- AbstractBlenderHelper - Class in com.jme3.scene.plugins.blender
-
A purpose of the helper class is to split calculation code into several classes.
- AbstractBlenderHelper(String, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.AbstractBlenderHelper
-
This constructor parses the given blender version and stores the result.
- AC_LOC_X - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
-
- AC_LOC_Y - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
-
- AC_LOC_Z - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
-
- AC_QUAT_W - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
-
- AC_QUAT_X - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
-
- AC_QUAT_Y - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
-
- AC_QUAT_Z - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
-
- AC_SIZE_X - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
-
- AC_SIZE_Y - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
-
- AC_SIZE_Z - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
-
- add(DQuaternion) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
add adds the values of this quaternion to those of the
parameter quaternion.
- add(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
add adds a provided vector to this vector creating a
resultant vector which is returned.
- add(Vector3d, Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
add adds the values of a provided vector storing the
values in the supplied vector.
- add(double, double, double) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
add adds the provided values to this vector, creating a
new vector that is then returned.
- add(Texture, TextureBlender, int, int, Structure, String, BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.CombinedTexture
-
This method adds a texture data to the resulting texture.
- add(TexturePixel) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
This method adds the calues of the given pixel to the current pixel.
- add(ColorRGBA) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
This method adds the calues of the given pixel to the current pixel.
- addAction(BlenderAction) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
Adds blender action to the context.
- addAnimation(Long, Animation) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method adds the animation for the specified OMA of its owner.
- addBoneIndex(String, Integer) - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
Adds bone index to the mesh.
- addConstraints(Long, List<Constraint>) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method adds a new modifier to the list.
- addEdge(Integer, Integer) - Method in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
-
Adds edge to the loop.
- addFileBlockHeader(Long, FileBlockHeader) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method adds a file block header to the map.
- addLinkedFeature(String, String, Object) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
Deprecated.
- addLoadedFeatures(Long, BlenderContext.LoadedDataType, Object) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method adds a loaded feature to the map.
- addLocal(DQuaternion) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
add adds the values of this quaternion to those of the
parameter quaternion.
- addLocal(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
addLocal adds a provided vector to this vector internally,
and returns a handle to this vector for easy chaining of calls.
- addLocal(double, double, double) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
addLocal adds the provided values to this vector
internally, and returns a handle to this vector for easy chaining of
calls.
- addMarker(String, Object, Object) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
Adds a custom marker for scene's feature.
- addUV(int, String, Vector2f, int) - Method in class com.jme3.scene.plugins.blender.textures.UserUVCollection
-
Adds a single UV coordinates for a specified vertex index.
- alignPosition(int) - Method in class com.jme3.scene.plugins.blender.file.BlenderInputStream
-
This method aligns cursor position forward to a given amount of bytes.
- ALL - Static variable in interface com.jme3.asset.BlenderKey.FeaturesToLoad
-
Deprecated.
- alpha - Variable in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
The pixel data.
- ALPHA_MASK_CIRCLE - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
- ALPHA_MASK_CONE - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
- ALPHA_MASK_HYPERBOLE - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
- ALPHA_MASK_NONE - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
- alphaMasks - Variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
- alteredOmas - Variable in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
Stores the OMA addresses of all features whose transform had been altered beside the constraint owner.
- alterTextureType(Image.Format, TextureBlender) - Static method in class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderFactory
-
This method changes the image format in the texture blender.
- angleBetween(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
angleBetween returns (in radians) the angle between two vectors.
- AnimationHelper - Class in com.jme3.scene.plugins.blender.animations
-
The helper class that helps in animations loading.
- AnimationHelper(String, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.animations.AnimationHelper
-
- animationMatchMethod - Variable in class com.jme3.asset.BlenderKey
-
The method of matching animations to skeletons.
- ANIMATIONS - Static variable in interface com.jme3.asset.BlenderKey.FeaturesToLoad
-
Deprecated.
- append(TemporalMesh) - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
The method appends the given mesh to the current one.
- apply(int) - Method in class com.jme3.scene.plugins.blender.constraints.Constraint
-
Applies the constraint to owner (and in some cases can alter other bones of the skeleton).
- apply(Node, BlenderContext) - Method in class com.jme3.scene.plugins.blender.modifiers.Modifier
-
This method applies the modifier to the given node.
- apply(Node, BlenderContext) - Method in class com.jme3.scene.plugins.blender.modifiers.SubdivisionSurfaceModifier
-
- apply(Node, BlenderContext) - Method in class com.jme3.scene.plugins.blender.modifiers.TriangulateModifier
-
- applyAfterMeshCreate(Modifier) - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
The modifier to be applied after the geometries are created.
- applyAnimations(Node, BlenderKey.AnimationMatchMethod) - Method in class com.jme3.scene.plugins.blender.animations.AnimationHelper
-
The method applies animations to the given node.
- applyAnimations(Node, Skeleton, BlenderKey.AnimationMatchMethod) - Method in class com.jme3.scene.plugins.blender.animations.AnimationHelper
-
The method applies skeleton animations to the given node.
- applyBrightnessAndContrast(TextureGenerator.BrightnessAndContrastData, TexturePixel) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator
-
This method applies brightness and contrast for RGB textures.
- applyBrightnessAndContrast(TexturePixel, float, float) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator
-
This method applies brightness and contrast for Luminance textures.
- applyMaterial(Geometry, Long, Map<String, List<Vector2f>>, BlenderContext) - Method in class com.jme3.scene.plugins.blender.materials.MaterialContext
-
Applies material to a given geometry.
- applyOwnerTransform(Transform, ConstraintHelper.Space) - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
The method applies the given transformation to the owner.
- applyProperties(Spatial, Properties) - Method in class com.jme3.scene.plugins.blender.AbstractBlenderHelper
-
The method applies properties to the given spatial.
- applyTransform(Long, String, ConstraintHelper.Space, Transform) - Method in class com.jme3.scene.plugins.blender.constraints.ConstraintHelper
-
Applies transform to a feature (bone or spatial).
- areNeighbours(Integer, Integer) - Method in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
-
Tells if the given indexes are neighbours.
- ARMATURE_MODIFIER_DATA - Static variable in class com.jme3.scene.plugins.blender.modifiers.Modifier
-
- ARMATURE_NODE_MARKER - Static variable in class com.jme3.scene.plugins.blender.objects.ObjectHelper
-
- ARRAY_MODIFIER_DATA - Static variable in class com.jme3.scene.plugins.blender.modifiers.Modifier
-
- assetRootPath - Variable in class com.jme3.asset.BlenderKey
-
The root path for all the assets.
- bacd - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator
-
- bake(ConstraintHelper.Space, ConstraintHelper.Space, Transform, float) - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
Bakes the constraint for the current feature (bone or spatial) position.
- bake(ConstraintHelper.Space, ConstraintHelper.Space, Transform, float) - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionIK
-
- bake(ConstraintHelper.Space, ConstraintHelper.Space, Transform, float) - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionMaintainVolume
-
- bake(ConstraintHelper.Space, ConstraintHelper.Space, Transform, float) - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionTransLike
-
- bakeConstraints(BlenderContext) - Method in class com.jme3.scene.plugins.blender.constraints.ConstraintHelper
-
The method bakes all available and valid constraints.
- baked - Variable in class com.jme3.scene.plugins.blender.constraints.Constraint
-
Indicates if the constraint is already baked or not.
- bevelEnd - Variable in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
-
- bevelObject - Variable in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
-
- bevelStart - Variable in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
-
- BezierCurve - Class in com.jme3.scene.plugins.blender.curves
-
A class that helps to calculate the bezier curves calues.
- BezierCurve(int, List<Structure>, int) - Constructor for class com.jme3.scene.plugins.blender.curves.BezierCurve
-
- BezierCurve(int, List<Structure>, int, boolean) - Constructor for class com.jme3.scene.plugins.blender.curves.BezierCurve
-
- beziers - Variable in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
-
- bFactor - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator.BrightnessAndContrastData
-
- blend(Image, Image, BlenderContext) - Method in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
This method blends the given texture with material color and the defined
color in 'map to' panel.
- blend(Image, Image, BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderAWT
-
- blend(Image, Image, BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderDDS
-
- blend(Image, Image, BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderLuminance
-
- BlenderAction - Class in com.jme3.scene.plugins.blender.animations
-
An abstract representation of animation.
- BlenderAction(String, int) - Constructor for class com.jme3.scene.plugins.blender.animations.BlenderAction
-
- blenderContext - Variable in class com.jme3.scene.plugins.blender.AbstractBlenderHelper
-
The blender context.
- BlenderContext - Class in com.jme3.scene.plugins.blender
-
The class that stores temporary data and manages it during loading the belnd
file.
- BlenderContext() - Constructor for class com.jme3.scene.plugins.blender.BlenderContext
-
- blenderContext - Variable in class com.jme3.scene.plugins.blender.constraints.Constraint
-
The blender context.
- blenderContext - Variable in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
The blender context.
- blenderContext - Variable in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
The blender context.
- BlenderContext.LoadedDataType - Enum in com.jme3.scene.plugins.blender
-
This enum defines what loaded data type user wants to retreive.
- BlenderFileException - Exception in com.jme3.scene.plugins.blender.file
-
This exception is thrown when blend file data is somehow invalid.
- BlenderFileException() - Constructor for exception com.jme3.scene.plugins.blender.file.BlenderFileException
-
Constructor.
- BlenderFileException(String) - Constructor for exception com.jme3.scene.plugins.blender.file.BlenderFileException
-
Constructor.
- BlenderFileException(Throwable) - Constructor for exception com.jme3.scene.plugins.blender.file.BlenderFileException
-
Constructor.
- BlenderFileException(String, Throwable) - Constructor for exception com.jme3.scene.plugins.blender.file.BlenderFileException
-
Constructor.
- BlenderInputStream - Class in com.jme3.scene.plugins.blender.file
-
An input stream with random access to data.
- BlenderInputStream(InputStream) - Constructor for class com.jme3.scene.plugins.blender.file.BlenderInputStream
-
Constructor.
- BlenderKey - Class in com.jme3.asset
-
Blender key.
- BlenderKey() - Constructor for class com.jme3.asset.BlenderKey
-
Constructor used by serialization mechanisms.
- BlenderKey(String) - Constructor for class com.jme3.asset.BlenderKey
-
Constructor.
- BlenderKey.AnimationMatchMethod - Enum in com.jme3.asset
-
This enum describes which animations should be attached to which armature.
- BlenderKey.FeaturesToLoad - Interface in com.jme3.asset
-
Deprecated.
this interface is deprecated and is not used anymore; to ensure the loading models consistency
everything must be loaded because in blender one feature might depend on another
- BlenderKey.MipmapGenerationMethod - Enum in com.jme3.asset
-
This enum tells the importer if the mipmaps for textures will be generated by jme.
- BlenderKey.SkyGeneratedTextureShape - Enum in com.jme3.asset
-
The shape againts which the sky generated texture will be created.
- BlenderLoader - Class in com.jme3.scene.plugins.blender
-
This is the main loading class.
