Class VALVEMutableDescriptorType


  • public final class VALVEMutableDescriptorType
    extends java.lang.Object
    This extension allows applications to reduce descriptor memory footprint by allowing a descriptor to be able to mutate to a given list of descriptor types depending on which descriptor types are written into, or copied into a descriptor set.

    The main use case this extension intends to address is descriptor indexing with DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT where the descriptor types are completely generic, as this means applications can allocate one large descriptor set, rather than having one large descriptor set per descriptor type, which significantly bloats descriptor memory usage and causes performance issues.

    This extension also adds a mechanism to declare that a descriptor pool, and therefore the descriptor sets that are allocated from it, reside only in host memory; as such these descriptors can only be updated/copied, but not bound.

    These features together allow much more efficient emulation of the raw D3D12 binding model. This extension is primarily intended to be useful for API layering efforts.

    VK_VALVE_mutable_descriptor_type
    Name String
    VK_VALVE_mutable_descriptor_type
    Extension Type
    Device extension
    Registered Extension Number
    352
    Revision
    1
    Extension and Version Dependencies
    Special Use
    Contact
    Other Extension Metadata
    Last Modified Date
    2020-12-02
    IP Status
    No known IP claims.
    Contributors
    • Joshua Ashton, Valve
    • Hans-Kristian Arntzen, Valve