Class Hierarchy
- java.lang.Object
- org.moe.natj.general.NativeObject
- org.moe.natj.objc.ObjCObject
- apple.NSObject (implements apple.protocol.NSObject)
- apple.gamecontroller.GCColor (implements apple.foundation.protocol.NSCopying, apple.foundation.protocol.NSSecureCoding)
- apple.gamecontroller.GCController (implements apple.gamecontroller.protocol.GCDevice)
- apple.gamecontroller.GCControllerElement
- apple.gamecontroller.GCControllerAxisInput
- apple.gamecontroller.GCControllerButtonInput
- apple.gamecontroller.GCDualSenseAdaptiveTrigger
- apple.gamecontroller.GCControllerDirectionPad
- apple.gamecontroller.GCDeviceCursor
- apple.gamecontroller.GCControllerTouchpad
- apple.gamecontroller.GCControllerInputState (implements apple.gamecontroller.protocol.GCDevicePhysicalInputState)
- apple.gamecontroller.GCControllerLiveInput (implements apple.gamecontroller.protocol.GCDevicePhysicalInput)
- apple.gamecontroller.GCDeviceBattery
- apple.gamecontroller.GCDeviceHaptics
- apple.gamecontroller.GCDeviceLight
- apple.gamecontroller.GCKeyboard (implements apple.gamecontroller.protocol.GCDevice)
- apple.gamecontroller.GCMotion
- apple.gamecontroller.GCMouse (implements apple.gamecontroller.protocol.GCDevice)
- apple.gamecontroller.GCPhysicalInputElementCollection<_Key,_Element> (implements apple.foundation.protocol.NSFastEnumeration)
- apple.gamecontroller.GCPhysicalInputProfile
- apple.gamecontroller.GCExtendedGamepad
- apple.gamecontroller.GCDualSenseGamepad
- apple.gamecontroller.GCDualShockGamepad
- apple.gamecontroller.GCExtendedGamepadSnapshot
- apple.gamecontroller.GCXboxGamepad
- apple.gamecontroller.GCGamepad
- apple.gamecontroller.GCGamepadSnapshot
- apple.gamecontroller.GCKeyboardInput
- apple.gamecontroller.GCMicroGamepad
- apple.gamecontroller.GCDirectionalGamepad
- apple.gamecontroller.GCMicroGamepadSnapshot
- apple.gamecontroller.GCMouseInput
- apple.gamecontroller.GCExtendedGamepad
- apple.gamecontroller.GCVirtualController
- apple.gamecontroller.GCVirtualControllerConfiguration
- apple.gamecontroller.GCVirtualControllerElementConfiguration
- apple.uikit.UIResponder (implements apple.uikit.protocol.UIActivityItemsConfigurationProviding, apple.uikit.protocol.UIPasteConfigurationSupporting, apple.uikit.protocol.UIResponderStandardEditActions, apple.uikit.protocol.UIUserActivityRestoring)
- apple.uikit.UIViewController (implements apple.foundation.protocol.NSCoding, apple.foundation.protocol.NSExtensionRequestHandling, apple.uikit.protocol.UIAppearanceContainer, apple.uikit.protocol.UIContentContainer, apple.uikit.protocol.UIFocusEnvironment, apple.uikit.protocol.UIStateRestoring, apple.uikit.protocol.UITraitChangeObservable, apple.uikit.protocol.UITraitEnvironment)
- apple.gamecontroller.GCEventViewController
- apple.uikit.UIViewController (implements apple.foundation.protocol.NSCoding, apple.foundation.protocol.NSExtensionRequestHandling, apple.uikit.protocol.UIAppearanceContainer, apple.uikit.protocol.UIContentContainer, apple.uikit.protocol.UIFocusEnvironment, apple.uikit.protocol.UIStateRestoring, apple.uikit.protocol.UITraitChangeObservable, apple.uikit.protocol.UITraitEnvironment)
- apple.NSObject (implements apple.protocol.NSObject)
- org.moe.natj.objc.ObjCObject
- org.moe.natj.general.NativeObject
Interface Hierarchy
- apple.gamecontroller.GCController.Block_controllerPausedHandler_ret
- apple.gamecontroller.GCController.Block_setControllerPausedHandler
- apple.gamecontroller.GCController.Block_startWirelessControllerDiscoveryWithCompletionHandler
- apple.gamecontroller.GCControllerAxisInput.Block_setValueChangedHandler
- apple.gamecontroller.GCControllerAxisInput.Block_valueChangedHandler_ret
- apple.gamecontroller.GCControllerButtonInput.Block_pressedChangedHandler_ret
- apple.gamecontroller.GCControllerButtonInput.Block_setPressedChangedHandler
- apple.gamecontroller.GCControllerButtonInput.Block_setTouchedChangedHandler
- apple.gamecontroller.GCControllerButtonInput.Block_setValueChangedHandler
- apple.gamecontroller.GCControllerButtonInput.Block_touchedChangedHandler_ret
- apple.gamecontroller.GCControllerButtonInput.Block_valueChangedHandler_ret
- apple.gamecontroller.GCControllerDirectionPad.Block_setValueChangedHandler
- apple.gamecontroller.GCControllerDirectionPad.Block_valueChangedHandler_ret
- apple.gamecontroller.GCControllerTouchpad.Block_setTouchDown
- apple.gamecontroller.GCControllerTouchpad.Block_setTouchMoved
- apple.gamecontroller.GCControllerTouchpad.Block_setTouchUp
- apple.gamecontroller.GCControllerTouchpad.Block_touchDown_ret
- apple.gamecontroller.GCControllerTouchpad.Block_touchMoved_ret
- apple.gamecontroller.GCControllerTouchpad.Block_touchUp_ret
- apple.gamecontroller.GCExtendedGamepad.Block_setValueChangedHandler
- apple.gamecontroller.GCExtendedGamepad.Block_valueChangedHandler_ret
- apple.gamecontroller.GCGamepad.Block_setValueChangedHandler
- apple.gamecontroller.GCGamepad.Block_valueChangedHandler_ret
- apple.gamecontroller.GCKeyboardInput.Block_keyChangedHandler_ret
- apple.gamecontroller.GCKeyboardInput.Block_setKeyChangedHandler
- apple.gamecontroller.GCMicroGamepad.Block_setValueChangedHandler
- apple.gamecontroller.GCMicroGamepad.Block_valueChangedHandler_ret
- apple.gamecontroller.GCMotion.Block_setValueChangedHandler
- apple.gamecontroller.GCMotion.Block_valueChangedHandler_ret
- apple.gamecontroller.GCMouseInput.Block_mouseMovedHandler_ret
- apple.gamecontroller.GCMouseInput.Block_setMouseMovedHandler
- apple.gamecontroller.GCPhysicalInputProfile.Block_setValueDidChangeHandler
- apple.gamecontroller.GCPhysicalInputProfile.Block_valueDidChangeHandler_ret
- apple.gamecontroller.GCVirtualController.Block_connectWithReplyHandler
- apple.gamecontroller.GCVirtualController.Block_updateConfigurationForElementConfiguration