| Package | Description |
|---|---|
| com.jme3.terrain.geomipmap.grid | |
| com.jme3.terrain.heightmap |
heightmaps for use with terrain
|
| Modifier and Type | Class and Description |
|---|---|
class |
FractalTileLoader.FloatBufferHeightMap |
| Modifier and Type | Class and Description |
|---|---|
class |
AbstractHeightMap
AbstractHeightMap provides a base implementation of height
data for terrain rendering. |
class |
CombinerHeightMap
Generates a new height map based on
two provided height maps.
|
class |
FaultHeightMap
Creates a heightmap based on the fault algorithm.
|
class |
FluidSimHeightMap
FluidSimHeightMap generates a height map based using some
sort of fluid simulation. |
class |
HillHeightMap
HillHeightMap generates a height map base on the Hill
Algorithm. |
class |
ImageBasedHeightMap
ImageBasedHeightMap is a height map created from the grayscale
conversion of an image. |
class |
MidpointDisplacementHeightMap
MidpointDisplacementHeightMap generates a heightmap based on
the midpoint displacement algorithm. |
class |
ParticleDepositionHeightMap
ParticleDepositionHeightMap creates a heightmap based on the
Particle Deposition algorithm based on Jason Shankel's paper from
"Game Programming Gems". |
class |
RawHeightMap
RawHeightMap creates a height map from a RAW image file. |
| Modifier and Type | Method and Description |
|---|---|
HeightMap |
HeightMapGrid.getHeightMapAt(com.jme3.math.Vector3f location)
Deprecated.
|