public static void glBindAttribLocation(int program,
int index,
java.lang.String name)
public static void glBindFramebuffer(int target,
int framebuffer)
public static void glBindRenderbuffer(int target,
int renderbuffer)
public static void glBlendColor(float red,
float green,
float blue,
float alpha)
public static void glBlendEquation(int mode)
public static void glBlendEquationSeparate(int modeRGB,
int modeAlpha)
public static void glBlendFuncSeparate(int srcRGB,
int dstRGB,
int srcAlpha,
int dstAlpha)
public static int glCheckFramebufferStatus(int target)
public static void glCompileShader(int shader)
public static int glCreateProgram()
public static int glCreateShader(int type)
public static void glDeleteFramebuffers(int n,
org.moe.natj.general.ptr.ConstIntPtr framebuffers)
public static void glDeleteProgram(int program)
public static void glDeleteRenderbuffers(int n,
org.moe.natj.general.ptr.ConstIntPtr renderbuffers)
public static void glDeleteShader(int shader)
public static void glDetachShader(int program,
int shader)
public static void glDisableVertexAttribArray(int index)
public static void glEnableVertexAttribArray(int index)
public static void glFramebufferRenderbuffer(int target,
int attachment,
int renderbuffertarget,
int renderbuffer)
public static void glFramebufferTexture2D(int target,
int attachment,
int textarget,
int texture,
int level)
public static void glGenerateMipmap(int target)
public static void glGenFramebuffers(int n,
org.moe.natj.general.ptr.IntPtr framebuffers)
public static void glGenRenderbuffers(int n,
org.moe.natj.general.ptr.IntPtr renderbuffers)
public static void glGetActiveAttrib(int program,
int index,
int bufsize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.IntPtr size,
org.moe.natj.general.ptr.IntPtr type,
org.moe.natj.general.ptr.BytePtr name)
public static void glGetActiveUniform(int program,
int index,
int bufsize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.IntPtr size,
org.moe.natj.general.ptr.IntPtr type,
org.moe.natj.general.ptr.BytePtr name)
public static void glGetAttachedShaders(int program,
int maxcount,
org.moe.natj.general.ptr.IntPtr count,
org.moe.natj.general.ptr.IntPtr shaders)
public static int glGetAttribLocation(int program,
java.lang.String name)
public static void glGetFramebufferAttachmentParameteriv(int target,
int attachment,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetProgramiv(int program,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetProgramInfoLog(int program,
int bufsize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.BytePtr infolog)
public static void glGetRenderbufferParameteriv(int target,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetShaderiv(int shader,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetShaderInfoLog(int shader,
int bufsize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.BytePtr infolog)
public static void glGetShaderPrecisionFormat(int shadertype,
int precisiontype,
org.moe.natj.general.ptr.IntPtr range,
org.moe.natj.general.ptr.IntPtr precision)
public static void glGetShaderSource(int shader,
int bufsize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.BytePtr source)
public static void glGetUniformfv(int program,
int location,
org.moe.natj.general.ptr.FloatPtr params)
public static void glGetUniformiv(int program,
int location,
org.moe.natj.general.ptr.IntPtr params)
public static int glGetUniformLocation(int program,
java.lang.String name)
public static void glGetVertexAttribfv(int index,
int pname,
org.moe.natj.general.ptr.FloatPtr params)
public static void glGetVertexAttribiv(int index,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetVertexAttribPointerv(int index,
int pname,
org.moe.natj.general.ptr.Ptr<org.moe.natj.general.ptr.VoidPtr> pointer)
public static byte glIsFramebuffer(int framebuffer)
public static byte glIsProgram(int program)
public static byte glIsRenderbuffer(int renderbuffer)
public static byte glIsShader(int shader)
public static void glLinkProgram(int program)
public static void glReleaseShaderCompiler()
public static void glRenderbufferStorage(int target,
int internalformat,
int width,
int height)
public static void glShaderBinary(int n,
org.moe.natj.general.ptr.ConstIntPtr shaders,
int binaryformat,
org.moe.natj.general.ptr.ConstVoidPtr binary,
int length)
public static void glShaderSource(int shader,
int count,
java.lang.String[] string,
org.moe.natj.general.ptr.ConstIntPtr length)
