NASA World Wind

Uses of Class
gov.nasa.worldwind.render.Material

Packages that use Material
gov.nasa.worldwind.ogc.collada Provides classes for parsing COLLADA files and streams. 
gov.nasa.worldwind.ogc.collada.impl Provides classes for rendering COLLADA documents. 
gov.nasa.worldwind.render   
gov.nasa.worldwind.render.airspaces   
gov.nasa.worldwind.render.airspaces.editor   
gov.nasa.worldwind.render.markers   
gov.nasa.worldwind.symbology Provides classes for creating and displaying graphics from standard symbol sets. 
gov.nasa.worldwind.symbology.milstd2525 Tactical graphics and symbols defined by the MIL-STD-2525 symbology set. 
gov.nasa.worldwindx.applications.sar.segmentplane   
gov.nasa.worldwindx.examples.analytics   
 

Uses of Material in gov.nasa.worldwind.ogc.collada
 

Methods in gov.nasa.worldwind.ogc.collada that return Material
 Material ColladaEffect.getMaterial()
          Indicates the material specified by this effect.
 

Uses of Material in gov.nasa.worldwind.ogc.collada.impl
 

Fields in gov.nasa.worldwind.ogc.collada.impl declared as Material
protected  Material ColladaMeshShape.Geometry.material
          Material applied to this geometry.
 

Methods in gov.nasa.worldwind.ogc.collada.impl that return Material
protected  Material ColladaMeshShape.getMaterial(ColladaMeshShape.Geometry geometry)
          Indicates the material applied to a geometry.
 

Methods in gov.nasa.worldwind.ogc.collada.impl with parameters of type Material
protected  void ColladaMeshShape.applyMaterial(DrawContext dc, Material material)
          Apply a material to the active draw context.
 

Uses of Material in gov.nasa.worldwind.render
 

Fields in gov.nasa.worldwind.render declared as Material
static Material Material.BLACK
           
static Material Material.BLUE
           
static Material Material.CYAN
           
static Material Material.DARK_GRAY
           
protected static Material AbstractSurfaceShape.DEFAULT_HIGHLIGHT_MATERIAL
          The default highlight color.
protected static Material AbstractShape.DEFAULT_HIGHLIGHT_MATERIAL
          The default highlight color.
protected static Material Path.DEFAULT_INTERIOR_MATERIAL
          The default interior color.
protected static Material AbstractSurfaceShape.DEFAULT_INTERIOR_MATERIAL
          The default interior color.
protected static Material AbstractShape.DEFAULT_INTERIOR_MATERIAL
          The default interior color.
protected static Material Path.DEFAULT_OUTLINE_MATERIAL
          The default outline color.
protected static Material AbstractSurfaceShape.DEFAULT_OUTLINE_MATERIAL
          The default outline color.
protected static Material AbstractShape.DEFAULT_OUTLINE_MATERIAL
          The default outline color.
protected static Material ExtrudedPolygon.DEFAULT_SIDES_INTERIOR_MATERIAL
          The default interior color for sides.
static Material Material.GRAY
           
static Material Material.GREEN
           
protected  Material BasicShapeAttributes.interiorMaterial
          Indicates the material properties of the shape's interior.
protected  Material PointPlacemarkAttributes.labelMaterial
           
static Material Material.LIGHT_GRAY
           
protected  Material BasicLightingModel.lightMaterial
           
protected  Material PointPlacemarkAttributes.lineMaterial
           
static Material Material.MAGENTA
           
static Material Material.ORANGE
           
protected  Material BasicShapeAttributes.outlineMaterial
          Indicates the material properties of the shape's outline.
static Material Material.PINK
           
static Material Material.RED
           
static Material Material.WHITE
           
static Material Material.YELLOW
           
 

