Package org.lwjgl.vulkan
Class VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.Buffer
- java.lang.Object
-
- org.lwjgl.system.Pointer.Default
-
- org.lwjgl.system.CustomBuffer<SELF>
-
- org.lwjgl.system.StructBuffer<VkPhysicalDeviceShaderSMBuiltinsPropertiesNV,VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.Buffer>
-
- org.lwjgl.vulkan.VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.Buffer
-
- All Implemented Interfaces:
java.lang.AutoCloseable,java.lang.Iterable<VkPhysicalDeviceShaderSMBuiltinsPropertiesNV>,org.lwjgl.system.NativeResource,org.lwjgl.system.Pointer
- Enclosing class:
- VkPhysicalDeviceShaderSMBuiltinsPropertiesNV
public static class VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.Buffer extends org.lwjgl.system.StructBuffer<VkPhysicalDeviceShaderSMBuiltinsPropertiesNV,VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.Buffer> implements org.lwjgl.system.NativeResource
An array ofVkPhysicalDeviceShaderSMBuiltinsPropertiesNVstructs.
-
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description longpNext()VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.BufferpNext(long value)Sets the specified value to theVkPhysicalDeviceShaderSMBuiltinsPropertiesNV.pNext()field.intshaderSMCount()intshaderWarpsPerSM()intsType()VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.BuffersType(int value)Sets the specified value to theVkPhysicalDeviceShaderSMBuiltinsPropertiesNV.sType()field.VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.BuffersType$Default()Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_PROPERTIES_NVvalue to theVkPhysicalDeviceShaderSMBuiltinsPropertiesNV.sType()field.
-
-
-
Constructor Detail
-
Buffer
public Buffer(java.nio.ByteBuffer container)
Creates a newVkPhysicalDeviceShaderSMBuiltinsPropertiesNV.Bufferinstance backed by the specified container. Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided byVkPhysicalDeviceShaderSMBuiltinsPropertiesNV.SIZEOF, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
-
Buffer
public Buffer(long address, int cap)
-
-
Method Detail
-
sType
public int sType()
- Returns:
- the value of the
VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.sType()field.
-
pNext
public long pNext()
- Returns:
- the value of the
VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.pNext()field.
-
shaderSMCount
public int shaderSMCount()
- Returns:
- the value of the
VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.shaderSMCount()field.
-
shaderWarpsPerSM
public int shaderWarpsPerSM()
- Returns:
- the value of the
VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.shaderWarpsPerSM()field.
-
sType
public VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.Buffer sType(int value)
Sets the specified value to theVkPhysicalDeviceShaderSMBuiltinsPropertiesNV.sType()field.
-
sType$Default
public VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.Buffer sType$Default()
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_PROPERTIES_NVvalue to theVkPhysicalDeviceShaderSMBuiltinsPropertiesNV.sType()field.
-
pNext
public VkPhysicalDeviceShaderSMBuiltinsPropertiesNV.Buffer pNext(long value)
Sets the specified value to theVkPhysicalDeviceShaderSMBuiltinsPropertiesNV.pNext()field.
-
-