Package org.lwjgl.vulkan
Class VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT
- java.lang.Object
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- org.lwjgl.system.Pointer.Default
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- org.lwjgl.system.Struct
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- org.lwjgl.vulkan.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT
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- All Implemented Interfaces:
java.lang.AutoCloseable,org.lwjgl.system.NativeResource,org.lwjgl.system.Pointer
public class VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT extends org.lwjgl.system.Struct implements org.lwjgl.system.NativeResourceStructure describing features supported by VK_EXT_shader_atomic_float2.Description
If the
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTstructure is included in thepNextchain of theVkPhysicalDeviceFeatures2structure passed toGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTcan also be used in thepNextchain ofVkDeviceCreateInfoto selectively enable these features.Valid Usage (Implicit)
Layout
struct VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT { VkStructureTypesType(); void *pNext(); VkBool32shaderBufferFloat16Atomics(); VkBool32shaderBufferFloat16AtomicAdd(); VkBool32shaderBufferFloat16AtomicMinMax(); VkBool32shaderBufferFloat32AtomicMinMax(); VkBool32shaderBufferFloat64AtomicMinMax(); VkBool32shaderSharedFloat16Atomics(); VkBool32shaderSharedFloat16AtomicAdd(); VkBool32shaderSharedFloat16AtomicMinMax(); VkBool32shaderSharedFloat32AtomicMinMax(); VkBool32shaderSharedFloat64AtomicMinMax(); VkBool32shaderImageFloat32AtomicMinMax(); VkBool32sparseImageFloat32AtomicMinMax(); }
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classVkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.BufferAn array ofVkPhysicalDeviceShaderAtomicFloat2FeaturesEXTstructs.
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Field Summary
Fields Modifier and Type Field Description static intALIGNOFThe struct alignment in bytes.static intPNEXT
SHADERBUFFERFLOAT16ATOMICADD
SHADERBUFFERFLOAT16ATOMICMINMAX
SHADERBUFFERFLOAT16ATOMICS
SHADERBUFFERFLOAT32ATOMICMINMAX
SHADERBUFFERFLOAT64ATOMICMINMAX
SHADERIMAGEFLOAT32ATOMICMINMAX
SHADERSHAREDFLOAT16ATOMICADD
SHADERSHAREDFLOAT16ATOMICMINMAX
SHADERSHAREDFLOAT16ATOMICS
SHADERSHAREDFLOAT32ATOMICMINMAX
SHADERSHAREDFLOAT64ATOMICMINMAXThe struct member offsets.static intSIZEOFThe struct size in bytes.static intSPARSEIMAGEFLOAT32ATOMICMINMAX
STYPEThe struct member offsets.
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Constructor Summary
Constructors Constructor Description VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT(java.nio.ByteBuffer container)Creates aVkPhysicalDeviceShaderAtomicFloat2FeaturesEXTinstance at the current position of the specifiedByteBuffercontainer.
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTcalloc()Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXTinstance allocated withmemCalloc.static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Buffercalloc(int capacity)Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Bufferinstance allocated withmemCalloc.static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Buffercalloc(int capacity, org.lwjgl.system.MemoryStack stack)Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTcalloc(org.lwjgl.system.MemoryStack stack)Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXTinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTcreate()Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXTinstance allocated withBufferUtils.static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Buffercreate(int capacity)Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Bufferinstance allocated withBufferUtils.static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTcreate(long address)Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXTinstance for the specified memory address.static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Buffercreate(long address, int capacity)Create aVkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Bufferinstance at the specified memory.static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTcreateSafe(long address)static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.BuffercreateSafe(long address, int capacity)static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTmalloc()Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXTinstance allocated withmemAlloc.static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Buffermalloc(int