public final class MTLTextureUsage
extends java.lang.Object
MTLTextureUsage declares how the texture will be used over its lifetime (bitwise OR for multiple uses).
This information may be used by the driver to make optimization decisions.
| Modifier and Type | Field and Description |
|---|---|
static long |
PixelFormatView |
static long |
RenderTarget |
static long |
ShaderRead |
static long |
ShaderWrite |
static long |
Unknown |
public static final long Unknown
public static final long ShaderRead
public static final long ShaderWrite
public static final long RenderTarget
public static final long PixelFormatView