Package org.lwjgl.vulkan
Class VkPhysicalDeviceMeshShaderFeaturesNV.Buffer
- java.lang.Object
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- org.lwjgl.system.Pointer.Default
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- org.lwjgl.system.CustomBuffer<SELF>
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- org.lwjgl.system.StructBuffer<VkPhysicalDeviceMeshShaderFeaturesNV,VkPhysicalDeviceMeshShaderFeaturesNV.Buffer>
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- org.lwjgl.vulkan.VkPhysicalDeviceMeshShaderFeaturesNV.Buffer
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- All Implemented Interfaces:
java.lang.AutoCloseable,java.lang.Iterable<VkPhysicalDeviceMeshShaderFeaturesNV>,org.lwjgl.system.NativeResource,org.lwjgl.system.Pointer
- Enclosing class:
- VkPhysicalDeviceMeshShaderFeaturesNV
public static class VkPhysicalDeviceMeshShaderFeaturesNV.Buffer extends org.lwjgl.system.StructBuffer<VkPhysicalDeviceMeshShaderFeaturesNV,VkPhysicalDeviceMeshShaderFeaturesNV.Buffer> implements org.lwjgl.system.NativeResource
An array ofVkPhysicalDeviceMeshShaderFeaturesNVstructs.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description booleanmeshShader()Returns the value of themeshShaderfield.VkPhysicalDeviceMeshShaderFeaturesNV.BuffermeshShader(boolean value)Sets the specified value to themeshShaderfield.longpNext()Returns the value of thepNextfield.VkPhysicalDeviceMeshShaderFeaturesNV.BufferpNext(long value)Sets the specified value to thepNextfield.intsType()Returns the value of thesTypefield.VkPhysicalDeviceMeshShaderFeaturesNV.BuffersType(int value)Sets the specified value to thesTypefield.booleantaskShader()Returns the value of thetaskShaderfield.VkPhysicalDeviceMeshShaderFeaturesNV.BuffertaskShader(boolean value)Sets the specified value to thetaskShaderfield.
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Constructor Detail
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Buffer
public Buffer(java.nio.ByteBuffer container)
Creates a newVkPhysicalDeviceMeshShaderFeaturesNV.Bufferinstance backed by the specified container. Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided byVkPhysicalDeviceMeshShaderFeaturesNV.SIZEOF, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
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Buffer
public Buffer(long address, int cap)
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Method Detail
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sType
public int sType()
Returns the value of thesTypefield.
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pNext
public long pNext()
Returns the value of thepNextfield.
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taskShader
public boolean taskShader()
Returns the value of thetaskShaderfield.
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meshShader
public boolean meshShader()
Returns the value of themeshShaderfield.
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sType
public VkPhysicalDeviceMeshShaderFeaturesNV.Buffer sType(int value)
Sets the specified value to thesTypefield.
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pNext
public VkPhysicalDeviceMeshShaderFeaturesNV.Buffer pNext(long value)
Sets the specified value to thepNextfield.
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taskShader
public VkPhysicalDeviceMeshShaderFeaturesNV.Buffer taskShader(boolean value)
Sets the specified value to thetaskShaderfield.
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meshShader
public VkPhysicalDeviceMeshShaderFeaturesNV.Buffer meshShader(boolean value)
Sets the specified value to themeshShaderfield.
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