capacity)Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Bufferinstance allocated withmemAlloc.static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Buffermalloc(int capacity, org.lwjgl.system.MemoryStack stack)Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Bufferinstance allocated on the specifiedMemoryStack.static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTmalloc(org.lwjgl.system.MemoryStack stack)Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXTinstance allocated on the specifiedMemoryStack.static longnpNext(long struct)Unsafe version ofpNext().static voidnpNext(long struct, long value)Unsafe version ofpNext.static intnshaderBufferFloat16AtomicAdd(long struct)Unsafe version ofshaderBufferFloat16AtomicAdd().static voidnshaderBufferFloat16AtomicAdd(long struct, int value)Unsafe version ofshaderBufferFloat16AtomicAdd.static intnshaderBufferFloat16AtomicMinMax(long struct)Unsafe version ofshaderBufferFloat16AtomicMinMax().static voidnshaderBufferFloat16AtomicMinMax(long struct, int value)Unsafe version ofshaderBufferFloat16AtomicMinMax.static intnshaderBufferFloat16Atomics(long struct)Unsafe version ofshaderBufferFloat16Atomics().static voidnshaderBufferFloat16Atomics(long struct, int value)Unsafe version ofshaderBufferFloat16Atomics.static intnshaderBufferFloat32AtomicMinMax(long struct)Unsafe version ofshaderBufferFloat32AtomicMinMax().static voidnshaderBufferFloat32AtomicMinMax(long struct, int value)Unsafe version ofshaderBufferFloat32AtomicMinMax.static intnshaderBufferFloat64AtomicMinMax(long struct)Unsafe version ofshaderBufferFloat64AtomicMinMax().static voidnshaderBufferFloat64AtomicMinMax(long struct, int value)Unsafe version ofshaderBufferFloat64AtomicMinMax.static intnshaderImageFloat32AtomicMinMax(long struct)Unsafe version ofshaderImageFloat32AtomicMinMax().static voidnshaderImageFloat32AtomicMinMax(long struct, int value)Unsafe version ofshaderImageFloat32AtomicMinMax.static intnshaderSharedFloat16AtomicAdd(long struct)Unsafe version ofshaderSharedFloat16AtomicAdd().static voidnshaderSharedFloat16AtomicAdd(long struct, int value)Unsafe version ofshaderSharedFloat16AtomicAdd.static intnshaderSharedFloat16AtomicMinMax(long struct)Unsafe version ofshaderSharedFloat16AtomicMinMax().static voidnshaderSharedFloat16AtomicMinMax(long struct, int value)Unsafe version ofshaderSharedFloat16AtomicMinMax.static intnshaderSharedFloat16Atomics(long struct)Unsafe version ofshaderSharedFloat16Atomics().static voidnshaderSharedFloat16Atomics(long struct, int value)Unsafe version ofshaderSharedFloat16Atomics.static intnshaderSharedFloat32AtomicMinMax(long struct)Unsafe version ofshaderSharedFloat32AtomicMinMax().static voidnshaderSharedFloat32AtomicMinMax(long struct, int value)Unsafe version ofshaderSharedFloat32AtomicMinMax.static intnshaderSharedFloat64AtomicMinMax(long struct)Unsafe version ofshaderSharedFloat64AtomicMinMax().static voidnshaderSharedFloat64AtomicMinMax(long struct, int value)Unsafe version ofshaderSharedFloat64AtomicMinMax.static intnsparseImageFloat32AtomicMinMax(long struct)Unsafe version ofsparseImageFloat32AtomicMinMax().static voidnsparseImageFloat32AtomicMinMax(long struct, int value)Unsafe version ofsparseImageFloat32AtomicMinMax.static intnsType(long struct)Unsafe version ofsType().static voidnsType(long struct, int value)Unsafe version ofsType.longpNext()NULLor a pointer to a structure extending this structure.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTpNext(long value)Sets the specified value to thepNext()field.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTset(int sType, long pNext, boolean shaderBufferFloat16Atomics, boolean shaderBufferFloat16AtomicAdd, boolean shaderBufferFloat16AtomicMinMax, boolean shaderBufferFloat32AtomicMinMax, boolean shaderBufferFloat64AtomicMinMax, boolean shaderSharedFloat16Atomics, boolean shaderSharedFloat16AtomicAdd, boolean shaderSharedFloat16AtomicMinMax, boolean shaderSharedFloat32AtomicMinMax, boolean shaderSharedFloat64AtomicMinMax, boolean shaderImageFloat32AtomicMinMax, boolean sparseImageFloat32AtomicMinMax)Initializes this struct with the specified values.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTset(VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT src)Copies the specified struct data to this struct.booleanshaderBufferFloat16AtomicAdd()indicates whether shaders can perform 16-bit floating-point add atomic operations on storage buffers.