public final class GCMicroGamepadSnapshotData
extends org.moe.natj.c.StructObject
| Modifier | Constructor and Description |
|---|---|
|
GCMicroGamepadSnapshotData() |
protected |
GCMicroGamepadSnapshotData(org.moe.natj.general.Pointer peer) |
| Modifier and Type | Method and Description |
|---|---|
float |
buttonA()
Buttons in the range [0.0, 1.0]
|
float |
buttonX() |
float |
dpadX()
Standard gamepad data
Axes in the range [-1.0, 1.0]
|
float |
dpadY() |
void |
setButtonA(float value)
Buttons in the range [0.0, 1.0]
|
void |
setButtonX(float value) |
void |
setDpadX(float value)
Standard gamepad data
Axes in the range [-1.0, 1.0]
|
void |
setDpadY(float value) |
void |
setSize(char value) |
void |
setVersion(char value) |
char |
size() |
char |
version() |
public GCMicroGamepadSnapshotData()
protected GCMicroGamepadSnapshotData(org.moe.natj.general.Pointer peer)
public char version()
public void setVersion(char value)
public char size()
public void setSize(char value)
public float dpadX()
public void setDpadX(float value)
public float dpadY()
public void setDpadY(float value)
public float buttonA()
public void setButtonA(float value)
public float buttonX()
public void setButtonX(float value)