|
Class Summary |
| AbsentResourceList |
Maintains a list of missing resources. |
| AbsentResourceList.AbsentResourceEntry |
Internal class that maintains a resource's state. |
| AbstractHotSpot |
AbstractHotSpot is an abstract base class for the HotSpot interface. |
| AbstractResizeHotSpot |
A HotSpot for resizing a frame or window. |
| BasicClutterFilter |
A simple clutter filter that compares bounding rectangles to each other. |
| BasicDragger |
|
| BasicGLCapabilitiesChooser |
BasicGLCapabilitiesChooser provides an implementation of GLCapabilitiesChooser for use
with WorldWindow implementations (for example, WorldWindowGLCanvas and WorldWindowGLJPanel). |
| BasicNamespaceContext |
BasicNamespaceContext provides a mutable implementation of the NamespaceContext
interface. |
| BasicNetworkStatus |
Basic implementation of NetworkStatus. |
| BasicNetworkStatus.HostInfo |
|
| BasicQuadTree<T> |
Implements a quadtree backed by a bit-set index. |
| BasicScheduledTaskService |
A service to execute tasks periodically, or after a delay. |
| BasicTextDecoder |
Base class for text decoders. |
| BitSetQuadTreeFilter |
This abstract class filters items through a quad tree to perform an operation on those items that intersect the
tree's cells. |
| BitSetQuadTreeFilter.FindIntersectingBitsOp |
A quadtree filter that determines the bit positions of cells associated with items and intersecting a specified
region. |
| BoundedHashMap<K,V> |
BoundedHashMap is a map with a fixed capacity. |
| BrowserOpener |
|
| BufferFactory |
BufferFactory provides a general factory interface for creating instances of BufferWrapper, without having to know the underlying data type. |
| BufferFactory.ByteBufferFactory |
Implementation of BufferFactory which constructs instances of BufferWrapper.ByteBufferWrapper |
| BufferFactory.DoubleBufferFactory |
Implementation of BufferFactory which constructs instances of BufferWrapper.DoubleBufferWrapper |
| BufferFactory.FloatBufferFactory |
Implementation of BufferFactory which constructs instances of BufferWrapper.FloatBufferWrapper |
| BufferFactory.IntBufferFactory |
Implementation of BufferFactory which constructs instances of BufferWrapper.IntBufferWrapper |
| BufferFactory.ShortBufferFactory |
Implementation of BufferFactory which constructs instances of BufferWrapper.ShortBufferWrapper |
| BufferWrapper |
BufferWrapper provides an interface for reading and writing primitive data to and from data buffers, without having
to know the underlying data type. |
| BufferWrapper.AbstractBufferWrapper<T extends Buffer> |
|
| BufferWrapper.ByteBufferWrapper |
|
| BufferWrapper.DoubleBufferWrapper |
|
| BufferWrapper.EmptyBufferWrapper |
|
| BufferWrapper.FloatBufferWrapper |
|
| BufferWrapper.IntBufferWrapper |
|
| BufferWrapper.ShortBufferWrapper |
|
| CompoundStringBuilder |
CompoundStringBuilder provides a mechanism for storing and retrieving a collection of variable length strings in a
single StringBuilder. |
| CompoundVecBuffer |
CompoundVecBuffer defines an interface for storing and retrieving a collection of variable length VecBuffer objects. |
| CompoundVecBuffer.EmptyCompoundVecBuffer |
|
| DataConfigurationFilter |
An implementation of FileStoreFilter which accepts XML configuration documents. |
| DataConfigurationUtils |
A collection of static methods useful for opening, reading, and otherwise working with World Wind data configuration
documents. |
| DecisionTree<T,C> |
Traverses an implicit tree and makes decisions at tree nodes visited in depth-first order. |
| EGM96 |
Computes EGM96 geoid offsets. |
| ElevationsUtil |
|
| EntityMap |
Maps HTML entities and named character references to their Java equivalent. |
| FileTree |
|
| GeographicImageInterpolator |
GeographicImageInterpolator extends the functionality of ImageInterpolator to
correctly map from geographic coordinates to image coordinates. |
| GeographicImageInterpolator.GeographicCell |
GeographicCell extends ImageInterpolator.Cell to correctly handle image cells
which have geographic coordinates. |
| GeometryBuilder |
|
| GeometryBuilder.IndexedTriangleArray |
|
| GeometryBuilder.IndexedTriangleBuffer |
|
| GLUTessellatorSupport |
GLUTessellatorSupport is a utility class for configuring and using a GLUtessellator to
