public class ControlledActorThread extends ActorThread
ActorThread.ActorTaskRunnerIdleStrategy, ActorThread.ActorThreadStateThread.State, Thread.UncaughtExceptionHandleridleStrategy, submittedCallbacks, timerJobQueueMAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY| Constructor and Description |
|---|
ControlledActorThread(String name,
int id,
ActorThreadGroup threadGroup,
TaskScheduler taskScheduler,
ActorClock clock,
ActorThreadMetrics metrics,
ActorTimerQueue timerQueue) |
| Modifier and Type | Method and Description |
|---|---|
void |
workUntilDone() |
accept, close, current, getActorThreadGroup, getClock, getCurrentJob, getCurrentTask, getMetrics, getRunnerId, hintWorkAvailable, newJob, removeTimer, run, scheduleTimer, startactiveCount, checkAccess, clone, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, stop, stop, suspend, toString, yieldequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitandThenpublic ControlledActorThread(String name, int id, ActorThreadGroup threadGroup, TaskScheduler taskScheduler, ActorClock clock, ActorThreadMetrics metrics, ActorTimerQueue timerQueue)
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