Class GCGamepad

    • Constructor Detail

      • GCGamepad

        protected GCGamepad​(org.moe.natj.general.Pointer peer)
        Deprecated.
    • Method Detail

      • accessInstanceVariablesDirectly

        public static boolean accessInstanceVariablesDirectly()
        Deprecated.
      • alloc

        public static GCGamepad alloc()
        Deprecated.
      • allocWithZone

        public static GCGamepad allocWithZone​(org.moe.natj.general.ptr.VoidPtr zone)
        Deprecated.
      • automaticallyNotifiesObserversForKey

        public static boolean automaticallyNotifiesObserversForKey​(@NotNull
                                                                   @NotNull java.lang.String key)
        Deprecated.
      • cancelPreviousPerformRequestsWithTarget

        public static void cancelPreviousPerformRequestsWithTarget​(@NotNull
                                                                   @NotNull java.lang.Object aTarget)
        Deprecated.
      • cancelPreviousPerformRequestsWithTargetSelectorObject

        public static void cancelPreviousPerformRequestsWithTargetSelectorObject​(@NotNull
                                                                                 @NotNull java.lang.Object aTarget,
                                                                                 @NotNull
                                                                                 @NotNull org.moe.natj.objc.SEL aSelector,
                                                                                 @Nullable
                                                                                 @Nullable java.lang.Object anArgument)
        Deprecated.
      • classFallbacksForKeyedArchiver

        @NotNull
        public static @NotNull NSArray<java.lang.String> classFallbacksForKeyedArchiver()
        Deprecated.
      • classForKeyedUnarchiver

        @NotNull
        public static @NotNull org.moe.natj.objc.Class classForKeyedUnarchiver()
        Deprecated.
      • debugDescription_static

        public static java.lang.String debugDescription_static()
        Deprecated.
      • description_static

        public static java.lang.String description_static()
        Deprecated.
      • hash_static

        public static long hash_static()
        Deprecated.
      • instanceMethodSignatureForSelector

        public static NSMethodSignature instanceMethodSignatureForSelector​(org.moe.natj.objc.SEL aSelector)
        Deprecated.
      • instancesRespondToSelector

        public static boolean instancesRespondToSelector​(org.moe.natj.objc.SEL aSelector)
        Deprecated.
      • isSubclassOfClass

        public static boolean isSubclassOfClass​(org.moe.natj.objc.Class aClass)
        Deprecated.
      • keyPathsForValuesAffectingValueForKey

        @NotNull
        public static @NotNull NSSet<java.lang.String> keyPathsForValuesAffectingValueForKey​(@NotNull
                                                                                             @NotNull java.lang.String key)
        Deprecated.
      • new_objc

        public static GCGamepad new_objc()
        Deprecated.
      • resolveClassMethod

        public static boolean resolveClassMethod​(org.moe.natj.objc.SEL sel)
        Deprecated.
      • resolveInstanceMethod

        public static boolean resolveInstanceMethod​(org.moe.natj.objc.SEL sel)
        Deprecated.
      • setVersion_static

        public static void setVersion_static​(long aVersion)
        Deprecated.
      • superclass_static

        public static org.moe.natj.objc.Class superclass_static()
        Deprecated.
      • version_static

        public static long version_static()
        Deprecated.
      • buttonA

        @NotNull
        public @NotNull GCControllerButtonInput buttonA()
        Deprecated.
        All face buttons are required to be analog in the Standard profile. These must be arranged in the diamond pattern given below: Y / \ X B \ / A
      • controller

        @Nullable
        public @Nullable GCController controller()
        Deprecated.
      • dpad

        @NotNull
        public @NotNull GCControllerDirectionPad dpad()
        Deprecated.
        Required to be analog in the Standard profile. All the elements of this directional input are thus analog.
      • leftShoulder

        @NotNull
        public @NotNull GCControllerButtonInput leftShoulder()
        Deprecated.
        Shoulder buttons are required to be analog inputs.
      • rightShoulder

        @NotNull
        public @NotNull GCControllerButtonInput rightShoulder()
        Deprecated.
        Shoulder buttons are required to be analog inputs.
      • saveSnapshot

        @NotNull
        public @NotNull GCGamepadSnapshot saveSnapshot()
        Deprecated.
        Polls the state vector of the controller and saves it to a snapshot. The snapshot is stored in a device independent format that can be serialized and used at a later date. This is useful for features such as quality assurance, save game or replay functionality among many. If your application is heavily multithreaded this may also be useful to guarantee atomicity of input handling as a snapshot will not change based on user input once it is taken.
      • useStoredAccessor

        @Deprecated
        public static boolean useStoredAccessor()
        Deprecated.