- BlenderLoader() - Constructor for class com.jme3.scene.plugins.blender.BlenderLoader
-
- BlenderLoader.LinkedContentLocator - Class in com.jme3.scene.plugins.blender
-
- BlenderLoader.LinkedContentLocator() - Constructor for class com.jme3.scene.plugins.blender.BlenderLoader.LinkedContentLocator
-
- BlenderModelLoader - Class in com.jme3.scene.plugins.blender
-
Deprecated.
this class is deprecated; use BlenderLoader instead
- BlenderModelLoader() - Constructor for class com.jme3.scene.plugins.blender.BlenderModelLoader
-
Deprecated.
- blenderValue - Variable in enum com.jme3.scene.plugins.blender.textures.UVCoordinatesGenerator.UVCoordinatesType
-
- blenderVersion - Variable in class com.jme3.scene.plugins.blender.AbstractBlenderHelper
-
The version of the blend file.
- blenderVersion - Variable in class com.jme3.scene.plugins.blender.animations.Ipo
-
Depending on the blender version rotations are stored in degrees or
radians so we need to know the version that is used.
- blendPixel(float[], float[], float[], BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderAWT
-
This method blends the single pixel depending on the blending type.
- blendPixel(float[], float[], float[], float, float, int, BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderLuminance
-
This method blends the texture with an appropriate color.
- blocks - Variable in class com.jme3.scene.plugins.blender.BlenderContext
-
The blocks read from the file.
- blue - Variable in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
The pixel data.
- BONE_ARMATURE_TRANSFORMATION_MATRIX - Static variable in class com.jme3.scene.plugins.blender.animations.BoneContext
-
The bones' matrices have, unlike objects', the coordinate system identical to JME's (Y axis is UP, X to the right and Z toward us).
- BoneContext - Class in com.jme3.scene.plugins.blender.animations
-
This class holds the basic data that describes a bone.
- BoneContext(Long, Structure, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.animations.BoneContext
-
Constructor.
- boneContexts - Variable in class com.jme3.scene.plugins.blender.BlenderContext
-
A map of bone contexts.
- BoneEnvelope - Class in com.jme3.scene.plugins.blender.animations
-
An implementation of bone envelope.
- BoneEnvelope(Structure, Matrix4f, boolean) - Constructor for class com.jme3.scene.plugins.blender.animations.BoneEnvelope
-
The constructor of bone envelope.
- boneIndexes - Variable in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
The bone indexes.
- boundingBox - Variable in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
The bounding box of the temporal mesh.
- brightness - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator.BrightnessAndContrastData
-
- buildBone(List<Bone>, Long, BlenderContext) - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
This method builds the bone.
- cachedBuffer - Variable in class com.jme3.scene.plugins.blender.file.BlenderInputStream
-
The buffer we store the read data to.
- calculateTrack(int, BoneContext, Vector3f, Quaternion, Vector3f, int, int, int, boolean) - Method in class com.jme3.scene.plugins.blender.animations.Ipo
-
This method calculates the value of the curves as a bone track between
the specified frames.
- calculateValue(int) - Method in class com.jme3.scene.plugins.blender.animations.Ipo
-
This method calculates the ipo value for the first curve.
- calculateValue(int, int) - Method in class com.jme3.scene.plugins.blender.animations.Ipo
-
This method calculates the ipo value for the curve of the specified
index.
- CameraHelper - Class in com.jme3.scene.plugins.blender.cameras
-
A class that is used to load cameras into the scene.
- CameraHelper(String, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.cameras.CameraHelper
-
This constructor parses the given blender version and stores the result.
- CAMERAS - Static variable in interface com.jme3.asset.BlenderKey.FeaturesToLoad
-
Deprecated.
- canBeAppliedMultipleTimes(String) - Static method in class com.jme3.scene.plugins.blender.modifiers.Modifier
-
Determines if the modifier can be applied multiple times over one mesh.
- clamp(float, float) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
This method clamps the pixel values to the given borders.
- clear(AssetInfo) - Method in class com.jme3.scene.plugins.blender.BlenderLoader
-
The internal data is only needed during loading so make it unreachable so that the GC can release
that memory (which can be quite large amount).
- clear() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
Removes all vertices from the mesh.
- clear() - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
This method clears the pixel values.
- clone() - Method in class com.jme3.scene.plugins.blender.animations.BlenderAction
-
- clone() - Method in class com.jme3.scene.plugins.blender.file.DynamicArray
-
- clone() - Method in class com.jme3.scene.plugins.blender.file.Structure
-
- clone() - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
- clone() - Method in class com.jme3.scene.plugins.blender.math.DTransform
-
- clone() - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
- clone() - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
- clone() - Method in class com.jme3.scene.plugins.blender.meshes.Face
-
- clone() - Method in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
-
- clone() - Method in class com.jme3.scene.plugins.blender.meshes.Point
-
- clone() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
- clone() - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
- close() - Method in class com.jme3.scene.plugins.blender.file.BlenderInputStream
-
- color(TexturePixel, ColorRGBA, ColorRGBA) - Static method in class com.jme3.scene.plugins.blender.textures.ImageUtils
-
The method sets a color for the given pixel by merging the two given colors.
- ColorBand - Class in com.jme3.scene.plugins.blender.textures
-
A class constaining the colorband data.
- ColorBand(int, List<ColorRGBA>, List<Integer>, int) - Constructor for class com.jme3.scene.plugins.blender.textures.ColorBand
-
A constructor used to instantiate color band by hand instead of reading it from the blend file.
- ColorBand(Structure, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.textures.ColorBand
-
Constructor.
- colorBand - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator
-
- com.jme3.asset - package com.jme3.asset
-
- com.jme3.scene.plugins.blender - package com.jme3.scene.plugins.blender
-
- com.jme3.scene.plugins.blender.animations - package com.jme3.scene.plugins.blender.animations
-
- com.jme3.scene.plugins.blender.cameras - package com.jme3.scene.plugins.blender.cameras
-
- com.jme3.scene.plugins.blender.constraints - package com.jme3.scene.plugins.blender.constraints
-
- com.jme3.scene.plugins.blender.constraints.definitions - package com.jme3.scene.plugins.blender.constraints.definitions
-
- com.jme3.scene.plugins.blender.curves - package com.jme3.scene.plugins.blender.curves
-
- com.jme3.scene.plugins.blender.file - package com.jme3.scene.plugins.blender.file
-
- com.jme3.scene.plugins.blender.landscape - package com.jme3.scene.plugins.blender.landscape
-
- com.jme3.scene.plugins.blender.lights - package com.jme3.scene.plugins.blender.lights
-
- com.jme3.scene.plugins.blender.materials - package com.jme3.scene.plugins.blender.materials
-
- com.jme3.scene.plugins.blender.math - package com.jme3.scene.plugins.blender.math
-
- com.jme3.scene.plugins.blender.meshes - package com.jme3.scene.plugins.blender.meshes
-
- com.jme3.scene.plugins.blender.modifiers - package com.jme3.scene.plugins.blender.modifiers
-
- com.jme3.scene.plugins.blender.objects - package com.jme3.scene.plugins.blender.objects
-
- com.jme3.scene.plugins.blender.particles - package com.jme3.scene.plugins.blender.particles
-
- com.jme3.scene.plugins.blender.textures - package com.jme3.scene.plugins.blender.textures
-
- com.jme3.scene.plugins.blender.textures.blending - package com.jme3.scene.plugins.blender.textures.blending
-
- com.jme3.scene.plugins.blender.textures.generating - package com.jme3.scene.plugins.blender.textures.generating
-
- com.jme3.scene.plugins.blender.textures.io - package com.jme3.scene.plugins.blender.textures.io
-
- CombinedTexture - Class in com.jme3.scene.plugins.blender.textures
-
This class represents a texture that is defined for the material.
- CombinedTexture(int, boolean) - Constructor for class com.jme3.scene.plugins.blender.textures.CombinedTexture
-
Constructor.
- compare(Integer, Integer) - Method in class com.jme3.scene.plugins.blender.meshes.Face
-
- compare(Integer, Integer) - Method in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
-
- completeLoading() - Method in class com.jme3.scene.plugins.blender.objects.Properties
-
This method should be called after the properties loading.
- computeCentroid() - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
- computeCentroid() - Method in class com.jme3.scene.plugins.blender.meshes.Face
-
- computeValues() - Method in class com.jme3.scene.plugins.blender.textures.ColorBand
-
This method computes the values of the colorband.
- CONNECTED_TO_PARENT - Static variable in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- Constraint - Class in com.jme3.scene.plugins.blender.constraints
-
The implementation of a constraint.
- Constraint(Structure, Long, Ipo, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.constraints.Constraint
-
This constructor creates the constraint instance.
- constraintDefinition - Variable in class com.jme3.scene.plugins.blender.constraints.Constraint
-
- ConstraintDefinition - Class in com.jme3.scene.plugins.blender.constraints.definitions
-
A base class for all constraint definitions.
- ConstraintDefinition(Structure, Long, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
Loads a constraint definition based on the constraint definition
structure.
- ConstraintDefinitionFactory - Class in com.jme3.scene.plugins.blender.constraints.definitions
-
- ConstraintDefinitionFactory() - Constructor for class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionFactory
-
- ConstraintDefinitionIK - Class in com.jme3.scene.plugins.blender.constraints.definitions
-
A definiotion of a Inverse Kinematics constraint.
- ConstraintDefinitionIK(Structure, Long, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionIK
-
- ConstraintDefinitionMaintainVolume - Class in com.jme3.scene.plugins.blender.constraints.definitions
-
This class represents 'Maintain volume' constraint type in blender.
- ConstraintDefinitionMaintainVolume(Structure, Long, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionMaintainVolume
-
- ConstraintDefinitionTransLike - Class in com.jme3.scene.plugins.blender.constraints.definitions
-
This class represents 'Trans like' constraint type in blender.
- ConstraintDefinitionTransLike(Structure, Long, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionTransLike
-
- constraintHelper - Variable in class com.jme3.scene.plugins.blender.constraints.Constraint
-
- ConstraintHelper - Class in com.jme3.scene.plugins.blender.constraints
-
This class should be used for constraint calculations.
- ConstraintHelper(String, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.constraints.ConstraintHelper
-
Helper constructor.
- constraintHelper - Variable in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
- ConstraintHelper.Space - Enum in com.jme3.scene.plugins.blender.constraints
-
The space of target or owner transformation.
- constraintName - Variable in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
The name of the constraint.
- constraints - Variable in class com.jme3.scene.plugins.blender.BlenderContext
-
A list of constraints for the specified object.
- contrast - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator.BrightnessAndContrastData
-
- convertToGrayscaleTexture(Image) - Static method in class com.jme3.scene.plugins.blender.textures.ImageUtils
-
This method converts the given texture into black and whit (grayscale) texture.
- convertToNormalMapTexture(Image, float) - Static method in class com.jme3.scene.plugins.blender.textures.ImageUtils
-
This method converts the given texture into normal-map texture.
- copyBlendingData(TextureBlender) - Method in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
Copies blending data.
- createAffineTransform(Vector2f[], Vector2f[], int[], int[]) - Method in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
This method creates the affine transform that is used to transform a
triangle defined by one UV coordinates into a triangle defined by
different UV's.
