Package org.lwjgl.vulkan
Class VkPhysicalDeviceShaderSMBuiltinsFeaturesNV
- java.lang.Object
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- org.lwjgl.system.Pointer.Default
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- org.lwjgl.system.Struct
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- org.lwjgl.vulkan.VkPhysicalDeviceShaderSMBuiltinsFeaturesNV
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- All Implemented Interfaces:
java.lang.AutoCloseable,org.lwjgl.system.NativeResource,org.lwjgl.system.Pointer
public class VkPhysicalDeviceShaderSMBuiltinsFeaturesNV extends org.lwjgl.system.Struct implements org.lwjgl.system.NativeResourceStructure describing the shader SM Builtins features that can be supported by an implementation.Description
If the
VkPhysicalDeviceShaderSMBuiltinsFeaturesNVstructure is included in thepNextchain of theVkPhysicalDeviceFeatures2structure passed toGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported.VkPhysicalDeviceShaderSMBuiltinsFeaturesNVcan also be used in thepNextchain ofVkDeviceCreateInfoto selectively enable these features.Valid Usage (Implicit)
Layout
struct VkPhysicalDeviceShaderSMBuiltinsFeaturesNV { VkStructureTypesType(); void *pNext(); VkBool32shaderSMBuiltins(); }
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.BufferAn array ofVkPhysicalDeviceShaderSMBuiltinsFeaturesNVstructs.
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Field Summary
Fields Modifier and Type Field Description static intALIGNOFThe struct alignment in bytes.static intPNEXT
SHADERSMBUILTINSThe struct member offsets.static intSIZEOFThe struct size in bytes.static intSTYPEThe struct member offsets.
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Constructor Summary
Constructors Constructor Description VkPhysicalDeviceShaderSMBuiltinsFeaturesNV(java.nio.ByteBuffer container)Creates aVkPhysicalDeviceShaderSMBuiltinsFeaturesNVinstance at the current position of the specifiedByteBuffercontainer.
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Deprecated Methods Modifier and Type Method Description static VkPhysicalDeviceShaderSMBuiltinsFeaturesNVcalloc()Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNVinstance allocated withmemCalloc.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffercalloc(int capacity)Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Bufferinstance allocated withmemCalloc.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffercalloc(int capacity, org.lwjgl.system.MemoryStack stack)Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNVcalloc(org.lwjgl.system.MemoryStack stack)Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNVinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNVcallocStack()Deprecated.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.BuffercallocStack(int capacity)Deprecated.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.BuffercallocStack(int capacity, org.lwjgl.system.MemoryStack stack)Deprecated.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNVcallocStack(org.lwjgl.system.MemoryStack stack)Deprecated.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNVcreate()Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNVinstance allocated withBufferUtils.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffercreate(int capacity)Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Bufferinstance allocated withBufferUtils.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNVcreate(long address)Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNVinstance for the specified memory address.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffercreate(long address, int capacity)Create aVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Bufferinstance at the specified memory.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNVcreateSafe(long address)static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.BuffercreateSafe(long address, int capacity)static VkPhysicalDeviceShaderSMBuiltinsFeaturesNVmalloc()Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNVinstance allocated withmemAlloc.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffermalloc(int capacity)Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Bufferinstance allocated withmemAlloc.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffermalloc(int capacity, org.lwjgl.system.MemoryStack stack)Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Bufferinstance allocated on the specifiedMemoryStack.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNVmalloc(org.lwjgl.system.MemoryStack stack)Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNVinstance allocated on the specifiedMemoryStack.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNVmallocStack()Deprecated.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.BuffermallocStack(int capacity)Deprecated.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.BuffermallocStack(int capacity, org.lwjgl.system.MemoryStack stack)Deprecated.static VkPhysicalDeviceShaderSMBuiltinsFeaturesNVmallocStack(org.lwjgl.system.MemoryStack stack)Deprecated.static longnpNext(long struct)Unsafe version ofpNext().static voidnpNext(long struct, long value)Unsafe version ofpNext.static intnshaderSMBuiltins(long struct)Unsafe version ofshaderSMBuiltins().static voidnshaderSMBuiltins(long struct, int value)Unsafe version ofshaderSMBuiltins.static intnsType(long struct)Unsafe version ofsType().static voidnsType(long struct, int value)Unsafe version ofsType.longpNext()NULLor a pointer to a structure extending this structure.VkPhysicalDeviceShaderSMBuiltinsFeaturesNVpNext(long value)Sets the specified value to thepNext()field.VkPhysicalDeviceShaderSMBuiltinsFeaturesNVset(int sType, long pNext, boolean shaderSMBuiltins)Initializes this struct with the specified values.VkPhysicalDeviceShaderSMBuiltinsFeaturesNVset(VkPhysicalDeviceShaderSMBuiltinsFeaturesNV src)Copies the specified struct data to this struct.booleanshaderSMBuiltins()indicates whether the implementation supports the SPIR-VShaderSMBuiltinsNVcapability.VkPhysicalDeviceShaderSMBuiltinsFeaturesNVshaderSMBuiltins(boolean value)Sets the specified value to theshaderSMBuiltins()field.intsizeof()intsType()the type of this structure.VkPhysicalDeviceShaderSMBuiltinsFeaturesNVsType(int value)Sets the specified value to thesType()field.VkPhysicalDeviceShaderSMBuiltinsFeaturesNVsType$Default()Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NVvalue to thesType()field.