tessellate complex polygons into triangles. |
| GLUTessellatorSupport.CollectIndexListsCallback |
Provides the callback class used to capture the shapes determined by the tessellator. |
| GLUTessellatorSupport.OGLDrawPrimitivesCallback |
|
| HTTPFileUpload |
Synchronous file upload using HTTP POST as a multi-part form data |
| ImageInterpolator |
Provides searching and interpolation of a grid of scalars. |
| ImageInterpolator.Cell |
|
| ImageInterpolator.ContainingCell |
|
| ImageTiler |
Subdivides an image into tiles and computes the corresponding sectors. |
| ImageTiler.ImageTilerListener |
|
| ImageUtil |
|
| ImageUtil.AlignedImage |
|
| IntSet |
A collection of 32-bit integer primitives that contains no duplicate elements. |
| IntSet.Bucket |
|
| JOGLVersionInfo |
This program returns the version and implementation information for the Java Bindings for OpenGL (R) implementation
found in the CLASSPATH. |
| Level |
|
| LevelSet |
|
| LevelSet.SectorResolution |
|
| Logging |
This class of static methods provides the interface to logging for World Wind components. |
| NativeLibraryLoader |
|
| NetworkCheckThread |
Periodically checks network availability. |
| OGLRenderToTextureSupport |
OGLRenderToTextureSupport encapsulates the pattern of rendering GL commands to a destination texture. |
| OGLStackHandler |
|
| OGLTextRenderer |
|
| OGLUtil |
A collection of OpenGL utility methods, all static. |
| PerformanceStatistic |
|
| PickPointFrustumList |
|
| PlacemarkClutterFilter |
Provides a clutter filter that rearranges PointPlacemark labels to avoid overlap. |
| PlacemarkClutterFilter.DeclutteredLabel |
|
| PropertyAccessor |
|
| RasterControlPointList |
|
| RasterControlPointList.ControlPoint |
|
| RayCastingSupport |
Contains methods to resolve ray intersections with the terrain. |
| RestorableSupport |
RestorableSupport provides convenient read and write access to restorable state located in a simple XML document
format. |
| RestorableSupport.StateObject |
An interface to the stateObject elements in an XML state document, as defined by RestorableSupport. |
| SectorVisibilityTree |
Determines the visible sectors at a specifed resolution within the draw context's current visible sector. |
| SectorVisibilityTree.Context |
|
| SessionCacheRetrievalPostProcessor |
SessionCache inspects the results of a retrieval for success or failure. |
| SessionCacheUtils |
A collection of utility methods for retrieving and managing data in the SessionCache. |
| StatisticsPanel |
|
| StatusBar |
|
| StatusBarMGRS |
|
| StatusBarUTM |
|
| SurfaceTileDrawContext |
SurfaceTileDrawContext contains the context needed to render to an off-screen surface tile. |
| TextureAtlas |
Represents a texture composed of multiple independent images. |
| TextureAtlas.Entry |
Represents an image element in a texture atlas. |
| TextureAtlasElement |
Represents a texture defined by a sub-image within a TextureAtlas. |
| TextureAtlasElement.RequestTask |
RequestTask is an implementation of the Runnable interface who's run method retrieves and loads this
element's image source. |
| ThreadedTaskService |
|
| Tile |
Large images and most imagery and elevation-data sets are subdivided in order to display visible portions quickly and
without excessive memory usage. |
| TileKey |
|
| TimedExpirySupport |
Handles expiration after some interval of time has passed. |
| UnitsFormat |
Consolidates the conversion, display and formatting of geographic units such as lengths in miles and areas in
hectares. |
| VecBuffer |
VecBuffer provides an logical interface on BufferWrapper to interpret its contents as a series of vector
tuples (rather than individual primitive types). |
| VecBufferBlocks |
VecBufferBlocks provides storage and retrieval of a set of potentially random VecBuffer blocks in a single backing
ByteBuffer. |
| VecBufferSequence |
VecBufferSequence provides storage and retrieval of a sequence of logical VecBuffers in a single VecBuffer that
expands when more capacity is needed. |
| WWBufferUtil |
A collection of useful Buffer methods, all static. |
| WWIO |
|
| WWMath |
A collection of useful math methods, all static. |
| WWUtil |
|
| WWXML |
A collection of static methods use for opening, reading and otherwise working with XML files. |