Class VkPhysicalDeviceSubgroupProperties

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceSubgroupProperties>
org.lwjgl.vulkan.VkPhysicalDeviceSubgroupProperties
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class VkPhysicalDeviceSubgroupProperties extends org.lwjgl.system.Struct<VkPhysicalDeviceSubgroupProperties> implements org.lwjgl.system.NativeResource
Structure describing subgroup support for an implementation.
Description

If the VkPhysicalDeviceSubgroupProperties structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to GetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

If supportedOperations includes SUBGROUP_FEATURE_QUAD_BIT, or shaderSubgroupUniformControlFlow is enabled, subgroupSize must be greater than or equal to 4.

Valid Usage (Implicit)

Layout


 struct VkPhysicalDeviceSubgroupProperties {
     VkStructureType sType();
     void * pNext();
     uint32_t subgroupSize();
     VkShaderStageFlags supportedStages();
     VkSubgroupFeatureFlags supportedOperations();
     VkBool32 quadOperationsInAllStages();
 }