Class KHRAccelerationStructure


  • public class KHRAccelerationStructure
    extends java.lang.Object
    In order to be efficient, rendering techniques such as ray tracing need a quick way to identify which primitives may be intersected by a ray traversing the geometries. Acceleration structures are the most common way to represent the geometry spatially sorted, in order to quickly identify such potential intersections.

    This extension adds new functionalities:

    • Acceleration structure objects and build commands
    • Structures to describe geometry inputs to acceleration structure builds
    • Acceleration structure copy commands
    VK_KHR_acceleration_structure
    Name String
    VK_KHR_acceleration_structure
    Extension Type
    Device extension
    Registered Extension Number
    151
    Revision
    13
    Extension and Version Dependencies
    Contact
    Other Extension Metadata
    Last Modified Date
    2021-09-30
    Contributors
    • Samuel Bourasseau, Adobe
    • Matthäus Chajdas, AMD
    • Greg Grebe, AMD
    • Nicolai Hähnle, AMD
    • Tobias Hector, AMD
    • Dave Oldcorn, AMD
    • Skyler Saleh, AMD
    • Mathieu Robart, Arm
    • Marius Bjorge, Arm
    • Tom Olson, Arm
    • Sebastian Tafuri, EA
    • Henrik Rydgard, Embark
    • Juan Cañada, Epic Games
    • Patrick Kelly, Epic Games
    • Yuriy O’Donnell, Epic Games
    • Michael Doggett, Facebook/Oculus
    • Ricardo Garcia, Igalia
    • Andrew Garrard, Imagination
    • Don Scorgie, Imagination
    • Dae Kim, Imagination
    • Joshua Barczak, Intel
    • Slawek Grajewski, Intel
    • Jeff Bolz, NVIDIA
    • Pascal Gautron, NVIDIA
    • Daniel Koch, NVIDIA
    • Christoph Kubisch, NVIDIA
    • Ashwin Lele, NVIDIA
    • Robert Stepinski, NVIDIA
    • Martin Stich, NVIDIA
    • Nuno Subtil, NVIDIA
    • Eric Werness, NVIDIA
    • Jon Leech, Khronos
    • Jeroen van Schijndel, OTOY
    • Juul Joosten, OTOY
    • Alex Bourd, Qualcomm
    • Roman Larionov, Qualcomm
    • David McAllister, Qualcomm
    • Lewis Gordon, Samsung
    • Ralph Potter, Samsung
    • Jasper Bekkers, Traverse Research
    • Jesse Barker, Unity
    • Baldur Karlsson, Valve