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jMonkeyEngine 3.5.2-stable jme3-jbullet

jMonkeyEngine 3.5.2-stable jme3-jbullet Javadoc

Packages 
Package Description
com.jme3.bullet
central classes of the physics system
com.jme3.bullet.animation
A dynamic animation control and some associated classes.
com.jme3.bullet.collision
physics-based collision detection, including ray tests and sweep tests
com.jme3.bullet.collision.shapes
collision shapes: standard shapes used in physics-based collision detection
com.jme3.bullet.collision.shapes.infos
supplemental classes for physics-based collision detection
com.jme3.bullet.control
physics controls: scene-graph controls for linking physics collision objects to spatials
com.jme3.bullet.control.ragdoll
supplemental classes related to KinematicRagdollControl
com.jme3.bullet.debug
visualize physics objects for debugging
com.jme3.bullet.joints
physics joints: join pairs of rigid bodies in order to constrain their relative motion
com.jme3.bullet.joints.motors
motors: supplemental classes related to physics joints
com.jme3.bullet.objects
physics collision objects, including vehicles
com.jme3.bullet.objects.infos
supplemental classes related to physics collision objects
com.jme3.bullet.util
utility classes related to Bullet physics
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jMonkeyEngine 3.5.2-stable jme3-jbullet