public class GPUImageLaplacianFilter extends GPUImage3x3TextureSamplingFilter
| 修飾子とタイプ | フィールドと説明 |
|---|---|
static java.lang.String |
LAPLACIAN_FRAGMENT_SHADER |
THREE_X_THREE_TEXTURE_SAMPLING_VERTEX_SHADERmGLAttribPosition, mGLAttribTextureCoordinate, mGLProgId, mGLUniformTexture, mOutputHeight, mOutputWidth, NO_FILTER_FRAGMENT_SHADER, NO_FILTER_VERTEX_SHADER| コンストラクタと説明 |
|---|
GPUImageLaplacianFilter() |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
void |
onInit() |
onOutputSizeChanged, setLineSize, setTexelHeight, setTexelWidthconvertStreamToString, destroy, getAttribPosition, getAttribTextureCoordinate, getOutputHeight, getOutputWidth, getProgram, getUniformTexture, init, isInitialized, loadShader, onDestroy, onDraw, onDrawArraysPre, onInitialized, runOnDraw, runPendingOnDrawTasks, setFloat, setFloatArray, setFloatVec2, setFloatVec3, setFloatVec4, setInteger, setPoint, setUniformMatrix3f, setUniformMatrix4fpublic static final java.lang.String LAPLACIAN_FRAGMENT_SHADER
public void onInit()
onInit クラス内 GPUImage3x3TextureSamplingFilter