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NASA World Wind | ||||||||
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| Interface Summary | |
|---|---|
| Layer | |
| Class Summary | |
|---|---|
| AbstractGraticuleLayer | Displays a graticule. |
| AbstractLayer | |
| AirspaceLayer | The Airspace class manages a collection of Airspace objects
for rendering and picking. |
| AnnotationLayer | The AnnotationLayer class manages a collection of Annotation objects
for rendering and picking. |
| BasicLayerFactory | A factory that creates Layer instances. |
| BasicTiledImageLayer | |
| BasicTiledImageLayer.DownloadPostProcessor | |
| BasicTiledImageLayer.RequestTask | |
| BasicTiledImageLayerBulkDownloader | Downloads imagery not currently available in the World Wind file cache or a specified file store. |
| CachedRenderableLayer | Holds a collection of Renderables and manages local caching of them. |
| CompassLayer | |
| CrosshairLayer | Renders a crosshair icon in the viewport center or at a specified location. |
| GraticuleRenderingParams | |
| GraticuleSupport | |
| IconLayer | The IconLayer class manages a collection of WWIcon objects for
rendering and picking. |
| LatLonGraticuleLayer | Displays the geographic latitude/longitude graticule. |
| LayerList | |
| LocalRasterServerLayer | Implements a tiled image layer for a local dataset accessed via a local raster server. |
| MarkerLayer | |
| RenderableLayer | The RenderableLayer class manages a collection of Renderable objects
for rendering, picking, and disposal. |
| ScalebarLayer | Renders a scalebar graphic in a screen corner. |
| SkyColorLayer | Paints the sky color background depending on altitude. |
| SkyGradientLayer | Renders an atmosphere around the globe and a sky dome at low altitude. |
| StarsConvertor | Converts a star background based on a subset of ESA Hipparcos catalog to ByteBuffer. |
| StarsLayer | Renders a star background based on a subset of ESA Hipparcos catalog. |
| SurfaceImageLayer | Displays a collection of local images on the globe. |
| TerrainProfileLayer | Displays a terrain profile graph in a screen corner. |
| TextureTile | This class manages the conversion and timing of image data to a JOGL Texture, and provides an interface for binding the texture and applying any texture transforms to align the texture and texture coordinates. |
| TiledImageLayer | |
| TiledImageLayer.LevelComparer | |
| ViewControlsLayer | This layer displays onscreen view controls. |
| ViewControlsSelectListener | Controller for onscreen view controls displayed by ViewControlsLayer. |
| WorldMapLayer | Displays a world map overlay with a current-position crosshair in a screen corner. |
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NASA World Wind | ||||||||
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