public static void glStencilFuncSeparate(int face,
int func,
int ref,
int mask)
public static void glStencilMaskSeparate(int face,
int mask)
public static void glStencilOpSeparate(int face,
int fail,
int zfail,
int zpass)
public static void glUniform1f(int location,
float x)
public static void glUniform1fv(int location,
int count,
org.moe.natj.general.ptr.ConstFloatPtr v)
public static void glUniform1i(int location,
int x)
public static void glUniform1iv(int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr v)
public static void glUniform2f(int location,
float x,
float y)
public static void glUniform2fv(int location,
int count,
org.moe.natj.general.ptr.ConstFloatPtr v)
public static void glUniform2i(int location,
int x,
int y)
public static void glUniform2iv(int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr v)
public static void glUniform3f(int location,
float x,
float y,
float z)
public static void glUniform3fv(int location,
int count,
org.moe.natj.general.ptr.ConstFloatPtr v)
public static void glUniform3i(int location,
int x,
int y,
int z)
public static void glUniform3iv(int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr v)
public static void glUniform4f(int location,
float x,
float y,
float z,
float w)
public static void glUniform4fv(int location,
int count,
org.moe.natj.general.ptr.ConstFloatPtr v)
public static void glUniform4i(int location,
int x,
int y,
int z,
int w)
public static void glUniform4iv(int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr v)
public static void glUniformMatrix2fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glUniformMatrix3fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glUniformMatrix4fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glUseProgram(int program)
public static void glValidateProgram(int program)
public static void glVertexAttrib1f(int indx,
float x)
public static void glVertexAttrib1fv(int indx,
org.moe.natj.general.ptr.ConstFloatPtr values)
public static void glVertexAttrib2f(int indx,
float x,
float y)
public static void glVertexAttrib2fv(int indx,
org.moe.natj.general.ptr.ConstFloatPtr values)
public static void glVertexAttrib3f(int indx,
float x,
float y,
float z)
public static void glVertexAttrib3fv(int indx,
org.moe.natj.general.ptr.ConstFloatPtr values)
public static void glVertexAttrib4f(int indx,
float x,
float y,
float z,
float w)
public static void glVertexAttrib4fv(int indx,
org.moe.natj.general.ptr.ConstFloatPtr values)
public static void glVertexAttribPointer(int indx,
int size,
int type,
byte normalized,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr ptr)
public static GLsync glFenceSyncAPPLE(int condition, int flags)
public static byte glIsSyncAPPLE(GLsync sync)
public static void glDeleteSyncAPPLE(GLsync sync)
public static int glClientWaitSyncAPPLE(GLsync sync, int flags, long timeout)
public static void glWaitSyncAPPLE(GLsync sync, int flags, long timeout)
public static void glGetInteger64vAPPLE(int pname,
org.moe.natj.general.ptr.LongPtr params)
public static void glGetSyncivAPPLE(GLsync sync, int pname, int bufSize, org.moe.natj.general.ptr.IntPtr length, org.moe.natj.general.ptr.IntPtr values)
public static void glDrawArraysInstancedEXT(int mode,
int first,
int count,
int instanceCount)
public static void glDrawElementsInstancedEXT(int mode,
int count,
int type,
org.moe.natj.general.ptr.ConstVoidPtr indices,
int instanceCount)
public static void glVertexAttribDivisorEXT(int index,
int divisor)
public static void glGenQueriesEXT(int n,
org.moe.natj.general.ptr.IntPtr ids)
public static void glDeleteQueriesEXT(int n,
org.moe.natj.general.ptr.ConstIntPtr ids)
public static byte glIsQueryEXT(int id)
public static void glBeginQueryEXT(int target,
int id)
public static void glEndQueryEXT(int target)
public static void glGetQueryivEXT(int target,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetQueryObjectuivEXT(int id,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glUseProgramStagesEXT(int pipeline,
int stages,
int program)
public static void glActiveShaderProgramEXT(int pipeline,
int program)
public static int glCreateShaderProgramvEXT(int type,
int count,
java.lang.String[] strings)
public static void glBindProgramPipelineEXT(int pipeline)
public static void glDeleteProgramPipelinesEXT(int n,
org.moe.natj.general.ptr.ConstIntPtr pipelines)
public static void glGenProgramPipelinesEXT(int n,
org.moe.natj.general.ptr.IntPtr pipelines)
public static byte glIsProgramPipelineEXT(int pipeline)
