Class KHRShaderFloatControls


  • public final class KHRShaderFloatControls
    extends java.lang.Object
    The VK_KHR_shader_float_controls extension enables efficient use of floating-point computations through the ability to query and override the implementation’s default behavior for rounding modes, denormals, signed zero, and infinity.
    Promotion to Vulkan 1.2

    All functionality in this extension is included in core Vulkan 1.2, with the KHR suffix omitted. The original type, enum and command names are still available as aliases of the core functionality.

    VK_KHR_shader_float_controls
    Name String
    VK_KHR_shader_float_controls
    Extension Type
    Device extension
    Registered Extension Number
    198
    Revision
    4
    Extension and Version Dependencies
    Deprecation state
    Contact
    Other Extension Metadata
    Last Modified Date
    2018-09-11
    Interactions and External Dependencies
    IP Status
    No known IP claims.
    Contributors
    • Alexander Galazin, Arm
    • Jan-Harald Fredriksen, Arm
    • Jeff Bolz, NVIDIA
    • Graeme Leese, Broadcom
    • Daniel Rakos, AMD