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTshaderBufferFloat16AtomicAdd(boolean value)Sets the specified value to theshaderBufferFloat16AtomicAdd()field.booleanshaderBufferFloat16AtomicMinMax()indicates whether shaders can perform 16-bit floating-point min and max atomic operations on storage buffers.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTshaderBufferFloat16AtomicMinMax(boolean value)Sets the specified value to theshaderBufferFloat16AtomicMinMax()field.booleanshaderBufferFloat16Atomics()indicates whether shaders can perform 16-bit floating-point load, store, and exchange atomic operations on storage buffers.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTshaderBufferFloat16Atomics(boolean value)Sets the specified value to theshaderBufferFloat16Atomics()field.booleanshaderBufferFloat32AtomicMinMax()indicates whether shaders can perform 32-bit floating-point min and max atomic operations on storage buffers.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTshaderBufferFloat32AtomicMinMax(boolean value)Sets the specified value to theshaderBufferFloat32AtomicMinMax()field.booleanshaderBufferFloat64AtomicMinMax()indicates whether shaders can perform 64-bit floating-point min and max atomic operations on storage buffers.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTshaderBufferFloat64AtomicMinMax(boolean value)Sets the specified value to theshaderBufferFloat64AtomicMinMax()field.booleanshaderImageFloat32AtomicMinMax()indicates whether shaders can perform 32-bit floating-point min and max atomic image operations.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTshaderImageFloat32AtomicMinMax(boolean value)Sets the specified value to theshaderImageFloat32AtomicMinMax()field.booleanshaderSharedFloat16AtomicAdd()indicates whether shaders can perform 16-bit floating-point add atomic operations on shared memory.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTshaderSharedFloat16AtomicAdd(boolean value)Sets the specified value to theshaderSharedFloat16AtomicAdd()field.booleanshaderSharedFloat16AtomicMinMax()indicates whether shaders can perform 16-bit floating-point min and max atomic operations on shared memory.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTshaderSharedFloat16AtomicMinMax(boolean value)Sets the specified value to theshaderSharedFloat16AtomicMinMax()field.booleanshaderSharedFloat16Atomics()indicates whether shaders can perform 16-bit floating-point load, store and exchange atomic operations on shared memory.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTshaderSharedFloat16Atomics(boolean value)Sets the specified value to theshaderSharedFloat16Atomics()field.booleanshaderSharedFloat32AtomicMinMax()indicates whether shaders can perform 32-bit floating-point min and max atomic operations on shared memory.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTshaderSharedFloat32AtomicMinMax(boolean value)Sets the specified value to theshaderSharedFloat32AtomicMinMax()field.booleanshaderSharedFloat64AtomicMinMax()indicates whether shaders can perform 64-bit floating-point min and max atomic operations on shared memory.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTshaderSharedFloat64AtomicMinMax(boolean value)Sets the specified value to theshaderSharedFloat64AtomicMinMax()field.intsizeof()booleansparseImageFloat32AtomicMinMax()indicates whether 32-bit floating-point min and max atomic operations can be used on sparse images.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTsparseImageFloat32AtomicMinMax(boolean value)Sets the specified value to thesparseImageFloat32AtomicMinMax()field.intsType()the type of this structure.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTsType(int value)Sets the specified value to thesType()field.VkPhysicalDeviceShaderAtomicFloat2FeaturesEXTsType$Default()Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_2_FEATURES_EXTvalue to thesType()field.
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Field Detail
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SIZEOF
The struct size in bytes.
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ALIGNOF
The struct alignment in bytes.
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STYPE, PNEXT, SHADERBUFFERFLOAT16ATOMICS, SHADERBUFFERFLOAT16ATOMICADD, SHADERBUFFERFLOAT16ATOMICMINMAX, SHADERBUFFERFLOAT32ATOMICMINMAX, SHADERBUFFERFLOAT64ATOMICMINMAX, SHADERSHAREDFLOAT16ATOMICS, SHADERSHAREDFLOAT16ATOMICADD, SHADERSHAREDFLOAT16ATOMICMINMAX, SHADERSHAREDFLOAT32ATOMICMINMAX, SHADERSHAREDFLOAT64ATOMICMINMAX, SHADERIMAGEFLOAT32ATOMICMINMAX, SPARSEIMAGEFLOAT32ATOMICMINMAX
The struct member offsets.