public static void glProgramParameteriEXT(int program,
int pname,
int value)
public static void glGetProgramPipelineivEXT(int pipeline,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glValidateProgramPipelineEXT(int pipeline)
public static void glGetProgramPipelineInfoLogEXT(int pipeline,
int bufSize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.BytePtr infoLog)
public static void glProgramUniform1iEXT(int program,
int location,
int x)
public static void glProgramUniform2iEXT(int program,
int location,
int x,
int y)
public static void glProgramUniform3iEXT(int program,
int location,
int x,
int y,
int z)
public static void glProgramUniform4iEXT(int program,
int location,
int x,
int y,
int z,
int w)
public static void glProgramUniform1fEXT(int program,
int location,
float x)
public static void glProgramUniform2fEXT(int program,
int location,
float x,
float y)
public static void glProgramUniform3fEXT(int program,
int location,
float x,
float y,
float z)
public static void glProgramUniform4fEXT(int program,
int location,
float x,
float y,
float z,
float w)
public static void glProgramUniform1ivEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value)
public static void glProgramUniform2ivEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value)
public static void glProgramUniform3ivEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value)
public static void glProgramUniform4ivEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value)
public static void glProgramUniform1fvEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glProgramUniform2fvEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glProgramUniform3fvEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glProgramUniform4fvEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glProgramUniformMatrix2fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glProgramUniformMatrix3fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glProgramUniformMatrix4fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glReadBuffer(int mode)
public static void glDrawRangeElements(int mode,
int start,
int end,
int count,
int type,
org.moe.natj.general.ptr.ConstVoidPtr indices)
public static void glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
org.moe.natj.general.ptr.ConstVoidPtr pixels)
public static void glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
org.moe.natj.general.ptr.ConstVoidPtr pixels)
public static void glCopyTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int x,
int y,
int width,
int height)
public static void glCompressedTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int imageSize,
org.moe.natj.general.ptr.ConstVoidPtr data)
public static void glCompressedTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int imageSize,
org.moe.natj.general.ptr.ConstVoidPtr data)
public static void glGenQueries(int n,
org.moe.natj.general.ptr.IntPtr ids)
public static void glDeleteQueries(int n,
org.moe.natj.general.ptr.ConstIntPtr ids)
public static byte glIsQuery(int id)
public static void glBeginQuery(int target,
int id)
public static void glEndQuery(int target)
public static void glGetQueryiv(int target,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetQueryObjectuiv(int id,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static byte glUnmapBuffer(int target)
public static void glGetBufferPointerv(int target,
int pname,
org.moe.natj.general.ptr.Ptr<org.moe.natj.general.ptr.VoidPtr> params)
public static void glDrawBuffers(int n,
org.moe.natj.general.ptr.ConstIntPtr bufs)
public static void glUniformMatrix2x3fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glUniformMatrix3x2fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glUniformMatrix2x4fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glUniformMatrix4x2fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glUniformMatrix3x4fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glUniformMatrix4x3fv(int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glBlitFramebuffer(int srcX0,
int srcY0,
int srcX1,
int srcY1,
int dstX0,
int dstY0,
int dstX1,
int dstY1,
int mask,
int filter)
public static void glRenderbufferStorageMultisample(int target,
int samples,
int internalformat,
int width,
int height)
public static void glFramebufferTextureLayer(int target,
int attachment,
int texture,
int level,
int layer)
public static org.moe.natj.general.ptr.VoidPtr glMapBufferRange(int target,
long offset,
long length,
int access)