- createConstraintDefinition(Structure, String, Long, BlenderContext) - Static method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionFactory
-
This method creates the constraint instance.
- createEmptyImage(Image.Format, int, int, int) - Static method in class com.jme3.scene.plugins.blender.textures.ImageUtils
-
Creates an image of the given size and depth.
- createTextureBlender(Image.Format, int, boolean, int, float[], float[], float) - Static method in class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderFactory
-
This method creates the blending class.
- createTextureGenerator(int) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorFactory
-
- cross(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
cross calculates the cross product of this vector with a
parameter vector v.
- cross(Vector3d, Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
cross calculates the cross product of this vector with a
parameter vector v.
- cross(double, double, double, Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
cross calculates the cross product of this vector with a
parameter vector v.
- cross(Edge) - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
The crossing method first computes the points on both lines (that contain the edges)
who are closest in distance.
- crossLocal(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
crossLocal calculates the cross product of this vector
with a parameter vector v.
- crossLocal(double, double, double) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
crossLocal calculates the cross product of this vector
with a parameter vector v.
- CurvesHelper - Class in com.jme3.scene.plugins.blender.curves
-
A class that is used in mesh calculations.
- CurvesHelper(String, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.curves.CurvesHelper
-
This constructor parses the given blender version and stores the result.
- curvesHelper - Variable in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
-
- CurvesTemporalMesh - Class in com.jme3.scene.plugins.blender.curves
-
A temporal mesh for curves and surfaces.
- CurvesTemporalMesh(BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
-
The constructor creates an empty temporal mesh.
- CurvesTemporalMesh(Structure, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
-
Loads the temporal mesh from the given curve structure.
- CurvesTemporalMesh.BezierLine - Class in com.jme3.scene.plugins.blender.curves
-
A helper class that represents a single bezier line.
- CurvesTemporalMesh.BezierLine(Vector3f[], int, boolean, boolean) - Constructor for class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh.BezierLine
-
- da - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorVoronoi
-
- decompress(Image) - Static method in class com.jme3.scene.plugins.blender.textures.ImageUtils
-
This method decompresses the given image.
- DEFAULT_CAM_HEIGHT - Static variable in class com.jme3.scene.plugins.blender.cameras.CameraHelper
-
- DEFAULT_CAM_WIDTH - Static variable in class com.jme3.scene.plugins.blender.cameras.CameraHelper
-
- DEFAULT_FPS - Static variable in class com.jme3.asset.BlenderKey
-
- DEFAULT_NAME - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
-
Default name of the property (used if the name is not specified in blender file).
- DEFAULT_SHININESS - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
- defaultMaterial - Variable in class com.jme3.asset.BlenderKey
-
User's default material that is set fo objects that have no material definition in blender.
- DEFORM - Static variable in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- DIRECTION_Z - Static variable in class com.jme3.scene.plugins.blender.math.DQuaternion
-
- distAmount - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorDistnoise
-
- distance(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
distance calculates the distance between this vector and
vector v.
- distanceFunction - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorVoronoi
-
- distanceSquared(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
distanceSquared calculates the distance squared between
this vector and vector v.
- divide(double) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
divide divides the values of this vector by a scalar and
returns the result.
- divide(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
divide divides the values of this vector by a scalar and
returns the result.
- divide(float) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
This method divides the values of the given pixel by the given value.
- divideLocal(double) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
divideLocal divides this vector by a scalar internally,
and returns a handle to this vector for easy chaining of calls.
- divideLocal(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
divideLocal divides this vector by a scalar internally,
and returns a handle to this vector for easy chaining of calls.
- DnaBlockData - Class in com.jme3.scene.plugins.blender.file
-
The data block containing the description of the file.
- DnaBlockData(BlenderInputStream, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.file.DnaBlockData
-
Constructor.
- dot(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
dot calculates the dot product of this vector with a
provided vector.
- DQuaternion - Class in com.jme3.scene.plugins.blender.math
-
DQuaternion defines a single example of a more general class of
hypercomplex numbers.
- DQuaternion() - Constructor for class com.jme3.scene.plugins.blender.math.DQuaternion
-
Constructor instantiates a new DQuaternion object
initializing all values to zero, except w which is initialized to 1.
- DQuaternion(double, double, double, double) - Constructor for class com.jme3.scene.plugins.blender.math.DQuaternion
-
Constructor instantiates a new DQuaternion object from the
given list of parameters.
- DQuaternion(Quaternion) - Constructor for class com.jme3.scene.plugins.blender.math.DQuaternion
-
- DTransform - Class in com.jme3.scene.plugins.blender.math
-
Started Date: Jul 16, 2004
Represents a translation, rotation and scale in one object.
- DTransform() - Constructor for class com.jme3.scene.plugins.blender.math.DTransform
-
- DTransform(Transform) - Constructor for class com.jme3.scene.plugins.blender.math.DTransform
-
- DynamicArray<T> - Class in com.jme3.scene.plugins.blender.file
-
An array that can be dynamically modified/
- DynamicArray(int[], T[]) - Constructor for class com.jme3.scene.plugins.blender.file.DynamicArray
-
Constructor.
- Face - Class in com.jme3.scene.plugins.blender.meshes
-
A class that represents a single face in the mesh.
- Face(Integer[], boolean, int, Map<String, List<Vector2f>>, List<byte[]>, TemporalMesh) - Constructor for class com.jme3.scene.plugins.blender.meshes.Face
-
Creates a complete face with all available data.
- faceCullMode - Variable in class com.jme3.asset.BlenderKey
-
Face cull mode.
- faces - Variable in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
The faces of the mesh.
- featuresToLoad - Variable in class com.jme3.asset.BlenderKey
-
This variable is a bitwise flag of FeatureToLoad interface values; By default everything is being loaded.
- fetchData() - Method in class com.jme3.scene.plugins.blender.file.Pointer
-
This method fetches the data stored under the given address.
- FileBlockHeader - Class in com.jme3.scene.plugins.blender.file
-
A class that holds the header data of a file block.
- FileBlockHeader(BlenderInputStream, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.file.FileBlockHeader
-
Constructor.
- FileBlockHeader.BlockCode - Enum in com.jme3.scene.plugins.blender.file
-
- fill(BlenderInputStream) - Method in class com.jme3.scene.plugins.blender.file.Pointer
-
This method fills the pointer with its address value (it doesn't get the actual data yet.
- fill(BlenderInputStream) - Method in class com.jme3.scene.plugins.blender.file.Structure
-
This method fills the structure with data.
- fillCaps - Variable in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
-
- findPath(Integer, Integer, List<Integer>) - Method in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
-
The method finds the path between the given indexes.
- findValue(String) - Method in class com.jme3.scene.plugins.blender.objects.Properties
-
This method returns the same as getValue if the current property is of
other type than IDP_GROUP and its name matches 'propertyName' param.
- fixUpAxis - Variable in class com.jme3.asset.BlenderKey
-
This variable indicate if Y axis is UP axis.
- fixUpAxis - Variable in class com.jme3.scene.plugins.blender.AbstractBlenderHelper
-
This variable indicates if the Y asxis is the UP axis or not.
- fixUpAxis - Variable in class com.jme3.scene.plugins.blender.animations.Ipo
-
This variable indicates if the Y asxis is the UP axis or not.
- flag - Variable in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
Constraints flag.
- flag - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator
-
- flatten(Geometry, Long, Map<String, List<Vector2f>>, BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.CombinedTexture
-
This method flattens the texture and creates a single result of Texture2D
type.
- flipIndexes() - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
Flips the order of the indexes.
- flipIndexes() - Method in class com.jme3.scene.plugins.blender.meshes.Face
-
Flips the order of the indexes.
- flipUV(boolean, boolean) - Method in class com.jme3.scene.plugins.blender.meshes.Face
-
Flips UV coordinates.
- fps - Variable in class com.jme3.asset.BlenderKey
-
FramesPerSecond parameter describe how many frames there are in each second.
- fromAngleAxis(double, Vector3d) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
fromAngleAxis sets this quaternion to the values specified
by an angle and an axis of rotation.
- fromAngleNormalAxis(double, Vector3d) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
fromAngleNormalAxis sets this quaternion to the values
specified by an angle and a normalized axis of rotation.
- fromARGB(float, float, float, float) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
Copies the values from the given values.
- fromARGB16(short, short, short, short) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
Copies the values from the given values.
- fromARGB8(byte, byte, byte, byte) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
Copies the values from the given values.
- fromARGB8(int) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
Copies the values from the given integer that stores the ARGB8 data.
- fromColor(ColorRGBA) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
Copies the values from the given color.
- fromIntensity(byte) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
Copies the intensity from the given value.
- fromIntensity(short) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
Copies the intensity from the given value.
- fromIpoStructure(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.animations.AnimationHelper
-
This method creates an ipo object used for interpolation calculations.
- fromPixel(TexturePixel) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
Copies the values from the given pixel.
- fromRotationMatrix(double, double, double, double, double, double, double, double, double) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
- fromValue(float) - Method in class com.jme3.scene.plugins.blender.animations.AnimationHelper
-
This method creates an ipo with only a single value.
- function - Variable in class com.jme3.scene.plugins.blender.file.Pointer
-
This variable indicates if the field is a function pointer.
- gain - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMusgrave.MusgraveData
-
- GeneratedTextureKey - Class in com.jme3.asset
-
This key is mostly used to distinguish between textures that are loaded from
the given assets and those being generated automatically.
- GeneratedTextureKey(String) - Constructor for class com.jme3.asset.GeneratedTextureKey
-
Constructor.
- generatedTexturePPU - Variable in class com.jme3.asset.BlenderKey
-
Generated textures resolution (PPU - Pixels Per Unit).
- generateSkyTexture(ColorRGBA, ColorRGBA, BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.CombinedTexture
-
Generates a texture that will be used by the sky spatial.
- generateUVCoordinatesFor2DTexture(Mesh, UVCoordinatesGenerator.UVCoordinatesType, UVProjectionGenerator.UVProjectionType, Geometry) - Static method in class com.jme3.scene.plugins.blender.textures.UVCoordinatesGenerator
-
Generates a UV coordinates for 2D texture.
- generateUVCoordinatesFor3DTexture(Mesh, UVCoordinatesGenerator.UVCoordinatesType, int[], Geometry...) - Static method in class com.jme3.scene.plugins.blender.textures.UVCoordinatesGenerator
-
Generates a UV coordinates for 3D texture.
- get(int) - Method in class com.jme3.scene.plugins.blender.file.DynamicArray
-
This method returns a value on the specified position.
- get(int...) - Method in class com.jme3.scene.plugins.blender.file.DynamicArray
-
This method returns a value on the specified position in multidimensional array.
- get(int) - Method in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
-
Returns the index at the given position.
- getA16() - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
- getA8() - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
- getActions() - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
- getAdjacentEdges(Integer) - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
- getAdjacentFaces(Integer) - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
- getAdjacentFaces(Edge) - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
- getAll() - Method in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
-
- getAllConstraints() - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
- getAlteredOmas() - Method in class com.jme3.scene.plugins.blender.constraints.Constraint
-
- getAlteredOmas() - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
- getAnimationMatchMethod() - Method in class com.jme3.asset.BlenderKey
-
- getAnimations(Long) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method returns the animation data for the specified owner.
