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| Packages that use GpuResourceCache | |
|---|---|
| gov.nasa.worldwind | |
| gov.nasa.worldwind.awt | |
| gov.nasa.worldwind.cache | |
| gov.nasa.worldwind.layers | |
| gov.nasa.worldwind.render | |
| Uses of GpuResourceCache in gov.nasa.worldwind |
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| Fields in gov.nasa.worldwind declared as GpuResourceCache | |
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protected GpuResourceCache |
WorldWindowImpl.gpuResourceCache
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protected GpuResourceCache |
AbstractSceneController.gpuResourceCache
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| Methods in gov.nasa.worldwind that return GpuResourceCache | |
|---|---|
static GpuResourceCache |
WorldWindowImpl.createGpuResourceCache()
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GpuResourceCache |
WorldWindowImpl.getGpuResourceCache()
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GpuResourceCache |
WorldWindow.getGpuResourceCache()
Returns the GPU Resource used by this World Window. |
GpuResourceCache |
SceneController.getGpuResourceCache()
Returns this scene controller's GPU Resource cache. |
GpuResourceCache |
AbstractSceneController.getGpuResourceCache()
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| Methods in gov.nasa.worldwind with parameters of type GpuResourceCache | |
|---|---|
void |
WorldWindowGLDrawable.initGpuResourceCache(GpuResourceCache cache)
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void |
WorldWindowGLAutoDrawable.initGpuResourceCache(GpuResourceCache cache)
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void |
WorldWindowImpl.setGpuResourceCache(GpuResourceCache gpuResourceCache)
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void |
SceneController.setGpuResourceCache(GpuResourceCache gpuResourceCache)
Specifies the GPU Resource cache to use. |
void |
AbstractSceneController.setGpuResourceCache(GpuResourceCache gpuResourceCache)
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| Uses of GpuResourceCache in gov.nasa.worldwind.awt |
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| Methods in gov.nasa.worldwind.awt that return GpuResourceCache | |
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GpuResourceCache |
WorldWindowGLJPanel.getGpuResourceCache()
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GpuResourceCache |
WorldWindowGLCanvas.getGpuResourceCache()
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| Uses of GpuResourceCache in gov.nasa.worldwind.cache |
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| Classes in gov.nasa.worldwind.cache that implement GpuResourceCache | |
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class |
BasicGpuResourceCache
Provides the interface for caching of OpenGL resources that are stored on or registered with a GL context. |
| Uses of GpuResourceCache in gov.nasa.worldwind.layers |
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| Methods in gov.nasa.worldwind.layers with parameters of type GpuResourceCache | |
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Texture |
TextureTile.getTexture(GpuResourceCache tc)
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boolean |
TextureTile.isTextureInMemory(GpuResourceCache tc)
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void |
TextureTile.setTexture(GpuResourceCache tc,
Texture texture)
|
| Uses of GpuResourceCache in gov.nasa.worldwind.render |
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| Fields in gov.nasa.worldwind.render declared as GpuResourceCache | |
|---|---|
protected GpuResourceCache |
DrawContextImpl.gpuResourceCache
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| Methods in gov.nasa.worldwind.render that return GpuResourceCache | |
|---|---|
GpuResourceCache |
DrawContextImpl.getGpuResourceCache()
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GpuResourceCache |
DrawContext.getGpuResourceCache()
Returns the GPU resource cache used by this draw context. |
GpuResourceCache |
DrawContextImpl.getTextureCache()
|
GpuResourceCache |
DrawContext.getTextureCache()
Returns the GPU resource cache for this draw context. |
| Methods in gov.nasa.worldwind.render with parameters of type GpuResourceCache | |
|---|---|
void |
DrawContextImpl.setGpuResourceCache(GpuResourceCache gpuResourceCache)
|
void |
DrawContext.setGpuResourceCache(GpuResourceCache gpuResourceCache)
Specifies the GPU resource cache for this draw context. |
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