| Package | Description |
|---|---|
| com.jme3.bullet.collision | |
| com.jme3.bullet.control |
| Modifier and Type | Method and Description |
|---|---|
PhysicsCollisionEvent |
PhysicsCollisionEventFactory.getEvent(int type,
PhysicsCollisionObject source,
PhysicsCollisionObject nodeB,
long manifoldPointObjectId) |
| Modifier and Type | Method and Description |
|---|---|
void |
RagdollCollisionListener.collide(com.jme3.animation.Bone bone,
PhysicsCollisionObject object,
PhysicsCollisionEvent event) |
void |
PhysicsCollisionListener.collision(PhysicsCollisionEvent event)
Called when a collision happened in the PhysicsSpace, called from render thread.
|
void |
PhysicsCollisionEventFactory.recycle(PhysicsCollisionEvent event) |
| Modifier and Type | Method and Description |
|---|---|
void |
KinematicRagdollControl.collision(PhysicsCollisionEvent event)
For internal use only callback for collisionevent
|