public static void glFlushMappedBufferRange(int target,
long offset,
long length)
public static void glBindVertexArray(int array)
public static void glDeleteVertexArrays(int n,
org.moe.natj.general.ptr.ConstIntPtr arrays)
public static void glGenVertexArrays(int n,
org.moe.natj.general.ptr.IntPtr arrays)
public static byte glIsVertexArray(int array)
public static void glGetIntegeri_v(int target,
int index,
org.moe.natj.general.ptr.IntPtr data)
public static void glBeginTransformFeedback(int primitiveMode)
public static void glEndTransformFeedback()
public static void glBindBufferRange(int target,
int index,
int buffer,
long offset,
long size)
public static void glBindBufferBase(int target,
int index,
int buffer)
public static void glTransformFeedbackVaryings(int program,
int count,
java.lang.String[] varyings,
int bufferMode)
public static void glGetTransformFeedbackVarying(int program,
int index,
int bufSize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.IntPtr size,
org.moe.natj.general.ptr.IntPtr type,
org.moe.natj.general.ptr.BytePtr name)
public static void glVertexAttribIPointer(int index,
int size,
int type,
int stride,
org.moe.natj.general.ptr.ConstVoidPtr pointer)
public static void glGetVertexAttribIiv(int index,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetVertexAttribIuiv(int index,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glVertexAttribI4i(int index,
int x,
int y,
int z,
int w)
public static void glVertexAttribI4ui(int index,
int x,
int y,
int z,
int w)
public static void glVertexAttribI4iv(int index,
org.moe.natj.general.ptr.ConstIntPtr v)
public static void glVertexAttribI4uiv(int index,
org.moe.natj.general.ptr.ConstIntPtr v)
public static void glGetUniformuiv(int program,
int location,
org.moe.natj.general.ptr.IntPtr params)
public static int glGetFragDataLocation(int program,
java.lang.String name)
public static void glUniform1ui(int location,
int v0)
public static void glUniform2ui(int location,
int v0,
int v1)
public static void glUniform3ui(int location,
int v0,
int v1,
int v2)
public static void glUniform4ui(int location,
int v0,
int v1,
int v2,
int v3)
public static void glUniform1uiv(int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value)
public static void glUniform2uiv(int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value)
public static void glUniform3uiv(int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value)
public static void glUniform4uiv(int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value)
public static void glClearBufferiv(int buffer,
int drawbuffer,
org.moe.natj.general.ptr.ConstIntPtr value)
public static void glClearBufferuiv(int buffer,
int drawbuffer,
org.moe.natj.general.ptr.ConstIntPtr value)
public static void glClearBufferfv(int buffer,
int drawbuffer,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glClearBufferfi(int buffer,
int drawbuffer,
float depth,
int stencil)
public static java.lang.String glGetStringi(int name,
int index)
public static void glCopyBufferSubData(int readTarget,
int writeTarget,
long readOffset,
long writeOffset,
long size)
public static void glGetUniformIndices(int program,
int uniformCount,
java.lang.String[] uniformNames,
org.moe.natj.general.ptr.IntPtr uniformIndices)
public static void glGetActiveUniformsiv(int program,
int uniformCount,
org.moe.natj.general.ptr.ConstIntPtr uniformIndices,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static int glGetUniformBlockIndex(int program,
java.lang.String uniformBlockName)
public static void glGetActiveUniformBlockiv(int program,
int uniformBlockIndex,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetActiveUniformBlockName(int program,
int uniformBlockIndex,
int bufSize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.BytePtr uniformBlockName)
public static void glUniformBlockBinding(int program,
int uniformBlockIndex,
int uniformBlockBinding)
public static void glDrawArraysInstanced(int mode,
int first,
int count,
int instancecount)
public static void glDrawElementsInstanced(int mode,
int count,
int type,
org.moe.natj.general.ptr.ConstVoidPtr indices,
int instancecount)
public static GLsync glFenceSync(int condition, int flags)
public static byte glIsSync(GLsync sync)
public static void glDeleteSync(GLsync sync)
public static int glClientWaitSync(GLsync sync, int flags, long timeout)
public static void glWaitSync(GLsync sync, int flags, long timeout)
public static void glGetInteger64v(int pname,