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Constructor Detail
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VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT(java.nio.ByteBuffer container)
Creates aVkPhysicalDeviceShaderAtomicFloat2FeaturesEXTinstance at the current position of the specifiedByteBuffercontainer. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Detail
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sizeof
public int sizeof()
- Specified by:
sizeofin classorg.lwjgl.system.Struct
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sType
public int sType()
the type of this structure.
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pNext
public long pNext()
NULLor a pointer to a structure extending this structure.
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shaderBufferFloat16Atomics
public boolean shaderBufferFloat16Atomics()
indicates whether shaders can perform 16-bit floating-point load, store, and exchange atomic operations on storage buffers.
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shaderBufferFloat16AtomicAdd
public boolean shaderBufferFloat16AtomicAdd()
indicates whether shaders can perform 16-bit floating-point add atomic operations on storage buffers.
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shaderBufferFloat16AtomicMinMax
public boolean shaderBufferFloat16AtomicMinMax()
indicates whether shaders can perform 16-bit floating-point min and max atomic operations on storage buffers.
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shaderBufferFloat32AtomicMinMax
public boolean shaderBufferFloat32AtomicMinMax()
indicates whether shaders can perform 32-bit floating-point min and max atomic operations on storage buffers.
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shaderBufferFloat64AtomicMinMax
public boolean shaderBufferFloat64AtomicMinMax()
indicates whether shaders can perform 64-bit floating-point min and max atomic operations on storage buffers.
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shaderSharedFloat16Atomics
public boolean shaderSharedFloat16Atomics()
indicates whether shaders can perform 16-bit floating-point load, store and exchange atomic operations on shared memory.
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shaderSharedFloat16AtomicAdd
public boolean shaderSharedFloat16AtomicAdd()
indicates whether shaders can perform 16-bit floating-point add atomic operations on shared memory.
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shaderSharedFloat16AtomicMinMax
public boolean shaderSharedFloat16AtomicMinMax()
indicates whether shaders can perform 16-bit floating-point min and max atomic operations on shared memory.
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shaderSharedFloat32AtomicMinMax
public boolean shaderSharedFloat32AtomicMinMax()
indicates whether shaders can perform 32-bit floating-point min and max atomic operations on shared memory.
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shaderSharedFloat64AtomicMinMax
public boolean shaderSharedFloat64AtomicMinMax()
indicates whether shaders can perform 64-bit floating-point min and max atomic operations on shared memory.
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shaderImageFloat32AtomicMinMax
public boolean shaderImageFloat32AtomicMinMax()
indicates whether shaders can perform 32-bit floating-point min and max atomic image operations.
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sparseImageFloat32AtomicMinMax
public boolean sparseImageFloat32AtomicMinMax()
indicates whether 32-bit floating-point min and max atomic operations can be used on sparse images.
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sType
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT sType(int value)
Sets the specified value to thesType()field.
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sType$Default
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT sType$Default()
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_2_FEATURES_EXTvalue to thesType()field.
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pNext
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT pNext(long value)
Sets the specified value to thepNext()field.
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shaderBufferFloat16Atomics
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT shaderBufferFloat16Atomics(boolean value)
Sets the specified value to theshaderBufferFloat16Atomics()field.
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shaderBufferFloat16AtomicAdd
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT shaderBufferFloat16AtomicAdd(boolean value)
Sets the specified value to theshaderBufferFloat16AtomicAdd()field.
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shaderBufferFloat16AtomicMinMax
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT shaderBufferFloat16AtomicMinMax(boolean value)
Sets the specified value to theshaderBufferFloat16AtomicMinMax()field.
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shaderBufferFloat32AtomicMinMax
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT shaderBufferFloat32AtomicMinMax(boolean value)
Sets the specified value to theshaderBufferFloat32AtomicMinMax()field.
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shaderBufferFloat64AtomicMinMax
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT shaderBufferFloat64AtomicMinMax(boolean value)
Sets the specified value to theshaderBufferFloat64AtomicMinMax()field.
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shaderSharedFloat16Atomics
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT shaderSharedFloat16Atomics(boolean value)
Sets the specified value to theshaderSharedFloat16Atomics()field.