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Constructor Detail
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VkPhysicalDeviceShaderSMBuiltinsFeaturesNV
public VkPhysicalDeviceShaderSMBuiltinsFeaturesNV(java.nio.ByteBuffer container)
Creates aVkPhysicalDeviceShaderSMBuiltinsFeaturesNVinstance at the current position of the specifiedByteBuffercontainer. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Detail
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sizeof
public int sizeof()
- Specified by:
sizeofin classorg.lwjgl.system.Struct
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sType
public int sType()
the type of this structure.
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pNext
public long pNext()
NULLor a pointer to a structure extending this structure.
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shaderSMBuiltins
public boolean shaderSMBuiltins()
indicates whether the implementation supports the SPIR-VShaderSMBuiltinsNVcapability.
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sType
public VkPhysicalDeviceShaderSMBuiltinsFeaturesNV sType(int value)
Sets the specified value to thesType()field.
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sType$Default
public VkPhysicalDeviceShaderSMBuiltinsFeaturesNV sType$Default()
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NVvalue to thesType()field.
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pNext
public VkPhysicalDeviceShaderSMBuiltinsFeaturesNV pNext(long value)
Sets the specified value to thepNext()field.
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shaderSMBuiltins
public VkPhysicalDeviceShaderSMBuiltinsFeaturesNV shaderSMBuiltins(boolean value)
Sets the specified value to theshaderSMBuiltins()field.
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set
public VkPhysicalDeviceShaderSMBuiltinsFeaturesNV set(int sType, long pNext, boolean shaderSMBuiltins)
Initializes this struct with the specified values.
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set
public VkPhysicalDeviceShaderSMBuiltinsFeaturesNV set(VkPhysicalDeviceShaderSMBuiltinsFeaturesNV src)
Copies the specified struct data to this struct.- Parameters:
src- the source struct- Returns:
- this struct
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malloc
public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV malloc()
Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNVinstance allocated withmemAlloc. The instance must be explicitly freed.
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calloc
public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV calloc()
Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNVinstance allocated withmemCalloc. The instance must be explicitly freed.
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create
public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV create()
Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNVinstance allocated withBufferUtils.
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create
public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV create(long address)
Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNVinstance for the specified memory address.
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createSafe
@Nullable public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV createSafe(long address)
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malloc
public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer malloc(int capacity)
Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Bufferinstance allocated withmemAlloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
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calloc
public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer calloc(int capacity)
Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Bufferinstance allocated withmemCalloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
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create
public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer create(int capacity)
Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Bufferinstance allocated withBufferUtils.- Parameters:
capacity- the buffer capacity
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create
public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer create(long address, int capacity)
Create aVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Bufferinstance at the specified memory.- Parameters:
address- the memory addresscapacity- the buffer capacity
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createSafe
@Nullable public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer createSafe(long address, int capacity)
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mallocStack
@Deprecated public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV mallocStack()
Deprecated.Deprecated for removal in 3.4.0. Usemalloc(MemoryStack)instead.
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callocStack
@Deprecated public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV callocStack()
Deprecated.Deprecated for removal in 3.4.0. Usecalloc(MemoryStack)instead.
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mallocStack
@Deprecated public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV mallocStack(org.lwjgl.system.MemoryStack stack)
Deprecated.Deprecated for removal in 3.4.0. Usemalloc(MemoryStack)instead.
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callocStack
@Deprecated public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV callocStack(org.lwjgl.system.MemoryStack stack)
Deprecated.Deprecated for removal in 3.4.0. Usecalloc(MemoryStack)instead.
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mallocStack
@Deprecated public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer mallocStack(int capacity)
Deprecated.Deprecated for removal in 3.4.0. Usemalloc(int, MemoryStack)instead.
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callocStack
@Deprecated public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer callocStack(int capacity)
Deprecated.Deprecated for removal in 3.4.0. Usecalloc(int, MemoryStack)instead.
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mallocStack
@Deprecated public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer mallocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Deprecated.Deprecated for removal in 3.4.0. Usemalloc(int, MemoryStack)instead.
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callocStack
@Deprecated public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer callocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Deprecated.Deprecated for removal in 3.4.0. Usecalloc(int, MemoryStack)instead.
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malloc
public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV malloc(org.lwjgl.system.MemoryStack stack)
Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNVinstance allocated on the specifiedMemoryStack.- Parameters:
stack- the stack from which to allocate
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calloc
public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV calloc(org.lwjgl.system.MemoryStack stack)
Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNVinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
stack- the stack from which to allocate
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malloc
public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer malloc(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Bufferinstance allocated on the specifiedMemoryStack.- Parameters:
stack- the stack from which to allocatecapacity- the buffer capacity
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calloc
public static VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer calloc(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
stack- the stack from which to allocatecapacity- the buffer capacity
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nsType
public static int nsType(long struct)
Unsafe version ofsType().
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npNext
public static long npNext(long struct)
Unsafe version ofpNext().
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nshaderSMBuiltins
public static int nshaderSMBuiltins(long struct)
Unsafe version ofshaderSMBuiltins().
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nsType
public static void nsType(long struct, int value)Unsafe version ofsType.
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npNext
public static void npNext(long struct, long value)Unsafe version ofpNext.
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nshaderSMBuiltins
public static void nshaderSMBuiltins(long struct, int value)Unsafe version ofshaderSMBuiltins.
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