Package apple.gamekit

Class GKMatchRequest

  • All Implemented Interfaces:
    NSObject

    public class GKMatchRequest
    extends NSObject
    GKMatchRequest represents the parameters needed to create the match.
    • Constructor Detail

      • GKMatchRequest

        protected GKMatchRequest​(org.moe.natj.general.Pointer peer)
    • Method Detail

      • accessInstanceVariablesDirectly

        public static boolean accessInstanceVariablesDirectly()
      • allocWithZone

        public static GKMatchRequest allocWithZone​(org.moe.natj.general.ptr.VoidPtr zone)
      • automaticallyNotifiesObserversForKey

        public static boolean automaticallyNotifiesObserversForKey​(@NotNull
                                                                   @NotNull java.lang.String key)
      • cancelPreviousPerformRequestsWithTarget

        public static void cancelPreviousPerformRequestsWithTarget​(@NotNull
                                                                   @NotNull java.lang.Object aTarget)
      • cancelPreviousPerformRequestsWithTargetSelectorObject

        public static void cancelPreviousPerformRequestsWithTargetSelectorObject​(@NotNull
                                                                                 @NotNull java.lang.Object aTarget,
                                                                                 @NotNull
                                                                                 @NotNull org.moe.natj.objc.SEL aSelector,
                                                                                 @Nullable
                                                                                 @Nullable java.lang.Object anArgument)
      • classFallbacksForKeyedArchiver

        @NotNull
        public static @NotNull NSArray<java.lang.String> classFallbacksForKeyedArchiver()
      • classForKeyedUnarchiver

        @NotNull
        public static @NotNull org.moe.natj.objc.Class classForKeyedUnarchiver()
      • debugDescription_static

        public static java.lang.String debugDescription_static()
      • description_static

        public static java.lang.String description_static()
      • hash_static

        public static long hash_static()
      • instanceMethodSignatureForSelector

        public static NSMethodSignature instanceMethodSignatureForSelector​(org.moe.natj.objc.SEL aSelector)
      • instancesRespondToSelector

        public static boolean instancesRespondToSelector​(org.moe.natj.objc.SEL aSelector)
      • isSubclassOfClass

        public static boolean isSubclassOfClass​(org.moe.natj.objc.Class aClass)
      • keyPathsForValuesAffectingValueForKey

        @NotNull
        public static @NotNull NSSet<java.lang.String> keyPathsForValuesAffectingValueForKey​(@NotNull
                                                                                             @NotNull java.lang.String key)
      • maxPlayersAllowedForMatchOfType

        public static long maxPlayersAllowedForMatchOfType​(long matchType)
        To determine the maximum allowed players for each type of match supported. API-Since: 6.0
      • resolveClassMethod

        public static boolean resolveClassMethod​(org.moe.natj.objc.SEL sel)
      • resolveInstanceMethod

        public static boolean resolveInstanceMethod​(org.moe.natj.objc.SEL sel)
      • setVersion_static

        public static void setVersion_static​(long aVersion)
      • superclass_static

        public static org.moe.natj.objc.Class superclass_static()
      • version_static

        public static long version_static()
      • defaultNumberOfPlayers

        public long defaultNumberOfPlayers()
        Default number of players to use during matchmaking. If not set we will default to the number that the player previously set for this game, or maxPlayers. API-Since: 6.0
      • inviteMessage

        @Nullable
        public @Nullable java.lang.String inviteMessage()
        Message sent to invited players, may be modified if using GKMatchmakerViewController Will return nil if the player is underage or restricted. API-Since: 6.0
      • maxPlayers

        public long maxPlayers()
        Maximum number of players for the match
      • minPlayers

        public long minPlayers()
        Minimum number of players for the match
      • playerAttributes

        public int playerAttributes()
        optional mask that specifies the role that the local player would like to play in the game. If this value is 0, it will be set to 0xFFFFFFFF (the default), and this property will be ignored. If the value is nonzero, then automatching uses the value as a mask that restricts the role the player can play in the group. Automatching with player attributes matches new players into the game so that the bitwise OR of the masks of all the players in the resulting match equals 0xFFFFFFFF.
      • playerGroup

        public long playerGroup()
        The player group identifier. Matchmaking will only take place between players in the same group.
      • playersToInvite

