Package org.lwjgl.vulkan
Class VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer
- java.lang.Object
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- org.lwjgl.system.Pointer.Default
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- org.lwjgl.system.CustomBuffer<SELF>
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- org.lwjgl.system.StructBuffer<VkPhysicalDeviceShaderSMBuiltinsFeaturesNV,VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer>
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- org.lwjgl.vulkan.VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer
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- All Implemented Interfaces:
java.lang.AutoCloseable,java.lang.Iterable<VkPhysicalDeviceShaderSMBuiltinsFeaturesNV>,org.lwjgl.system.NativeResource,org.lwjgl.system.Pointer
- Enclosing class:
- VkPhysicalDeviceShaderSMBuiltinsFeaturesNV
public static class VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer extends org.lwjgl.system.StructBuffer<VkPhysicalDeviceShaderSMBuiltinsFeaturesNV,VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer> implements org.lwjgl.system.NativeResource
An array ofVkPhysicalDeviceShaderSMBuiltinsFeaturesNVstructs.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description longpNext()VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.BufferpNext(long value)Sets the specified value to theVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.pNext()field.booleanshaderSMBuiltins()VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.BuffershaderSMBuiltins(boolean value)Sets the specified value to theVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.shaderSMBuiltins()field.intsType()VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.BuffersType(int value)Sets the specified value to theVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.sType()field.VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.BuffersType$Default()Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NVvalue to theVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.sType()field.
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Constructor Detail
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Buffer
public Buffer(java.nio.ByteBuffer container)
Creates a newVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Bufferinstance backed by the specified container. Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided byVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.SIZEOF, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
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Buffer
public Buffer(long address, int cap)
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Method Detail
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sType
public int sType()
- Returns:
- the value of the
VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.sType()field.
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pNext
public long pNext()
- Returns:
- the value of the
VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.pNext()field.
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shaderSMBuiltins
public boolean shaderSMBuiltins()
- Returns:
- the value of the
VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.shaderSMBuiltins()field.
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sType
public VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer sType(int value)
Sets the specified value to theVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.sType()field.
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sType$Default
public VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer sType$Default()
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NVvalue to theVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.sType()field.
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pNext
public VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer pNext(long value)
Sets the specified value to theVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.pNext()field.
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shaderSMBuiltins
public VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.Buffer shaderSMBuiltins(boolean value)
Sets the specified value to theVkPhysicalDeviceShaderSMBuiltinsFeaturesNV.shaderSMBuiltins()field.
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