Methods in gov.nasa.worldwind.render that return Material
 Material ShapeAttributes.getInteriorMaterial()
          Indicates the material properties of the shape's interior.
 Material BasicShapeAttributes.getInteriorMaterial()
          Indicates the material properties of the shape's interior.
 Material PointPlacemarkAttributes.getLabelMaterial()
          Returns the label material.
 Material BasicLightingModel.getLightMaterial()
          Returns the model's light material.
 Material PointPlacemarkAttributes.getLineMaterial()
          Returns the line color.
 Material TrackRenderer.getMaterial()
           
 Material ShapeAttributes.getOutlineMaterial()
          Indicates the material properties of the shape's outline.
 Material BasicShapeAttributes.getOutlineMaterial()
          Indicates the material properties of the shape's outline.
 Material Material.restoreState(RestorableSupport rs, RestorableSupport.StateObject so)
           
 

Methods in gov.nasa.worldwind.render with parameters of type Material
protected static void BasicLightingModel.applyStandardLightMaterial(GL2 gl, int light, Material material)
           
 void ShapeAttributes.setInteriorMaterial(Material material)
          Specifies the material properties of the shape's interior.
 void BasicShapeAttributes.setInteriorMaterial(Material material)
          Specifies the material properties of the shape's interior.
 void PointPlacemarkAttributes.setLabelMaterial(Material color)
          Sets the label material.
 void BasicLightingModel.setLightMaterial(Material lightMaterial)
          Specifies the model's light direction.
 void PointPlacemarkAttributes.setLineMaterial(Material lineColor)
          Sets the line color.
 void TrackRenderer.setMaterial(Material material)
           
 void ShapeAttributes.setOutlineMaterial(Material material)
          Specifies the material properties of the shape's outline.
 void BasicShapeAttributes.setOutlineMaterial(Material material)
          Specifies the material properties of the shape's outline.
 

Uses of Material in gov.nasa.worldwind.render.airspaces
 

Methods in gov.nasa.worldwind.render.airspaces that return Material
 Material BasicAirspaceAttributes.getMaterial()
          Get the Material used to draw the shape interior or volume.
 Material AirspaceAttributes.getMaterial()
           
 Material BasicAirspaceAttributes.getOutlineMaterial()
          Get the Material used to draw the shape border or outline.
 Material AirspaceAttributes.getOutlineMaterial()
           
 

Methods in gov.nasa.worldwind.render.airspaces with parameters of type Material
protected  void BasicAirspaceAttributes.applyMaterial(DrawContext dc, Material material, double opacity, boolean enableMaterial)
           
 void BasicAirspaceAttributes.setMaterial(Material material)
          Sets the Material used to draw the shape interior or volume.
 void AirspaceAttributes.setMaterial(Material material)
           
 void BasicAirspaceAttributes.setOutlineMaterial(Material materal)
          Sets the Material used to draw the shape border or outline.
 void AirspaceAttributes.setOutlineMaterial(Material material)
           
 

Constructors in gov.nasa.worldwind.render.airspaces with parameters of type Material
BasicAirspaceAttributes(Material material, double opacity)
           
 

Uses of Material in gov.nasa.worldwind.render.airspaces.editor
 

Methods in gov.nasa.worldwind.render.airspaces.editor that return Material
 Material BasicAirspaceControlPointRenderer.getLightMaterial()
           
 

Methods in gov.nasa.worldwind.render.airspaces.editor with parameters of type Material
 void BasicAirspaceControlPointRenderer.setLightMaterial(Material material)
           
 

Uses of Material in gov.nasa.worldwind.render.markers
 

Methods in gov.nasa.worldwind.render.markers that return Material
 Material MarkerAttributes.getHeadingMaterial()
           
 Material BasicMarkerAttributes.getHeadingMaterial()
           
 Material MarkerAttributes.getMaterial()
           
 Material BasicMarkerAttributes.getMaterial()
           
 

