public interface PhysicsCollisionGroupListener
| Modifier and Type | Method and Description |
|---|---|
boolean |
collide(PhysicsCollisionObject nodeA,
PhysicsCollisionObject nodeB)
Called when two physics objects of the registered group are about to collide, called from physics thread.
This is only called when the collision will happen based on the collisionGroup and collideWithGroups settings in the PhysicsCollisionObject. |
boolean collide(PhysicsCollisionObject nodeA, PhysicsCollisionObject nodeB)
nodeA - CollisionObject #1nodeB - CollisionObject #2