NASA World Wind

Uses of Class
gov.nasa.worldwind.terrain.HighResolutionTerrain.RectTile

Packages that use HighResolutionTerrain.RectTile
gov.nasa.worldwind.terrain   
 

Uses of HighResolutionTerrain.RectTile in gov.nasa.worldwind.terrain
 

Methods in gov.nasa.worldwind.terrain that return HighResolutionTerrain.RectTile
protected  HighResolutionTerrain.RectTile HighResolutionTerrain.createTile(int row, int col)
          Creates a tile for a specified row and column of the tile array.
protected  HighResolutionTerrain.RectTile HighResolutionTerrain.createTile(Sector tileSector)
          Creates the tile for a specified sector.
protected  HighResolutionTerrain.RectTile HighResolutionTerrain.getContainingTile(Angle latitude, Angle longitude)
          Determines the tile that contains a specified location.
 

Methods in gov.nasa.worldwind.terrain that return types with arguments of type HighResolutionTerrain.RectTile
protected  List<HighResolutionTerrain.RectTile> HighResolutionTerrain.eliminateLowAltitudeTiles(List<HighResolutionTerrain.RectTile> tiles, double minAltitude)
           
protected  Set<HighResolutionTerrain.RectTile> HighResolutionTerrain.getIntersectingTiles(LatLon pA, LatLon pB)
          Determines and creates the terrain tiles intersected by a specified line.
protected  List<HighResolutionTerrain.RectTile> HighResolutionTerrain.getIntersectingTiles(Sector sector)
           
 

Methods in gov.nasa.worldwind.terrain with parameters of type HighResolutionTerrain.RectTile
protected  HighResolutionTerrain.RenderInfo HighResolutionTerrain.buildVerts(HighResolutionTerrain.RectTile tile)
          Computes a terrain tile's vertices.
protected  ArrayList<LatLon> HighResolutionTerrain.computeLocations(HighResolutionTerrain.RectTile tile)
          Computes the tile's cell locations, determined by the tile's density and sector.
protected  Vec4 HighResolutionTerrain.getSurfacePoint(HighResolutionTerrain.RectTile tile, Angle latitude, Angle longitude)
          Computes the Cartesian, model-coordinate point of a location within a terrain tile.
protected  Vec4 HighResolutionTerrain.getSurfacePoint(HighResolutionTerrain.RectTile tile, Angle latitude, Angle longitude, double metersOffset)
          Computes the Cartesian, model-coordinate point of a location within a terrain tile.
protected  Intersection[] HighResolutionTerrain.intersect(HighResolutionTerrain.RectTile tile, Line line)
          Computes the intersections of a line with a tile.
protected  List<Vec4[]> HighResolutionTerrain.intersect(HighResolutionTerrain.RectTile tile, Vec4[] triangle)
          Computes the intersection of a triangle with a terrain tile.
protected  void HighResolutionTerrain.makeVerts(HighResolutionTerrain.RectTile tile)
          Computes a terrain tile's vertices of draws them from the cache.
 

Method parameters in gov.nasa.worldwind.terrain with type arguments of type HighResolutionTerrain.RectTile
protected  List<HighResolutionTerrain.RectTile> HighResolutionTerrain.eliminateLowAltitudeTiles(List<HighResolutionTerrain.RectTile> tiles, double minAltitude)
           
 


NASA World Wind