NASA World Wind

Uses of Class
gov.nasa.worldwind.util.GeometryBuilder.IndexedTriangleBuffer

Packages that use GeometryBuilder.IndexedTriangleBuffer
gov.nasa.worldwind.util   
 

Uses of GeometryBuilder.IndexedTriangleBuffer in gov.nasa.worldwind.util
 

Methods in gov.nasa.worldwind.util that return GeometryBuilder.IndexedTriangleBuffer
 GeometryBuilder.IndexedTriangleBuffer GeometryBuilder.tessellateBoxBuffer(float radius, int subdivisions)
           
 GeometryBuilder.IndexedTriangleBuffer GeometryBuilder.tessellateBoxBuffer(int face, float radius, int subdivisions)
           
 GeometryBuilder.IndexedTriangleBuffer GeometryBuilder.tessellateConeBuffer(float radius, int subdivisions)
           
 GeometryBuilder.IndexedTriangleBuffer GeometryBuilder.tessellateConeBuffer(int face, float radius, int subdivisions)
           
 GeometryBuilder.IndexedTriangleBuffer GeometryBuilder.tessellateCylinderBuffer(float radius, int subdivisions)
           
 GeometryBuilder.IndexedTriangleBuffer GeometryBuilder.tessellateCylinderBuffer(int face, float radius, int subdivisions)
           
 GeometryBuilder.IndexedTriangleBuffer GeometryBuilder.tessellateEllipsoidBuffer(float a, float b, float c, int subdivisions)
           
 GeometryBuilder.IndexedTriangleBuffer GeometryBuilder.tessellatePyramidBuffer(float radius, int subdivisions)
           
 GeometryBuilder.IndexedTriangleBuffer GeometryBuilder.tessellatePyramidBuffer(int face, float radius, int subdivisions)
           
 GeometryBuilder.IndexedTriangleBuffer GeometryBuilder.tessellateSphereBuffer(float radius, int subdivisions)
           
 GeometryBuilder.IndexedTriangleBuffer GeometryBuilder.tessellateWedgeBuffer(float radius, int subdivisions, Angle angle)
           
 GeometryBuilder.IndexedTriangleBuffer GeometryBuilder.tessellateWedgeBuffer(int face, float radius, int subdivisions, Angle angle)
           
 

Methods in gov.nasa.worldwind.util with parameters of type GeometryBuilder.IndexedTriangleBuffer
 void GeometryBuilder.fixSphereSeam(GeometryBuilder.IndexedTriangleBuffer itb, float wrapThreshold)
           
 void GeometryBuilder.makeCylinderNormals(GeometryBuilder.IndexedTriangleBuffer itb, FloatBuffer dest)
           
 void GeometryBuilder.makeEllipsoidNormals(GeometryBuilder.IndexedTriangleBuffer itb, FloatBuffer dest)
           
 void GeometryBuilder.makeIndexedTriangleBufferNormals(GeometryBuilder.IndexedTriangleBuffer itb, FloatBuffer dest)
           
 void GeometryBuilder.makeUnitSphereTextureCoordinates(GeometryBuilder.IndexedTriangleBuffer itb, FloatBuffer texCoords)
           
 void GeometryBuilder.makeUnitSphereTextureCoordinates(GeometryBuilder.IndexedTriangleBuffer itb, FloatBuffer texCoords, int seamVerticesIndex)
           
 void GeometryBuilder.subdivideIndexedTriangleBuffer(GeometryBuilder.IndexedTriangleBuffer itb)
           
 


NASA World Wind