Interface Hierarchy
- apple.gamecontroller.protocol.GCAxisInput
- apple.gamecontroller.protocol.GCAxisInput.Block_setValueDidChangeHandler
- apple.gamecontroller.protocol.GCAxisInput.Block_valueDidChangeHandler_ret
- apple.gamecontroller.protocol.GCDevice
- apple.gamecontroller.protocol.GCDevicePhysicalInput.Block_elementValueDidChangeHandler_ret
- apple.gamecontroller.protocol.GCDevicePhysicalInput.Block_inputStateAvailableHandler_ret
- apple.gamecontroller.protocol.GCDevicePhysicalInput.Block_setElementValueDidChangeHandler
- apple.gamecontroller.protocol.GCDevicePhysicalInput.Block_setInputStateAvailableHandler
- apple.gamecontroller.protocol.GCDevicePhysicalInputState
- apple.gamecontroller.protocol.GCDevicePhysicalInput
- apple.gamecontroller.protocol.GCDevicePhysicalInputStateDiff
- apple.gamecontroller.protocol.GCLinearInput
- apple.gamecontroller.protocol.GCLinearInput.Block_setValueDidChangeHandler
- apple.gamecontroller.protocol.GCLinearInput.Block_valueDidChangeHandler_ret
- apple.gamecontroller.protocol.GCPhysicalInputElement
- apple.gamecontroller.protocol.GCAxisElement
- apple.gamecontroller.protocol.GCButtonElement
- apple.gamecontroller.protocol.GCDirectionPadElement
- apple.gamecontroller.protocol.GCSwitchElement
- apple.gamecontroller.protocol.GCPhysicalInputElementName
- apple.gamecontroller.protocol.GCAxisElementName
- apple.gamecontroller.protocol.GCButtonElementName
- apple.gamecontroller.protocol.GCDirectionPadElementName
- apple.gamecontroller.protocol.GCSwitchElementName
- apple.gamecontroller.protocol.GCPhysicalInputSource
- apple.gamecontroller.protocol.GCPressedStateInput
- apple.gamecontroller.protocol.GCPressedStateInput.Block_pressedDidChangeHandler_ret
- apple.gamecontroller.protocol.GCPressedStateInput.Block_setPressedDidChangeHandler
- apple.gamecontroller.protocol.GCRelativeInput
- apple.gamecontroller.protocol.GCRelativeInput.Block_deltaDidChangeHandler_ret
- apple.gamecontroller.protocol.GCRelativeInput.Block_setDeltaDidChangeHandler
- apple.gamecontroller.protocol.GCSwitchPositionInput
- apple.gamecontroller.protocol.GCSwitchPositionInput.Block_positionDidChangeHandler_ret
- apple.gamecontroller.protocol.GCSwitchPositionInput.Block_setPositionDidChangeHandler
- apple.gamecontroller.protocol.GCTouchedStateInput
- apple.gamecontroller.protocol.GCTouchedStateInput.Block_setTouchedDidChangeHandler
- apple.gamecontroller.protocol.GCTouchedStateInput.Block_touchedDidChangeHandler_ret