public final class AVAudioEngineManualRenderingMode
extends java.lang.Object
By default, the engine is connected to an audio device and automatically renders in realtime. It can also be configured to operate in manual rendering mode, i.e. not connected to an audio device and rendering in response to requests from the client.
AVAudioEngineManualRenderingModeOffline The engine operates in an offline mode without any realtime constraints.
AVAudioEngineManualRenderingModeRealtime The engine operates under realtime constraints, i.e. it will not make any blocking call (e.g. calling libdispatch, blocking on a mutex, allocating memory etc.) while rendering. Note that only the block based render mechanism can be used in this mode (see `AVAudioEngine(manualRenderingBlock)`.
public static final long Offline
public static final long Realtime