Package org.lwjgl.vulkan
Class VkPhysicalDeviceMeshShaderFeaturesNV.Buffer
- java.lang.Object
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- org.lwjgl.system.Pointer.Default
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- org.lwjgl.system.CustomBuffer<SELF>
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- org.lwjgl.system.StructBuffer<VkPhysicalDeviceMeshShaderFeaturesNV,VkPhysicalDeviceMeshShaderFeaturesNV.Buffer>
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- org.lwjgl.vulkan.VkPhysicalDeviceMeshShaderFeaturesNV.Buffer
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- All Implemented Interfaces:
java.lang.AutoCloseable,java.lang.Iterable<VkPhysicalDeviceMeshShaderFeaturesNV>,org.lwjgl.system.NativeResource,org.lwjgl.system.Pointer
- Enclosing class:
- VkPhysicalDeviceMeshShaderFeaturesNV
public static class VkPhysicalDeviceMeshShaderFeaturesNV.Buffer extends org.lwjgl.system.StructBuffer<VkPhysicalDeviceMeshShaderFeaturesNV,VkPhysicalDeviceMeshShaderFeaturesNV.Buffer> implements org.lwjgl.system.NativeResource
An array ofVkPhysicalDeviceMeshShaderFeaturesNVstructs.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description booleanmeshShader()VkPhysicalDeviceMeshShaderFeaturesNV.BuffermeshShader(boolean value)Sets the specified value to theVkPhysicalDeviceMeshShaderFeaturesNV.meshShader()field.longpNext()VkPhysicalDeviceMeshShaderFeaturesNV.BufferpNext(long value)Sets the specified value to theVkPhysicalDeviceMeshShaderFeaturesNV.pNext()field.intsType()VkPhysicalDeviceMeshShaderFeaturesNV.BuffersType(int value)Sets the specified value to theVkPhysicalDeviceMeshShaderFeaturesNV.sType()field.VkPhysicalDeviceMeshShaderFeaturesNV.BuffersType$Default()Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NVvalue to theVkPhysicalDeviceMeshShaderFeaturesNV.sType()field.booleantaskShader()VkPhysicalDeviceMeshShaderFeaturesNV.BuffertaskShader(boolean value)Sets the specified value to theVkPhysicalDeviceMeshShaderFeaturesNV.taskShader()field.
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Constructor Detail
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Buffer
public Buffer(java.nio.ByteBuffer container)
Creates a newVkPhysicalDeviceMeshShaderFeaturesNV.Bufferinstance backed by the specified container. Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided byVkPhysicalDeviceMeshShaderFeaturesNV.SIZEOF, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
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Buffer
public Buffer(long address, int cap)
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Method Detail
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sType
public int sType()
- Returns:
- the value of the
VkPhysicalDeviceMeshShaderFeaturesNV.sType()field.
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pNext
public long pNext()
- Returns:
- the value of the
VkPhysicalDeviceMeshShaderFeaturesNV.pNext()field.
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taskShader
public boolean taskShader()
- Returns:
- the value of the
VkPhysicalDeviceMeshShaderFeaturesNV.taskShader()field.
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meshShader
public boolean meshShader()
- Returns:
- the value of the
VkPhysicalDeviceMeshShaderFeaturesNV.meshShader()field.
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sType
public VkPhysicalDeviceMeshShaderFeaturesNV.Buffer sType(int value)
Sets the specified value to theVkPhysicalDeviceMeshShaderFeaturesNV.sType()field.
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sType$Default
public VkPhysicalDeviceMeshShaderFeaturesNV.Buffer sType$Default()
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NVvalue to theVkPhysicalDeviceMeshShaderFeaturesNV.sType()field.
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pNext
public VkPhysicalDeviceMeshShaderFeaturesNV.Buffer pNext(long value)
Sets the specified value to theVkPhysicalDeviceMeshShaderFeaturesNV.pNext()field.
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taskShader
public VkPhysicalDeviceMeshShaderFeaturesNV.Buffer taskShader(boolean value)
Sets the specified value to theVkPhysicalDeviceMeshShaderFeaturesNV.taskShader()field.
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meshShader
public VkPhysicalDeviceMeshShaderFeaturesNV.Buffer meshShader(boolean value)
Sets the specified value to theVkPhysicalDeviceMeshShaderFeaturesNV.meshShader()field.
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