| Package | Description |
|---|---|
| com.jme3.bullet | |
| com.jme3.bullet.control | |
| com.jme3.bullet.debug | |
| com.jme3.bullet.joints | |
| com.jme3.bullet.objects |
| Modifier and Type | Method and Description |
|---|---|
java.util.Collection<PhysicsRigidBody> |
PhysicsSpace.getRigidBodyList() |
| Modifier and Type | Class and Description |
|---|---|
class |
RigidBodyControl |
class |
VehicleControl |
| Modifier and Type | Field and Description |
|---|---|
protected PhysicsRigidBody |
KinematicRagdollControl.baseRigidBody |
protected PhysicsRigidBody |
BetterCharacterControl.rigidBody |
protected PhysicsRigidBody |
KinematicRagdollControl.PhysicsBoneLink.rigidBody |
| Modifier and Type | Method and Description |
|---|---|
PhysicsRigidBody |
KinematicRagdollControl.getBoneRigidBody(java.lang.String boneName)
return the rigidBody associated to the given bone
|
PhysicsRigidBody |
KinematicRagdollControl.PhysicsBoneLink.getRigidBody() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
KinematicRagdollControl.boneRecursion(com.jme3.scene.Spatial model,
com.jme3.animation.Bone bone,
PhysicsRigidBody parent,
int reccount,
java.util.Map<java.lang.Integer,java.util.List<java.lang.Float>> pointsMap) |
| Modifier and Type | Field and Description |
|---|---|
protected PhysicsRigidBody |
BulletRigidBodyDebugControl.body |
| Modifier and Type | Field and Description |
|---|---|
protected java.util.HashMap<PhysicsRigidBody,com.jme3.scene.Spatial> |
BulletDebugAppState.bodies |
| Constructor and Description |
|---|
BulletRigidBodyDebugControl(BulletDebugAppState debugAppState,
PhysicsRigidBody body) |
| Modifier and Type | Field and Description |
|---|---|
protected PhysicsRigidBody |
PhysicsJoint.nodeA |
protected PhysicsRigidBody |
PhysicsJoint.nodeB |
| Modifier and Type | Method and Description |
|---|---|
PhysicsRigidBody |
PhysicsJoint.getBodyA() |
PhysicsRigidBody |
PhysicsJoint.getBodyB() |
| Constructor and Description |
|---|
ConeJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
com.jme3.math.Vector3f pivotA,
com.jme3.math.Vector3f pivotB) |
ConeJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
com.jme3.math.Vector3f pivotA,
com.jme3.math.Vector3f pivotB,
com.jme3.math.Matrix3f rotA,
com.jme3.math.Matrix3f rotB) |
HingeJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
com.jme3.math.Vector3f pivotA,
com.jme3.math.Vector3f pivotB,
com.jme3.math.Vector3f axisA,
com.jme3.math.Vector3f axisB)
Creates a new HingeJoint
|
PhysicsJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
com.jme3.math.Vector3f pivotA,
com.jme3.math.Vector3f pivotB) |
Point2PointJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
com.jme3.math.Vector3f pivotA,
com.jme3.math.Vector3f pivotB) |
SixDofJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
com.jme3.math.Vector3f pivotA,
com.jme3.math.Vector3f pivotB,
boolean useLinearReferenceFrameA) |
SixDofJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
com.jme3.math.Vector3f pivotA,
com.jme3.math.Vector3f pivotB,
com.jme3.math.Matrix3f rotA,
com.jme3.math.Matrix3f rotB,
boolean useLinearReferenceFrameA) |
SixDofSpringJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
com.jme3.math.Vector3f pivotA,
com.jme3.math.Vector3f pivotB,
com.jme3.math.Matrix3f rotA,
com.jme3.math.Matrix3f rotB,
boolean useLinearReferenceFrameA) |
SliderJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
com.jme3.math.Vector3f pivotA,
com.jme3.math.Vector3f pivotB,
boolean useLinearReferenceFrameA) |
SliderJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
com.jme3.math.Vector3f pivotA,
com.jme3.math.Vector3f pivotB,
com.jme3.math.Matrix3f rotA,
com.jme3.math.Matrix3f rotB,
boolean useLinearReferenceFrameA) |
| Modifier and Type | Class and Description |
|---|---|
class |
PhysicsVehicle
PhysicsVehicleNode - Special PhysicsNode that implements vehicle functions
|