NASA World Wind

Uses of Class
gov.nasa.worldwind.terrain.RectangularTessellator.RectTile

Packages that use RectangularTessellator.RectTile
gov.nasa.worldwind.terrain   
 

Uses of RectangularTessellator.RectTile in gov.nasa.worldwind.terrain
 

Fields in gov.nasa.worldwind.terrain with type parameters of type RectangularTessellator.RectTile
protected  ArrayList<RectangularTessellator.RectTile> RectangularTessellator.topLevels
           
 

Methods in gov.nasa.worldwind.terrain that return RectangularTessellator.RectTile
protected  RectangularTessellator.RectTile RectangularTessellator.createTile(DrawContext dc, Sector tileSector, int level)
           
protected  RectangularTessellator.RectTile[] RectangularTessellator.split(DrawContext dc, RectangularTessellator.RectTile tile)
           
 

Methods in gov.nasa.worldwind.terrain that return types with arguments of type RectangularTessellator.RectTile
protected  ArrayList<RectangularTessellator.RectTile> RectangularTessellator.createTopLevelTiles(DrawContext dc)
           
 

Methods in gov.nasa.worldwind.terrain with parameters of type RectangularTessellator.RectTile
protected  boolean RectangularTessellator.atBestResolution(DrawContext dc, RectangularTessellator.RectTile tile)
           
protected  boolean RectangularTessellator.bindVbos(DrawContext dc, RectangularTessellator.RectTile tile, int numTextureUnits)
           
 boolean RectangularTessellator.buildVerts(DrawContext dc, RectangularTessellator.RectTile tile, boolean makeSkirts)
           
protected  ArrayList<LatLon> RectangularTessellator.computeLocations(RectangularTessellator.RectTile tile)
           
protected  double RectangularTessellator.computeTileResolutionTarget(DrawContext dc, RectangularTessellator.RectTile tile)
           
protected  RectangularTessellator.CacheKey RectangularTessellator.createCacheKey(DrawContext dc, RectangularTessellator.RectTile tile)
           
protected  Vec4 RectangularTessellator.getSurfacePoint(RectangularTessellator.RectTile tile, Angle latitude, Angle longitude)
           
protected  Vec4 RectangularTessellator.getSurfacePoint(RectangularTessellator.RectTile tile, Angle latitude, Angle longitude, double metersOffset)
           
protected  Intersection[] RectangularTessellator.intersect(RectangularTessellator.RectTile tile, double elevation)
           
protected  Intersection[] RectangularTessellator.intersect(RectangularTessellator.RectTile tile, Line line)
          Determines if and where a ray intersects a RectTile geometry.
protected  void RectangularTessellator.makeVerts(DrawContext dc, RectangularTessellator.RectTile tile)
           
protected  boolean RectangularTessellator.needToSplit(DrawContext dc, RectangularTessellator.RectTile tile)
           
protected  PickedObject[] RectangularTessellator.pick(DrawContext dc, RectangularTessellator.RectTile tile, List<? extends Point> pickPoints)
           
protected  void RectangularTessellator.pick(DrawContext dc, RectangularTessellator.RectTile tile, Point pickPoint)
           
protected  void RectangularTessellator.render(DrawContext dc, RectangularTessellator.RectTile tile)
           
protected  long RectangularTessellator.render(DrawContext dc, RectangularTessellator.RectTile tile, int numTextureUnits)
           
protected  void RectangularTessellator.renderBoundingVolume(DrawContext dc, RectangularTessellator.RectTile tile)
           
protected  void RectangularTessellator.renderMultiTexture(DrawContext dc, RectangularTessellator.RectTile tile, int numTextureUnits)
           
protected  void RectangularTessellator.renderPatchBoundary(DrawContext dc, RectangularTessellator.RectTile tile)
           
protected  void RectangularTessellator.renderTileID(DrawContext dc, RectangularTessellator.RectTile tile)
           
protected  void RectangularTessellator.renderTrianglesWithUniqueColors(DrawContext dc, RectangularTessellator.RectTile tile)
          Render each triangle of a tile in a unique color.
protected  void RectangularTessellator.renderVA(DrawContext dc, RectangularTessellator.RectTile tile, int numTextureUnits)
           
protected  boolean RectangularTessellator.renderVBO(DrawContext dc, RectangularTessellator.RectTile tile, int numTextureUnits)
           
protected  void RectangularTessellator.renderWireframe(DrawContext dc, RectangularTessellator.RectTile tile, boolean showTriangles, boolean showTileBoundary)
           
protected  PickedObject RectangularTessellator.resolvePick(DrawContext dc, RectangularTessellator.RectTile tile, Point pickPoint)
           
protected  void RectangularTessellator.selectVisibleTiles(DrawContext dc, RectangularTessellator.RectTile tile)
           
protected  RectangularTessellator.RectTile[] RectangularTessellator.split(DrawContext dc, RectangularTessellator.RectTile tile)
           
 


NASA World Wind