| Package | Description |
|---|---|
| com.jme3.export.xml |
load and save assets (such as models) in XML format
|
| com.jme3.material.plugin.export.material |
export a Material using the J3M file format
|
| com.jme3.material.plugin.export.materialdef |
export a material definition using the J3MD file format
|
| com.jme3.scene.plugins | |
| com.jme3.scene.plugins.fbx |
import models in the FBX file format
|
| com.jme3.scene.plugins.fbx.anim |
import animations from an FBX asset
|
| com.jme3.scene.plugins.fbx.file |
read and parse FBX files
|
| com.jme3.scene.plugins.fbx.material |
import materials from an FBX asset
|
| com.jme3.scene.plugins.fbx.mesh |
import meshes from an FBX asset
|
| com.jme3.scene.plugins.fbx.misc | |
| com.jme3.scene.plugins.fbx.node |
import nodes from an FBX asset
|
| com.jme3.scene.plugins.fbx.obj | |
| com.jme3.scene.plugins.fbx.objects | |
| com.jme3.scene.plugins.gltf |
import 3-D models in Graphics Language Transmission Format (glTF) format
|
| com.jme3.scene.plugins.ogre |
import 3-D models in formats defined by the OGRE 3-D engine
|
| com.jme3.scene.plugins.ogre.matext |
com.jme3.scene.plugins.ogre.matext allows loading of more advanced
Ogre3D materials that use "base" materials to abstract functionality. |