org.moe.natj.general.ptr.LongPtr params)
public static void glGetSynciv(GLsync sync, int pname, int bufSize, org.moe.natj.general.ptr.IntPtr length, org.moe.natj.general.ptr.IntPtr values)
public static void glGetInteger64i_v(int target,
int index,
org.moe.natj.general.ptr.LongPtr data)
public static void glGetBufferParameteri64v(int target,
int pname,
org.moe.natj.general.ptr.LongPtr params)
public static void glGenSamplers(int count,
org.moe.natj.general.ptr.IntPtr samplers)
public static void glDeleteSamplers(int count,
org.moe.natj.general.ptr.ConstIntPtr samplers)
public static byte glIsSampler(int sampler)
public static void glBindSampler(int unit,
int sampler)
public static void glSamplerParameteri(int sampler,
int pname,
int param)
public static void glSamplerParameteriv(int sampler,
int pname,
org.moe.natj.general.ptr.ConstIntPtr param)
public static void glSamplerParameterf(int sampler,
int pname,
float param)
public static void glSamplerParameterfv(int sampler,
int pname,
org.moe.natj.general.ptr.ConstFloatPtr param)
public static void glGetSamplerParameteriv(int sampler,
int pname,
org.moe.natj.general.ptr.IntPtr params)
public static void glGetSamplerParameterfv(int sampler,
int pname,
org.moe.natj.general.ptr.FloatPtr params)
public static void glVertexAttribDivisor(int index,
int divisor)
public static void glBindTransformFeedback(int target,
int id)
public static void glDeleteTransformFeedbacks(int n,
org.moe.natj.general.ptr.ConstIntPtr ids)
public static void glGenTransformFeedbacks(int n,
org.moe.natj.general.ptr.IntPtr ids)
public static byte glIsTransformFeedback(int id)
public static void glPauseTransformFeedback()
public static void glResumeTransformFeedback()
public static void glGetProgramBinary(int program,
int bufSize,
org.moe.natj.general.ptr.IntPtr length,
org.moe.natj.general.ptr.IntPtr binaryFormat,
org.moe.natj.general.ptr.VoidPtr binary)
public static void glProgramBinary(int program,
int binaryFormat,
org.moe.natj.general.ptr.ConstVoidPtr binary,
int length)
public static void glProgramParameteri(int program,
int pname,
int value)
public static void glInvalidateFramebuffer(int target,
int numAttachments,
org.moe.natj.general.ptr.ConstIntPtr attachments)
public static void glInvalidateSubFramebuffer(int target,
int numAttachments,
org.moe.natj.general.ptr.ConstIntPtr attachments,
int x,
int y,
int width,
int height)
public static void glTexStorage2D(int target,
int levels,
int internalformat,
int width,
int height)
public static void glTexStorage3D(int target,
int levels,
int internalformat,
int width,
int height,
int depth)
public static void glGetInternalformativ(int target,
int internalformat,
int pname,
int bufSize,
org.moe.natj.general.ptr.IntPtr params)
public static void glProgramUniform1uiEXT(int program,
int location,
int x)
public static void glProgramUniform2uiEXT(int program,
int location,
int x,
int y)
public static void glProgramUniform3uiEXT(int program,
int location,
int x,
int y,
int z)
public static void glProgramUniform4uiEXT(int program,
int location,
int x,
int y,
int z,
int w)
public static void glProgramUniform1uivEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value)
public static void glProgramUniform2uivEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value)
public static void glProgramUniform3uivEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value)
public static void glProgramUniform4uivEXT(int program,
int location,
int count,
org.moe.natj.general.ptr.ConstIntPtr value)
public static void glProgramUniformMatrix2x3fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glProgramUniformMatrix3x2fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glProgramUniformMatrix2x4fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glProgramUniformMatrix4x2fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glProgramUniformMatrix3x4fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void glProgramUniformMatrix4x3fvEXT(int program,
int location,
int count,
byte transpose,
org.moe.natj.general.ptr.ConstFloatPtr value)
public static void EAGLGetVersion(org.moe.natj.general.ptr.IntPtr major,
org.moe.natj.general.ptr.IntPtr minor)
public static java.lang.String kEAGLDrawablePropertyRetainedBacking()
public static java.lang.String kEAGLDrawablePropertyColorFormat()
public static java.lang.String kEAGLColorFormatRGBA8()
public static java.lang.String kEAGLColorFormatRGB565()
public static java.lang.String kEAGLColorFormatSRGBA8()