- getAnimationTime() - Method in class com.jme3.scene.plugins.blender.animations.BlenderAction
-
- getArmatureObjectOMA() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- getAssetManager() - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method returns the asset manager.
- getAssetRootPath() - Method in class com.jme3.asset.BlenderKey
-
Deprecated.
- getB16() - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
- getB8() - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
- getBlackUnshadedMaterial(BlenderContext) - Method in class com.jme3.scene.plugins.blender.meshes.MeshHelper
-
Returns the black unshaded material.
- getBlenderContext() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
- getBlenderKey() - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method returns the blender key.
- getBlenderVersion() - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
- getBlockPosition() - Method in class com.jme3.scene.plugins.blender.file.FileBlockHeader
-
This method returns the start position of the data block in the blend file stream.
- getBlocks() - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
- getBone() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- getBoneByName(Long, String) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
Returns bone by given name.
- getBoneContext(Long) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method returns the bone context for the given bone old memory
address.
- getBoneContext(Bone) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
Returns bone context for the given bone.
- getBoneEnvelope() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- getBoneMatrixInModelSpace() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- getBoneOma() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- getBoundingBox(Geometry...) - Static method in class com.jme3.scene.plugins.blender.textures.UVCoordinatesGenerator
-
This method returns the bounding box of the given geometries.
- getCode() - Method in class com.jme3.scene.plugins.blender.file.FileBlockHeader
-
This method returns the code of this data block.
- getConstraints(Long) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
Returns constraints applied to the feature of the given OMA.
- getConstraintTypeName() - Method in class com.jme3.scene.plugins.blender.constraints.Constraint
-
- getConstraintTypeName() - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
- getConstraintTypeName() - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionIK
-
- getConstraintTypeName() - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionMaintainVolume
-
- getConstraintTypeName() - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionTransLike
-
- getControlledNode(Skeleton) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method returns the armature node that is defined for the skeleton.
- getControlPoints() - Method in class com.jme3.scene.plugins.blender.curves.BezierCurve
-
This method returns a list of control points for this curve.
- getCount() - Method in class com.jme3.scene.plugins.blender.file.FileBlockHeader
-
This data returns the number of structure stored in the data block after this header.
- getCrease() - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
- getCrossPoint(Edge) - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
The method computes the crossing pint of this edge and another edge.
- getCrossPoint(Edge, boolean, boolean) - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
The method computes the crossing pint of this edge and another edge.
- getCurrentIndexes() - Method in class com.jme3.scene.plugins.blender.meshes.Face
-
- getCurveType(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.animations.AnimationHelper
-
This method returns the type of the ipo curve.
- getDefaultMaterial() - Method in class com.jme3.asset.BlenderKey
-
This method returns the default material.
- getDefaultMaterial() - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This metod returns the default material.
- getDistanceFromRoot() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- getDnaBlockData() - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method returns the dna block data.
- getEdges() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
- getExtension() - Method in class com.jme3.asset.GeneratedTextureKey
-
- getFaceCullMode() - Method in class com.jme3.asset.BlenderKey
-
This method returns the face cull mode.
- getFaces() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
- getFeaturesToLoad() - Method in class com.jme3.asset.BlenderKey
-
Deprecated.
- getFieldFullName(int) - Method in class com.jme3.scene.plugins.blender.file.Structure
-
This method returns the full field name of the given index.
- getFieldsAmount() - Method in class com.jme3.scene.plugins.blender.file.Structure
-
This method returns the amount of fields for the current structure.
- getFieldType(int) - Method in class com.jme3.scene.plugins.blender.file.Structure
-
This method returns the field type of the given index.
- getFieldValue(String) - Method in class com.jme3.scene.plugins.blender.file.Structure
-
This method returns the value of the filed with a given name.
- getFieldValue(String, Object) - Method in class com.jme3.scene.plugins.blender.file.Structure
-
This method returns the value of the filed with a given name.
- getFileBlock(Long) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method returns the block header of a given memory address.
- getFileBlocks(FileBlockHeader.BlockCode) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method returns a list of file blocks' headers of a specified code.
- getFirstIndex() - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
- getFirstVertex() - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
- getFlatFieldValue(String) - Method in class com.jme3.scene.plugins.blender.file.Structure
-
This method returns the value of the filed with a given name.
- getFolder() - Method in class com.jme3.asset.GeneratedTextureKey
-
- getFps() - Method in class com.jme3.asset.BlenderKey
-
This method returns frames per second amount.
- getG16() - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
- getG8() - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
- getGeneratedTexturePPU() - Method in class com.jme3.asset.BlenderKey
-
- getHelper(Class<?>) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
- getIkStretch() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- getImageFormat() - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator
-
- getIndex() - Method in class com.jme3.scene.plugins.blender.meshes.Point
-
- getIndexes() - Method in class com.jme3.scene.plugins.blender.meshes.Face
-
- getInputStream() - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method returns the input stream of the blend file.
- getInt() - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
- getLastFrame() - Method in class com.jme3.scene.plugins.blender.animations.Ipo
-
This method returns the frame where last bezier triple center point of
the specified bezier curve is located.
- getLastFrame() - Method in class com.jme3.scene.plugins.blender.curves.BezierCurve
-
This method returns the frame where last bezier triple center point of the bezier curve is located.
- getLayersToLoad() - Method in class com.jme3.asset.BlenderKey
-
This method returns layers to be loaded.
- getLength() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
The method returns the length of the bone.
- getLength() - Method in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh.BezierLine
-
- getLength() - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
- getLimitMax() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- getLimitMin() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- getLinesWidth() - Method in class com.jme3.asset.BlenderKey
-
- getLinkedFeature(String, String) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
The method returns linked feature of a given name from the specified blender path.
- getLinkedFeatures() - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
- getLoadedFeature(Long, BlenderContext.LoadedDataType) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method returns the feature of a given memory address.
- getMappingType() - Method in class com.jme3.scene.plugins.blender.textures.CombinedTexture
-
- getMarkerValue(String, Object) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
Returns the marker value.
- getMaterialNumber() - Method in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh.BezierLine
-
- getMaterialNumber() - Method in class com.jme3.scene.plugins.blender.meshes.Face
-
- getMaterials(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
This method returns the table of materials connected to the specified structure.
- getMatrix(Structure, String, boolean) - Method in class com.jme3.scene.plugins.blender.objects.ObjectHelper
-
This method returns the matrix of a given name for the given structure.
- getMaxTextureSize() - Method in class com.jme3.asset.BlenderKey
-
The default value for this parameter is the same as defined by: org.lwjgl.opengl.GL11.GL_MAX_TEXTURE_SIZE.
- getMipmapGenerationMethod() - Method in class com.jme3.asset.BlenderKey
-
- getModelBound() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
- getName() - Method in class com.jme3.scene.plugins.blender.animations.BlenderAction
-
- getName() - Method in class com.jme3.scene.plugins.blender.file.Structure
-
This method returns the name of the structure.
- getName() - Method in class com.jme3.scene.plugins.blender.materials.MaterialContext
-
- getName() - Method in class com.jme3.scene.plugins.blender.objects.Properties
-
This method returns the name of the property.
- getNextIndex(Integer) - Method in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
-
Returns the value of the index located after the given one.
- getNormals() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
- getOldMemoryAddress() - Method in class com.jme3.scene.plugins.blender.file.Pointer
-
This method returns the old memory address of the structure pointed by the pointer.
- getOldMemoryAddress() - Method in class com.jme3.scene.plugins.blender.file.Structure
-
This method returns the address of the structure.
- getOtherIndex(int) - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
Returns the index other than the given.
- getOwner() - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
This method is here because we have no guarantee that the owner is loaded
when constraint is being created.
- getOwnerTransform(ConstraintHelper.Space) - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
The method gets the owner's transformation.
- getParticlesMaterial(Material, Integer, BlenderContext) - Method in class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
This method converts the given material into particles-usable material.
- getPixel(TexturePixel, float, float, float) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator
-
- getPixel(TexturePixel, float, float, float) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorBlend
-
- getPixel(TexturePixel, float, float, float) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorClouds
-
- getPixel(TexturePixel, float, float, float) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorDistnoise
-
- getPixel(TexturePixel, float, float, float) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMagic
-
- getPixel(TexturePixel, float, float, float) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMarble
-
- getPixel(TexturePixel, float, float, float) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMusgrave
-
- getPixel(TexturePixel, float, float, float) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorNoise
-
- getPixel(TexturePixel, float, float, float) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorStucci
-
- getPixel(TexturePixel, float, float, float) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorVoronoi
-
- getPixel(TexturePixel, float, float, float) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
-
- getPixelIO(Image.Format) - Static method in class com.jme3.scene.plugins.blender.textures.io.PixelIOFactory
-
This method returns pixel IO object for the specified format.
- getPixelPosition(float, int) - Method in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
This method returns the proper pixel position on the image.
- getPointerSize() - Method in class com.jme3.scene.plugins.blender.file.BlenderInputStream
-
This method returns the size of the pointer.
- getPoints() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
- getPointsSize() - Method in class com.jme3.asset.BlenderKey
-
- getPosition() - Method in class com.jme3.scene.plugins.blender.file.BlenderInputStream
-
This method returns the position of the read cursor.
- getPreviousIndex(Integer) - Method in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
-
Returns the value of the index located before the given one.
- getR16() - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
- getR8() - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
- getRadius(int) - Method in class com.jme3.scene.plugins.blender.curves.BezierCurve
-
The method returns the radius for the required bezier triple.
- getResultTexture() - Method in class com.jme3.scene.plugins.blender.textures.CombinedTexture
-
- getResultUVS() - Method in class com.jme3.scene.plugins.blender.textures.CombinedTexture
-
- getRoot() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- getRotation() - Method in class com.jme3.scene.plugins.blender.math.DTransform
-
Return the rotation quaternion in this matrix.
- getScale() - Method in class com.jme3.scene.plugins.blender.math.DTransform
-
Return the scale vector in this matrix.
- getSceneStructure() - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method returns the scene structure data.
- getSdnaIndex() - Method in class com.jme3.scene.plugins.blender.file.FileBlockHeader
-
This method returns the sdna index.
- getSecondIndex() - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
- getSecondVertex() - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
- getSize() - Method in class com.jme3.scene.plugins.blender.file.FileBlockHeader
-
This method returns the size of the data stored in this block.
- getSkeleton() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- getSkeleton(Long) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method returns the skeleton for the specified OMA of its owner.
- getSkeletonOwnerOma() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- getSkyGeneratedTextureRadius() - Method in class com.jme3.asset.BlenderKey
-
- getSkyGeneratedTextureShape() - Method in class com.jme3.asset.BlenderKey
-
- getSkyGeneratedTextureSize() - Method in class com.jme3.asset.BlenderKey
-
- getStiffness() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- getStructure(int) - Method in class com.jme3.scene.plugins.blender.file.DnaBlockData
-
This method returns the structure of the given index.
- getStructure(String) - Method in class com.jme3.scene.plugins.blender.file.DnaBlockData
-
This method returns a structure of the given name.
- getStructure(BlenderContext) - Method in class com.jme3.scene.plugins.blender.file.FileBlockHeader
-
This method returns the structure described by the header filled with appropriate data.
