public final class MTLDataType
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
static long |
Array |
static long |
Bool |
static long |
Bool2 |
static long |
Bool3 |
static long |
Bool4 |
static long |
Char |
static long |
Char2 |
static long |
Char3 |
static long |
Char4 |
static long |
ComputePipeline |
static long |
Float |
static long |
Float2 |
static long |
Float2x2 |
static long |
Float2x3 |
static long |
Float2x4 |
static long |
Float3 |
static long |
Float3x2 |
static long |
Float3x3 |
static long |
Float3x4 |
static long |
Float4 |
static long |
Float4x2 |
static long |
Float4x3 |
static long |
Float4x4 |
static long |
Half |
static long |
Half2 |
static long |
Half2x2 |
static long |
Half2x3 |
static long |
Half2x4 |
static long |
Half3 |
static long |
Half3x2 |
static long |
Half3x3 |
static long |
Half3x4 |
static long |
Half4 |
static long |
Half4x2 |
static long |
Half4x3 |
static long |
Half4x4 |
static long |
IndirectCommandBuffer |
static long |
InstanceAccelerationStructure |
static long |
Int |
static long |
Int2 |
static long |
Int3 |
static long |
Int4 |
static long |
IntersectionFunctionTable |
static long |
Long |
static long |
Long2 |
static long |
Long3 |
static long |
Long4 |
static long |
None |
static long |
Pointer |
static long |
PrimitiveAccelerationStructure |
static long |
R16Snorm |
static long |
R16Unorm |
static long |
R8Snorm |
static long |
R8Unorm |
static long |
RenderPipeline |
static long |
RG11B10Float |
static long |
RG16Snorm |
static long |
RG16Unorm |
static long |
RG8Snorm |
static long |
RG8Unorm |
static long |
RGB10A2Unorm |
static long |
RGB9E5Float |
static long |
RGBA16Snorm |
static long |
RGBA16Unorm |
static long |
RGBA8Snorm |
static long |
RGBA8Unorm |
static long |
RGBA8Unorm_sRGB |
static long |
Sampler |
static long |
Short |
static long |
Short2 |
static long |
Short3 |
static long |
Short4 |
static long |
Struct |
static long |
Texture |
static long |
UChar |
static long |
UChar2 |
static long |
UChar3 |
static long |
UChar4 |
static long |
UInt |
static long |
UInt2 |
static long |
UInt3 |
static long |
UInt4 |
static long |
ULong |
static long |
ULong2 |
static long |
ULong3 |
static long |
ULong4 |
static long |
UShort |
static long |
UShort2 |
static long |
UShort3 |
static long |
UShort4 |
static long |
VisibleFunctionTable |
public static final long None
public static final long Struct
public static final long Array
public static final long Float
public static final long Float2
public static final long Float3
public static final long Float4
public static final long Float2x2
public static final long Float2x3
public static final long Float2x4
public static final long Float3x2
public static final long Float3x3
public static final long Float3x4
public static final long Float4x2
public static final long Float4x3
public static final long Float4x4
public static final long Half
public static final long Half2
public static final long Half3
public static final long Half4
public static final long Half2x2
public static final long Half2x3
public static final long Half2x4
public static final long Half3x2
public static final long Half3x3
public static final long Half3x4
public static final long Half4x2
public static final long Half4x3
public static final long Half4x4
public static final long Int
public static final long Int2
public static final long Int3
public static final long Int4
public static final long UInt
public static final long UInt2
public static final long UInt3
public static final long UInt4
public static final long Short
public static final long Short2
public static final long Short3
public static final long Short4
public static final long UShort
public static final long UShort2
public static final long UShort3
public static final long UShort4
public static final long Char
public static final long Char2
public static final long Char3
public static final long Char4
public static final long UChar
public static final long UChar2
public static final long UChar3
public static final long UChar4
public static final long Bool
public static final long Bool2
public static final long Bool3
public static final long Bool4
public static final long Texture
public static final long Sampler
public static final long Pointer
public static final long R8Unorm
public static final long R8Snorm
public static final long R16Unorm
public static final long R16Snorm
public static final long RG8Unorm
public static final long RG8Snorm
public static final long RG16Unorm
public static final long RG16Snorm
public static final long RGBA8Unorm
public static final long RGBA8Unorm_sRGB
public static final long RGBA8Snorm
public static final long RGBA16Unorm
public static final long RGBA16Snorm
public static final long RGB10A2Unorm
public static final long RG11B10Float
public static final long RGB9E5Float
public static final long RenderPipeline
public static final long ComputePipeline
public static final long IndirectCommandBuffer
public static final long VisibleFunctionTable
public static final long IntersectionFunctionTable
public static final long PrimitiveAccelerationStructure
public static final long InstanceAccelerationStructure
public static final long Long
public static final long Long2
public static final long Long3
public static final long Long4
public static final long ULong
public static final long ULong2
public static final long ULong3
public static final long ULong4