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shaderSharedFloat16AtomicAdd
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT shaderSharedFloat16AtomicAdd(boolean value)
Sets the specified value to theshaderSharedFloat16AtomicAdd()field.
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shaderSharedFloat16AtomicMinMax
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT shaderSharedFloat16AtomicMinMax(boolean value)
Sets the specified value to theshaderSharedFloat16AtomicMinMax()field.
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shaderSharedFloat32AtomicMinMax
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT shaderSharedFloat32AtomicMinMax(boolean value)
Sets the specified value to theshaderSharedFloat32AtomicMinMax()field.
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shaderSharedFloat64AtomicMinMax
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT shaderSharedFloat64AtomicMinMax(boolean value)
Sets the specified value to theshaderSharedFloat64AtomicMinMax()field.
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shaderImageFloat32AtomicMinMax
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT shaderImageFloat32AtomicMinMax(boolean value)
Sets the specified value to theshaderImageFloat32AtomicMinMax()field.
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sparseImageFloat32AtomicMinMax
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT sparseImageFloat32AtomicMinMax(boolean value)
Sets the specified value to thesparseImageFloat32AtomicMinMax()field.
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set
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT set(int sType, long pNext, boolean shaderBufferFloat16Atomics, boolean shaderBufferFloat16AtomicAdd, boolean shaderBufferFloat16AtomicMinMax, boolean shaderBufferFloat32AtomicMinMax, boolean shaderBufferFloat64AtomicMinMax, boolean shaderSharedFloat16Atomics, boolean shaderSharedFloat16AtomicAdd, boolean shaderSharedFloat16AtomicMinMax, boolean shaderSharedFloat32AtomicMinMax, boolean shaderSharedFloat64AtomicMinMax, boolean shaderImageFloat32AtomicMinMax, boolean sparseImageFloat32AtomicMinMax)
Initializes this struct with the specified values.
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set
public VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT set(VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT src)
Copies the specified struct data to this struct.- Parameters:
src- the source struct- Returns:
- this struct
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malloc
public static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT malloc()
Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXTinstance allocated withmemAlloc. The instance must be explicitly freed.
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calloc
public static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT calloc()
Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXTinstance allocated withmemCalloc. The instance must be explicitly freed.
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create
public static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT create()
Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXTinstance allocated withBufferUtils.
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create
public static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT create(long address)
Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXTinstance for the specified memory address.
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createSafe
@Nullable public static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT createSafe(long address)
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malloc
public static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Buffer malloc(int capacity)
Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Bufferinstance allocated withmemAlloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
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calloc
public static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Buffer calloc(int capacity)
Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Bufferinstance allocated withmemCalloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
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create
public static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Buffer create(int capacity)
Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Bufferinstance allocated withBufferUtils.- Parameters:
capacity- the buffer capacity
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create
public static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Buffer create(long address, int capacity)
Create aVkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Bufferinstance at the specified memory.- Parameters:
address- the memory addresscapacity- the buffer capacity
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createSafe
@Nullable public static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Buffer createSafe(long address, int capacity)
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malloc
public static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT malloc(org.lwjgl.system.MemoryStack stack)
Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXTinstance allocated on the specifiedMemoryStack.- Parameters:
stack- the stack from which to allocate
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calloc
public static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT calloc(org.lwjgl.system.MemoryStack stack)
Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXTinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
stack- the stack from which to allocate
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malloc
public static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Buffer malloc(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Bufferinstance allocated on the specifiedMemoryStack.- Parameters:
stack- the stack from which to allocatecapacity- the buffer capacity
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calloc
public static VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Buffer calloc(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newVkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
stack- the stack from which to allocatecapacity- the buffer capacity
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nsType
public static int nsType(long struct)
Unsafe version ofsType().
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npNext
public static long npNext(long struct)
Unsafe version ofpNext().
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nshaderBufferFloat16Atomics
public static int nshaderBufferFloat16Atomics(long struct)
Unsafe version ofshaderBufferFloat16Atomics().
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nshaderBufferFloat16AtomicAdd
public static int nshaderBufferFloat16AtomicAdd(long struct)
Unsafe version ofshaderBufferFloat16AtomicAdd().
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nshaderBufferFloat16AtomicMinMax
public static int nshaderBufferFloat16AtomicMinMax(long struct)
Unsafe version ofshaderBufferFloat16AtomicMinMax().