Methods in gov.nasa.worldwind.render.markers with parameters of type Material
 void MarkerAttributes.setHeadingMaterial(Material headingMaterial)
           
 void BasicMarkerAttributes.setHeadingMaterial(Material headingMaterial)
           
 void MarkerAttributes.setMaterial(Material material)
           
 void BasicMarkerAttributes.setMaterial(Material material)
           
 

Constructors in gov.nasa.worldwind.render.markers with parameters of type Material
BasicMarkerAttributes(Material material, String shapeType, double opacity)
           
BasicMarkerAttributes(Material material, String shapeType, double opacity, double markerPixels, double minMarkerSize)
           
BasicMarkerAttributes(Material material, String shapeType, double opacity, double markerPixels, double minMarkerSize, double maxMarkerSize)
           
 

Uses of Material in gov.nasa.worldwind.symbology
 

Fields in gov.nasa.worldwind.symbology declared as Material
protected static Material AbstractTacticalGraphic.DEFAULT_HIGHLIGHT_MATERIAL
          The default highlight color.
static Material BasicTacticalSymbolAttributes.DEFAULT_TEXT_MODIFIER_MATERIAL
           
protected  Material BasicTacticalSymbolAttributes.interiorMaterial
          Indicates the material used to draw the symbol's interior, or null to use the symbol's default interior material.
protected  Material BasicTacticalGraphicAttributes.interiorMaterial
          Indicates the material properties of the graphic's interior.
protected  Material TacticalGraphicLabel.material
          Material used to draw the label.
protected  Material BasicTacticalGraphicAttributes.outlineMaterial
          Indicates the material properties of the graphic's outline.
protected  Material BasicTacticalGraphicAttributes.textMaterial
          Indicates the material used to render text modifiers.
protected  Material BasicTacticalSymbolAttributes.textModifierMaterial
          Indicates the material used to draw text modifiers, or null to use the symbol's default scale.
 

Methods in gov.nasa.worldwind.symbology that return Material
 Material TacticalSymbolAttributes.getInteriorMaterial()
          Indicates the material properties of the symbols's interior.
 Material TacticalGraphicAttributes.getInteriorMaterial()
          Indicates the material properties of the graphic's interior.
 Material BasicTacticalSymbolAttributes.getInteriorMaterial()
           
 Material BasicTacticalGraphicAttributes.getInteriorMaterial()
          Indicates the material properties of the graphic's interior.
protected  Material AbstractTacticalGraphic.getLabelMaterial()
          Get the Material that should be used to draw labels.
 Material TacticalGraphicLabel.getMaterial()
          Indicates the material used to draw the label.
 Material TacticalGraphicAttributes.getOutlineMaterial()
          Indicates the material properties of the graphic's outline.
 Material BasicTacticalGraphicAttributes.getOutlineMaterial()
          Indicates the material properties of the graphic's outline.
 Material TacticalSymbolAttributes.getTextModifierMaterial()
          Indicates the material used to draw text modifiers.
 Material TacticalGraphicAttributes.getTextModifierMaterial()
          Indicates the material used to render text modifiers.
 Material BasicTacticalSymbolAttributes.getTextModifierMaterial()
          Indicates the material used to draw text modifiers.
 Material BasicTacticalGraphicAttributes.getTextModifierMaterial()
          Indicates the material used to render text modifiers.
 

Methods in gov.nasa.worldwind.symbology with parameters of type Material
 void TacticalSymbolAttributes.setInteriorMaterial(Material material)
          Specifies the material properties of the symbols's interior.
 void TacticalGraphicAttributes.setInteriorMaterial(Material material)
          Specifies the material properties of the graphic's interior.
 void BasicTacticalSymbolAttributes.setInteriorMaterial(Material material)
           