        @Nullable
        @Deprecated
        public @Nullable NSArray<java.lang.String> playersToInvite()
        Deprecated.
        Array of player IDs to invite, or nil if none API-Since: 4.1 Deprecated-Since: 8.0
      • recipientResponseHandler

        @Nullable
        public @Nullable GKMatchRequest.Block_recipientResponseHandler_ret recipientResponseHandler()
        An recipientResponseHandler can be set in order to receive responses from programmatically invited players. API-Since: 8.0
      • recipients

        @Nullable
        public @Nullable NSArray<? extends GKPlayer> recipients()
        Array of GKPlayers to invite, or nil if none. This array can also include local guest players. API-Since: 8.0
      • setDefaultNumberOfPlayers

        public void setDefaultNumberOfPlayers​(long value)
        Default number of players to use during matchmaking. If not set we will default to the number that the player previously set for this game, or maxPlayers. API-Since: 6.0
      • setInviteMessage

        public void setInviteMessage​(@Nullable
                                     @Nullable java.lang.String value)
        Message sent to invited players, may be modified if using GKMatchmakerViewController Will return nil if the player is underage or restricted. API-Since: 6.0
      • setMaxPlayers

        public void setMaxPlayers​(long value)
        Maximum number of players for the match
      • setMinPlayers

        public void setMinPlayers​(long value)
        Minimum number of players for the match
      • setPlayerAttributes

        public void setPlayerAttributes​(int value)
        optional mask that specifies the role that the local player would like to play in the game. If this value is 0, it will be set to 0xFFFFFFFF (the default), and this property will be ignored. If the value is nonzero, then automatching uses the value as a mask that restricts the role the player can play in the group. Automatching with player attributes matches new players into the game so that the bitwise OR of the masks of all the players in the resulting match equals 0xFFFFFFFF.
      • setPlayerGroup

        public void setPlayerGroup​(long value)
        The player group identifier. Matchmaking will only take place between players in the same group.
      • setPlayersToInvite

        @Deprecated
        public void setPlayersToInvite​(@Nullable
                                       @Nullable NSArray<java.lang.String> value)
        Deprecated.
        Array of player IDs to invite, or nil if none API-Since: 4.1 Deprecated-Since: 8.0
      • setRecipientResponseHandler

        public void setRecipientResponseHandler​(@Nullable
                                                @Nullable GKMatchRequest.Block_setRecipientResponseHandler value)
        An recipientResponseHandler can be set in order to receive responses from programmatically invited players. API-Since: 8.0
      • setRecipients

        public void setRecipients​(@Nullable
                                  @Nullable NSArray<? extends GKPlayer> value)
        Array of GKPlayers to invite, or nil if none. This array can also include local guest players. API-Since: 8.0
      • restrictToAutomatch

        @Deprecated
        public boolean restrictToAutomatch()
        Deprecated.
        Whether or not a match will be created only using automatch. If YES, then a player will not be able to invite anyone (including contacts, friends, and nearby players) to the match, but rely on automatching to find players for the match. Default is NO. API-Since: 13.0 Deprecated-Since: 14.0
      • setRestrictToAutomatch

        @Deprecated
        public void setRestrictToAutomatch​(boolean value)
        Deprecated.
        Whether or not a match will be created only using automatch. If YES, then a player will not be able to invite anyone (including contacts, friends, and nearby players) to the match, but rely on automatching to find players for the match. Default is NO. API-Since: 13.0 Deprecated-Since: 14.0
      • queueName

        @Nullable
        public @Nullable java.lang.String queueName()
        The name of the queue, if rule-based matchmaking is used. API-Since: 17.2
      • recipientProperties

        @Nullable
        public @Nullable NSDictionary<? extends GKPlayer,​?> recipientProperties()
        The recipient specific match properties, if rule-based matchmaking is used when inviting players. API-Since: 17.2
      • setQueueName

        public void setQueueName​(@Nullable
                                 @Nullable java.lang.String value)
        The name of the queue, if rule-based matchmaking is used. API-Since: 17.2
      • setRecipientProperties

        public void setRecipientProperties​(@Nullable
                                           @Nullable NSDictionary<? extends GKPlayer,​?> value)
        The recipient specific match properties, if rule-based matchmaking is used when inviting players. API-Since: 17.2
      • useStoredAccessor

        @Deprecated
        public static boolean useStoredAccessor()
        Deprecated.