| Package | Description |
|---|---|
| com.jme3.bullet |
central classes of the physics system
|
| com.jme3.bullet.animation |
A dynamic animation control and some associated classes.
|
| com.jme3.bullet.control |
physics controls: scene-graph controls for linking physics collision objects
to spatials
|
| com.jme3.bullet.debug |
visualize physics objects for debugging
|
| com.jme3.bullet.joints |
physics joints: join pairs of rigid bodies in order to constrain their
relative motion
|
| com.jme3.bullet.objects |
physics collision objects, including vehicles
|
| com.jme3.bullet.objects.infos |
supplemental classes related to physics collision objects
|
| Class and Description |
|---|
| PhysicsCharacter
Basic Bullet Character
|
| PhysicsGhostObject
From Bullet manual:
GhostObject can keep track of all objects that are overlapping. |
| PhysicsRigidBody
PhysicsRigidBody - Basic physics object
|
| PhysicsVehicle
PhysicsVehicleNode - Special PhysicsNode that implements vehicle functions
|
| Class and Description |
|---|
| PhysicsRigidBody
PhysicsRigidBody - Basic physics object
|
| Class and Description |
|---|
| PhysicsCharacter
Basic Bullet Character
|
| PhysicsGhostObject
From Bullet manual:
GhostObject can keep track of all objects that are overlapping. |
| PhysicsRigidBody
PhysicsRigidBody - Basic physics object
|
| PhysicsVehicle
PhysicsVehicleNode - Special PhysicsNode that implements vehicle functions
|
| Class and Description |
|---|
| PhysicsCharacter
Basic Bullet Character
|
| PhysicsGhostObject
From Bullet manual:
GhostObject can keep track of all objects that are overlapping. |
| PhysicsRigidBody
PhysicsRigidBody - Basic physics object
|
| PhysicsVehicle
PhysicsVehicleNode - Special PhysicsNode that implements vehicle functions
|
| Class and Description |
|---|
| PhysicsRigidBody
PhysicsRigidBody - Basic physics object
|
| Class and Description |
|---|
| PhysicsRigidBody
PhysicsRigidBody - Basic physics object
|
| VehicleWheel
Stores info about one wheel of a PhysicsVehicle
|
| Class and Description |
|---|
| PhysicsVehicle
PhysicsVehicleNode - Special PhysicsNode that implements vehicle functions
|