 void BasicTacticalGraphicAttributes.setInteriorMaterial(Material material)
          Specifies the material properties of the graphic's interior.
 void TacticalGraphicLabel.setMaterial(Material material)
          Specifies the material used to draw the label.
 void TacticalGraphicAttributes.setOutlineMaterial(Material material)
          Specifies the material properties of the graphic's outline.
 void BasicTacticalGraphicAttributes.setOutlineMaterial(Material material)
          Specifies the material properties of the graphic's outline.
 void TacticalSymbolAttributes.setTextModifierMaterial(Material material)
          Specifies the material to use when drawing text modifiers.
 void TacticalGraphicAttributes.setTextModifierMaterial(Material material)
          Specifies the material used to render text modifiers.
 void BasicTacticalSymbolAttributes.setTextModifierMaterial(Material material)
          Specifies the material to use when drawing text modifiers.
 void BasicTacticalGraphicAttributes.setTextModifierMaterial(Material material)
          Specifies the material used to render text modifiers.
 

Constructors in gov.nasa.worldwind.symbology with parameters of type Material
BasicTacticalSymbolAttributes(Double scale, Material interiorMaterial, Double opacity, Font textModifierFont, Material textModifierMaterial)
          Constructs a BasicTacticalSymbolAttributes with the specified scale, interior material, opacity, text modifier font, and text modifier material.
 

Uses of Material in gov.nasa.worldwind.symbology.milstd2525
 

Fields in gov.nasa.worldwind.symbology.milstd2525 declared as Material
static Material MilStd2525Constants.MATERIAL_FRIEND
          Default material used to color tactical graphics that represent friendly entities.
static Material MilStd2525Constants.MATERIAL_HOSTILE
          Default material used to color tactical graphics that represent hostile entities.
static Material MilStd2525Constants.MATERIAL_NEUTRAL
          Default material used to color tactical graphics that represent neutral entities.
static Material MilStd2525Constants.MATERIAL_OBSTACLE
          Default material used to color tactical graphics that represent obstacles.
static Material MilStd2525Constants.MATERIAL_UNKNOWN
          Default material used to color tactical graphics that represent unknown entities.
 

Methods in gov.nasa.worldwind.symbology.milstd2525 that return Material
static Material MilStd2525Util.getDefaultGraphicMaterial(SymbolCode symbolCode)
          Determines a default color to apply to a symbol.
protected  Material AbstractMilStd2525TacticalGraphic.getDefaultMaterial()
          Indicates the default Material for this graphic.
 

Uses of Material in gov.nasa.worldwindx.applications.sar.segmentplane
 

Methods in gov.nasa.worldwindx.applications.sar.segmentplane that return Material
 Material SegmentPlaneAttributes.GeometryAttributes.getMaterial()
           
 

Methods in gov.nasa.worldwindx.applications.sar.segmentplane with parameters of type Material
protected static void SegmentPlaneAttributes.applyMaterial(DrawContext dc, Material material, double opacity, boolean enableMaterial)
           
 void SegmentPlaneAttributes.GeometryAttributes.setMaterial(Material material)
           
 

Constructors in gov.nasa.worldwindx.applications.sar.segmentplane with parameters of type Material
SegmentPlaneAttributes.GeometryAttributes(Material material, double opacity)
           
 

Uses of Material in gov.nasa.worldwindx.examples.analytics
 

Fields in gov.nasa.worldwindx.examples.analytics declared as Material
protected  Material AnalyticSurfaceAttributes.interiorMaterial
           
protected  Material AnalyticSurfaceAttributes.outlineMaterial
           
 

Methods in gov.nasa.worldwindx.examples.analytics that return Material
 Material AnalyticSurfaceAttributes.getInteriorMaterial()
           
 Material AnalyticSurfaceAttributes.getOutlineMaterial()
           
 

Methods in gov.nasa.worldwindx.examples.analytics with parameters of type Material
 void AnalyticSurfaceAttributes.setInteriorMaterial(Material material)
           
 void AnalyticSurfaceAttributes.setOutlineMaterial(Material material)
           
 

Constructors in gov.nasa.worldwindx.examples.analytics with parameters of type Material
AnalyticSurfaceAttributes(Material material, double opacity)
           
 


NASA World Wind