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| Packages that use HighResolutionTerrain.RectTile | |
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| gov.nasa.worldwind.terrain | |
| Uses of HighResolutionTerrain.RectTile in gov.nasa.worldwind.terrain |
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| Methods in gov.nasa.worldwind.terrain that return HighResolutionTerrain.RectTile | |
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protected HighResolutionTerrain.RectTile |
HighResolutionTerrain.createTile(int row,
int col)
Creates a tile for a specified row and column of the tile array. |
protected HighResolutionTerrain.RectTile |
HighResolutionTerrain.createTile(Sector tileSector)
Creates the tile for a specified sector. |
protected HighResolutionTerrain.RectTile |
HighResolutionTerrain.getContainingTile(Angle latitude,
Angle longitude)
Determines the tile that contains a specified location. |
| Methods in gov.nasa.worldwind.terrain that return types with arguments of type HighResolutionTerrain.RectTile | |
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protected List<HighResolutionTerrain.RectTile> |
HighResolutionTerrain.eliminateLowAltitudeTiles(List<HighResolutionTerrain.RectTile> tiles,
double minAltitude)
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protected Set<HighResolutionTerrain.RectTile> |
HighResolutionTerrain.getIntersectingTiles(LatLon pA,
LatLon pB)
Determines and creates the terrain tiles intersected by a specified line. |
protected List<HighResolutionTerrain.RectTile> |
HighResolutionTerrain.getIntersectingTiles(Sector sector)
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| Methods in gov.nasa.worldwind.terrain with parameters of type HighResolutionTerrain.RectTile | |
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protected HighResolutionTerrain.RenderInfo |
HighResolutionTerrain.buildVerts(HighResolutionTerrain.RectTile tile)
Computes a terrain tile's vertices. |
protected ArrayList<LatLon> |
HighResolutionTerrain.computeLocations(HighResolutionTerrain.RectTile tile)
Computes the tile's cell locations, determined by the tile's density and sector. |
protected Vec4 |
HighResolutionTerrain.getSurfacePoint(HighResolutionTerrain.RectTile tile,
Angle latitude,
Angle longitude)
Computes the Cartesian, model-coordinate point of a location within a terrain tile. |
protected Vec4 |
HighResolutionTerrain.getSurfacePoint(HighResolutionTerrain.RectTile tile,
Angle latitude,
Angle longitude,
double metersOffset)
Computes the Cartesian, model-coordinate point of a location within a terrain tile. |
protected Intersection[] |
HighResolutionTerrain.intersect(HighResolutionTerrain.RectTile tile,
Line line)
Computes the intersections of a line with a tile. |
protected List<Vec4[]> |
HighResolutionTerrain.intersect(HighResolutionTerrain.RectTile tile,
Vec4[] triangle)
Computes the intersection of a triangle with a terrain tile. |
protected void |
HighResolutionTerrain.makeVerts(HighResolutionTerrain.RectTile tile)
Computes a terrain tile's vertices of draws them from the cache. |
| Method parameters in gov.nasa.worldwind.terrain with type arguments of type HighResolutionTerrain.RectTile | |
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protected List<HighResolutionTerrain.RectTile> |
HighResolutionTerrain.eliminateLowAltitudeTiles(List<HighResolutionTerrain.RectTile> tiles,
double minAltitude)
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