- getStructuresCount() - Method in class com.jme3.scene.plugins.blender.file.DnaBlockData
-
This method returns the amount of the structures.
- getSubimage(Image, int, int, int, int) - Method in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
This method returns subimage of the give image.
- getSubPropertiesNames() - Method in class com.jme3.scene.plugins.blender.objects.Properties
-
- getTargetOMA() - Method in class com.jme3.scene.plugins.blender.constraints.Constraint
-
- getTemporalMesh() - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
- getTemporalMesh() - Method in class com.jme3.scene.plugins.blender.meshes.Face
-
- getTemporalMesh(Node) - Method in class com.jme3.scene.plugins.blender.modifiers.Modifier
-
- getTexture(Structure, Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
This class returns a texture read from the file or from packed blender
data.
- getTexturesCount() - Method in class com.jme3.scene.plugins.blender.textures.CombinedTexture
-
- getTinAndAlpha(ByteBuffer, Image.Format, boolean, float[]) - Method in class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderLuminance
-
This method return texture intensity and alpha value.
- getTotalSize() - Method in class com.jme3.scene.plugins.blender.file.DynamicArray
-
This method returns the total amount of data stored in the array.
- getTracksCount() - Method in class com.jme3.scene.plugins.blender.animations.BlenderAction
-
- getTransform(Long, String, ConstraintHelper.Space) - Method in class com.jme3.scene.plugins.blender.constraints.ConstraintHelper
-
The method retreives the transform from a feature in a given space.
- getTransformation(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.objects.ObjectHelper
-
This method calculates local transformation for the object.
- getTranslation() - Method in class com.jme3.scene.plugins.blender.math.DTransform
-
Return the translation vector in this matrix.
- getType() - Method in class com.jme3.scene.plugins.blender.curves.BezierCurve
-
This method returns the type of the bezier curve.
- getType() - Method in class com.jme3.scene.plugins.blender.file.Structure
-
This method returns the type of the structure.
- getUsedWorld() - Method in class com.jme3.asset.BlenderKey
-
This mehtod returns the name of the WORLD data block taht should be used during file loading.
- getUVCoordinates(int) - Method in class com.jme3.scene.plugins.blender.textures.UserUVCollection
-
- getUVForVertex(String, int) - Method in class com.jme3.scene.plugins.blender.textures.UserUVCollection
-
- getUvSets() - Method in class com.jme3.scene.plugins.blender.meshes.Face
-
- getValue() - Method in class com.jme3.scene.plugins.blender.objects.Properties
-
This method returns the value of the property.
- getValueAlongCurve(float) - Method in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh.BezierLine
-
The method computes the value of a point at the certain relational distance from its beggining.
- getVersionNumber() - Method in class com.jme3.scene.plugins.blender.file.BlenderInputStream
-
This method returns the blender version number where the file was created.
- getVertexColors() - Method in class com.jme3.scene.plugins.blender.meshes.Face
-
- getVertexCount() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
- getVertexGroups() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
- getVertices() - Method in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh.BezierLine
-
- getVertices(float, float) - Method in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh.BezierLine
-
- getVertices() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
- getVerticesColors() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
- getW() - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
- getWeight() - Method in class com.jme3.scene.plugins.blender.animations.BoneEnvelope
-
- getWorldBound() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
- getX() - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
- getY() - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
- getZ() - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
- gFactor - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator.BrightnessAndContrastData
-
- green - Variable in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
The pixel data.
- IDENTITY - Static variable in class com.jme3.scene.plugins.blender.math.DQuaternion
-
Represents the identity quaternion rotation (0, 0, 0, 1).
- identity(int) - Static method in class com.jme3.scene.plugins.blender.math.Matrix
-
- IDP_ARRAY - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
-
- IDP_DOUBLE - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
-
- IDP_FLOAT - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
-
- IDP_GROUP - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
-
- IDP_IDPARRAY - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
-
- IDP_INT - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
-
- IDP_NUMTYPES - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
-
- IDP_STRING - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
-
- imageFormat - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator
-
- ImageUtils - Class in com.jme3.scene.plugins.blender.textures
-
This utility class has the methods that deal with images.
- ImageUtils() - Constructor for class com.jme3.scene.plugins.blender.textures.ImageUtils
-
- includeInLoading(int) - Method in class com.jme3.asset.BlenderKey
-
Deprecated.
- INDEX_PREDICATE_USE_ALL - Static variable in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
-
- IndexesLoop - Class in com.jme3.scene.plugins.blender.meshes
-
This class represents the Face's indexes loop.
- IndexesLoop(Integer[]) - Constructor for class com.jme3.scene.plugins.blender.meshes.IndexesLoop
-
The constructor uses the given nodes in their give order.
- IndexesLoop.IndexPredicate - Interface in com.jme3.scene.plugins.blender.meshes
-
- indexOf(Integer) - Method in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
-
Returns the position of the given index in the loop.
- indexToEdgeMapping - Variable in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
A map between index and edges that contain it (for faster index - edge queries).
- indexToFaceMapping - Variable in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
A map between index and faces that contain it (for faster index - face queries).
- intensity - Variable in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
The pixel data.
- invalid - Variable in class com.jme3.scene.plugins.blender.modifiers.Modifier
-
This variable indicates if the modifier is invalid (true) or not (false).
- Ipo - Class in com.jme3.scene.plugins.blender.animations
-
This class is used to calculate bezier curves value for the given frames.
- Ipo(BezierCurve[], boolean, int) - Constructor for class com.jme3.scene.plugins.blender.animations.Ipo
-
Constructor.
- ipo - Variable in class com.jme3.scene.plugins.blender.constraints.Constraint
-
The ipo object defining influence.
- IPO_BSPLINE - Static variable in class com.jme3.scene.plugins.blender.textures.ColorBand
-
- IPO_CARDINAL - Static variable in class com.jme3.scene.plugins.blender.textures.ColorBand
-
- IPO_CONSTANT - Static variable in class com.jme3.scene.plugins.blender.textures.ColorBand
-
- IPO_EASE - Static variable in class com.jme3.scene.plugins.blender.textures.ColorBand
-
- IPO_LINEAR - Static variable in class com.jme3.scene.plugins.blender.textures.ColorBand
-
- is(int) - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
Tells if the bone is of specified property defined by its flag.
- is2D - Variable in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
-
- isBack - Variable in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
-
- isBMeshCompatible(Structure) - Method in class com.jme3.scene.plugins.blender.meshes.MeshHelper
-
Tells if the given mesh structure supports BMesh.
- isBoundary(Edge) - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
Tells if the given edge is a boundary edge.
- isBoundary(Integer) - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
The method tells if the given index is a boundary index.
- isCyclic() - Method in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh.BezierLine
-
- isDnaBlock() - Method in class com.jme3.scene.plugins.blender.file.FileBlockHeader
-
This method indicates if the block is the SDNA block.
- isFixUpAxis() - Method in class com.jme3.asset.BlenderKey
-
This method returns the fix up axis state.
- isFront - Variable in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
-
- isFunction() - Method in class com.jme3.scene.plugins.blender.file.Pointer
-
This method indicates if this pointer points to a function.
- isHard - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorClouds
-
- isHard - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorStucci
-
- isImplemented() - Method in class com.jme3.scene.plugins.blender.constraints.Constraint
-
- isImplemented() - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
- isInEnvelope(Vector3f) - Method in class com.jme3.scene.plugins.blender.animations.BoneEnvelope
-
The method verifies if the given point is inside the envelope.
- isInFace() - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
- isLastBlock() - Method in class com.jme3.scene.plugins.blender.file.FileBlockHeader
-
This method indicates if the block is the last block in the file.
- isLimitX() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- isLimitY() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- isLimitZ() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- isLoadGeneratedTextures() - Method in class com.jme3.asset.BlenderKey
-
- isLoadObjectProperties() - Method in class com.jme3.asset.BlenderKey
-
- isLoadUnlinkedAssets() - Method in class com.jme3.asset.BlenderKey
-
This method determines if unlinked assets should be loaded.
- isLockX() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- isLockY() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- isLockZ() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- isModifying() - Method in class com.jme3.scene.plugins.blender.modifiers.Modifier
-
- isNotNull() - Method in class com.jme3.scene.plugins.blender.file.Pointer
-
This method indicates if this is a null-pointer or not.
- isNull() - Method in class com.jme3.scene.plugins.blender.file.Pointer
-
This method indicates if this is a null-pointer or not.
- isOptimiseTextures() - Method in class com.jme3.asset.BlenderKey
-
- isParent(Long, Long) - Method in class com.jme3.scene.plugins.blender.objects.ObjectHelper
-
Checks if the first given OMA points to a parent of the second one.
- isSmooth() - Method in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh.BezierLine
-
- isSmooth() - Method in class com.jme3.scene.plugins.blender.meshes.Face
-
- isTargetRequired() - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
- isTargetRequired() - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionIK
-
- isTargetRequired() - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionMaintainVolume
-
- isTargetRequired() - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionTransLike
-
- isTextureCoordinateTypeSupported(UVCoordinatesGenerator.UVCoordinatesType) - Static method in class com.jme3.scene.plugins.blender.textures.UVCoordinatesGenerator
-
This method should be used to determine if the texture will ever be
computed.
- isTrackToBeChanged() - Method in class com.jme3.scene.plugins.blender.constraints.Constraint
-
- isTrackToBeChanged() - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
- iterator() - Method in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
-
- lacunarity - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMusgrave.MusgraveData
-
- LandscapeHelper - Class in com.jme3.scene.plugins.blender.landscape
-
The class that allows to load the following: the ambient light of the scene the sky of the scene (with or without texture)
- LandscapeHelper(String, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.landscape.LandscapeHelper
-
- layersToLoad - Variable in class com.jme3.asset.BlenderKey
-
Variable describes which layers will be loaded.
- length() - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
length calculates the magnitude of this vector.
- lengthSquared() - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
lengthSquared calculates the squared value of the
magnitude of the vector.
- LightHelper - Class in com.jme3.scene.plugins.blender.lights
-
A class that is used in light calculations.
- LightHelper(String, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.lights.LightHelper
-
This constructor parses the given blender version and stores the result.
- LIGHTS - Static variable in interface com.jme3.asset.BlenderKey.FeaturesToLoad
-
Deprecated.
- linesWidth - Variable in class com.jme3.asset.BlenderKey
-
The width of edges that are loaded from the mesh and do not belong to any face.
- load(AssetInfo) - Method in class com.jme3.scene.plugins.blender.BlenderLoader
-
- load(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.objects.Properties
-
This method loads the property from the belnder file.
- loadAll(Structure, TemporalMesh) - Static method in class com.jme3.scene.plugins.blender.meshes.Edge
-
The method loads all edges from the given mesh structure that does not belong to any face.
- loadAll(Structure, Map<String, List<Vector2f>>, List<byte[]>, TemporalMesh, BlenderContext) - Static method in class com.jme3.scene.plugins.blender.meshes.Face
-
Loads all faces of a given mesh.
- loadAll(Structure) - Static method in class com.jme3.scene.plugins.blender.meshes.Point
-
Loads all points of the mesh that do not belong to any edge.