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nshaderBufferFloat32AtomicMinMax
public static int nshaderBufferFloat32AtomicMinMax(long struct)
Unsafe version ofshaderBufferFloat32AtomicMinMax().
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nshaderBufferFloat64AtomicMinMax
public static int nshaderBufferFloat64AtomicMinMax(long struct)
Unsafe version ofshaderBufferFloat64AtomicMinMax().
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nshaderSharedFloat16Atomics
public static int nshaderSharedFloat16Atomics(long struct)
Unsafe version ofshaderSharedFloat16Atomics().
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nshaderSharedFloat16AtomicAdd
public static int nshaderSharedFloat16AtomicAdd(long struct)
Unsafe version ofshaderSharedFloat16AtomicAdd().
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nshaderSharedFloat16AtomicMinMax
public static int nshaderSharedFloat16AtomicMinMax(long struct)
Unsafe version ofshaderSharedFloat16AtomicMinMax().
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nshaderSharedFloat32AtomicMinMax
public static int nshaderSharedFloat32AtomicMinMax(long struct)
Unsafe version ofshaderSharedFloat32AtomicMinMax().
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nshaderSharedFloat64AtomicMinMax
public static int nshaderSharedFloat64AtomicMinMax(long struct)
Unsafe version ofshaderSharedFloat64AtomicMinMax().
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nshaderImageFloat32AtomicMinMax
public static int nshaderImageFloat32AtomicMinMax(long struct)
Unsafe version ofshaderImageFloat32AtomicMinMax().
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nsparseImageFloat32AtomicMinMax
public static int nsparseImageFloat32AtomicMinMax(long struct)
Unsafe version ofsparseImageFloat32AtomicMinMax().
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nsType
public static void nsType(long struct, int value)Unsafe version ofsType.
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npNext
public static void npNext(long struct, long value)Unsafe version ofpNext.
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nshaderBufferFloat16Atomics
public static void nshaderBufferFloat16Atomics(long struct, int value)Unsafe version ofshaderBufferFloat16Atomics.
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nshaderBufferFloat16AtomicAdd
public static void nshaderBufferFloat16AtomicAdd(long struct, int value)Unsafe version ofshaderBufferFloat16AtomicAdd.
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nshaderBufferFloat16AtomicMinMax
public static void nshaderBufferFloat16AtomicMinMax(long struct, int value)Unsafe version ofshaderBufferFloat16AtomicMinMax.
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nshaderBufferFloat32AtomicMinMax
public static void nshaderBufferFloat32AtomicMinMax(long struct, int value)Unsafe version ofshaderBufferFloat32AtomicMinMax.
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nshaderBufferFloat64AtomicMinMax
public static void nshaderBufferFloat64AtomicMinMax(long struct, int value)Unsafe version ofshaderBufferFloat64AtomicMinMax.
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nshaderSharedFloat16Atomics
public static void nshaderSharedFloat16Atomics(long struct, int value)Unsafe version ofshaderSharedFloat16Atomics.
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nshaderSharedFloat16AtomicAdd
public static void nshaderSharedFloat16AtomicAdd(long struct, int value)Unsafe version ofshaderSharedFloat16AtomicAdd.
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nshaderSharedFloat16AtomicMinMax
public static void nshaderSharedFloat16AtomicMinMax(long struct, int value)Unsafe version ofshaderSharedFloat16AtomicMinMax.
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nshaderSharedFloat32AtomicMinMax
public static void nshaderSharedFloat32AtomicMinMax(long struct, int value)Unsafe version ofshaderSharedFloat32AtomicMinMax.
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nshaderSharedFloat64AtomicMinMax
public static void nshaderSharedFloat64AtomicMinMax(long struct, int value)Unsafe version ofshaderSharedFloat64AtomicMinMax.
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nshaderImageFloat32AtomicMinMax
public static void nshaderImageFloat32AtomicMinMax(long struct, int value)Unsafe version ofshaderImageFloat32AtomicMinMax.
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nsparseImageFloat32AtomicMinMax
public static void nsparseImageFloat32AtomicMinMax(long struct, int value)Unsafe version ofsparseImageFloat32AtomicMinMax.
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