| Package | Description |
|---|---|
| com.jme3.bullet | |
| com.jme3.bullet.control | |
| com.jme3.bullet.debug | |
| com.jme3.bullet.joints | |
| com.jme3.bullet.objects | |
| com.jme3.bullet.objects.infos |
| Class and Description |
|---|
| PhysicsCharacter
Basic Bullet Character
|
| PhysicsGhostObject
From Bullet manual:
GhostObject can keep track of all objects that are overlapping. |
| PhysicsRigidBody
PhysicsRigidBody - Basic physics object
|
| PhysicsVehicle
PhysicsVehicleNode - Special PhysicsNode that implements vehicle functions
|
| Class and Description |
|---|
| PhysicsCharacter
Basic Bullet Character
|
| PhysicsGhostObject
From Bullet manual:
GhostObject can keep track of all objects that are overlapping. |
| PhysicsRigidBody
PhysicsRigidBody - Basic physics object
|
| PhysicsVehicle
PhysicsVehicleNode - Special PhysicsNode that implements vehicle functions
|
| Class and Description |
|---|
| PhysicsCharacter
Basic Bullet Character
|
| PhysicsGhostObject
From Bullet manual:
GhostObject can keep track of all objects that are overlapping. |
| PhysicsRigidBody
PhysicsRigidBody - Basic physics object
|
| PhysicsVehicle
PhysicsVehicleNode - Special PhysicsNode that implements vehicle functions
|
| Class and Description |
|---|
| PhysicsRigidBody
PhysicsRigidBody - Basic physics object
|
| Class and Description |
|---|
| PhysicsRigidBody
PhysicsRigidBody - Basic physics object
|
| VehicleWheel
Stores info about one wheel of a PhysicsVehicle
|
| Class and Description |
|---|
| PhysicsVehicle
PhysicsVehicleNode - Special PhysicsNode that implements vehicle functions
|