public final class AVAudio3DMixingPointSourceInHeadMode
extends java.lang.Object
In-head modes available for AVAudio3DMixingSourceModePointSource in AVAudio3DMixingRenderingAlgorithmAuto
The in-head modes differ in what happens when a point source moves inside the listener's head while using AVAudio3DMixingRenderingAlgorithmAuto.
AVAudio3DMixingPointSourceInHeadModeMono A point source remains a single mono source inside the listener's head regardless of the channels it consists of.
AVAudio3DMixingPointSourceInHeadModeBypass A point source splits into bypass inside the listener's head. This enables transitions between traditional, non-spatialized rendering and spatialized sources outside the listener's head.
public static final long Mono
public static final long Bypass