@ThreadSafe public final class SystemLoad extends Object
DefaultSimulationInfrastructure to aggregate FakeLoad
objects that were submitted concurrently.| Constructor and Description |
|---|
SystemLoad() |
| Modifier and Type | Method and Description |
|---|---|
void |
decreaseBy(FakeLoad load) |
long |
getCpu() |
long |
getDiskInput() |
long |
getDiskOutput() |
long |
getMemory() |
void |
increaseBy(FakeLoad load) |
public long getCpu()
public long getMemory()
public long getDiskInput()
public long getDiskOutput()
public void increaseBy(FakeLoad load) throws MaximumLoadExceededException
MaximumLoadExceededExceptionpublic void decreaseBy(FakeLoad load)
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