- loadAnimations() - Method in class com.jme3.scene.plugins.blender.animations.AnimationHelper
-
Loads all animations that are stored in the blender file.
- loadConstraints(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.constraints.ConstraintHelper
-
This method reads constraints for for the given structure.
- loadGeneratedTextures - Variable in class com.jme3.asset.BlenderKey
-
Allows to toggle generated textures loading.
- loadIdentity() - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
Sets this DQuaternion to {0, 0, 0, 1}.
- loadImageAsTexture(Structure, int, BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
This class returns a texture read from the file or from packed blender
data.
- loadImageFromFile(String, int, BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
This method loads the textre from outside the blend file using the
AssetManager that the blend file was loaded with.
- loadLibrary(Structure) - Method in class com.jme3.scene.plugins.blender.AbstractBlenderHelper
-
The method loads library of a given ID from linked blender file.
- loadObjectProperties - Variable in class com.jme3.asset.BlenderKey
-
A variable that toggles the object custom properties loading.
- loadProperties(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.AbstractBlenderHelper
-
This method loads the properties if they are available and defined for the structure.
- loadUnlinkedAssets - Variable in class com.jme3.asset.BlenderKey
-
The variable that tells if content of the file (along with data unlinked to any feature on the scene) should be stored as 'user data' in the result spatial.
- loadUVCoordinates(Structure) - Method in class com.jme3.scene.plugins.blender.meshes.MeshHelper
-
The method loads the UV coordinates.
- loadVerticesAndNormals(Structure, List<Vector3f>, List<Vector3f>) - Method in class com.jme3.scene.plugins.blender.meshes.MeshHelper
-
This method returns the vertices.
- loadVerticesColors(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.meshes.MeshHelper
-
This method returns the vertices colors.
- loadVerticesGroups(Structure) - Method in class com.jme3.scene.plugins.blender.meshes.MeshHelper
-
Loads all vertices groups.
- locate(AssetManager, AssetKey) - Method in class com.jme3.scene.plugins.blender.BlenderLoader.LinkedContentLocator
-
- marbleData - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMarble
-
- marbleInt(TextureGeneratorMarble.MarbleData, float, float, float) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMarble
-
- MaterialContext - Class in com.jme3.scene.plugins.blender.materials
-
This class holds the data about the material.
- MaterialHelper - Class in com.jme3.scene.plugins.blender.materials
-
- MaterialHelper(String, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
This constructor parses the given blender version and stores the result.
- MaterialHelper.DiffuseShader - Enum in com.jme3.scene.plugins.blender.materials
-
The type of the material's diffuse shader.
- MaterialHelper.SpecularShader - Enum in com.jme3.scene.plugins.blender.materials
-
The type of the material's specular shader.
- MATERIALS - Static variable in interface com.jme3.asset.BlenderKey.FeaturesToLoad
-
Deprecated.
- materials - Variable in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
Materials used by the mesh.
- Matrix - Class in com.jme3.scene.plugins.blender.math
-
Encapsulates a 4x4 matrix
- Matrix(int, int) - Constructor for class com.jme3.scene.plugins.blender.math.Matrix
-
- Matrix(SimpleMatrix) - Constructor for class com.jme3.scene.plugins.blender.math.Matrix
-
Copy constructor
- Matrix(double[][]) - Constructor for class com.jme3.scene.plugins.blender.math.Matrix
-
- maxTextureSize - Variable in class com.jme3.asset.BlenderKey
-
Maximum texture size.
- merge(Image, Image) - Static method in class com.jme3.scene.plugins.blender.textures.ImageUtils
-
This method merges two given images.
- merge(TexturePixel) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
Merges two pixels (adds the values of each color).
- MeshHelper - Class in com.jme3.scene.plugins.blender.meshes
-
A class that is used in mesh calculations.
- MeshHelper(String, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.meshes.MeshHelper
-
This constructor parses the given blender version and stores the result.
- meshStructure - Variable in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
The mesh's structure.
- mexp - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorVoronoi
-
- minimumBasisUFunctionDegree - Variable in class com.jme3.scene.plugins.blender.curves.CurvesHelper
-
Minimum basis U function degree for NURBS curves and surfaces.
- minimumBasisVFunctionDegree - Variable in class com.jme3.scene.plugins.blender.curves.CurvesHelper
-
Minimum basis V function degree for NURBS curves and surfaces.
- mipmapGenerationMethod - Variable in class com.jme3.asset.BlenderKey
-
Tells if the mipmaps will be generated by jme or not.
- MIRROR_MODIFIER_DATA - Static variable in class com.jme3.scene.plugins.blender.modifiers.Modifier
-
- mix(Image, Image) - Static method in class com.jme3.scene.plugins.blender.textures.ImageUtils
-
This method merges two given images.
- mix(TexturePixel) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
Mixes two pixels.
- Modifier - Class in com.jme3.scene.plugins.blender.modifiers
-
This class represents an object's modifier.
- Modifier() - Constructor for class com.jme3.scene.plugins.blender.modifiers.Modifier
-
- ModifierHelper - Class in com.jme3.scene.plugins.blender.modifiers
-
A class that is used in modifiers calculations.
- ModifierHelper(String, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.modifiers.ModifierHelper
-
This constructor parses the given blender version and stores the result.
- modifying - Variable in class com.jme3.scene.plugins.blender.modifiers.Modifier
-
A variable that tells if the modifier causes modification.
- MTEX_ADD - Static variable in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
- MTEX_ALPHA - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialContext
-
- MTEX_AMB - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialContext
-
- MTEX_BLEND - Static variable in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
- MTEX_BLEND_COLOR - Static variable in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
- MTEX_BLEND_HUE - Static variable in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
- MTEX_BLEND_SAT - Static variable in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
- MTEX_BLEND_VAL - Static variable in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
- MTEX_COL - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialContext
-
- MTEX_DARK - Static variable in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
- MTEX_DIFF - Static variable in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
- MTEX_DIV - Static variable in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
- MTEX_EMIT - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialContext
-
- MTEX_LIGHT - Static variable in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
- MTEX_MUL - Static variable in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
- MTEX_NOR - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialContext
-
- MTEX_NUM_BLENDTYPES - Static variable in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
- MTEX_OVERLAY - Static variable in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
- MTEX_SCREEN - Static variable in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
- MTEX_SPEC - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialContext
-
- MTEX_SUB - Static variable in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
-
- mult(DQuaternion) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
mult multiplies this quaternion by a parameter quaternion.
- mult(DQuaternion, DQuaternion) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
mult multiplies this quaternion by a parameter quaternion.
- mult(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
mult multiplies this quaternion by a parameter vector.
- mult(Vector3d, Vector3d) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
mult multiplies this quaternion by a parameter vector.
- mult(double) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
mult multiplies this vector by a scalar.
- mult(double, Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
mult multiplies this vector by a scalar.
- mult(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
multLocal multiplies a provided vector to this vector
internally, and returns a handle to this vector for easy chaining of
calls.
- mult(Vector3d, Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
multLocal multiplies a provided vector to this vector
internally, and returns a handle to this vector for easy chaining of
calls.
- mult(float) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
This method multiplies the values of the given pixel by the given value.
- multLocal(DQuaternion) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
Multiplies this DQuaternion by the supplied quaternion.
- multLocal(double) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
multLocal multiplies this vector by a scalar internally,
and returns a handle to this vector for easy chaining of calls.
- multLocal(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
multLocal multiplies a provided vector to this vector
internally, and returns a handle to this vector for easy chaining of
calls.
- multLocal(double, double, double) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
multLocal multiplies this vector by 3 scalars
internally, and returns a handle to this vector for easy chaining of
calls.
- musgraveData - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMusgrave
-
- musgraveFunction - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMusgrave
-
- scale(Vector3f) - Method in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh.BezierLine
-
- scale - Variable in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
-
The scale that is used if the curve is a bevel or taper curve.
- scaleAdd(double, Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
scaleAdd multiplies this vector by a scalar then adds the
given Vector3d.
- scaleAdd(double, Vector3d, Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
scaleAdd multiplies the given vector by a scalar then adds
the given vector.
- SCENES - Static variable in interface com.jme3.asset.BlenderKey.FeaturesToLoad
-
Deprecated.
- SELECTED - Static variable in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- selectUVSubset(Face, Integer...) - Method in class com.jme3.scene.plugins.blender.meshes.MeshHelper
-
Selects the proper subsets of UV coordinates for the given sublist of indexes.
- selectVertexColorSubset(Face, Integer...) - Method in class com.jme3.scene.plugins.blender.meshes.MeshHelper
-
Selects the proper subsets of vertex colors for the given sublist of indexes.
- set(double, double, double, double) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
sets the data in a DQuaternion object from the given list
of parameters.
- set(DQuaternion) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
Sets the data in this DQuaternion object to be equal to the
passed DQuaternion object.
- set(double, double, double) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
set sets the x,y,z values of the vector based on passed
parameters.
- set(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
set sets the x,y,z values of the vector by copying the
supplied vector.
- setAlpha(byte) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
This method sets the alpha value (converts it to float number from range
<0, 1>).
- setAlpha(short) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
This method sets the alpha value (converts it to float number from range
<0, 1>).
- setAnimationMatchMethod(BlenderKey.AnimationMatchMethod) - Method in class com.jme3.asset.BlenderKey
-
Sets the way the animations will be matched with skeletons.
- setAssetManager(AssetManager) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method sets the asset manager.
- setAssetRootPath(String) - Method in class com.jme3.asset.BlenderKey
-
Deprecated.
- setBlenderKey(BlenderKey) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method sets the blender key.
- setBlenderVersion(String) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method sets the blender file version.
- setBlockData(DnaBlockData) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method sets the dna block data.
- setBoneContext(Long, BoneContext) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method sets the bone context for the given bone old memory address.
- setColumn(Vector3d, int) - Method in class com.jme3.scene.plugins.blender.math.Matrix
-
- setConstraintName(String) - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
- setDefaultMaterial(Material) - Method in class com.jme3.asset.BlenderKey
-
This method sets the default material for objects.
- setFaceCullMode(RenderState.FaceCullMode) - Method in class com.jme3.asset.BlenderKey
-
This method sets the face cull mode.
- setFaceCullMode(RenderState.FaceCullMode) - Method in class com.jme3.scene.plugins.blender.materials.MaterialContext
-
This method sets the face cull mode.
- setFixUpAxis(boolean) - Method in class com.jme3.asset.BlenderKey
-
This method sets the fix up axis state.
- setFps(int) - Method in class com.jme3.asset.BlenderKey
-
This method sets frames per second amount.
- setGeneratedTexturePPU(int) - Method in class com.jme3.asset.BlenderKey
-
This method sets the generated textures resolution.
- setInputStream(BlenderInputStream) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method sets the input stream of the blend file.
- setLayersToLoad(int) - Method in class com.jme3.asset.BlenderKey
-
This method sets layers to be loaded.
- setLinesWidth(float) - Method in class com.jme3.asset.BlenderKey
-
Sets the width of edges that are loaded from the mesh and do not belong to any face.
- setLoadGeneratedTextures(boolean) - Method in class com.jme3.asset.BlenderKey
-
This method sets the flag that toggles the generated textures loading.
