| Package | Description |
|---|---|
| com.jme3.bullet |
central classes of the physics system
|
| com.jme3.bullet.collision |
physics-based collision detection, including ray tests and sweep tests
|
| com.jme3.bullet.collision.shapes |
collision shapes: standard shapes used in physics-based collision detection
|
| com.jme3.bullet.collision.shapes.infos |
supplemental classes for physics-based collision detection
|
| com.jme3.bullet.control |
physics controls: scene-graph controls for linking physics collision objects
to spatials
|
| com.jme3.bullet.control.ragdoll |
supplemental classes related to KinematicRagdollControl
|
| com.jme3.bullet.debug |
visualize physics objects for debugging
|
| com.jme3.bullet.objects |
physics collision objects, including vehicles
|
| com.jme3.bullet.util |
utility classes related to Bullet physics
|
| Class and Description |
|---|
| CollisionShape
This Object holds information about a jbullet CollisionShape to be able to reuse
CollisionShapes (as suggested in bullet manuals)
TODO: add static methods to create shapes from nodes (like jbullet-jme constructor)
|
| Class and Description |
|---|
| CollisionShape
This Object holds information about a jbullet CollisionShape to be able to reuse
CollisionShapes (as suggested in bullet manuals)
TODO: add static methods to create shapes from nodes (like jbullet-jme constructor)
|
| Class and Description |
|---|
| CollisionShape
This Object holds information about a jbullet CollisionShape to be able to reuse
CollisionShapes (as suggested in bullet manuals)
TODO: add static methods to create shapes from nodes (like jbullet-jme constructor)
|
| Class and Description |
|---|
| CollisionShape
This Object holds information about a jbullet CollisionShape to be able to reuse
CollisionShapes (as suggested in bullet manuals)
TODO: add static methods to create shapes from nodes (like jbullet-jme constructor)
|
| Class and Description |
|---|
| CollisionShape
This Object holds information about a jbullet CollisionShape to be able to reuse
CollisionShapes (as suggested in bullet manuals)
TODO: add static methods to create shapes from nodes (like jbullet-jme constructor)
|
| Class and Description |
|---|
| HullCollisionShape |
| Class and Description |
|---|
| CollisionShape
This Object holds information about a jbullet CollisionShape to be able to reuse
CollisionShapes (as suggested in bullet manuals)
TODO: add static methods to create shapes from nodes (like jbullet-jme constructor)
|
| Class and Description |
|---|
| CollisionShape
This Object holds information about a jbullet CollisionShape to be able to reuse
CollisionShapes (as suggested in bullet manuals)
TODO: add static methods to create shapes from nodes (like jbullet-jme constructor)
|
| Class and Description |
|---|
| CollisionShape
This Object holds information about a jbullet CollisionShape to be able to reuse
CollisionShapes (as suggested in bullet manuals)
TODO: add static methods to create shapes from nodes (like jbullet-jme constructor)
|
| CompoundCollisionShape
A CompoundCollisionShape allows combining multiple base shapes
to generate a more sophisticated shape.
|