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See:
Description
| Interface Summary | |
|---|---|
| Animation | An animation that can be played in series of steps. |
| FrameAttributes | Attributes to control how a ScrollFrame is rendered. |
| Scrollable | An object that can be rendered in a ScrollFrame. |
| Tree | A tree of objects, drawn in the World Window, that the user can interact with. |
| TreeAttributes | Attributes to control how a Tree is rendered. |
| TreeLayout | Handles rendering a Tree. |
| TreeModel | Contents of a Tree. |
| TreeNode | Describes a node in a Tree. |
| Class Summary | |
|---|---|
| BasicFrameAttributes | Basic implementation of FrameAttributes set. |
| BasicTree | Basic implementation of a Tree control. |
| BasicTreeAttributes | Basic implementation of TreeAttributes set. |
| BasicTreeLayout | Layout that draws a Tree similar to a file browser tree. |
| BasicTreeLayout.NodeLayout | Class to hold information about how a tree node is laid out. |
| BasicTreeLayout.TextCacheKey | Cache key for cache text bound cache. |
| BasicTreeModel | Basic implementation of a TreeModel. |
| BasicTreeNode | Default implementation of a TreeNode. |
| DragControl | A TreeHotSpot that can handle drag events. |
| FrameResizeControl | A screen control for resizing a frame. |
| ScrollBar | A scrollbar component. |
| ScrollFrame | A frame that can scroll its contents. |
| TreeHotSpot | An area of a Tree that can receive select and mouse events. |
| TreePath | A path to a node in a Tree. |
| TreeUtil | Utility methods for drawing tree controls. |
| WindowShadeAnimation | Animation to minimize a frame with a window shade effect. |
A tree control drawn in the world window. The user can interact with the tree. The basic tree implementation renders the tree similar to a file browser tree, but other layouts can be provided.
See TreeControl for an example of using the tree. LayerTreeUsage is an example of using the tree control to display a tree of
layers.
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