- setLoadObjectProperties(boolean) - Method in class com.jme3.asset.BlenderKey
-
This method sets the properies loading policy.
- setLoadUnlinkedAssets(boolean) - Method in class com.jme3.asset.BlenderKey
-
This method sets if unlinked assets should be loaded.
- setMaterials(MaterialContext[]) - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
Sets the materials of the mesh.
- setMaxTextureSize(int) - Method in class com.jme3.asset.BlenderKey
-
This method sets the maximum texture size.
- setMipmapGenerationMethod(BlenderKey.MipmapGenerationMethod) - Method in class com.jme3.asset.BlenderKey
-
- setNodeForSkeleton(Skeleton, Node) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
The method stores a binding between the skeleton and the proper armature
node.
- setOptimiseTextures(boolean) - Method in class com.jme3.asset.BlenderKey
-
If set to true, then textures of the same mapping type will be merged together
and textures that in the final result will never be visible - will be discarded.
- setPointsSize(float) - Method in class com.jme3.asset.BlenderKey
-
Sets the size of points that are loaded and do not belong to any edge of the mesh.
- setPosition(int) - Method in class com.jme3.scene.plugins.blender.file.BlenderInputStream
-
This method sets the current position of the read cursor.
- setProperties(Properties) - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
Sets the properties of the mesh.
- setRootPath(String) - Method in class com.jme3.scene.plugins.blender.BlenderLoader.LinkedContentLocator
-
- setRotation(DQuaternion) - Method in class com.jme3.scene.plugins.blender.math.DTransform
-
Sets this rotation to the given DQuaternion value.
- setRotationQuaternion(DQuaternion) - Method in class com.jme3.scene.plugins.blender.math.Matrix
-
setRotationQuaternion builds a rotation from a
Quaternion.
- setScale(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.DTransform
-
Sets this scale to the given value.
- setScale(float) - Method in class com.jme3.scene.plugins.blender.math.DTransform
-
Sets this scale to the given value.
- setScale(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Matrix
-
Sets the scale.
- setScale(double, double, double) - Method in class com.jme3.scene.plugins.blender.math.Matrix
-
Sets the scale.
- setSceneStructure(Structure) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method sets the scene structure data.
- setSkeleton(Long, Skeleton) - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
This method sets the skeleton for the specified OMA of its owner.
- setSkyGeneratedTextureRadius(float) - Method in class com.jme3.asset.BlenderKey
-
- setSkyGeneratedTextureShape(BlenderKey.SkyGeneratedTextureShape) - Method in class com.jme3.asset.BlenderKey
-
- setSkyGeneratedTextureSize(int) - Method in class com.jme3.asset.BlenderKey
-
- setTemporalMesh(TemporalMesh) - Method in class com.jme3.scene.plugins.blender.meshes.Face
-
Sets the temporal mesh for the face.
- setTranslation(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.DTransform
-
Sets this translation to the given value.
- setTranslation(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Matrix
-
- setup(AssetInfo) - Method in class com.jme3.scene.plugins.blender.BlenderLoader
-
This method sets up the loader.
- setUsedWorld(String) - Method in class com.jme3.asset.BlenderKey
-
This mehtod sets the name of the WORLD data block taht should be used during file loading.
- shiftIndexes(int, IndexesLoop.IndexPredicate) - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
Shifts indexes by a given amount.
- shiftIndexes(int, IndexesLoop.IndexPredicate) - Method in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
-
The method shifts all indexes by a given value.
- shiftIndexes(int, IndexesLoop.IndexPredicate) - Method in class com.jme3.scene.plugins.blender.meshes.Point
-
The method shifts the index by a given value.
- shouldLoad(int) - Method in class com.jme3.asset.BlenderKey
-
Deprecated.
- simulate() - Method in class com.jme3.scene.plugins.blender.constraints.SimulationNode
-
Simulates the node.
- SimulationNode - Class in com.jme3.scene.plugins.blender.constraints
-
A node that represents either spatial or bone in constraint simulation.
- SimulationNode(Long, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.constraints.SimulationNode
-
Builds the nodes tree for the given feature.
- size - Variable in class com.jme3.scene.plugins.blender.file.BlenderInputStream
-
The total size of the stored data.
- size() - Method in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
-
- skyGeneratedTextureRadius - Variable in class com.jme3.asset.BlenderKey
-
The radius of a shape that will be used while creating the generated texture for the sky.
- skyGeneratedTextureShape - Variable in class com.jme3.asset.BlenderKey
-
The shape against which the generated texture for the sky will be created.
- skyGeneratedTextureSize - Variable in class com.jme3.asset.BlenderKey
-
If the sky has only generated textures applied then they will have the following size (both width and height).
- Structure - Class in com.jme3.scene.plugins.blender.file
-
A class representing a single structure in the file.
- Structure(BlenderInputStream, String[], String[], BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.file.Structure
-
Constructor.
- stype - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorBlend
-
- sType - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorClouds
-
- stype - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMusgrave.MusgraveData
-
- stype - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMusgrave
-
- stype - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorStucci
-
- SubdivisionSurfaceModifier - Class in com.jme3.scene.plugins.blender.modifiers
-
A modifier that subdivides the mesh using either simple or catmull-clark subdivision.
- SubdivisionSurfaceModifier(Structure, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.modifiers.SubdivisionSurfaceModifier
-
Constructor loads all neccessary modifier data.
- SUBSURF_MODIFIER_DATA - Static variable in class com.jme3.scene.plugins.blender.modifiers.Modifier
-
- subtargetName - Variable in class com.jme3.scene.plugins.blender.constraints.Constraint
-
- subtract(DQuaternion) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
subtract subtracts the values of the parameter quaternion
from those of this quaternion.
- subtract(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
subtract subtracts the values of a given vector from those
of this vector creating a new vector object.
- subtract(Vector3d, Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
subtract
- subtract(double, double, double) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
subtract subtracts the provided values from this vector,
creating a new vector that is then returned.
- subtractLocal(DQuaternion) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
subtract subtracts the values of the parameter quaternion
from those of this quaternion.
- subtractLocal(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
subtractLocal subtracts a provided vector to this vector
internally, and returns a handle to this vector for easy chaining of
calls.
- subtractLocal(double, double, double) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
subtractLocal subtracts the provided values from this vector
internally, and returns a handle to this vector for easy chaining of
calls.
- taperObject - Variable in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
-
- targetOMA - Variable in class com.jme3.scene.plugins.blender.constraints.Constraint
-
- targetSpace - Variable in class com.jme3.scene.plugins.blender.constraints.Constraint
-
- TemporalMesh - Class in com.jme3.scene.plugins.blender.meshes
-
The class extends Geometry so that it can be temporalily added to the object's node.
- TemporalMesh(Structure, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
Creates a temporal mesh based on the given mesh structure.
- TemporalMesh(Structure, BlenderContext, boolean) - Constructor for class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
Creates a temporal mesh based on the given mesh structure.
- TEX_BAND - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
-
- TEX_BANDNOISE - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
-
- TEX_BLEND - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEX_CLOUDS - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEX_COLOR - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorClouds
-
- TEX_DEFAULT - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorClouds
-
- TEX_DISTNOISE - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEX_ENVMAP - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEX_IMAGE - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEX_MAGIC - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEX_MARBLE - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEX_MUSGRAVE - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEX_NOISE - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEX_NOISEPERL - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorClouds
-
- TEX_NOISEPERL - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
-
- TEX_NOISESOFT - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorClouds
-
- TEX_NOISESOFT - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorStucci
-
- TEX_NOISESOFT - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
-
- TEX_NONE - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEX_OCEAN - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEX_PLUGIN - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEX_POINTDENSITY - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEX_RING - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
-
- TEX_RINGNOISE - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
-
- TEX_SAW - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
-
- TEX_SHARP - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMarble
-
- TEX_SHARPER - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMarble
-
- TEX_SIN - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
-
- TEX_SOFT - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMarble
-
- TEX_STUCCI - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEX_TRI - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
-
- TEX_VORONOI - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEX_VOXELDATA - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEX_WOOD - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEXCOORD_TYPES - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
-
- TEXTURE_TYPE_ALPHA - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
- TEXTURE_TYPE_COLOR - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
- TEXTURE_TYPE_DIFFUSE - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
- TEXTURE_TYPE_GLOW - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
- TEXTURE_TYPE_LIGHTMAP - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
- TEXTURE_TYPE_NORMAL - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
- TEXTURE_TYPE_SPECULAR - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
- TextureBlender - Interface in com.jme3.scene.plugins.blender.textures.blending
-
An interface for texture blending classes (the classes that mix the texture
pixels with the material colors).
- TextureBlenderAWT - Class in com.jme3.scene.plugins.blender.textures.blending
-
The class that is responsible for blending the following texture types:
- TextureBlenderAWT(int, boolean, int, float[], float[], float) - Constructor for class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderAWT
-
- TextureBlenderDDS - Class in com.jme3.scene.plugins.blender.textures.blending
-
The class that is responsible for blending the following texture types:
- TextureBlenderDDS(int, boolean, int, float[], float[], float) - Constructor for class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderDDS
-
- TextureBlenderFactory - Class in com.jme3.scene.plugins.blender.textures.blending
-
This class creates the texture blending class depending on the texture type.
- TextureBlenderFactory() - Constructor for class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderFactory
-
- TextureBlenderLuminance - Class in com.jme3.scene.plugins.blender.textures.blending
-
The class that is responsible for blending the following texture types:
- TextureBlenderLuminance(int, boolean, int, float[], float[], float) - Constructor for class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderLuminance
-
- TextureGenerator - Class in com.jme3.scene.plugins.blender.textures.generating
-
This class is a base class for texture generators.
- TextureGenerator(NoiseGenerator, Image.Format) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator
-
- TextureGenerator.BrightnessAndContrastData - Class in com.jme3.scene.plugins.blender.textures.generating
-
This class contains brightness and contrast data.
- TextureGenerator.BrightnessAndContrastData(Structure) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator.BrightnessAndContrastData
-
Constructor reads the required data from the given structure.
- TextureGeneratorBlend - Class in com.jme3.scene.plugins.blender.textures.generating
-
This class generates the 'blend' texture.
- TextureGeneratorBlend(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorBlend
-
Constructor stores the given noise generator.
- TextureGeneratorClouds - Class in com.jme3.scene.plugins.blender.textures.generating
-
This class generates the 'clouds' texture.
- TextureGeneratorClouds(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorClouds
-
Constructor stores the given noise generator.
- TextureGeneratorDistnoise - Class in com.jme3.scene.plugins.blender.textures.generating
-
This class generates the 'distorted noise' texture.
- TextureGeneratorDistnoise(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorDistnoise
-
Constructor stores the given noise generator.
- TextureGeneratorFactory - Class in com.jme3.scene.plugins.blender.textures.generating
-
- TextureGeneratorFactory() - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorFactory
-
- TextureGeneratorMagic - Class in com.jme3.scene.plugins.blender.textures.generating
-
This class generates the 'magic' texture.
- TextureGeneratorMagic(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMagic
-
Constructor stores the given noise generator.
- TextureGeneratorMarble - Class in com.jme3.scene.plugins.blender.textures.generating
-
This class generates the 'marble' texture.
