| Package | Description |
|---|---|
| com.jme3.scene.plugins.blender.textures | |
| com.jme3.scene.plugins.blender.textures.generating | |
| com.jme3.scene.plugins.blender.textures.io |
| Modifier and Type | Method and Description |
|---|---|
static TexturePixel |
ImageUtils.color(TexturePixel pixel,
com.jme3.math.ColorRGBA lowIntensityColor,
com.jme3.math.ColorRGBA highIntensityColor)
The method sets a color for the given pixel by merging the two given colors.
|
| Modifier and Type | Method and Description |
|---|---|
void |
TexturePixel.add(TexturePixel pixel)
This method adds the calues of the given pixel to the current pixel.
|
static TexturePixel |
ImageUtils.color(TexturePixel pixel,
com.jme3.math.ColorRGBA lowIntensityColor,
com.jme3.math.ColorRGBA highIntensityColor)
The method sets a color for the given pixel by merging the two given colors.
|
void |
TexturePixel.fromPixel(TexturePixel pixel)
Copies the values from the given pixel.
|
void |
TexturePixel.merge(TexturePixel pixel)
Merges two pixels (adds the values of each color).
|
void |
TexturePixel.mix(TexturePixel pixel)
Mixes two pixels.
|
| Modifier and Type | Method and Description |
|---|---|
protected void |
TextureGenerator.applyBrightnessAndContrast(TextureGenerator.BrightnessAndContrastData bacd,
TexturePixel texres)
This method applies brightness and contrast for RGB textures.
|
protected void |
TextureGenerator.applyBrightnessAndContrast(TexturePixel texres,
float contrast,
float brightness)
This method applies brightness and contrast for Luminance textures.
|
abstract void |
TextureGenerator.getPixel(TexturePixel pixel,
float x,
float y,
float z) |
void |
TextureGeneratorBlend.getPixel(TexturePixel pixel,
float x,
float y,
float z) |
void |
TextureGeneratorClouds.getPixel(TexturePixel pixel,
float x,
float y,
float z) |
void |
TextureGeneratorDistnoise.getPixel(TexturePixel pixel,
float x,
float y,
float z) |
void |
TextureGeneratorMagic.getPixel(TexturePixel pixel,
float x,
float y,
float z) |
void |
TextureGeneratorMarble.getPixel(TexturePixel pixel,
float x,
float y,
float z) |
void |
TextureGeneratorMusgrave.getPixel(TexturePixel pixel,
float x,
float y,
float z) |
void |
TextureGeneratorNoise.getPixel(TexturePixel pixel,
float x,
float y,
float z) |
void |
TextureGeneratorStucci.getPixel(TexturePixel pixel,
float x,
float y,
float z) |
void |
TextureGeneratorVoronoi.getPixel(TexturePixel pixel,
float x,
float y,
float z) |
void |
TextureGeneratorWood.getPixel(TexturePixel pixel,
float x,
float y,
float z) |
| Modifier and Type | Method and Description |
|---|---|
void |
PixelInputOutput.read(com.jme3.texture.Image image,
int layer,
TexturePixel pixel,
int index)
This method reads a pixel that starts at the given index.
|
void |
PixelInputOutput.read(com.jme3.texture.Image image,
int layer,
TexturePixel pixel,
int x,
int y)
This method reads a pixel that is located at the given position on the
image.
|
void |
PixelInputOutput.write(com.jme3.texture.Image image,
int layer,
TexturePixel pixel,
int index)
This method writes a pixel that starts at the given index.
|
void |
PixelInputOutput.write(com.jme3.texture.Image image,
int layer,
TexturePixel pixel,
int x,
int y)
This method writes a pixel that is located at the given position on the
image.
|