| Package | Description |
|---|---|
| com.jme3.bullet | |
| com.jme3.bullet.control |
| Modifier and Type | Method and Description |
|---|---|
void |
PhysicsSpace.addCollisionListener(PhysicsCollisionListener listener)
Adds a CollisionListener that will be informed about collision events
|
void |
PhysicsSpace.removeCollisionListener(PhysicsCollisionListener listener)
Removes a CollisionListener from the list
|
| Modifier and Type | Class and Description |
|---|---|
class |
KinematicRagdollControl
This control is still a WIP, use it at your own risk
To use this control you need a model with an AnimControl and a SkeletonControl. This should be the case if you imported an animated model from Ogre or blender. Note enabling/disabling the control add/removes it from the physic space |