- TextureGeneratorMarble(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMarble
-
Constructor stores the given noise generator.
- TextureGeneratorMusgrave - Class in com.jme3.scene.plugins.blender.textures.generating
-
This class generates the 'musgrave' texture.
- TextureGeneratorMusgrave(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMusgrave
-
Constructor stores the given noise generator.
- TextureGeneratorMusgrave.MusgraveData - Class in com.jme3.scene.plugins.blender.textures.generating
-
- TextureGeneratorMusgrave.MusgraveData(Structure) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMusgrave.MusgraveData
-
- TextureGeneratorNoise - Class in com.jme3.scene.plugins.blender.textures.generating
-
This class generates the 'noise' texture.
- TextureGeneratorNoise(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorNoise
-
Constructor stores the given noise generator.
- TextureGeneratorStucci - Class in com.jme3.scene.plugins.blender.textures.generating
-
This class generates the 'stucci' texture.
- TextureGeneratorStucci(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorStucci
-
Constructor stores the given noise generator.
- TextureGeneratorVoronoi - Class in com.jme3.scene.plugins.blender.textures.generating
-
This class generates the 'voronoi' texture.
- TextureGeneratorVoronoi(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorVoronoi
-
Constructor stores the given noise generator.
- TextureGeneratorWood - Class in com.jme3.scene.plugins.blender.textures.generating
-
This class generates the 'wood' texture.
- TextureGeneratorWood(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
-
Constructor stores the given noise generator.
- TextureGeneratorWood.WaveForm - Interface in com.jme3.scene.plugins.blender.textures.generating
-
- TextureHelper - Class in com.jme3.scene.plugins.blender.textures
-
A class that is used in texture calculations.
- TextureHelper(String, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.textures.TextureHelper
-
This constructor parses the given blender version and stores the result.
- TexturePixel - Class in com.jme3.scene.plugins.blender.textures
-
The class that stores the pixel values of a texture.
- TexturePixel() - Constructor for class com.jme3.scene.plugins.blender.textures.TexturePixel
-
- TEXTURES - Static variable in interface com.jme3.asset.BlenderKey.FeaturesToLoad
-
Deprecated.
- toAmbientLight(Structure) - Method in class com.jme3.scene.plugins.blender.landscape.LandscapeHelper
-
Loads scene ambient light.
- toARGB8() - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
Stores the pixel values in the integer.
- toBackgroundColor(Structure) - Method in class com.jme3.scene.plugins.blender.landscape.LandscapeHelper
-
Loads the background color.
- toCamera(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.cameras.CameraHelper
-
This method converts the given structure to jme camera.
- toCurve(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.curves.CurvesHelper
-
- toFog(Structure) - Method in class com.jme3.scene.plugins.blender.landscape.LandscapeHelper
-
The method loads fog for the scene.
- toGeometries() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
The mesh builds geometries from the mesh.
- toLight(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.lights.LightHelper
-
- toMaterialContext(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.materials.MaterialHelper
-
This method converts the material structure to jme Material.
- toMatrix(Transform, Matrix4f) - Method in class com.jme3.scene.plugins.blender.constraints.ConstraintHelper
-
Converts given transform to the matrix.
- toMatrix() - Method in class com.jme3.scene.plugins.blender.math.DTransform
-
- toObject(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.objects.ObjectHelper
-
This method reads the given structure and createn an object that
represents the data.
- toParticleEmitter(Structure) - Method in class com.jme3.scene.plugins.blender.particles.ParticlesHelper
-
- toQuaternion() - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
- toRGBA(float[]) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
Stores RGBA values in the given array.
- toRGBA8(byte[]) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
Stores the data in the given table.
- toRotationMatrix(Matrix) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
toRotationMatrix converts this quaternion to a rotational
matrix.
- toRotationQuat() - Method in class com.jme3.scene.plugins.blender.math.Matrix
-
- toScaleVector() - Method in class com.jme3.scene.plugins.blender.math.Matrix
-
Retreives the scale vector from the matrix and stores it into a given
vector.
- toScaleVector(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Matrix
-
Retreives the scale vector from the matrix and stores it into a given
vector.
- toScilabString(String, SimpleMatrix) - Method in class com.jme3.scene.plugins.blender.math.Matrix
-
Just for some debug informations in order to compare the results with the scilab computation program.
- toSky(Structure) - Method in class com.jme3.scene.plugins.blender.landscape.LandscapeHelper
-
Loads scene's sky.
- toString() - Method in class com.jme3.asset.GeneratedTextureKey
-
- toString() - Method in class com.jme3.scene.plugins.blender.animations.BlenderAction
-
- toString() - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
-
- toString() - Method in class com.jme3.scene.plugins.blender.animations.BoneEnvelope
-
- toString() - Method in class com.jme3.scene.plugins.blender.BlenderContext
-
- toString() - Method in class com.jme3.scene.plugins.blender.constraints.Constraint
-
- toString() - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
- toString() - Method in class com.jme3.scene.plugins.blender.constraints.SimulationNode
-
- toString() - Method in class com.jme3.scene.plugins.blender.curves.BezierCurve
-
- toString() - Method in class com.jme3.scene.plugins.blender.file.DnaBlockData
-
- toString() - Method in class com.jme3.scene.plugins.blender.file.DynamicArray
-
- toString() - Method in class com.jme3.scene.plugins.blender.file.FileBlockHeader
-
- toString() - Method in class com.jme3.scene.plugins.blender.file.Pointer
-
- toString() - Method in class com.jme3.scene.plugins.blender.file.Structure
-
- toString() - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
-
toString creates the string representation of this DQuaternion.
- toString() - Method in class com.jme3.scene.plugins.blender.math.DTransform
-
- toString() - Method in class com.jme3.scene.plugins.blender.math.Matrix
-
- toString() - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
toString returns the string representation of this vector.
- toString() - Method in class com.jme3.scene.plugins.blender.meshes.Edge
-
- toString() - Method in class com.jme3.scene.plugins.blender.meshes.Face
-
- toString() - Method in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
-
- toString() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
- toString() - Method in class com.jme3.scene.plugins.blender.objects.Properties
-
- toString() - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
-
- toTemporalMesh(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.meshes.MeshHelper
-
Converts the mesh structure into temporal mesh.
- toTracks(Node, BlenderContext) - Method in class com.jme3.scene.plugins.blender.animations.BlenderAction
-
Converts the action into JME spatial animation tracks.
- toTracks(Skeleton, BlenderContext) - Method in class com.jme3.scene.plugins.blender.animations.BlenderAction
-
Converts the action into JME bone animation tracks.
- toTransform() - Method in class com.jme3.scene.plugins.blender.math.DTransform
-
- toTransform() - Method in class com.jme3.scene.plugins.blender.math.Matrix
-
- toTranslationVector() - Method in class com.jme3.scene.plugins.blender.math.Matrix
-
- toVector3f() - Method in class com.jme3.scene.plugins.blender.math.Vector3d
-
- trackToBeChanged - Variable in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
-
The variable that determines if the constraint will alter the track in any way.
- transformBevel(Vector3f[], Vector3f, Vector3f, Vector3f) - Method in class com.jme3.scene.plugins.blender.curves.CurvesHelper
-
The method transforms the bevel along the curve.
- transformToFirstLineOfBevelPoints(Vector3f[], Vector3f, Vector3f) - Method in class com.jme3.scene.plugins.blender.curves.CurvesHelper
-
This method transforms the first line of the bevel points positioning it
on the first point of the curve.
- triangulate() - Method in class com.jme3.scene.plugins.blender.meshes.Face
-
The method triangulates the face.
- triangulate() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
Triangulates the mesh.
- TriangulateModifier - Class in com.jme3.scene.plugins.blender.modifiers
-
The triangulation modifier.
- TriangulateModifier(Structure, Structure, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.modifiers.TriangulateModifier
-
This constructor reads animation data from the object structore.
- turbul - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMagic
-
- turbul - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorStucci
-
- validate() - Method in class com.jme3.scene.plugins.blender.constraints.Constraint
-
Performs validation before baking.
- validate(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.modifiers.Modifier
-
- valueOf(String) - Static method in enum com.jme3.asset.BlenderKey.AnimationMatchMethod
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jme3.asset.BlenderKey.MipmapGenerationMethod
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jme3.asset.BlenderKey.SkyGeneratedTextureShape
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jme3.scene.plugins.blender.BlenderContext.LoadedDataType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jme3.scene.plugins.blender.constraints.ConstraintHelper.Space
-
Returns the enum constant of this type with the specified name.
- valueOf(byte) - Static method in enum com.jme3.scene.plugins.blender.constraints.ConstraintHelper.Space
-
This method returns the enum instance when given the appropriate
value from the blend file.
- valueOf(String) - Static method in enum com.jme3.scene.plugins.blender.file.FileBlockHeader.BlockCode
-
Returns the enum constant of this type with the specified name.
- valueOf(int) - Static method in enum com.jme3.scene.plugins.blender.file.FileBlockHeader.BlockCode
-
- valueOf(String) - Static method in enum com.jme3.scene.plugins.blender.materials.MaterialHelper.DiffuseShader
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jme3.scene.plugins.blender.materials.MaterialHelper.SpecularShader
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jme3.scene.plugins.blender.textures.UVCoordinatesGenerator.UVCoordinatesType
-
Returns the enum constant of this type with the specified name.
- valueOf(int) - Static method in enum com.jme3.scene.plugins.blender.textures.UVCoordinatesGenerator.UVCoordinatesType
-
- values() - Static method in enum com.jme3.asset.BlenderKey.AnimationMatchMethod
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.jme3.asset.BlenderKey.MipmapGenerationMethod
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.jme3.asset.BlenderKey.SkyGeneratedTextureShape
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.jme3.scene.plugins.blender.BlenderContext.LoadedDataType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.jme3.scene.plugins.blender.constraints.ConstraintHelper.Space
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.jme3.scene.plugins.blender.file.FileBlockHeader.BlockCode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.jme3.scene.plugins.blender.materials.MaterialHelper.DiffuseShader
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.jme3.scene.plugins.blender.materials.MaterialHelper.SpecularShader
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.jme3.scene.plugins.blender.textures.UVCoordinatesGenerator.UVCoordinatesType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- Vector3d - Class in com.jme3.scene.plugins.blender.math
-
Vector3d defines a Vector for a three float value tuple.
- Vector3d() - Constructor for class com.jme3.scene.plugins.blender.math.Vector3d
-
Constructor instantiates a new Vector3d with default
values of (0,0,0).
- Vector3d(double, double, double) - Constructor for class com.jme3.scene.plugins.blender.math.Vector3d
-
Constructor instantiates a new Vector3d with provides
values.
- Vector3d(Vector3f) - Constructor for class com.jme3.scene.plugins.blender.math.Vector3d
-
Constructor instantiates a new Vector3d that is a copy
of the provided vector
- vertexCount() - Method in class com.jme3.scene.plugins.blender.meshes.Face
-
- vertexGroups - Variable in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
Loaded vertex groups.
- vertices - Variable in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
Loaded vertices.
- verticesColors - Variable in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
-
Loaded vertex colors.
- voronoiColorType - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorVoronoi
-
- voronoiWeights - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorVoronoi
-