Package org.lwjgl.vulkan
Class VkPhysicalDeviceShaderAtomicInt64Features.Buffer
- java.lang.Object
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- org.lwjgl.system.Pointer.Default
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- org.lwjgl.system.CustomBuffer<SELF>
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- org.lwjgl.system.StructBuffer<VkPhysicalDeviceShaderAtomicInt64Features,VkPhysicalDeviceShaderAtomicInt64Features.Buffer>
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- org.lwjgl.vulkan.VkPhysicalDeviceShaderAtomicInt64Features.Buffer
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- All Implemented Interfaces:
java.lang.AutoCloseable,java.lang.Iterable<VkPhysicalDeviceShaderAtomicInt64Features>,org.lwjgl.system.NativeResource,org.lwjgl.system.Pointer
- Direct Known Subclasses:
VkPhysicalDeviceShaderAtomicInt64FeaturesKHR.Buffer
- Enclosing class:
- VkPhysicalDeviceShaderAtomicInt64Features
public static class VkPhysicalDeviceShaderAtomicInt64Features.Buffer extends org.lwjgl.system.StructBuffer<VkPhysicalDeviceShaderAtomicInt64Features,VkPhysicalDeviceShaderAtomicInt64Features.Buffer> implements org.lwjgl.system.NativeResource
An array ofVkPhysicalDeviceShaderAtomicInt64Featuresstructs.
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Method Summary
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Constructor Detail
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Buffer
public Buffer(java.nio.ByteBuffer container)
Creates a newVkPhysicalDeviceShaderAtomicInt64Features.Bufferinstance backed by the specified container. Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided byVkPhysicalDeviceShaderAtomicInt64Features.SIZEOF, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
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Buffer
public Buffer(long address, int cap)
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Method Detail
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sType
public int sType()
- Returns:
- the value of the
VkPhysicalDeviceShaderAtomicInt64Features.sType()field.
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pNext
public long pNext()
- Returns:
- the value of the
VkPhysicalDeviceShaderAtomicInt64Features.pNext()field.
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shaderBufferInt64Atomics
public boolean shaderBufferInt64Atomics()
- Returns:
- the value of the
VkPhysicalDeviceShaderAtomicInt64Features.shaderBufferInt64Atomics()field.
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shaderSharedInt64Atomics
public boolean shaderSharedInt64Atomics()
- Returns:
- the value of the
VkPhysicalDeviceShaderAtomicInt64Features.shaderSharedInt64Atomics()field.
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sType
public VkPhysicalDeviceShaderAtomicInt64Features.Buffer sType(int value)
Sets the specified value to theVkPhysicalDeviceShaderAtomicInt64Features.sType()field.
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sType$Default
public VkPhysicalDeviceShaderAtomicInt64Features.Buffer sType$Default()
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURESvalue to theVkPhysicalDeviceShaderAtomicInt64Features.sType()field.
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pNext
public VkPhysicalDeviceShaderAtomicInt64Features.Buffer pNext(long value)
Sets the specified value to theVkPhysicalDeviceShaderAtomicInt64Features.pNext()field.
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shaderBufferInt64Atomics
public VkPhysicalDeviceShaderAtomicInt64Features.Buffer shaderBufferInt64Atomics(boolean value)
Sets the specified value to theVkPhysicalDeviceShaderAtomicInt64Features.shaderBufferInt64Atomics()field.
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shaderSharedInt64Atomics
public VkPhysicalDeviceShaderAtomicInt64Features.Buffer shaderSharedInt64Atomics(boolean value)
Sets the specified value to theVkPhysicalDeviceShaderAtomicInt64Features.shaderSharedInt64Atomics()field.
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