public abstract class AbstractPhysicsDebugControl
extends com.jme3.scene.control.AbstractControl
| Modifier and Type | Field and Description |
|---|---|
protected BulletDebugAppState |
debugAppState |
| Constructor and Description |
|---|
AbstractPhysicsDebugControl(BulletDebugAppState debugAppState) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
applyPhysicsTransform(com.jme3.math.Vector3f worldLocation,
com.jme3.math.Quaternion worldRotation) |
protected void |
applyPhysicsTransform(com.jme3.math.Vector3f worldLocation,
com.jme3.math.Quaternion worldRotation,
com.jme3.scene.Spatial spatial) |
protected abstract void |
controlUpdate(float tpf)
This is called on the physics thread for debug controls
|
protected final BulletDebugAppState debugAppState
public AbstractPhysicsDebugControl(BulletDebugAppState debugAppState)
protected abstract void controlUpdate(float tpf)
controlUpdate in class com.jme3.scene.control.AbstractControlprotected void applyPhysicsTransform(com.jme3.math.Vector3f worldLocation,
com.jme3.math.Quaternion worldRotation)
protected void applyPhysicsTransform(com.jme3.math.Vector3f worldLocation,
com.jme3.math.Quaternion worldRotation,
com.jme3.scene.Spatial spatial)